Max Notes
Max Notes
Date :- 27 / 12 / 2016
Production Process (kam krnyache process) :-
Blank screen vr kam suru krnyasathi sarvat adhi ek concept kiva
idea asne grjeche aste kiee ksle animation bnvyche ahe. he sarv
suru hote eka concept kiva idea ne.
tyananter kam krnyache ek process aste tie khalil pramane.
1.Storyboard :- concept dusrya shabdat kiva bord vr mandane
yalach storybord mhntat. yat purn details astat kontya
(Storyboard) (Storyboard) (Storyboard)
seen la kay asel, konta dialog asel, kiti frame asel , konta
camera asel vaigare vaigare.....
2.Modeling :- animation madhe vaprle janare models bnavane.
(materials madhe aslelya murti vr fkt lines naslya tr tiee murti
model madhe consider hote.)
3.Materials :-models bnaun jalyavr tyala garaj vatlyas texture,
shade, kiva other materials apply karun real bnavane.(khalil
murtit adhi tya lines navtya toh texture takle la ahe real vatnya
sathi )
(material use)
4.Lighting :- khupvela yat light add krnyache garaj padte. teva
tiee light add krne yala lighting krne mhntat.
(light use)
5.Animation :- lighting jalya nntr animation krtat yat banvle lya
models che movement vaigare krtat. (Example:-Robot bt robot
mechanically asto ani animation smooth)
6.Rendering :-sarv karun jalyavr shevti tyacha output
ghenyacha kreyela rendering mhntat .
:-Interface-:
viewports:-
max software open kelyavr tyat char mothe boxes distat
(viewports)
yat top view,left view,front view ani perspective view asto
ya boxes la "viewports" mhntat. he viewports mouse click
ne activate hotat. tasech pratek viewports chya upper left
corner la tya view che nav aste ani lower left corner la
direction. tasech view cube la firun dekhil veiwports
(command panel)
and jump to any animation frame in your scene. You can quickly
set position and rotation or scale keys by right-clicking the time
slider and choosing the desired key from the Create Key dialog.
10. Viewports Use viewports to envision your scene from multiple
your scene and enables easy re-rendering. Other controls here let
you change render presets, lock rendering to a specific viewport,
render regions for faster feedback, and change mental ray
settings.
2.Opening :- file open krnyasathi file menu mdhun open vr click krtat
yat open krtana {.max} yach extention cha files destat. tasech other
file project madhe ghenyasathi import vr click krun import krtat
project madhe. import madhun import krtana adhicha project
madhech merge krychey kiee purn scene repalce krychay hiee
vicharte.yat pahije tyala mark krun kam suru thevtat.
Merge :-anek vela max filech adhicha project madhe merge krnyache
garaj padte teva file menu madhun merge vr click karun merge krtat
hie krtana ek dialog box yeto yatun pahijey tiee objects select karun
ok vr click krtat ani kam krtat.
3.Saveing :- project complete jalyavr tyala save krnyache garj padte
nntr toh project prt open krta yava yasathi.
project save krnyasathi file menu madhun save vr select krtat yat
project la save path dele la nasel tr by default toh my document
madhe 3d max folder madhil scenes ya subfolder madhe save hoto
ani save path bdlaychach aslyas tohh badlun pahije tya thikani save
karu shakto tasech file format change krycha aslyas toh pn ithunch
badlto.anek vela ekch project sarkha sarkha save krnyache garaj
padte different navane ashaveli save krtana save buuton cha bajula
alelya { + plus } ya sign cha use hoto yane save file 1, save file 2,save
file 3, as add hot jate update hot jate. sarkh sarkh new name save
krnyache garaj padt nhi. anek vela ekach project madhil objects
vegegle save krnyache garaj pdte each object in seprate file tyasathi
toh object select karun file menu madhun save selected vr click krtat
new software amdhe hiee option save as madhe ahe (object select
kelyashivay hie option show honr nhi )
4.Hold :- project madhe anek vela effect or materials apply karun
bghnyache garaj padte ani nhi avdlyas parat undo means mage
yenyache garaj padte.parantu undo pn eka specific limit paryentch
hote tyannter undo hot nhi tr mag ashaveli "HOLD" ya option che
garaj padte edit menu madhe jaun hold vr click krtat kiva (ctrl + H)
shortcut press krtat.ata kiti pn effect or material apply kele tri uno n
krta fkt edit menu madhun hold chya khali asle le "Fectch"
(shortcut:-Alt +Ctrl+F) ya option vr click kelyas orignal position or
orignal look la project yeun lagel (project la hold kelyavr edit menu
madhe jaun cheack krun jalay kiee nhi hie pahnyasathi hold cha kahli
edit menu madhe fetch hiee option aliee lie aslyas hold jalay
samjne )
kiva object purn select n karta fkt tyacha ekhada corner select
karun sudha object select krne
(Ex. Before:-sphere1,sphere2,sphere3,sphere4
After:- ball0, ball1, ball2, ball3 )
dakhvlya paramane. gizmo madhe asle lie tin colours hiee red
blue and green astat red colour x axis indicate krto green colour y
axis indicate krto ani blue colour z axis indicate krto.ya gizmo vr
cursur nelya vr tya tin axis madhil ek yellow zale la desto (select
krnyasathi smja ve mhnun to yellow hoto.yellow means activated )
mhnje tya axis vr click and darg kele jate.ya madhe at a time don
axis dekhil select kru shkto jie don axis select kryche ahet tyancha
madhe asle la square select krtat nd darg krtat.
TRANSFORM GIZMOS
Gizmo chota kiva motha karta yeto tasech garaj naslyas hide karun thevta
yeto. tyasathi,
(before) (after)
gizmo cha direction cha problem ha fkt object move krnyasathi ch
nahi tr object la rotate karne, scale karne yasathi dekhil yeto.
tyaveli dekhil "Refrance Coordinates System" madhun pahije tie
select krtat.
pick :-jyaweli don shape astat ani tyatil eka shape sarkhach tya
dusrya shape cha gizmo krycha asel teva pick hie option vaprtat.
{ex.don object ball ani patti hie ahet ball la patti vrun ghsrat
anyche ahe tya sathi ya
yasathi , adhi ball la select karun local cordinate madhun pick
select krtat ani nntr patti la select krtat. ball cha gizmo patti cha
direction nie jale la disto} yasathi " Refrance Coordinate System "
madhun "pick" select krun jya sahpe sarkha gizmo set krycha ahe
tyala pick krtat.sarv shape che gizmo tsasech jale le destat.
Parent :- ek object dusrya la parent asel tr tya parent sarkhach
child cha gizmo honyasathi yacha vapr hoto.
:::::::CREATING A OBJECT::::::
yatun pahije toh sahpe select krun mouse click nie kiva keybord
entry nie toh shape draw kela jato. shape draw kelyanntr
"command panel" vrch khali anek options yetat.
Name And Color :- yat brown color cha circle madhe asle lya
name and color madhe object che name ani color select krtat.
Keybord Entry :- yat yellow color cha circle madhe asle lya
keybord entry through hie sarv objects keybord ne dimesions
type krun create butoon press kelyas object create kru shkto.
creation method :- yat sky blue color cha circle madhe asle lya
creation method madhe objects/shape ksha padhatine create
krycha ahe tie select krat.
:::::::CREATING A OBJECT::::::
Name And Color :- yat brown color cha circle madhe asle lya
name and color madhe object che name ani color select krtat.
Keybord Entry :- yat yellow color cha circle madhe asle lya
keybord entry through hie sarv objects keybord ne dimesions
type krun create butoon press kelyas object create kru shkto.
creation method :- yat sky blue color cha circle madhe asle lya
creation method madhe objects/shape ksha padhatine create
krycha ahe tie select krat.
:::::::CREATING A OBJECT::::::
2D Shapes :- anek wela aplya la max madhe 2d shapes che grj pdt
aste. mhnje shapes 2d madhe bnaun mag tayala 3d bnvtat. apn line
vaiagre bnaun tyala dekhil 3d madhe vapru shkto. ya sathi
command panel vrch create tab madhe geometry cha bajula
" Shapes " madhil splines mhnun ek option aste. yat 11 commands
(line cha vyatirikt jevdhe pn shapes ahet tyan na modify che hie
options desat nhi. tya shapes che hie options desnyasathi tya
sahpes la select karun right click karun alie lya list madhun
"convert" madhun "convert to editable spline" select krat. hie
select kelyanntr ya baki shapes la dekhil modify krnyache hie sarv
option yetat.)
kutehi " right click " kratat ani alie lya list madhun
bazier corner , corner, smooth.... paike pahije tie option select
krtat.corner smooth houn jato. (bezier ani bezier corner yat frk asto
bizer corner select kelyavr cornerch astat fkt tyasbt handle add
hotat ani bezier madhe corner smooth houn sbt handle pn yetat.
eksath pahije tevdhe vertex select karu shkto.)
yasathi, jya point la chamfer krychey toh point select krtat (modify
madhil selection madhil vertex nie) select karun geometry options
madhun " chamfer " la selet krtat. "chamfer smoril value badlun" ya
corner la bnle lya line che "length kmi jast " krtat.
Attach :- anek wela don vegvegle shapes ekt ra (mix) kr nyache grj
padte.don shape milun ek shape bnvycha asel tyaweli ya command
cha use hoto. jie don shapes attach krychet tyan paike ek select krun
modify tab madhun geometry options madhun "Attach" command
select krtat. tyanntr tya dusrya shape la ( jyacha vr click karun attach
command select kele asel tyacha vyatirikt ) select krtat. dogh shape
attach houn jatat.
Dettach :- jya pramane don shape attach krtat tyachpramane
shapes la dettach (veg-vegle) krnyache grj pdte. attach kelelya shape
punha dettach dettach command vaprtat. yasathi , jo shape
dettach krychay tyacha dettach krychay tevda potion select krun
(modify madhil selection madhil segment nie ) dettach command vr
click krtat. click kelya vr tya new sahpe la name dyche option yete
Boolean :- anekwela don shape attach kelyanntr tyatun khi nko asle
la bhag remove krnyache grj padte. tya weli boolean command cha
use hoto. tyasathi,
jya shapes madhel extra potion remove krychay tie attach krun
ghetat "attach" command nie.mnje toh purn ekch shape bnto. ani
mag tyatun nko asle la area delet kryla easy hote. tyanntr, don type
nie nko asle la bhag remove krat.
1.vertex point break krun (nko asle lya postion che) tya postion la
dettach krun dekhil remove/delet kru shkto but tyat khup vel jato.
2. mhnun "boolean" ya redimate asle lya command cha use krtat.
yat modify madhil selection madhil "spline nie ch" kontahi ek shape
select krun ghetat. tyanntr kahli geometry madhun pahije tie
command use dusra shape vr curser nie click kratat.
but kahi wela origianl shape ahe tsach rahu deun tyche mirror copy
havi aste asha weli dekhil , shape la "command panel" varil "modify
madhil" "selection" madhil "spline" nie select krun "geometry"
madhil "boolean command" khalich asle lya "mirror command"
madhech khali "copy option" la "tick" kratat vr horizontal , vertical or
angle yan paike jashi mirror copy pahije tie select krun"mirror
command" la press krtat.original shape cha vyatirikt ek new "mirror
copy" yeun lagte.
yasathi jya shape la animate krychey toh shape select krun " modify
panel " varel "compound object" madhun " morph " command select
krun khali "pick target" button press kratat. tya khali reference , copy ,
move, instance. yan paike pahije tyala tick krtat. ani tya shape (jyache
position dyche ahe toh shape/target la selectr krtat) la cuser nie select
krtat. toh sahpe tya position la yeun lagto madhe keyfram lavyche
aslyas start position set krun auto key la kiva command panel vrch pick
target cha khali asle lya current targets madhun tya shape cha navala
select krun khali create morph key la click krun pahije tithe pahije tshi
position set krun keyframe lavtat. tie laun animate krtat.
yat khup sare options astat. duplicate , base scale vaigare vaigare....
object vr jevha scatter command apply krto tevha ekch object surface
vr yeto yacha copy bnvnyasathi source object parameters madhel
duplicates madhil value change krun pahije tevdhe object surface vr
ghetat.khali base scale madhun ya object che scale cover krtat.
hie object yetat tevha vede vakde astat. tyan na saral krnyasathi
Distribution object parameters madhe parpendicular la untick krtatsarv
copies saral houn jatat. . hie object la tya obad thobad shape la
perpenticular astat. tyatch khali distribute using madhe khup sare
option asatat yat hie sarv object kshacha accroding thevychet
(area,volume.....) tie select krtat. yatun pahije tie select krun ghetat.
yasathi, donhi shape cha pahije toh bhag open krun ghetat( edit poly
krun gheun selection nie). tyanntr tyatel ek shape select krun
compound object madhun connect command select krun khalich pick
operand button press krun reference copy instance move paike pahije
tie select krun dusrya shape la curser nie click krtat. ya connect jalie lya
third shape che segments or tension bdlnyache interpolation madhe
options astat.
Shapemerge :- 3D shape vr 2d shape merge krnyasathi ya command
cha use hoto. don shape ek-mekan vr merge honyasthi for ex. ( ek
box ahe tyachavr nav takyche ahe ek 3D shape "box" ha draw krtat
ani ek 2d shape "text" cha ani nntr ya dogan na shapemerge
command nie merge krun taktat. box ani text ekch shape bnun
jatat.) tasech car cha tyre vr nav takne vaiagre sathi yacha use hoto.
(tyre 3d ani text 2d )
yasthi , adhi tya 3D shape la select krtat. modufy panel madhun creat
madhun geometry madhil compond object madhun shapemerge
command select krtat. tyanntr kahli alie lya options madhun pick
operand madhun reference , copy , move , instance madhun pahije tie
select krtat ani pick "shape button" vr click krun tya dusrya 2d shape la
select krtat. hie donhi shape merge houn jatat. (shape merge krtana
2d shape ha 3d shape cha jwl asne grjeche ahe.dur aslyas merge honr
nhi.)
move select aslyavr shape cut houn dusra shape negun jail.
copy select aslyavr sahpe cut houn juna shape dekhil tsach rahil.
instance select aslyavr dekhil cut hoil ani juna shape tsach rahil but
ya junya shape madhe khi changes kele tr tie tya cut jale lya thekani
dekhil hotel.
reference select kele lie aslyavr dekhil cut houn juna shape tsach
rahil but ya junya shape vr khi changes kele tri cut jale lya shape vr
khi frk pdnr nhi.
Probolean :- bolean madhe eka object la pick ktrtat. but probolean
madhe eksath anek shape pick kru shkto. anekwela asech ekaweli
anek shapes remove krnyache grj pdte ashweli ya command cha use
krtat. yasathi jya shape madhun baki shapes remove krychey asa
motha shape la adhi select krtat. tyanntr command panel vr create
madhe geometry madhe compound object madhun "Probolean
command "select krtat. Probolean command select kelyavr kahli
"start picking " option yete. not a pick operand B krun khali
( reference , move , copy , instance) yan paike pahije tie select krtat.
ani nntr jie jie object subtract krychet tie object select krtat.
Loft :- ekhada 2d shape ekhadya path la apply krnyasathi ya cha use
hoto. for ex. (mie " C " shape cha ek shape bnvla ahe ha shape mla
eka stright line vr continue 1 meter pahije ahe tr ek miter che
stright line draw karel ani ek " C "akaracha 2D shape draw karel.
ani ya command cha use karun fkt eka click nie ha " C " shape purn
1 miter line vr yeil.) tr asha thikani " Loft command " cha use hoto.
yat loft krnyasthi adhi toh 2D shape bnvtat jo path vr continue
ghycha ahe. tyanntr path create krtat means ek (2D line) stright ,
nagmodi , vedi-vakdi..... pahije tashi. donhi shape create jalyavr
command panel vr create madhe geometry madhe compound
object madhun "Loft command" select krtat. kahli
"Get Path/Get Shape " option yete. yatun adhi shape
select kelela asel tr get path select krta ani adhi path
select kele la asel tr nntr get shape select krtat.
Blobmesh :- particles la mesh madhe covrt krnyasathi yacha use
hoto.
Procutter :- anek wela ekach object la vegveglya sections madhe cut
krnyache grj pdte. asha weli ya command cha use krun ya object la
vegveglya sections madhe cut krtat. yasathi , adhi tya partetion line
la mhnje section lines la select krtat . tyanntr modify panel varel
create madhun geometry madhun compound object madhun
"procutter " command press krtat. kahli "Cutter Picking Objects"
madhe "Pick Cutter Objects" button (chirat red square madhe )
press krun ya sarv section lines/partetion lines select krtat (eka
peksha jast aslyavr). ya select jalyavr khali "cutter tool mode" madhe
asle lya(chitrat green color madhe ) "Auto Extract Mesh" or
"Explode By Elements " la tick krtat. tasech khali "Cutter Parametrs"
(chitrat yellow color madhe) madhil sarv "Cutting Options" tick
krtat. ani nntr . kahli "Cutter Picking Objects" madhe "Pick Stock
Objects" button (chirat sky blue square madhe ) press krun jya
object che section (pieaces) krychet asa toh shape select krtat.
v) Projected :-yat
ventilater sarkhi window
aste.
takun window open krtat. khali Flip Swing option aste yat window
atun kie baherun ugdycha ahe tie aste, yala tick krun atun , baherun
fix krtat. baki other windows madhe hie sarv options samech astat. khi
extra options khi windows madhe astat. rails or panels aslyavr tyanche
width kiva sankhgya vadvne , hung krne (sliding window madhe slide
vrun kie khali tie) , pivoted madhe pivot vertical ki horizontal krychey
tiee vaigar vaigare.....
(Windows hie object create kelyavr hie wall la link aslyas
automatic tevdhe jaga wall madhun subtract houn jate. subtract
hot nslyas tie link naste tyala link krtat . hie object wall vr pahije
tashe dusrikde move kru shkto wall vr kuthe hie. but ya sathi
wall hie wallch (wall command che) asne grjche ahe box or
plane che wall nhi chalnr. )
---------------------------xox-------------------------------
Stairs :- stairs bnvnya bnvnyasathi command panel varel create
madhil geometry madhun " Stairs " select krtat. nntr khali alie lya 4
options madhun (Straight Stair, L-Type Stair , U-Type Stair , Spiral
Stair.) pahije tie select krun ghetat.
Stair draw krtana , first click nd drag krun length fix krtat nntr clck
sodun drag krun stair che width click krtat nntr last la height fix krun
click krtat . stair cha property madhil options nie yan la prt modify kru
shkto. create panel varel modify madhil properties nie. stair create
jalyavr tela click krun modify madhe gelyavr anek options destat yat
jalyavr tela click krun modify madhe gelyavr anek options destat yat
parameters madhe Type madhun stair che type select
krtat open, closed, box vaigare. khali Generate Geometry
madhe Stringers la tick kelyas stair cha donhi side la wall
yete adhi hie fkt ek line deste khali stringers ya seprate
option madhe jaun tyacha parameters madhun tyache
depth, width or offset set krtat. tyatch khali "spring from
floor" yala tick kelyavr hie donhi side che wall automatic
first stair pasun wall hote means baki cut hote (back
side). vr Carriage hie option aste hie option fkt open type
stair madhe aste yala untick kelyavr open stair cha
madhe asnara support nigun jato khali carriage hie
seprate option aste yat ya carriage che depth width set
krtat yat dekhil spring from floor hie option aste. yala tick
kleyavr suruvatecha stair pasun ha support suru hoto. vr
khali handrail hie option aste yat stair la hand rail pahije
aslays tyache option aste. yat left or right hie don option
astat yatun jya side la handrail pahije tya vr tick krtat.
tyache parameters change krnyasathi khali "Railing" hie
seprate option dele aste. yat hight, offset, segments or
radius hie option astat.
anek wela railing vegli kryche aslays yat rail path che grj padte mhnun
vr "Hand Rail" cha kahli "Rail Path" hie option aste yat dekhil left or
right pahije tyanla tick karun show krun ghetat. yache parametrs dekhil
khali "Ralling" ya seprate option madhunch set krtat(hight,offset).
(raling sathi "AEC Extended " ya object madhil "Raling" cha dekhil use
kru shkto yasathi adhi Ralling draw krun ghetat ani nntr techa modify
madhe jaun " Pick Railing Path " button vr click krtat. anI jya path vr
ralling set krychey tya path vr curser neun path select krtat. tie raling
tya path vr alie lie deste.net path vr ali lie naslyas segment vadhun
ghetat.)
patek stair madhe sarv option samech astat. fkt "Spiral Stair" madhe
Center Pole , Clockwise , Anti clockwise hiee different options astat.
---------------------------xox-------------------------------
Railling :- ralling hie eka compound wall , gallery rail , stair rail sarkhe
kam krte. yala create krnyasathi command panel varel cretae
---------------------------xox-------------------------------
Box Modeling :- box che modeling krne yasathi adhi box create krun
ghetat. nntr ya box la sarv ( Length, Width or Height la) segment
detat ani nntr tya box la editable poly krtat (editable poly kelyavr
segment deta yet nahi mhnun adhich segment deun ghetat) right
click krun kiva modifier apply krun nntr selection madhun Vertex,
Edge, Border, Polygon, Element. yan paike pahije tya nie shape cha
( Vertex, Edge, Border, Polygon, Element ) la select krun (eka peksha
jast select krnyasathi "Ctrl" key press krunch thevtat ani select krt
jatat) select kelyavr tyan na Extrude, Outline, Bevel, Inset, Bridge,
Flip, Scale, Rotate, Move vaigare vaigare option madhun pahije tie
command nie modeling krtat , pahije tie modifier apply krun dekhil
box che modeling krtat.
---------------------------xox-------------------------------
Paint Deformation :- yat dekhil extrudech hote pn yat paint sathi jas
brush vaprto tyaprakare brush asto. ya brush la click krun shape vr
firavtat. ha brush shape vr jithun firel tya jagevr extrude hot jato.
tasech alt key hold down krun brush firvla tr madhe dabla jato.
ya command sathi adhi shape la create krtat. tyanntr tyala segment
detat. ani nntr shape la edit poly krun modify madhe jatat tyat sarvat
kahli "Paint Deformation" panel aste. tyat "Push/Pull" button vr click
krtat. ani shape vr click nd drag krun extrude krtat. khali Brush Size,
Push/Pull Value , Brush Strength bdlnyache option aste yat value
badlun pahije tsa extrude vaigare krtat. extrude jale la bhag prt adhi
sarkha krnyasathi vr asle le "Revert" button vr click krun brush firvtat
shape cha to bhag adhisarkha houn jato.
---------------------------xox-------------------------------
ya shape vr "Surface
" modifier apply
kelyavr tya shape vr
surface tyar hoto.
---------------------------xox-------------------------------
(2D shape che subobject select krnyasathi tyala adhi edit poly kiva
edit mesh krne grjeche ch ahe. line nie draw kele la shape sodun)
3D shapes che sub object select krnyasathi ;
1.)shape create jalyanntr tyala edit mesh kiva edit poly modifer apply
krun madify panel madhe jaun kahli selection madhun vertex, edge,
polygon,border,element yan paike pahije tie select krun shape vr sub
objcet select krtat.
2.) kiva modify madhech modifier list cha khali tya shape che nav aste
tya shape name cha pudhe asle lya "+" plus sign vr click kelyavr khali
vertex, edge, polygon,border,element yete yatun pahije tie select krun
sub object select krtat.
3.)kiva tya shape la modifier apply krun select karun key bord varil
shortcut keys press krun select krtat. (vertex sathi 1 , edge sathi 2 ,
border sathi 3 , polygon sathi 4 , element sathi 5)
4.) object la select karun moadify panel vr click karun object kr right
click krtat. alie lya list madhun vertex, edge, polygon,border,element
yatun pahije tie select krun sub object select krtat.
(3D object che subobject select krnyasathi tyala adhi edit poly kiva
edit mesh krne grjeche ch ahe.)
---------------------------xox-----------------------------
---------------------------xox-----------------------------
---------------------------xox-----------------------------
Ignore :- anek wela aapn object che subobject select krtana click
and drag process nie select krto but yat tya object madhe asle le
saglech subobject select houn jatat (means aplya la fkt front la
desnare subobject select krychet but yat magil dekhil select houn
jatat ) mhnu magcha side che subobjcet select hou naye yasathi ;
tya object che subobject select kelya vr modify panel madhe
selection madhech khali " Ignore Backfacing " yala tick krtat ani mag
subobject select krtat yane magcha subobject la select n krta fkt
front che ch subobject select hotat.
:::::::: Working With The Modifier ::::::::
Modifier Copy :- anek wela eka object la apply kele la modifier
dusrya object la apply krnyache grj padte. yasathi tya modifier la
copy krnyache grj padte. ya modifier la copy krnyasathi ;
tya modifier la select karun right click karun alie lya list madhun
copy karun dusrya object la select karun modify panel vr tya shape
cha navavr (modifier list khali) right click karun paste kiva paste
instanced la select krtat.
2.) drag and drop method nie dekhil modifer copy paste krta yete.
yasathi ; tya modifier la select krun click and drag krun jya object la
paste kraycha ahe tya object vr neun sodtat.
Direct Cut and Paste krnyasathi tya modifier la select karun " Shift
key " hold down karun click and darg karun tya object vr neun
sodtat.
Paste Instanced krnyasathi " Crtl key " hold down karun tya object vr
neun sodtat. instanced nko aslyas " Make Unique " (show with
result toggle key cha bajula asle lie ) key press karun tya objects la
seprate krtat.
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Modifier Order :- anek wela modifier che order change krnyache grj
pdte ashaweli tya modifiers che order bdlnyasathi;
tya la click and darg krun ek mekancha khali vr krtat. yancha kram
ha sequence nusarch asne grjeche aste. ( for example don object la
edit mesh modifier apply karun ekmekan na attach kelet ani nntr
tyan na bend modifier apply kele trch tie bend modifier purn object
la apply hoil nahitr adhi bend modifier ani tya vr edit mesh tr tie
purn object la apply honr nhi. )
mhnun modifiers che order mhtvache aste.
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:::::::: Working With The Modifier ::::::::