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Max Notes

Max provides various tools for working efficiently with 3D projects and objects. 1. Projects can be reset, opened, saved, and merged. Objects within projects can also be selectively saved. 2. The user interface includes viewports, command panels, and other panels for modeling, lighting, and animating objects. 3. Objects within a project can be selected using direct click or keyboard shortcuts to transform, delete, or modify them. The selection state is indicated by wireframes in the viewports.

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0% found this document useful (0 votes)
486 views93 pages

Max Notes

Max provides various tools for working efficiently with 3D projects and objects. 1. Projects can be reset, opened, saved, and merged. Objects within projects can also be selectively saved. 2. The user interface includes viewports, command panels, and other panels for modeling, lighting, and animating objects. 3. Objects within a project can be selected using direct click or keyboard shortcuts to transform, delete, or modify them. The selection state is indicated by wireframes in the viewports.

Uploaded by

ajay
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Max Notes

Date :- 27 / 12 / 2016
 Production Process (kam krnyache process) :-
Blank screen vr kam suru krnyasathi sarvat adhi ek concept kiva
idea asne grjeche aste kiee ksle animation bnvyche ahe. he sarv
suru hote eka concept kiva idea ne.
tyananter kam krnyache ek process aste tie khalil pramane.
1.Storyboard :- concept dusrya shabdat kiva bord vr mandane
yalach storybord mhntat. yat purn details astat kontya
(Storyboard) (Storyboard) (Storyboard)

seen la kay asel, konta dialog asel, kiti frame asel , konta
camera asel vaigare vaigare.....
2.Modeling :- animation madhe vaprle janare models bnavane.
(materials madhe aslelya murti vr fkt lines naslya tr tiee murti
model madhe consider hote.)
3.Materials :-models bnaun jalyavr tyala garaj vatlyas texture,
shade, kiva other materials apply karun real bnavane.(khalil
murtit adhi tya lines navtya toh texture takle la ahe real vatnya
sathi )
(material use)
4.Lighting :- khupvela yat light add krnyache garaj padte. teva
tiee light add krne yala lighting krne mhntat.

(light use)
5.Animation :- lighting jalya nntr animation krtat yat banvle lya
models che movement vaigare krtat. (Example:-Robot bt robot
mechanically asto ani animation smooth)
6.Rendering :-sarv karun jalyavr shevti tyacha output
ghenyacha kreyela rendering mhntat .
:-Interface-:
 viewports:-
max software open kelyavr tyat char mothe boxes distat

(viewports)
yat top view,left view,front view ani perspective view asto
ya boxes la "viewports" mhntat. he viewports mouse click
ne activate hotat. tasech pratek viewports chya upper left
corner la tya view che nav aste ani lower left corner la
direction. tasech view cube la firun dekhil veiwports

madhil view badlu shkto. (viewport cube)


 Command panel :-
viewports cha bajula upper right corner la tool bar cha khali
comment panel asto.

(command panel)

command panel six vegveglya panel madhe consider hoto. geometry


object create ani modify,add light,contorl animation krnyasathi yacha
use hoto.
::::: User Interface :::::

1. Quick Access Toolbar The Quick Access toolbar provides file


handling and undo/redo commands, plus a drop-down list for
switching among different workspace interfaces.
2. Main Toolbar The main toolbar provides many of the most
commonly used commands in 3ds Max.
3. The Ribbon The ribbon contains an array of tools for modeling,
painting into the scene, and adding people.
4. Scene Explorer Scene Explorer is for viewing, sorting, filtering, and
selecting objects in 3ds Max, as well as renaming, deleting, hiding,
and freezing objects, creating and modifying object hierarchies,
and editing object properties en masse.
5. Viewport Layouts This is a special tab bar for switching quickly

between different viewport configurations. You can use the


default layouts provided, or create your own custom layouts.
6. Status Bar Controls The status bar contains prompt and status

information about your scene and the active command. The


coordinate display fields to the right of the prompt let you enter
transform values manually.
7. Viewport Label Menus The viewport labels are menus that let you

change what each viewport displays, including the point of view


(POV) and shading style.
8. Quad Menu When you click the right mouse button anywhere in

an active viewport, except on the viewport label, a quad menu is


displayed. The options available in the quad menu depend on the
selection.
9. Time Slider The time slider lets you navigate along the timeline

and jump to any animation frame in your scene. You can quickly
set position and rotation or scale keys by right-clicking the time
slider and choosing the desired key from the Create Key dialog.
10. Viewports Use viewports to envision your scene from multiple

angles, and to preview lighting, shadows, depth of field, and other


effects.
11. Command Panel The command panel's six panels give you access

to tools for creating and modifying geometry, adding lights,


controlling animation, and so on. The Modify panel, in particular,
has a wealth of tools for adding complexity to geometry.
12. Animation Playback Between the status bar and the viewport
navigation controls are the animation controls, along with the
time controls for animation playback within viewports. Use these
controls to affect your animation over time.
13. Viewport Navigation Use these buttons to navigate your scene

within the active viewport.


14. Slate Material Editor The Slate Material Editor, which you can

open with the M key, provides functions to create and edit


materials and maps. Materials are assigned to objects and create
greater realism in a scene by using different maps.
15. Rendered Frame Window This window displays a rendering of

your scene and enables easy re-rendering. Other controls here let
you change render presets, lock rendering to a specific viewport,
render regions for faster feedback, and change mental ray
settings.

-: WORKING WITH PROJECTS :-


 1.Reset or New :-
Reset :- khup vela projects close krnyache garaj padte (ahe toh
project band karun dusra open krnyasathi vaigare) ashaveli file menu
madhe jaun reset vr click krtat. reset vr click kelyavr juna project
save krycha ahe kiee nhi tiee vichartat.tyat yes or no krun pudhe
jatat pudhe prt {do you really want to reset ?} vicharte tyat prt yes or
no krun pudhe jatat. asha prakare reset jale la project ha purn pane
reset hoto mhnje junya project madhe asle liee sarv setting negun
jate.( Ex.texture, material vaigare reset kelya vr rahat nahit.)
New :- { New all }
anek vela kevl project madhe asle le objects remove kryche astat ani
project che viewports che setting ahe tashech thevyche aste ashaveli
(tyach workspace or viewport seeting madhe dusra open krnyasathi)
yasathi toh project open karun flie menu madhe jaun new vr click
krtat pudhe alielya option box madhun new all la mark karun ok vr
click krtat.
New :- {keep object}
anekvela project che fkt animation remove krnyache garaj padte
ashaveli toh project open karun file menu madhun new madhun
keep object vr click karun ok kartat

 2.Opening :- file open krnyasathi file menu mdhun open vr click krtat
yat open krtana {.max} yach extention cha files destat. tasech other
file project madhe ghenyasathi import vr click krun import krtat
project madhe. import madhun import krtana adhicha project
madhech merge krychey kiee purn scene repalce krychay hiee
vicharte.yat pahije tyala mark krun kam suru thevtat.
Merge :-anek vela max filech adhicha project madhe merge krnyache
garaj padte teva file menu madhun merge vr click karun merge krtat
hie krtana ek dialog box yeto yatun pahijey tiee objects select karun
ok vr click krtat ani kam krtat.
 3.Saveing :- project complete jalyavr tyala save krnyache garj padte
nntr toh project prt open krta yava yasathi.
project save krnyasathi file menu madhun save vr select krtat yat
project la save path dele la nasel tr by default toh my document
madhe 3d max folder madhil scenes ya subfolder madhe save hoto
ani save path bdlaychach aslyas tohh badlun pahije tya thikani save
karu shakto tasech file format change krycha aslyas toh pn ithunch
badlto.anek vela ekch project sarkha sarkha save krnyache garaj
padte different navane ashaveli save krtana save buuton cha bajula
alelya { + plus } ya sign cha use hoto yane save file 1, save file 2,save
file 3, as add hot jate update hot jate. sarkh sarkh new name save
krnyache garaj padt nhi. anek vela ekach project madhil objects
vegegle save krnyache garaj pdte each object in seprate file tyasathi
toh object select karun file menu madhun save selected vr click krtat
new software amdhe hiee option save as madhe ahe (object select
kelyashivay hie option show honr nhi )
 4.Hold :- project madhe anek vela effect or materials apply karun
bghnyache garaj padte ani nhi avdlyas parat undo means mage
yenyache garaj padte.parantu undo pn eka specific limit paryentch
hote tyannter undo hot nhi tr mag ashaveli "HOLD" ya option che
garaj padte edit menu madhe jaun hold vr click krtat kiva (ctrl + H)
shortcut press krtat.ata kiti pn effect or material apply kele tri uno n
krta fkt edit menu madhun hold chya khali asle le "Fectch"
(shortcut:-Alt +Ctrl+F) ya option vr click kelyas orignal position or
orignal look la project yeun lagel (project la hold kelyavr edit menu
madhe jaun cheack krun jalay kiee nhi hie pahnyasathi hold cha kahli
edit menu madhe fetch hiee option aliee lie aslyas hold jalay
samjne )

::::::::::::-WORKING WITH OBJECTS-:::::::::::::


 1.Selection :- object la select krnyachya process la selection mhntat.
project madhe aslelya object la select krne (move,delet,scale,rotate..
.... vaigare krnyasathi )
a). (Direct Click and select) :- object la select krnyasathi main tool
bar varun arrow aslelya symbol vr click krtat (ya symbol vr cursur
nelyas slect object show hote.)

tasech yache shortcut key "select object = Q " ahe.


object select kelyavr to select jale la white wirefarme ne desto.
(select jalyas to object white wirefarme ne show hoto.)
object select jalya vr perspective viewport madhe tya object bhovti
(select kele la) white square hoto ha square remove krnyasathi
perspective viewport select krun tyat to object select krun" J "press
krtat. square negun jato.
object slect krtana lakshat yete kie eka object la select kelyavr ajun
dusrya object la select krayla gelyas adhicha deselect hoto.mhnun
eka veli anek object select krayche aslyas " ctrl " key press krun
theun slect krt jatat. ani yatch select jale la object nntrun prt
deselect kraycha aslyas " Alt " press krun theun deselect krtat.
(he krtana ctrl ani alt key object select ani deselect hoieparyant
continue press ch krun thevtat sodt nhi.)
b). (Click and Drag select) :- object la select krnyasathi drag karun
dekhil select krta yetat. mouse cha curser darg karun tya object la
select krtat. ya madhe rectangular selection region , circular
selection region , fence selection region , lasso selection region ,
paint selection region
Rectangular Selection Region :- yat rectangular shape darg krtat ani
tyamadhe asle le object select hotat.
Circular Selection Region :- yat circular shape drag kartat ani
tyamadhe asle le object select hotat.
Fence Selection Region :- yat apan aplyala pahije tsa shape
darw karun tya shape madhe asle lie object select hotat.
Lasso Selection Region :- yat ek point select karun
tyachabhovati dargkarun vakda tikda shape draw krtat.
Paint Selection Region :- yat

main toolbar madhe select and move tool chya bajula

window/crossing hiee ek option aste selection sathi yacha


vapar hoto. yat darg karun object purn select karne

kiva object purn select n karta fkt tyacha ekhada corner select
karun sudha object select krne

hie don option yat select krayla miltat.

c). (Select By Name):- object select krnyasathi 3rd padhat


mhanje select by name yat object la navanusar select krtat.

yasathi main toolbar madhun ya symbol vr click krtat


(shortcut of select by name = H ) ya vr click kelyavr ek "select from
scene" panel open hoto. yat name type krun vaigare object select
krtat.

d). (selection by filters):- objects select krnyasathi filter cha


vapar krtat. main toolbar vr selection filter madhun pahije tiee

option select karun tya nusar object select krtat.(Ex.


selection filter madhe camera select kele asta scence madhe
aslele camera ch select hoil. )

:::::::WORKING WITH OBJECT::::::


 2.NAMING (object la nav dene) :- Anekwela objects la naming mhnje
nav denyache garaj padte.object lakshat yave mhnun naming n
kelyas hiee object ahe tyach navane increment hot jatat. (example
sphere1, sphere2, sphere3).
ya objects che naming pahnyasathi keybord shortcut "H"(select by
name) press krtat. yat pratek objectche naming deste.
a). With Use Modify Coloum :- ani naming kryche aslyas kiva ahe
tiee nav badlyche aslyas toh object select krun (jyala naming kryche
toh) modify coloum madhe jaun tyat aslelya tyacha junya navala
erase karun new naming krtat yatch object cha color dekhil badltat.
{command panel}

(chitrat dakhvlya parmane red


circle chya thikane object name ani blue circle chya thikane color
select krtat.)
b).Right Click On Object :- object la naming krnyasathi dusri padhat
mhanje tya object la select karun right click krtat.ani alie lya list
madhun "object properties" select kartat. ani tyat object
information madhe name smor asle lie nav erase karun aplya la have
asle le new name takun ok krtat.

c).Rename Objects By Tools Menu :- anekvela sarvch objects eksath


rename krnyache garaj padte.teva ya option cha vapar hoto. yasathi
pahije tevde objects select karun tools menu madhun rename object
select krtat. alie lya panel madhe "Base Name" cha jagi jiee navin nav
dyche ahe tiee taktat. kahli numbered la tick krtat.numbered
madhech khali "base num" madhe suruvatecha num (start from) ani
step madhe kiti digit plus krt jyche ahe(kiti niee increment krychey)
tiee taktat ani rename vr click karun panel close krtat. select kele lie
objects ekach navin navane increment niee rename jalie lie destil

(Ex. Before:-sphere1,sphere2,sphere3,sphere4
After:- ball0, ball1, ball2, ball3 )

:::::::WORKING WITH OBJECT::::::

 3.Gizmo :- object la Transform krnyasathi mhnje (move, rotate,


scale) krnyache garaj padte. yasathi object la select karun Slect
and Move tool, Select and Rotate Tool, Select and Uniform Scale
tool yancha vapar karun move, rotate or scale krtat.object la
select karun select and move tool select kelyas object vr red
green and blue arrow asle la ek symbol yeto ya symbol lach
"gizmo" ase mhntat.
pratek property cha gizmo ha veg vegla asto. mhnje move cah
vegla rotate cha vegla tr scale cha vegla khali chitrat

dakhvlya paramane. gizmo madhe asle lie tin colours hiee red
blue and green astat red colour x axis indicate krto green colour y
axis indicate krto ani blue colour z axis indicate krto.ya gizmo vr
cursur nelya vr tya tin axis madhil ek yellow zale la desto (select
krnyasathi smja ve mhnun to yellow hoto.yellow means activated )
mhnje tya axis vr click and darg kele jate.ya madhe at a time don
axis dekhil select kru shkto jie don axis select kryche ahet tyancha
madhe asle la square select krtat nd darg krtat.

move gizmo rotate gizmo scale gizmo

TRANSFORM GIZMOS

Gizmo chota kiva motha karta yeto tasech garaj naslyas hide karun thevta
yeto. tyasathi,

chota krnyasathi "-,_" ani motha krnyasathi "=,+"


he shortcut vaprtat. gizmo hide karun thevnyasathi views menu
mahdun show tarnsform gizmo la untick krtat gizmo hide houn
jato.

:::::::WORKING WITH OBJECT::::::

 4.Moving :- object la move krnyachya process la "moving"


mhntat. move comment activate krnyache tin vegvegle prakar
ahet. 1.main tool bar varun "slect and move tool" select krane.
2.keybord shortcut " W" press karun "select and move tool"
select karne. 3.object vr right click karun alie lya list madhun
"move" select karne. move comment activate kelyavr transform
gizmo madhil move gizmo show hoto. ya gizmo madhe asle lya
tin stick paike pahije tya dirction che stick select karun darg krtat
ani object la move krtat. ekaveli don direction la move krnyasathi
tya don direction madhe asle la square select karun darg krtat at
a time don diection la move hoto. move gizmo vr curser nelya vr
gizmo cha tin stick paike ek stick yellow hote, tya veli tie stick
activate jale liee aste .(eka veli don stick pn acivate hotat square
select kelyas)
 Move With Move Transform Type-in :- object la move krnyasathi
"Move Tarnsform Type-in" hiee option dekhil vaprtat yat X,Y
and Z ya axis chya value kami- jast karun object move krtat. ha
panel open krnyasathi 1). select and move tool vr right click krtat
, 2). kiva edit menu madhun "Transform Type-In" select krtat, 3).
kiva keybord shortcut " F12 " press krtat. (shevatche don option
use krnya agodar select and move tool select asne garjeche aste.)

(object la copy krnyasathi object la select karun "shift key" hold


down karun curser move krtat.)

:::::::WORKING WITH OBJECT::::::

 3.Rotating :- object la rotate krnyacha process la "rotating"


mhntat. rotate comment activate krnyache tin vegvegle prakar
ahet. 1.main tool bar varun "select and rotate tool" select karne.
2.keybord shortcut "E" press karun "select and rotate tool"
select karne. 3.object vr right click karun alie lya list madhun
"rotate" select karne.rotate comment activate kelyavr transform
gizmo madhil rotate gizmo show hoto (like a circular). ya gizmo
madhil pahije tya direction cha circle select karun object rotate
krtat. ya gizmo madhe dekhil tin axis astat Red=X , Green=Y ,
Blue=Z.
object eka specific angle lach rotate kraycha asel tr main tool bar
varun "Angle Snap Toogle" select krtat. ani tevdach rotate krtat.
yat angle set kraycha aslyas Angle Snap Toogle ya tool vr right
click karun alie lya panel madhe angle cha samor pahije tya angle
che value takun panel close krtat.
 Rotate With Rotate Transform Type-in :- object la rotate
krnyasathi " Rotate Transform Type-in " hiee option dekhil use
krtat yat X,Y and Z ya axis chya value kami- jast karun object
rotate krtat. ha panel open krnyasathi, 1). Select And Rotate Tool
vr right click krtat , 2). kiva edit menu madhun "Transform Type-
In" select krtat, 3). kiva keybord shortcut " F12 " press krtat.
(shevatche don option use krnya agodar select and rotate tool
select asne garjeche aste.)
:::::::WORKING WITH OBJECT::::::

 4.scaling :- object la chta motha krnyacha process la "scaling"


mhntat. scale comment activate krnyache tin vegvegle prakar
ahet. 1.main tool bar varun "Select And Uniform Scale Tool"
select karne. 2.keybord shortcut "R" press karun "select and
uniform scale tool" select karne. 3.object vr right click karun alie
lya list madhun "scale" select krtat. scale comment activate
kelyavr transform gizmo madhil scale gizmo show hoto. ya gizmo
madhe dekhil tin stick astat yatun pahije tya direction che stick
pakdun click and dar krtat eka veli don direction che scale
vadhvnyasathi tya don stick madhil resh (line) click and drag
krtat. at a time tinhi direction la scale krnyasathi tinhi stick jithe
joint hotat mhnje center la cilck and darg krtat.
 Scale With Scale Taransform Type-in :- Object che scale choti
mothi krnyasathi " scale transform type in " hie option dekhil use
krtat. yat X,Y and Z ya axis cha value badlun object che scale kami
jast krtat. ya panel la open krnysathi 1). select and uniform scale
tool vr right click krtat , 2). kiva edit menu madhun transform
type-in select krtat , 3). kiva keybord shortcut " F12 " press krtat.
(shevatche don option use krnya agodar select and uniform scale
tool select asne garjeche aste.)
:::::::WORKING WITH OBJECT::::::

5.coordinates :- object anek vela tirpa karnyache garaj padte


tevha tyala rotate karun tripa krtat. but ha object tirpa jalyavr fkt
object tirpa hoto "gizmo" tyasobt tripa hot nahi ani mhanun
object tya direction la move krta yet nahi. tyala tyach direction
la move krnyache garaj padte. asha weli object la tirpa kelyavr
tyanusar gizmo dekhil tripa vahava yasathi yacha vapar krtat.
object pramanech gizmo dekhil tirpa krnyasathi main tool bar

varun" Refrance Coordinate System Madhun " pahije


tie select krtat. yane object sarkahch gizmo tyache direction
change krto. " Refrance Coordinate System Madhun " yat anek
options astat.
View :-view mandhe shape cha gizmo veiw nusarch desto means
top view, left view ya nusar.
screen :-screen madhe orbit nie screen la jse rotate krnar ts
gizmo set hot jato.
world :- world madhe viewport cha setting nusar world cha
seeting nusar gizmo set hoto. jie kie pratek viewport cha lower
left corner la dakhvle la asto.
Grid :- grid madhe viewport vr asle lya grid nusar gizmo set hoto.
Local :- object la pahije tsa rotate krun tya nusar gizmo set
krnyasathi yacha use hoto. yasathi adhi object pahije tsa rotate ,
scale , move vaigare karun ghetat fkt gizmo che direction
bdlnyasathi . " Refrance Coordinate System Madhun " madhun
"local "select krtat gizmo tsa set jale la desto.

(before) (after)
gizmo cha direction cha problem ha fkt object move krnyasathi ch
nahi tr object la rotate karne, scale karne yasathi dekhil yeto.
tyaveli dekhil "Refrance Coordinates System" madhun pahije tie
select krtat.
 pick :-jyaweli don shape astat ani tyatil eka shape sarkhach tya
dusrya shape cha gizmo krycha asel teva pick hie option vaprtat.
{ex.don object ball ani patti hie ahet ball la patti vrun ghsrat
anyche ahe tya sathi ya
yasathi , adhi ball la select karun local cordinate madhun pick
select krtat ani nntr patti la select krtat. ball cha gizmo patti cha
direction nie jale la disto} yasathi " Refrance Coordinate System "
madhun "pick" select krun jya sahpe sarkha gizmo set krycha ahe
tyala pick krtat.sarv shape che gizmo tsasech jale le destat.
 Parent :- ek object dusrya la parent asel tr tya parent sarkhach
child cha gizmo honyasathi yacha vapr hoto.

:::::::WORKING WITH OBJECT::::::


 6.Pivot :- pivot point ha anchor point asto. object chya ya point
pasunch object che scale , rotation , move hoto. ya point la change
krnyache grj padte ya sathi command panel varun hierarchy select
krtat. ani tyat " affect pivot only " select karun move tool select
karun tyane toh pivot point move krtat. point move zalya nntr prt
"affect pivot only" vr click karun button off krtat.
pivot point ha alignment nie sudha mhnje object cha center la
vaigare move krnyasathi affect pivot only cha khali ch alignment
madhe center to object option aste ya vr click kelya vr pivot point
object cha center la houn jato.
pivot point la reset mhnje ahe tya ch potion la prt yenyasathi dekhil
option aste. ya la reset krnyasathi alignment cha kahli reset pivot hie
option aste.

yatch ek use working pivot he option aste ya option cha


madatine pivot piont che ek option save krun thevta yete. mhnje
jevha pahije tevha hie option click kelyas pivot point che tie postion
deste use krta yete. ya option madhe pivot point che tie position set
krnyasathi "working pivot madhe" aslelya "edit working pivot" ya
option vr click karun pivot point set krtat. set jalya vr prt tya ch "edit
working pivot" vr click krun tie button band krtat ani jevha pahije
tevha "use working pivot" ya option vr click krun pivot point che tie
position milvtat.
:::::::WORKING WITH OBJECT::::::
 7.Hiding :- anek wela object la hide krnyache grj pdte. asha veli
hiding ya property cha use hoto. object la hide krnyasathi command
panel varil "Display" ya option vr click kartat. tyat "Hide By
Category" madhe eka category madhe asle lya sarv objects mhnje
geometry select kelyavr sarv geometry objects hide hotil. tasech
lights , camera , shapes ya prakarcha categories select kelyavr tya tya
category che objects hide hotil but kahiwela specific objects ch hide
krnyache grj padte ashaweli , command panel varil display madhe
aslelya hide madhe hide selected , hide unselected , hide by name
Hide By Hit ya verious option madhun pahije to select karun tya
nusar hide krtat.
 Hide Selected :- madhe objects la select karun hide selected vr click
krtat.
 Hide Unselected :- madhe jie objects hide nahi krychet tie select
krtat, mhnje jie select nahi tie hide hotat.
hide by name :- madhe objects hie tyacha navanusar select krun hide
krtat. hide by name vr click kelyas objects cah navache list yete ya
list madhun object name select krtat ani hide krtat.
 Hide By Hit :- yamadhe objects hie hit karun mhnje object la click
karun hide krtat.
{object la hide krnyasathi tya object la select karun tyavr right click
krtat ani alie lya list madhun hide selection ani unhide selection
yan paike pahije tie select krtat.}
 Unhide :- object la hide kelyanntr prt unhide krnyache grj padte.
yasathi , command panel varil display madhun hide madhil unhide
all kiva unhide by name yan paike pahije tie option select karun hide
objets la unhide krtat.
{object la unhide krnyasathi tya object la select karun tyavr right
click krtat ani alie lya list madhun unhide all ani unhide by name
yan paike pahije tie select krtat.}

 Freeze :-(object la freeze karne mhnje object la "LOCK" krne) anek


vela object la sence madhe thevtat but tyala apn kahi hi karun shkt
nahi (select karu shakt nahi,move karu shakt nahi). ha object fkt
dolyan na desto to desat asla tri tyachavr kahi kru shkt nah. ya
process la freeze mhntat. anekwela object la ase karun thevnyache
grj padte asha weli object la freeze karun thevtat. object la freeze
krnyasathi command panel varil display vr click karun tyat freeze
madhun freeze selected , freeze unselected , freeze by name, freeze
by hit yan paike pahije tie option select karun object la freeze krtat.
object la freeze kelyanntr toh gray color madhe convert hoto.
ha gray color n thevta object cha original color madhe dekhil freeze
krta yete. ya sathi object vr "right click" krun alie lya list madhun
"object properties" select krtat.ani tayt "display properties" madhe
"show frozen in gray" la untick krtat ani shevti " ok " .object tyacha
original color madhech freeze hoto.
 Freeze Selected :- madhe objects la select karun Freeze selected vr
click krtat.
 Freeze Unselected :- madhe jie objects Freeze nahi krychet tie
select krtat, mhnje jie select nahi tie Freeze hotat.
 Freeze By Name :- madhe objects hie tyacha navanusar select krun
Freeze krtat. Freeze by name vr click kelyas objects cha navache list
yete ya list madhun object name select krtat ani Freeze krtat.
 Freeze By Hit :- yamadhe objects hie hit karun mhnje, object la click
karun Freeze krtat.
{object la Freeze krnyasathi tya objects la select karun tyavr right
click krtat ani alie lya list madhun freeze selection select krtat.}

 8.Unfreeze :- :- object la Freeze kelyanntr prt unFreeze krnyache grj


padte. yasathi , command panel varil display madhun Freeze madhil
unfreeze all kiva unfreeze by name or unfreeze by hit yan paike
pahije tie option select karun Freeze objets la unfreeze krtat.
{object la unfreeze krnyasathi tya objects la select karun tyavr right
click krtat ani alie lya list madhun unfreeze all select krtat.}

:::::::WORKING WITH OBJECT::::::


 Cloning :- object copy krnyacha process la cloing mhntat. object la
copy krnyasathi shift hold down key press krun theun object move
krtat. yat tin object tin prakare copy hoto 1)copy , 2)interface ,
3)reference
(clone la open krnyasathi "shortcut key = ctrl + v " ).
object la clone kelyas "clone options" mhnun ek panel open hoto.

yat varil tin veg vegle option yetat . ,tasech


yat object la name dekhil deta yete. chitrat
dakhvlya pramane pink circle madhe object che name type krun ok
press krtat.
 Copy :- object clone krtana copy select kelyas object che duplicate
copy tyar hote. tyar jale lie copy ani original copy yancha
ekmekanshi kahi hie samband nsto.means eka la modify kelyas
tyacha dusrya vr parinam hot nahi.
 Instance :- object clone krtana instance select kelyas dekhil object
che duplicate copych tyar hote but original object ani duplicate
object ya dogancha ek mekanshi samband asto. means ek object
madhe jie bdl hotel te automatic dusryat pn houn jatel. ya optiob
che garaj anek tekane padte for ex.(table che pay bnvtana ek pay
bnaun tyala instance karun baki tin bnvtat mhnje pudhe bdl
kryche thrlyas ekat kelyavr baki tighan madhe automatic houn
jail.)
 Reference :- object clone krtana reference select kelyas dekhil
object che duplicate copy tyar hote yat original ani duplicate copy
yancha ek mekanshi samband asto. mhjne ek object madhe jie bdl
hotel te automatic dusryat pn hotelch but (reference nie clone
kele lya object) vr ankhi extra modifier apply kru shkto.
mhnje ha object (reference nie clone kele lya object) original
object madhe change kelya sarkha modify tr hoilch but yavr extra
khi modifier apply krun phyche aslyas tie apply krun pahu shkto
tya modifier cha original object vr tyacha kahich parinam honr
nahi. reference nie clone kele lya object vr extra modifer
taknyasathi , tya object la select karun command panel varel
modify madhe jaun modifier list cha kahli asle lya object
property vr click n krta tyachach vr asle lya" black advya pattivr"

chitrat red circle madhe advi black patii ahe.


(hie advi patti fkt reference nie clone kele lya object lach aste
dusrya other clone options nie clone kele lya object la select
kelyas hie patti desnr nahi) click karun modifier list madhun
pahije to modifier select karun apply krtat. hie process fkt tya eka
reference nie clone kelelya object la extra modifier apply
krnyasathi ch ahe.
ani jr original object la dekhil modifier apply krycha asel mhnje at
a time dogan na tr same tasech object la select karun command
panel varel modify madhe jaun fkt modifier list cha kahli asle lya
object property vr click karun maodifer list madhe pahije toh
modifier select karun apply krtat.
reference nie clone krnyache process anek thekani vaprtat for ex.
(anekwela object vr modifier apply krun bgnyache grj aste, ani
original object dekhil tsach tevycha asto ashaweli yacha vapr krun
duplicate object tayr kela jato.)
Cloning :- cloning cha madatine ek sarkhe disnare anek objects apn
3d max madhe banau shkto.object la clone krnyasathi, 1)object la
select karun edit madhe jaun clone vr click krtat ,2) clone la open
krnyasathi "shortcut key = ctrl + v ". 3)object la select karun shift key
press krun theun object cha move gizmo pahje tya direction la move
krtat.

(shift and drag ya method nie eka veli


pahije tevdhe ek sarkhe desnare objects copy, instance or
reference ne clone kru shkto)
vr chitart dakhvlya parmane blue circle madhe number of copies
madhe sankhya taktat ani ok press krtat.
(number of copies hie option fkt shift nd drag ya method nech
yete.)

:::::::WORKING WITH OBJECT::::::


 9.Grouping :- anekwela objects la ektr krnyache grj padte. tyancha
ek group bnvtat.ya group bnvnyacha process la "grouping" mhntat.
sence madhe khup sare objects jalyavr tyan na grouping krnyache grj
padte. tay nie hie object move kryla easy hote. for ex.(eka room
madhe table bnvla tyavr flowerpot , book , jug , glass hie sarv
object ahet. table tasech tyavarel hie sarv object cha ek group
bnvla tr pudhe table move krnyache grj pdlyas easy hoil group
nslays ek-ek object move krt bsava lagel. )
objects la grouping krnyasathi group krychet tie sarv objects select
karun group menu madhun group select krtat. group vr select kelyas
group name cha panel open hoto yat group che nav type krun ok
krtat. yach group madhel ekhadya specific object la modify kryche
aslyas " group menu " madhunch " open " select krtat ani kam
jalyavr prt " group menu " madhe jaun "close " vr click krtat.
grouping kratna ekhada object baki rahila aslyas tya la group madhe
add krnyasathi , tya object la select karun group menu madhun
"attach" select krtat.
tasech ekhadya object la group madhun kadyche aslyas "group
menu " madhun " open " select krun ty object la select karun "group
menu" madhun " dettach " select krat kam jalyavr prt group menu
madhun " close " select krtat.

:::::::CREATING A OBJECT::::::

object create krne.3d max madhe object create krnyasathi


command panel varel CREATE tab vr click krtat. yat various types of
shapes astat. Standard primitives , extended primitives , compud
object , particle system , path grids , body objects.............. vaigare
vaigare khup kahi
 Standard primitives :- command panel varel create tab madhe
geometry ya tab madhe asle lya object list madhe first aste
"standard primitives". yat " object type " madhe 10 veg vegle
geometrical shapes astat.

yatun pahije toh sahpe select krun mouse click nie kiva keybord
entry nie toh shape draw kela jato. shape draw kelyanntr
"command panel" vrch khali anek options yetat.

 Parameters :- yatun blue circle madhe asle


lya parameters madhun sahpes cha
parameters set krtat. yatch sahpes cha
segments dekhil set krtat anekwela segments
ya show hot nstat tya weli " viewport
label menu " vr click karun alie lya list
madhun "edge faces " select krtat kiva
"shortcut f4 " press krtat.
 slice on :- tasech, anek objects la cut
krnyache grj pdt aste. yasathi dekhil
parameters madhech slice on hie option dele
le aste. yala tick krun yat slice from ani slice
to ya don value takava lagtat.(slice on hie
option kahi shapes lach ahe.)

 Name And Color :- yat brown color cha circle madhe asle lya
name and color madhe object che name ani color select krtat.
 Keybord Entry :- yat yellow color cha circle madhe asle lya
keybord entry through hie sarv objects keybord ne dimesions
type krun create butoon press kelyas object create kru shkto.
 creation method :- yat sky blue color cha circle madhe asle lya
creation method madhe objects/shape ksha padhatine create
krycha ahe tie select krat.
:::::::CREATING A OBJECT::::::

 Extended Primitives :- :- command panel varel create tab madhe


geometry ya tab madhe asle lya object list madhe second aste
"Extended primitives". yat " object type " madhe 13 veg vegle

geometrical shapes astat. yatun pahije toh sahpe


select krun mouse click nie toh shape draw kela jato .shape draw
kelyanntr command panel vrch khali anek mhnun ek options yetat.
 Parameters :- yatun blue circle madhe asle lya
parameters madhun sahpes cha parameters set
krtat. yatch sahpes cha segments dekhil set krtat
anekwela segments ya show hot nstat tya weli "
viewport label menu " vr click karun alie lya list
madhun "edge faces " select krtat kiva " shortcut
f4 " press krtat.
 slice on :- tasech, anek objects la cut krnyache grj
pdt aste. yasathi dekhil parameters madhech slice
on hie option dele le aste. yala tick krun yat slice
from ani slice to ya don value takava lagtat.(slice
on hie option kahi shapes lach ahe.)

 Name And Color :- yat brown color cha circle madhe asle lya
name and color madhe object che name ani color select krtat.
 Keybord Entry :- yat yellow color cha circle madhe asle lya
keybord entry through hie sarv objects keybord ne dimesions
type krun create butoon press kelyas object create kru shkto.
 creation method :- yat sky blue color cha circle madhe asle lya
creation method madhe objects/shape ksha padhatine create
krycha ahe tie select krat.
:::::::CREATING A OBJECT::::::
2D Shapes :- anek wela aplya la max madhe 2d shapes che grj pdt
aste. mhnje shapes 2d madhe bnaun mag tayala 3d bnvtat. apn line
vaiagre bnaun tyala dekhil 3d madhe vapru shkto. ya sathi
command panel vrch create tab madhe geometry cha bajula
" Shapes " madhil splines mhnun ek option aste. yat 11 commands

asatat. ya sarv commands 2d cha ahet 3d cha nahi.


yatil pahije toh shape select karun mouse click nie or keybord entry
nie create krtat tasech (yat sahpes la creative bnvnyasathi means
corners smooth krne angle change krne ya sarkhe options dekhil
avaliable astat). hie shapes draw kelyanntr hie shapes veg veglya
colors madhe destat yancha color ekch thevnyasathi name and color
panel madhe color vr click karun alie lya object color ya panel
madhun pahije toh color select karun khali assign random color la
untick krtat. hie shapes 2d aslya mule render frame madhe desat
nhi. tyasathi shape draw kelyanntr Rendering option madhe enable
in renderer ani enble in viewport ya don options la tick kratat.
tasech rendering ya option khalich parameters hie option aste yat
sahpes chya dimensions change krnyache option aste. ha shape draw
kelya nntr yat command panel vrch khi options yetat. yat total " 12 "
command astat.

yatch ek interpolation aste yat shape la smooth krnyasathi steps set


krat. ya steps jetkya jast astel tevhda shape smooth banel. tasech yat
sahpe automatic smooth honyasathi adaptive la tick krtat. hie option
sarv 2d shapes la astat.
tasech , yat creation method hie dekhil ek option aste. yat sahpes
create krnyache method select krtat.
parameters madhe dimesions change krun resize krtat.
2d shapes la modify krne :- 2d shape draw kelyanntr tyala modify
krnyache grj padte. yasathi shape draw jalyanntr tyala select karun
command panel varel modify tab vr jatat. modify tab la click kelyavr
khup sare options yetat.

(line cha vyatirikt jevdhe pn shapes ahet tyan na modify che hie
options desat nhi. tya shapes che hie options desnyasathi tya
sahpes la select karun right click karun alie lya list madhun
"convert" madhun "convert to editable spline" select krat. hie
select kelyanntr ya baki shapes la dekhil modify krnyache hie sarv
option yetat.)

yat " selection " madhe shape la select


krnyache options astat vertex , segment , spline." vertex " madhe
shape che corners select hotat , tr " segment " madhe shape cha
borders lines select hotat ani " spline " madhe sarv segments eksath
select hotat.
bnvle lya shapes che corners " smooth and bizer vaigare "
krnyasathi tya shape cha pahije tya corner cha " vertex select " karun

kutehi " right click " kratat ani alie lya list madhun
bazier corner , corner, smooth.... paike pahije tie option select
krtat.corner smooth houn jato. (bezier ani bezier corner yat frk asto
bizer corner select kelyavr cornerch astat fkt tyasbt handle add
hotat ani bezier madhe corner smooth houn sbt handle pn yetat.
eksath pahije tevdhe vertex select karu shkto.)

 Geometry :- yatch geometry hie option aste yat. aplya la 2d


shapes madhe (modleling sathi) grj padtel asha anek commands
astat. (khali geometry option in modify 1 or 2 madhe
dakhvlyapramane)

:: commands che uses ::


 Refine :- command aste. shape madhe vertex point add vaigare
krnyache grj pdlyas yacha vapr krtat.tyasathi, shape la select karun
madify madhe jaun geometry madhun Refine command press krtat.
curser shape vr vertex pahije tya thikane neun click krtat new vertex
point add houn jato.
 Break :- anekwela ya 2d shape madhe joint asle la
corner joint n thevta open thevnyache grj padte. tya
veli tya point pasun shape la break krnyache grj teva
break command cha vapr hoto.

yasathi jo corner break kraycahy tyala "select" karun


"modify tab" madhun "Geometry" option madhun
"Break" command select krtat. corner break houn jato.
point move krun bgha.
 Connect :- jya pramane point la Break krtat tsch tyala
Connct mhjne Joint krnyache suddha grj padte
ashaweli points la connect krnyasathi " Connect "
command vaprtat.

tyasathi modify tab madhe jaun selection madhun


vertex nie jie point connect krychet tyan paike ek point
select karun geometry madhun connect command
select krtat.tyanntr jie point connect krychet tyan paike
ek point vr click nd darg krun tya dusrya point vr click
krtat. dogan cahmadhe ek line add hote. ani points
connect hotat.
 Weld :- yacha vapr dekhil point joint krnyasathich hoto but ya
command nie tya don points madhe line n yeta direct tie dogh points
weld houn jatat. donhi points ek mekanshi without line ekmekanvr
yeun connect hotat.

hie point weld krnyasathi, "modify tab" madhe jaun "selection"


madhun vertex nie jie point weld krychet tie "ek mekan jwl anun
thevyche" ani tya nntr "doghan na select" krun "Weld Command"
che value vadhaun "Weld " vr click krtat. hie donhi points weld houn
jatat. (value madhe donhi points madhil distance taktat.hie
distance andaje jastch taktat. kmi taklyas honr nhi)
 Fellet :- ya command cha use corner golakar krnyasathi hoto. sharp
corner aslyas tyala golakar bnvnyasathi yacha use hoto.
yasathi , jya point la fellet krychey toh point select krtat (modify
madhil selection madhil vertex nie) select karun geometry options
madhun " fellet " la selet krtat. "fellect smoril value badlun" ya
corner che" radius kmi jast " krtat.
 Crossinsert :- don shape madhe jithe line intersect hotat(chedtat)
tya cross point vr vertex point add krnyasthi yacha use hoto,
yasathi tie donhi shape attach asne grjche ahe tya nntr toh shape
"modify panel" mahil "selection" madhil "vertex nie" select krun
"geometry" madhum "Crossinsert" command press krtat. ani curser
nie cross point vr click krtat.cross vr new vertex point add hoto.

 Chamfer :- shape cha corner golakar n krta tripya reshsarkha


krnyasathi yacha vapr hoto.

yasathi, jya point la chamfer krychey toh point select krtat (modify
madhil selection madhil vertex nie) select karun geometry options
madhun " chamfer " la selet krtat. "chamfer smoril value badlun" ya
corner la bnle lya line che "length kmi jast " krtat.
 Attach :- anek wela don vegvegle shapes ekt ra (mix) kr nyache grj
padte.don shape milun ek shape bnvycha asel tyaweli ya command
cha use hoto. jie don shapes attach krychet tyan paike ek select krun
modify tab madhun geometry options madhun "Attach" command
select krtat. tyanntr tya dusrya shape la ( jyacha vr click karun attach
command select kele asel tyacha vyatirikt ) select krtat. dogh shape
attach houn jatat.
 Dettach :- jya pramane don shape attach krtat tyachpramane
shapes la dettach (veg-vegle) krnyache grj pdte. attach kelelya shape
punha dettach dettach command vaprtat. yasathi , jo shape
dettach krychay tyacha dettach krychay tevda potion select krun
(modify madhil selection madhil segment nie ) dettach command vr
click krtat. click kelya vr tya new sahpe la name dyche option yete

pahije tie name deun ok krtat


tevda shape vegla jale la desel.
move krun bgha.

( chitrat rectangle ani circle


hie don sahpe attach ahet.
circle la rectangle pasun
dettach kryche ahe tya
mule circle la segment nie
select krun thevle le ahe.
select kele la potion red
color madhe desel. )
 Make first :- anekwela open shape la ( fkt open la mhnje ya sahpe
cha sehvtcha ani last point joint nahi asha shape la ) vertex number
denyache grj pdte. ya weli vertex cha kram (sequence) bdlnyasathi
mhnje shevtcha vertex first krnyasathi "make first" ya command cha
vapr hoto. yasathi, tya open shape chya sarv segments select krun
(selectiom madhil spline nie) selection panel madhech kahli show
vertex numbers ya option la tick krtat.
sarv vertex point la number
alie lie destat. ya number cha
kram (sequence) bdlnyasathi
(shevtcha point first number
krnyasathi ) tya vertex point
la (shevtcha) select karun
"make first" command
vaprtat. tya vertex point la
first number yeun kram
(sequence) bdlto.
.
fkt select kelelyach vertex point cha number phycha asel tr tie option
suddha show vertex option cha ch khali aste. show vertex number
sbtch selected only la tick krtat. (show vertex number hie option fkt
open shape lach show hote.)

 Boolean :- anekwela don shape attach kelyanntr tyatun khi nko asle
la bhag remove krnyache grj padte. tya weli boolean command cha
use hoto. tyasathi,
jya shapes madhel extra potion remove krychay tie attach krun
ghetat "attach" command nie.mnje toh purn ekch shape bnto. ani
mag tyatun nko asle la area delet kryla easy hote. tyanntr, don type
nie nko asle la bhag remove krat.
1.vertex point break krun (nko asle lya postion che) tya postion la
dettach krun dekhil remove/delet kru shkto but tyat khup vel jato.
2. mhnun "boolean" ya redimate asle lya command cha use krtat.
yat modify madhil selection madhil "spline nie ch" kontahi ek shape
select krun ghetat. tyanntr kahli geometry madhun pahije tie
command use dusra shape vr curser nie click kratat.

(shape selection madhil spline nie select kelyashivay boolean


coomand show nhi honr)
bolean madhe dekhil tin command astat. :- i)union , ii)substraction ,
iii)Intersection.
i).union :- union madhe tya don shape outline cha madhla srv potion
delet (remove) hoil. (yat kontahi shape phile select kela tri frk nhi
pdt)
ii).Substraction :- subtarction madhe eka shape madhun madhun
dusryala substract krtat (boolean command press krychaadhi select
kele lya shape madhun boolean command press kelyavr select kele la
shape substract hoil.) (substraction select kele lie asel trch.)

(substraction boolean madhe adhi cha select kelelya shape madhun


nntr select kele la shape remove hoto.mhnun select krtana kalji
ghyava lagte.)
iii). intersection :- intersection madhe atun chedle la potion rahil
baki sarv remove houn jail (donhi shape ekmekan chedle la bhag
rahil)
(yat kontahi shape phile select kela tri frk nhi pdt)

 Mirror :- ekhadya 2d shape la flip krnyasthi horizontally or vertically


tasech shape che "mirror copy" pahije aslyas yacha use hoto.shape
che horizontally kiva vertically or ekhadya angle madhe shape che
copy milvnyasathi mirror command cha use krtat.
yasathi 2d shape la fkt flip krnyasathi , shape la "command panel" vr
asle lya "modify" madhil selection madhil "spline" nie select krun
"geometry" madhil "boolean command" khali asle lya "mirror
command" madhe adhi horizontal, vertical , kiva angle yan paike
shape jsa flip krychay tie select krun nntr "mirror command" press
krtat. shape tsa flip jale la desto.(hie sarv original sahpe vrch hote.)

but kahi wela origianl shape ahe tsach rahu deun tyche mirror copy
havi aste asha weli dekhil , shape la "command panel" varil "modify
madhil" "selection" madhil "spline" nie select krun "geometry"
madhil "boolean command" khalich asle lya "mirror command"
madhech khali "copy option" la "tick" kratat vr horizontal , vertical or
angle yan paike jashi mirror copy pahije tie select krun"mirror
command" la press krtat.original shape cha vyatirikt ek new "mirror
copy" yeun lagte.

 Morph :- don ek sarkhe shape aslyas ekala dusryacha


:::::::COMPOUND OBJECTS::::::
position nusar animate krne for ex.(don box ahet ek
compound object madhe 3d shape draw kelyanntr tyala edit krne ,
plane la horizontal ahe or ek plane la vertical ahe
modify krne , hole krne , don shape connect krne , don shape merge
toh vertical asle la shape smoothly halu halu
krne. ya sarkhe khup sare options yat astat. yat total "12"
horizontal vhava ase animation kryche ahe. tr asha
command astat.
thekani hie command use krun fkt eka click nie toh
vertical shape tya horizontal shape che position
gheil.) mothya mothya animation bnvnyacha weli
yacha khup use hoto.
character bnvlyanntr original character vr khi kru shkt nahi lips halvne ,
dole halvne. yasathi mag ya character la copy krun tya copy asle lya
character vr changes krtat , original madhe nahi. tyat changes krun mag
tyala morph command nie original shape la jodtat/connect krtat ani
animate krtat. keyframe laun (hie Morph option tyach category
madhe asle lyach shape la show hote. means donhi shape ekch pahije.
ek box ani dusra sphere asla tr nhi kam krnr. optionch show honr nhi )

yasathi jya shape la animate krychey toh shape select krun " modify
panel " varel "compound object" madhun " morph " command select
krun khali "pick target" button press kratat. tya khali reference , copy ,
move, instance. yan paike pahije tyala tick krtat. ani tya shape (jyache
position dyche ahe toh shape/target la selectr krtat) la cuser nie select
krtat. toh sahpe tya position la yeun lagto madhe keyfram lavyche
aslyas start position set krun auto key la kiva command panel vrch pick
target cha khali asle lya current targets madhun tya shape cha navala
select krun khali create morph key la click krun pahije tithe pahije tshi
position set krun keyframe lavtat. tie laun animate krtat.

 Scatter :- obad dobad surface vr means mount area vr vaigare kahi


hie landscap , tree , light pole vaigare lavycha aslyas surface cha
(uncha-necha jagevr ) asha thekani "scatter command"cha use hoto.

yasathi , tya tree or light pole la selet krun "command panel" vr


"compound object" madhun "sactter" command select krtat.
command panel vrch khali "pick distribution object" aste. yat "pick
distribution" button press krun jya surface vr hie object distribute
krychet tie select krtat.object surface vr alie lsa desto.
object cha color tya surface la alie la desto ha color hide krnyasathi
command panel vr anek option astat. yatch
"Display" madhe jaun" Hide Distribution
Object" la tick krtat. color adhi sarkha houn
jato. command panel madhech "source object
parameters" option aste.

yat khup sare options astat. duplicate , base scale vaigare vaigare....
object vr jevha scatter command apply krto tevha ekch object surface
vr yeto yacha copy bnvnyasathi source object parameters madhel
duplicates madhil value change krun pahije tevdhe object surface vr
ghetat.khali base scale madhun ya object che scale cover krtat.

hie object yetat tevha vede vakde astat. tyan na saral krnyasathi
Distribution object parameters madhe parpendicular la untick krtatsarv
copies saral houn jatat. . hie object la tya obad thobad shape la
perpenticular astat. tyatch khali distribute using madhe khup sare
option asatat yat hie sarv object kshacha accroding thevychet
(area,volume.....) tie select krtat. yatun pahije tie select krun ghetat.

 Conform :- yacha use ekhadya shape cha akar dusrya shape la


denyasathi for ex. anek wela ashach obad thobd surface vr means
jaminivr rasta bnvnyache vaigare garj pdte tr asha weli ya command
cha khup use hoto eka click nie ha rasta asle la dusra shape tya
jaminicha/surface cha akar gheun set hoto. tya surface cha akar ksa
hie aso. obad dhobad aso va ksa hie aso. yasathi, tya rasta asle lya
object la
select krun ghetat. nntr
"command panel" varel
"compound objects"
madhun "conform" select
krtat. "Pick Warp-To Object"
button vr click krtat. ani tya
surface asnarya shape la
select krtat. ha road asnara
shape tya surface sarkha
shape gheto. ya surface cha
color tya road shape color
madhe change hoto yala

prt adhi sarkha krnyasathi command use kely kelya


lagech khali hide warp to object ya option la tick
krtat.

 Connect :- don shape che opening ek mekan na jodya sathi ya


command cha use hoto. don kontihie open shape ekmekan jonysathi
yacha use hoto. donhi shape madhil opening hie command connect
krte mhnun yala connect mhntat.

yasathi, donhi shape cha pahije toh bhag open krun ghetat( edit poly
krun gheun selection nie). tyanntr tyatel ek shape select krun
compound object madhun connect command select krun khalich pick
operand button press krun reference copy instance move paike pahije
tie select krun dusrya shape la curser nie click krtat. ya connect jalie lya
third shape che segments or tension bdlnyache interpolation madhe
options astat.
 Shapemerge :- 3D shape vr 2d shape merge krnyasathi ya command
cha use hoto. don shape ek-mekan vr merge honyasthi for ex. ( ek
box ahe tyachavr nav takyche ahe ek 3D shape "box" ha draw krtat
ani ek 2d shape "text" cha ani nntr ya dogan na shapemerge
command nie merge krun taktat. box ani text ekch shape bnun
jatat.) tasech car cha tyre vr nav takne vaiagre sathi yacha use hoto.
(tyre 3d ani text 2d )

yasthi , adhi tya 3D shape la select krtat. modufy panel madhun creat
madhun geometry madhil compond object madhun shapemerge
command select krtat. tyanntr kahli alie lya options madhun pick
operand madhun reference , copy , move , instance madhun pahije tie
select krtat ani pick "shape button" vr click krun tya dusrya 2d shape la
select krtat. hie donhi shape merge houn jatat. (shape merge krtana
2d shape ha 3d shape cha jwl asne grjeche ahe.dur aslyas merge honr
nhi.)

 Bolean :- ekhadya 3D shape madhun dusra 3D shape remove krycha


asel tr tya thikani ya command cha use hoto. eka shape madhun
dusra shape subtract krnyasathi yacha use hoto. wall la door ,
window bnvne vaigare sathi yacha use hoto.

yasathi, eka shape la select krtat command panel vr create madhe


geometry madhe compound object madhun bolean command select
krtat. bolean command select kelyavr kahli pick bolean option yete
yatun "pick operand B" ya button la select krun khali ( reference ,
move , copy , instance) yan paike pahije tie select krun (khali sangitlya
pramane) dusra shape select krtat.

 move select aslyavr shape cut houn dusra shape negun jail.
 copy select aslyavr sahpe cut houn juna shape dekhil tsach rahil.
 instance select aslyavr dekhil cut hoil ani juna shape tsach rahil but
ya junya shape madhe khi changes kele tr tie tya cut jale lya thekani
dekhil hotel.
 reference select kele lie aslyavr dekhil cut houn juna shape tsach
rahil but ya junya shape vr khi changes kele tri cut jale lya shape vr
khi frk pdnr nhi.
 Probolean :- bolean madhe eka object la pick ktrtat. but probolean
madhe eksath anek shape pick kru shkto. anekwela asech ekaweli
anek shapes remove krnyache grj pdte ashweli ya command cha use
krtat. yasathi jya shape madhun baki shapes remove krychey asa
motha shape la adhi select krtat. tyanntr command panel vr create
madhe geometry madhe compound object madhun "Probolean
command "select krtat. Probolean command select kelyavr kahli
"start picking " option yete. not a pick operand B krun khali
( reference , move , copy , instance) yan paike pahije tie select krtat.
ani nntr jie jie object subtract krychet tie object select krtat.
 Loft :- ekhada 2d shape ekhadya path la apply krnyasathi ya cha use
hoto. for ex. (mie " C " shape cha ek shape bnvla ahe ha shape mla
eka stright line vr continue 1 meter pahije ahe tr ek miter che
stright line draw karel ani ek " C "akaracha 2D shape draw karel.
ani ya command cha use karun fkt eka click nie ha " C " shape purn
1 miter line vr yeil.) tr asha thikani " Loft command " cha use hoto.
yat loft krnyasthi adhi toh 2D shape bnvtat jo path vr continue
ghycha ahe. tyanntr path create krtat means ek (2D line) stright ,
nagmodi , vedi-vakdi..... pahije tashi. donhi shape create jalyavr
command panel vr create madhe geometry madhe compound
object madhun "Loft command" select krtat. kahli
"Get Path/Get Shape " option yete. yatun adhi shape
select kelela asel tr get path select krta ani adhi path
select kele la asel tr nntr get shape select krtat.
 Blobmesh :- particles la mesh madhe covrt krnyasathi yacha use
hoto.
 Procutter :- anek wela ekach object la vegveglya sections madhe cut
krnyache grj pdte. asha weli ya command cha use krun ya object la
vegveglya sections madhe cut krtat. yasathi , adhi tya partetion line
la mhnje section lines la select krtat . tyanntr modify panel varel
create madhun geometry madhun compound object madhun
"procutter " command press krtat. kahli "Cutter Picking Objects"
madhe "Pick Cutter Objects" button (chirat red square madhe )
press krun ya sarv section lines/partetion lines select krtat (eka
peksha jast aslyavr). ya select jalyavr khali "cutter tool mode" madhe
asle lya(chitrat green color madhe ) "Auto Extract Mesh" or
"Explode By Elements " la tick krtat. tasech khali "Cutter Parametrs"
(chitrat yellow color madhe) madhil sarv "Cutting Options" tick
krtat. ani nntr . kahli "Cutter Picking Objects" madhe "Pick Stock
Objects" button (chirat sky blue square madhe ) press krun jya
object che section (pieaces) krychet asa toh shape select krtat.

tya shape che vegveglya color madhe


pieaces/cut jale lie destat.
:::::::: Creating Arctitecheral Type Contact ::::::::
wall , doors , window , railing , stairs bnvne vaigare vaigare
arctitechearal object max madhe redimate astat adhich bnvle le
astat.
 Wall -: wall bnvnyasathi adhi floor area bnvun ghetat nntr command
panel varel create madhil geometry madhun " AEC Extended " select
krtat. yatun alie lya options madhun "Wall" select krtat. ani click and
drag nie wall bnvtat. bnlyavr nntr command panel varel options nie
height or width adjust krtat pahije tashi. ekhda corner kiva side
vaigare nntr vadvyche aslyas tya wall la select krun modify madhun
vertex or segment nie toh corner kiva side select krun move krtat
kiva ekach side cha wall che height , width kmi jast krnyasathi dekhil
yacha ues hoto.eka wall che height or width hie tie create
kelyavech change hotat tevach hight or width adjust krtat dusri
wall bnvlyavr pahilya wall che hie option nigun jatat. nntr adjust
krta ynr nhi.
(arctitechering madhe units che grj padte yacha use krunch sarv
wall , door , window vaigare bnvtat. hie unit bdlyche aslyas
customize menu madhun unit setup select krun yatun unit bdltat.)
---------------------------xox-------------------------------
 Doors :- door bnvnyasathi adhi wall la draw krun ghetat nntr
command panel varel create madhil geometry madhun "Doors"
select krtat. nntr khali alie lya options madhun (Pivot , Sliding ,
Bifold yan paike) pahije toh door select krun ghetat.
i) pivot :- madhe simple one side or two side ughdnara (tbakadi
asnara) frame la asnara door asto.
door draw krtana first tyache ek side click krun fix krtat nntr click n
sodtach drag krun door che dusri side click krtat (width) nntr darg
krun tyache thikness (depth) fix krun click krtat.ani last la height fix
krun click krtat . hie creation method bdlnyache dekhil option aste.
(parameters cha vr ) door cha property madhil options nie yala prt
modify kru shkto. create panel varel modify madhil properties nie
door la open krne , width height , depth adjust krne.frame create
krne, hinge che side change krne, swing flip krne, frame create krne,
fkt door che dimension bdlne (frame che nahi) , door vr rail add
krne , vaigare vaigare..... options yet astat. (chirat dakhvlya
pramane)

door draw jalyavr tyala click


krun modify madhe gelyavr ya
tyacha properties (chitrat
dakhvlya pramane) destat. yat
Parameters madhe purn door
che Height , Width , Depth
bdltat tyatch khali single door la
Double Door kryche asel tr
tyache option aste yala tick
kelyas Single Door cha Double
Door hoto. tyatch khali Flip
Swing option aste yat door atun
kie baherun ugdycha ahe tie
aste, yala tick krun atun ,
baherun fix krtat tyatch khali
Flip Hinge option aste yane
door open krnyache side
thrvtat yala Tick kelyas side change hote. tyatch khali Open
option aste yat door open krnyache suvida aste. pudhe Angle set
krtat ani tya angle madhe Door Open hoto. tyatch khali Create
Frame option aste yat Door La Frame nslyas frame annyache
suvidha aste. Tick kelyas frame yete. tyachach khali fkt tya frame
che dimension bdlnyache grj aslyas tyache soy aste.

Tyanntr khali"Leaf Parameters" madhe fkt tya main door che


(tya lakdi palte che) options astat. (Pivot door propety 2 chitrat
dakhvlya parmane) yat Thikness madhe tya plate che jadi
vadvtat. Stiles/Top Rail madhe palte vr asle lya srvat vrcha Rail
(panels option madhun glass or beveled select aslyavr main
door vr yenara rectangle mhnje "Rail "asto.) che size kmi- jast
krtat. Bottom Rail madhe srvat khalicha Rail che size kmi- jast
krtat. khali Panels Horizontal madhe fkt horizontally panel
vadvyche option aste, jevdhe pahije tevde digit smor taktat.
tyachach khali Panels Vertical madhe fkt vertically panel
vadvyche option aste jevdhe pahije tevde digit smor taktat. tya
khali Muntin madhe don panels madhil distance set krtat. tyanntr
tyachakhali "Panels" che option aste. None , Glass , Beveled yan
paike pahije tie select krun tyatel options nie tyanche Thikness,
Angle vaigare set krtat.
Asha prakarche options pratek doors la astat. Slding Door , Bifold
Door yan na dekhil.
(Doors, Windows hie object create kelyavr hie objects wall la
link aslyas automatic tevdhe jaga wall madhun subtract houn
jate. subtract hot nslyas tie link naste tyala link krtat . hie object
wall vr pahije tashe dusrikde move kru shkto wall vr kuthe hie.
but ya sathi wall hie wallch (wall command che) asne grjche ahe
box or plane che wall nhi chalnr. )
ii) Sliding door :- yat slide honara door asto baki sarv options
samech astat.
iii) Bifold door :- yat fold honara door asto. baki options samech
astat.
---------------------------xox-------------------------------
 Window :- window bnvnya bnvnyasathi first wall draw krun ghetat
nntr command panel varel create madhil geometry madhun
"Window" select krtat. nntr khali alie lya 6 options madhun (Awning,
Casement , Fixed , Pivoted , Projected , Sliding.) pahije tie select
krun ghetat.

i)Awning :- ya madhe pivot door


sarkhi but pahije tevde plate add
krta yenari ya prakarche window
aste.yat sarv plate ekach angle
nie open hotat. yaprakarcha
window wc or bathroom cha
ventileter mhnun vaprtat.

ii) Casement :- ya madhe simple


pivot door sarkhi tabakde asnari one
plate or two pltse asnari window
aste.
iii) Fixed :- yat fixed n open
haonari window aste. ya
window la open krnyache
option naste.

iv) Pivoted :- yat frame cha


middle nie ugdnari window
aste.

v) Projected :-yat
ventilater sarkhi window
aste.

vi) Sliding :- yat slide


houn ugdnari window
aste.
Window draw krtana , first tyache ek side click krun fix krtat nntr
click n sodtach drag krun window che dusri side click krtat (width)
nntr darg krun tyache thikness (depth) fix krun click krtat.ani last la
height fix krun click krtat . hie creation method bdlnyache dekhil
option aste. (parameters cha vr ) window cha property madhil
options nie yan la prt modify kru shkto. create panel varel modify
madhil properties nie window la open krne , width height , depth
adjust krne.frame create krne, hinge che side change krne, swing flip
krne, frame create krne, fkt plate che dimension bdlne (frame che
nahi) , window vr rail add krne , vaigare vaigare..... options yet astat.
(chirat dakhvlya pramane)
window draw jalyavr tela click krun modify
madhe gelyavr ya techa properties (chitrat
dakhvlya pramane) destat. yat Parameters
madhe purn window che Height , Width ,
Depth bdltat tyatch khali frame madhe fkt
window frame chya dimensions bdlnyache
options astat. tyatch, khali Glazing madhe tya
plate che thikness kmi- jast krtat. tyatch khali
Casements madhe plate vr aslelya square che
(glass che) width kmi- jast krtat single window
la Double window kryche asel tr tyache
option aste yatun pahije tie select krtat,
tyatch khali open window madhe open angle

takun window open krtat. khali Flip Swing option aste yat window
atun kie baherun ugdycha ahe tie aste, yala tick krun atun , baherun
fix krtat. baki other windows madhe hie sarv options samech astat. khi
extra options khi windows madhe astat. rails or panels aslyavr tyanche
width kiva sankhgya vadvne , hung krne (sliding window madhe slide
vrun kie khali tie) , pivoted madhe pivot vertical ki horizontal krychey
tiee vaigar vaigare.....
(Windows hie object create kelyavr hie wall la link aslyas
automatic tevdhe jaga wall madhun subtract houn jate. subtract
hot nslyas tie link naste tyala link krtat . hie object wall vr pahije
tashe dusrikde move kru shkto wall vr kuthe hie. but ya sathi
wall hie wallch (wall command che) asne grjche ahe box or
plane che wall nhi chalnr. )
---------------------------xox-------------------------------
 Stairs :- stairs bnvnya bnvnyasathi command panel varel create
madhil geometry madhun " Stairs " select krtat. nntr khali alie lya 4
options madhun (Straight Stair, L-Type Stair , U-Type Stair , Spiral
Stair.) pahije tie select krun ghetat.

i) Straight Stair :- yat saral saral


janari stair aste hiela madhe stop
nsto. continue stair aste.

ii) L- Type Stair :- yat "L" shape madhe


desnari stair aste. yat varche stair baju
180 degree angle madhe firu shkte. yat
madhla gap (offset) kmi jast hou shkto.
iii) U- Type Stair :- yat "U" shapw
madhe desnari stair aste ya stair
che vrche baju rotate hot nahi
perpendicular ch aste.

iv) Spiral Stair :- yat rounded stair aste.


hie stair piler la kiva column la rounded
aste.

Stair draw krtana , first click nd drag krun length fix krtat nntr clck
sodun drag krun stair che width click krtat nntr last la height fix krun
click krtat . stair cha property madhil options nie yan la prt modify kru
shkto. create panel varel modify madhil properties nie. stair create
jalyavr tela click krun modify madhe gelyavr anek options destat yat
jalyavr tela click krun modify madhe gelyavr anek options destat yat
parameters madhe Type madhun stair che type select
krtat open, closed, box vaigare. khali Generate Geometry
madhe Stringers la tick kelyas stair cha donhi side la wall
yete adhi hie fkt ek line deste khali stringers ya seprate
option madhe jaun tyacha parameters madhun tyache
depth, width or offset set krtat. tyatch khali "spring from
floor" yala tick kelyavr hie donhi side che wall automatic
first stair pasun wall hote means baki cut hote (back
side). vr Carriage hie option aste hie option fkt open type
stair madhe aste yala untick kelyavr open stair cha
madhe asnara support nigun jato khali carriage hie
seprate option aste yat ya carriage che depth width set
krtat yat dekhil spring from floor hie option aste. yala tick
kleyavr suruvatecha stair pasun ha support suru hoto. vr
khali handrail hie option aste yat stair la hand rail pahije
aslays tyache option aste. yat left or right hie don option
astat yatun jya side la handrail pahije tya vr tick krtat.
tyache parameters change krnyasathi khali "Railing" hie
seprate option dele aste. yat hight, offset, segments or
radius hie option astat.

anek wela railing vegli kryche aslays yat rail path che grj padte mhnun
vr "Hand Rail" cha kahli "Rail Path" hie option aste yat dekhil left or
right pahije tyanla tick karun show krun ghetat. yache parametrs dekhil
khali "Ralling" ya seprate option madhunch set krtat(hight,offset).
(raling sathi "AEC Extended " ya object madhil "Raling" cha dekhil use
kru shkto yasathi adhi Ralling draw krun ghetat ani nntr techa modify
madhe jaun " Pick Railing Path " button vr click krtat. anI jya path vr
ralling set krychey tya path vr curser neun path select krtat. tie raling
tya path vr alie lie deste.net path vr ali lie naslyas segment vadhun
ghetat.)
patek stair madhe sarv option samech astat. fkt "Spiral Stair" madhe
Center Pole , Clockwise , Anti clockwise hiee different options astat.

---------------------------xox-------------------------------

 Railling :- ralling hie eka compound wall , gallery rail , stair rail sarkhe
kam krte. yala create krnyasathi command panel varel cretae

madhun geometry madhil "AEC Extended


object" madhun ralling select krun path draw
asel tr pick ralling path button vr click karun
curser tya path vr neun select krtat path vr
net alie naslyas segment vadvtat . path draw
nasel tr dirct click and darg krun raliing draw
krtat. yala modify madhil options nie modify
kru shkto height , depth , width , profile rail
draw kelyanntr tela select karun modify
madhe gelyavr anek options destat. yat pick
railling path button nie railing cha path select
krtat. segments madhun raling la smooth
krnyasathi segments vadhvtat tyatch khali
length madhe rail che length kmi-jast krtat.
khali top rail madhe railling madhil vrchya rail
che parameters bdlnyache options aste
profile madhe rail cha akar select krtat yat
round square nd rail nko aslyas none hie
options astat. kahli rail che depth, width,
height (height over all) set krtat.
kahli lower rail madhe khalchya rail che parameters bdlnyache
option aste. yat dekhil profile, depth ,width hie options astat.
kahli ajun rail add krycha aslyas tyache option dekhil yat aste.

khali ankhi rail add krnyasathi lower rail madhe ya


lower rail spacing button vr click krtat. click kelyavr alie lya panel
madhe count smor pahije tevdya rails che sankhya enter krtat. ani
ok krtat. khali alie lya ya rails che parameter lower rail madhunch
change krtat eksath sarvanche parameter change hotil (top rail
sodun). khali posts hie option aste yat rail cha madhe asnarya
column che parameters bdlnyache option aste. yat dekhil profile,
depth, width, hie options same astat fkt extension ek ajun option
aste yat tya columns che height rail cha vr paryanth kryche grj
pdlyas tyache option aste. tasech yat dekhil columns add

krnyasathi ya button vr clcik krtat ani alie lya panel


madhe count madhe sankhya takun enter krtat. kahli Fencing
madhe tin type astat pickets and solid fill or none
pickets madhe lower rails madhe don columns cha madhe anek
chote chote columns add krnyache option aste. yasathi fencing
madhe type madhun "pickets" select krtat. ya pickets che sankhya

vadhvnyasathi khali ya button vr click karun alie lya


panel madhe count madhe sankhya taktat ani close krtat . tya
kahli yache parameters astat.
solid fill madhe yat lower rails vr ek solid plate yete. khali solid fill
madhe yache parameters astat.

---------------------------xox-------------------------------

 Foliage :- foliage madhe redimate trees astat. yala modify krnyache


hie yasathi command panel varel create madhun geometry madhun
AEC Extended object select krtat. yatun foillage select krun click nd
drag krtat.
---------------------------xox-------------------------------

:::::::: Specific Modeling Techniques ::::::::

 Extrude Modifier :- 2d object la 3d bnvnyasathi extrude cha use krtat


flat shape che thikness vadhvnyasathi yacha use hoto.
yasathi adhi 2d shape draw krun ghetat. nntr tya shape la select
krun modify madhe jaun "Extrude" modifier apply krtat. parameters
change krun adjust krtat. ekach shape la apply kelya tyach dimension
cha extrude dusryala apply krnyasathi pahilya shape cha apply kele
lya modifer la click nd drag krun dusrya shape vr neun sodtat. close
2d shape la purn extrude krto(chirat madhla shape). open 2d shape
cha fkt outline la extrude krto(chitrat right side cha shape). overlap
2d shape cha dekhil outline lach extrude krto (chitrat left side cha
shape). extrude kelyavr ya shape cha modify madhe gelyavr tyache
extrude amount ani segments bdlnyache option aste. khali ya shape
che cap band kryche option aste . yat cap start or cap end yan paike
pahije tie select krtat. hie options sarv extrude shape la aste.
 Lathe :- jo 3d shape bnvycha ahe tyache outline 2d shape nie draw
krun tya outline cha base vr 3d shape bnvtat. tya outline la kontya
hie eka axis bhoti firaun 3d shape bnvtat.
for ex. mla glass draw krycha
ahe tr tyasathi adhi bajula
dakhvlya pramane 2d shape
madhe "L" akaracha shape
draw krun gheil nntr tya shape
la Lathe modifier apply krun
takel ha shape 3d madhe jale la
desel. yacha modify madhe anek
option astat, ashe nhi kie ha 2d
shape fkt "Y" axis bhovatich nh
rotate hot tr "X" nd "Z" ya axis
dekhil rotate honyache option
aste. tasech kiti degree madhe
rotate kryche ahe tyache dekhil
option aste. tasech yache
segment vadvnyache dekhil
option aste. shape la Start cap ,
Enb cap thevyche kie nhi tyache
dekhil option aste. shape la align
krnyache option dekhil yat aste.
 Loft Deformation :- Loft command use krun 3D shape draw kelyanntr
anek wela tyat khi shape che scale mothi tr khi shape che choti ashi
Lhan-Mothi krnyache kiva twist, teeter, bevel, fit. kryche grj padte
yasathi tya shape cha modify madhe kahli "Deformation" option
dele le aste, yasathi tya shape la select karun command panel varil
modify madhe jaun khali asle lya Deformation madhun scale, twist,
teeter, bevel, fit yan paike jie pahije tie select karun alie panel
madhe coner point add krun or move krun shape la pahije tsa
change krtat. yat scale madhe corner point move kelyavr jya side cha
move kela tie object side scale nie choti mothi hote. twist madhe
corner point move kelyavr shape twist hoto pilvtla jato. teeter
madhe corner point move kelyavr jya side cha move kela tie object
side chapti hote. Bevel madhe corner point move kelyavr jya saide
cha move kela tie object side mothi hote.
---------------------------xox-------------------------------

:::::::: Specific Modeling Techniques ::::::::

 Boolean or Proboolean operands :- boolean or proboolean


command use kelyannter animate krnyasathi ya cut jale lya shape
tatpurta desnyache grj padte yaweli tya cut jale lya shape la
desnyasathi boolean or proboolean ya commands cha "modify"
madhe hie option aste. tasech ya cut jale lya shape la move vaigare
krnyche grj padte yasathi ,
 boolean command use kelyavr yacha modify madhe jatat ani tyat
display panel madhun "Operands" la tick krtat cut jale la shape show
hoto. ani nntr command panel vr jya panel madhe modifers destat
tya panel madhun Boolean smoril "+" ya sign vr click krun kahli ali
lya "Operands" select krtat. ata donhi shape che gizmo seprate
hotat command panel vrch jya panel madhe shape che nav destat
tyatun jya shape la move krychey toh select krun gizmo halaun
move vaigare pahije tie krtat. (kam jalya vr tya cut jale la shape la
prt unshow krnyasathi ghalavnyasathi tya shape cha modify
madhech dispaly panel madhe operands cha ch bajula asle lie
"Result" la tick krtat. cut shape prt unshow houn jato.)
 proboolean command use kelyavr shape la move tool nie select
karun yacha modify madhe jatat command panel vr jya panel
madhe shape che nav destat tyatun jya shape la move kryche tyala
select krun vr modify madhech display madhe operands la tick krtat
cut jale la shape show hoto. donhi shape che gizmo vegle hotat.
command panel vrch jya panel madhe shape che nav destat tyatun
jya shape la move krychey toh select krun gizmo halaun move
vaigare pahije tie krtat. (kam jalya vr tya cut jale la shape la prt
unshow krnyasathi ghalavnyasathi tya shape cha modify madhech
dispaly panel madhe operands cha ch bajula asle lie "Result" la
tick krtat. cut shape prt unshow houn jato.)
---------------------------xox-------------------------------

:::::::: Specific Modeling Techniques ::::::::

 Box Modeling :- box che modeling krne yasathi adhi box create krun
ghetat. nntr ya box la sarv ( Length, Width or Height la) segment
detat ani nntr tya box la editable poly krtat (editable poly kelyavr
segment deta yet nahi mhnun adhich segment deun ghetat) right
click krun kiva modifier apply krun nntr selection madhun Vertex,
Edge, Border, Polygon, Element. yan paike pahije tya nie shape cha
( Vertex, Edge, Border, Polygon, Element ) la select krun (eka peksha
jast select krnyasathi "Ctrl" key press krunch thevtat ani select krt
jatat) select kelyavr tyan na Extrude, Outline, Bevel, Inset, Bridge,
Flip, Scale, Rotate, Move vaigare vaigare option madhun pahije tie
command nie modeling krtat , pahije tie modifier apply krun dekhil
box che modeling krtat.
---------------------------xox-------------------------------
 Paint Deformation :- yat dekhil extrudech hote pn yat paint sathi jas
brush vaprto tyaprakare brush asto. ya brush la click krun shape vr
firavtat. ha brush shape vr jithun firel tya jagevr extrude hot jato.
tasech alt key hold down krun brush firvla tr madhe dabla jato.
ya command sathi adhi shape la create krtat. tyanntr tyala segment
detat. ani nntr shape la edit poly krun modify madhe jatat tyat sarvat
kahli "Paint Deformation" panel aste. tyat "Push/Pull" button vr click
krtat. ani shape vr click nd drag krun extrude krtat. khali Brush Size,
Push/Pull Value , Brush Strength bdlnyache option aste yat value
badlun pahije tsa extrude vaigare krtat. extrude jale la bhag prt adhi
sarkha krnyasathi vr asle le "Revert" button vr click krun brush firvtat
shape cha to bhag adhisarkha houn jato.
---------------------------xox-------------------------------

:::::::: Specific Modeling Techniques ::::::::


 Patch :- anek wela lines , curves jodun ek 2D shape bnvla jato
tyala patch shape ase mhntat karan ya shape madhe anek lines or
curves patch kele le astat. (khali grey colour madhe dakhvlya
pramane)

ya shape vr "Surface
" modifier apply
kelyavr tya shape vr
surface tyar hoto.

sky blue colour cha shape pramane. ya 2D shape madhe patch


asle lya lines,curves cha verex points la ekmekan pasun move
kelyas tie vertex point dur jalya mule tithe gap tyar hoto. tya
thikanacha surface area remove houn jato. vertex point breack
jalyamule. prt hie vertex point ekmekanjwl anlyas prt hie point
attach houn prt adhisarkha surface tyar hoto. ( khali dakhvlya
pramane.)

vr blue circle madhe vertex point ekmekan pasun dur jale le


(Breack jale lie) destat. mhnun tyar jale lya surface vr tya thikani
gap tyar jale la destoy . (khali chitrat dakhvlya pramane.)

(varel sarv thikani donhi vetex point seprate move keley )


Tasech, fkt ek vertex piont select n krta , donhi vertex point select
karun move kelyas surface cha toh area move hoto. ( khali
dakhvlya pramane)

---------------------------xox-------------------------------

:::::::: Working at the Sub-Object Level ::::::::

 Sub Object Type :-


create keleya 2D shape la "Shapes" mhntat. ani create kelelya
3D shapes la "Object" mhntat.
Difference between Object and Shape :-
2D shapes tin sub object types madhe consider krtat.
Segment , Vertex , Spline
Vertex :- vertex point he other sub object la connect krnare
points astat.
Segment :- segment hie don vertex point la jodnari madhli line
aste.
Spline :- vertex ani segment doni milun bnnarya shape la spline
mhntat.
3D Objects dekhil tin sub object madhe consider krtat.
Vertex , Edge , (Face) Polygon
Vertex :- vertex point he other sub object la connect krnare points
astat.
Edge :- edge hie don vertex point la jodnari madhli line aste.
Polygon (face) :- 3D object madhe object varil kontya hie face la
(plane surface) la edge mhntat.
---------------------------xox-----------------------------

:::::::: Working at the Sub-Object Level ::::::::


 Selecting :-
2D shapes che sub object select krnyasathi ;
1.) shape draw jalyanntr madify madhe jaun kahli selection
madhun vertex spline segment pahije tie select krun shape vr
sub objcet select krtat.
2.) kiva modify madhech modifier list cha khali tya shape che
nav aste tya shape name cha pudhe asle lya " + plus" sign vr
click kelyavr khali vertex ,spline, segment yete yatun pahije tie
select krun sub object select krtat.
3.) kiva tya shape la select karun key bord varil shortcut keys
press krun select krtat. (vertex sathi 1 , segment sathi 2 , ani
spline sathi 3. )
4.) object la select karun moadify panel vr click karun object
vr right click krtat. alie lya list madhun vertex ,spline, segment
yete yatun pahije tie select krun sub object select krtat.

(2D shape che subobject select krnyasathi tyala adhi edit poly kiva
edit mesh krne grjeche ch ahe. line nie draw kele la shape sodun)
3D shapes che sub object select krnyasathi ;

1.)shape create jalyanntr tyala edit mesh kiva edit poly modifer apply
krun madify panel madhe jaun kahli selection madhun vertex, edge,
polygon,border,element yan paike pahije tie select krun shape vr sub
objcet select krtat.

2.) kiva modify madhech modifier list cha khali tya shape che nav aste
tya shape name cha pudhe asle lya "+" plus sign vr click kelyavr khali
vertex, edge, polygon,border,element yete yatun pahije tie select krun
sub object select krtat.

3.)kiva tya shape la modifier apply krun select karun key bord varil
shortcut keys press krun select krtat. (vertex sathi 1 , edge sathi 2 ,
border sathi 3 , polygon sathi 4 , element sathi 5)

4.) object la select karun moadify panel vr click karun object kr right
click krtat. alie lya list madhun vertex, edge, polygon,border,element
yatun pahije tie select krun sub object select krtat.

(3D object che subobject select krnyasathi tyala adhi edit poly kiva
edit mesh krne grjeche ch ahe.)

---------------------------xox-----------------------------

:::::::: Working at the Sub-Object Level ::::::::

 Converting :- 2D kiva 3D shape create kelyanntr tyache subobject


select krnyasathi tyala convert krnyache grj padte. tyla convert
krnyasathi ;
1.)tya shape la select karun right click krun alie lya list madhun
"Convert To" madhun "Convert To Editable Spline" Kiva "Convert
To Editable Mesh" select karun convert krtat.
2.)kiva tya shape la select karun "Edit Mesh" or "Edit Spline"
modifier apply karun convert krtat.

---------------------------xox-----------------------------

:::::::: Working at the Sub-Object Level ::::::::

 Transform :- subobject la Move , Rotate , Scale ya transform


property cha use krun transform krne (vertex point , spline ,
segment , edge , border , polygon , face , element yan transform
krne ). yasathi ;
1.) adhi tya subobject la select katat nntr move, rotate , scale
command paike pahije tie select krun click and darg process nie
subobject la transform krtat.
2.) adhi tya subobject la select katat krun right click krtat alie lya list
madhun Move , Rotate , Scale yan paike pahije tie select krtat. ani
click and darg process nie subobject la transform krtat.
vertex point cha type change krnyasathi tya vertex point la select
krun right click krun alie lya list madhun Bizer Coner , Bizer ,
Smooth , ani Corner yan paike pahije toh type select krtat.

---------------------------xox-----------------------------

:::::::: Working at the Sub-Object Level ::::::::

 Ignore :- anek wela aapn object che subobject select krtana click
and drag process nie select krto but yat tya object madhe asle le
saglech subobject select houn jatat (means aplya la fkt front la
desnare subobject select krychet but yat magil dekhil select houn
jatat ) mhnu magcha side che subobjcet select hou naye yasathi ;
tya object che subobject select kelya vr modify panel madhe
selection madhech khali " Ignore Backfacing " yala tick krtat ani mag
subobject select krtat yane magcha subobject la select n krta fkt
front che ch subobject select hotat.
:::::::: Working With The Modifier ::::::::
 Modifier Copy :- anek wela eka object la apply kele la modifier
dusrya object la apply krnyache grj padte. yasathi tya modifier la
copy krnyache grj padte. ya modifier la copy krnyasathi ;
tya modifier la select karun right click karun alie lya list madhun
copy karun dusrya object la select karun modify panel vr tya shape
cha navavr (modifier list khali) right click karun paste kiva paste
instanced la select krtat.
2.) drag and drop method nie dekhil modifer copy paste krta yete.
yasathi ; tya modifier la select krun click and drag krun jya object la
paste kraycha ahe tya object vr neun sodtat.
Direct Cut and Paste krnyasathi tya modifier la select karun " Shift
key " hold down karun click and darg karun tya object vr neun
sodtat.
Paste Instanced krnyasathi " Crtl key " hold down karun tya object vr
neun sodtat. instanced nko aslyas " Make Unique " (show with
result toggle key cha bajula asle lie ) key press karun tya objects la
seprate krtat.

---------------------------xox-----------------------------

:::::::: Working With The Modifier ::::::::

 Modifier Order :- anek wela modifier che order change krnyache grj
pdte ashaweli tya modifiers che order bdlnyasathi;
tya la click and darg krun ek mekancha khali vr krtat. yancha kram
ha sequence nusarch asne grjeche aste. ( for example don object la
edit mesh modifier apply karun ekmekan na attach kelet ani nntr
tyan na bend modifier apply kele trch tie bend modifier purn object
la apply hoil nahitr adhi bend modifier ani tya vr edit mesh tr tie
purn object la apply honr nhi. )
mhnun modifiers che order mhtvache aste.

---------------------------xox-----------------------------
:::::::: Working With The Modifier ::::::::

 Middle :- kahi modifiers hie tyancha specific setuation lach apply


hotat pratek thiakni nahi (for example. ek 2D rectangle create kelay
tyala extrude modifier apply kele toh 3d rectangle sarkha houn jato.
ata ya rectangle la editable spline modifier apply kryche ahe tr ha
modifier apply honr nahi karan ha modifier 2D shapes lach apply
hou shkto. mhnun yasathi prt tya adhicha 2D rectangle la select
krtat (yat tashe option available aste apn punha adhicha 2D shape vr
jau shkto. undo n krta tya original shape vr jau shkto kontihi
modifier delet n krta. pahije tie changes krun punha tya modifier vr
click kelyas hota tya position la object yeun jato) mag tyala toh
modifier apply krtat ani magh punha extrude vr click kelyas 3D
rectangle sarkha houn jato.)
 Collapse :- anek wela modifier apply krta krta khup modifier houn
jatat uan na savana merge krne mhnje collapse krne aste. collapse
krnyasthi jevdhe pahije tevdhe modifier select karun tyavr right click
krun alie lya list madhun collapse to kiva collapse all select krtat. ani
merge krtat. ekda collapse kelyavr prt un merge hot nahi. thodkyat
collapse means anek layers merge krun ekch layer bnvne.

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