/*
* client.c
*
* Simple FTP Client
* ====================
* Connects the server, and sends a command "Get FILENAME" to retrieve
* the file. If the file exists on the server, client retrieves it.
*
* Compile & link : gcc client.c -o client
* Execute : ./client
*
* Ozcan Ovunc <[email protected]>
*/
#include <stdio.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <sys/stat.h>
#include <sys/sendfile.h>
#include <fcntl.h>
#include <stdlib.h>
#include <string.h>
#define FILENAME "a.txt"
#define SERVER_IP "127.0.0.1"
#define SERVER_PORT 65496
int main(int argc , char **argv)
{
int socket_desc;
struct sockaddr_in server;
char request_msg[BUFSIZ],
reply_msg[BUFSIZ];
// Variables for the file being received
int file_size,
file_desc;
char *data;
socket_desc = socket(AF_INET, SOCK_STREAM, 0);
if (socket_desc == -1)
{
perror("Could not create socket");
return 1;
}
server.sin_addr.s_addr = inet_addr(SERVER_IP);
server.sin_family = AF_INET;
server.sin_port = htons(SERVER_PORT);
// Connect to server
if (connect(socket_desc, (struct sockaddr *)&server,
sizeof(server)) < 0)
{
perror("Connection failed");
return 1;
}
// Get a file from server
strcpy(request_msg, "Get ");
strcat(request_msg, FILENAME);
write(socket_desc, request_msg, strlen(request_msg));
recv(socket_desc, reply_msg, 2, 0);
// Start receiving file
if (strcmp(reply_msg, "OK") == 0) {
recv(socket_desc, &file_size, sizeof(int), 0);
data = malloc(file_size);
file_desc = open(FILENAME, O_CREAT | O_EXCL | O_WRONLY,
0666);
recv(socket_desc, data, file_size, 0);
write(file_desc, data, file_size);
close(file_desc);
}
else {
fprintf(stderr, "Bad request\n");
}
return 0;
}
/*
* server.c
*
* Simple FTP Server
* ====================
* If the client connects to the server and wants to retrieve a file
* with command "Get FILENAME", server retrieves iff the file exists
* on the server o/w notifies the client with an error message.
*
* Compile & link : gcc server.c -lpthread -o server
* Execute : ./server
*
* Ozcan Ovunc <[email protected]>
*/
#include <stdio.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/sendfile.h>
#include <fcntl.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <stdlib.h>
#include <stdbool.h>
#include <pthread.h>
#define SERVER_PORT 8080
void* ConnectionHandler(void* socket_desc);
char* GetFilenameFromRequest(char* request);
bool SendFileOverSocket(int socket_desc, char* file_name);
int main(int argc, char **argv)
{
int socket_desc,
socket_client,
*new_sock,
c = sizeof(struct sockaddr_in);
struct sockaddr_i server,
client;
// Create socket
socket_desc = socket(AF_INET, SOCK_STREAM, 0);
if (socket_desc == -1)
{
perror("Could not create socket");
return 1;
}
server.sin_family = AF_INET;
server.sin_addr.s_addr = INADDR_ANY;
server.sin_port = htons(SERVER_PORT);
if (bind(socket_desc, (struct sockaddr *)&server, sizeof(server)) <
0)
{
perror("Bind failed");
return 1;
}
listen(socket_desc , 3);
while (socket_client = accept(socket_desc, (struct sockaddr
*)&client, (socklen_t*)&c))
{
pthread_t sniffer_thread;
new_sock = malloc(1);
*new_sock = socket_client;
pthread_create(&sniffer_thread, NULL, ConnectionHandler,
(void*) new_sock);
pthread_join(sniffer_thread, NULL);
}
if (socket_client<0)
{
perror("Accept failed");
return 1;
}
return 0;
}
void *ConnectionHandler(void *socket_desc)
{
int socket = *(int*)socket_desc;
char server_response[BUFSIZ],
client_request[BUFSIZ],
file_name[BUFSIZ];
recv(socket, client_request, BUFSIZ, 0);
strcpy(file_name, GetFilenameFromRequest(client_request));
// If requested file exists, notify the client and send it
if (access(file_name, F_OK) != -1){
strcpy(server_response, "OK");
write(socket, server_response, strlen(server_response));
SendFileOverSocket(socket, file_name);
}
else {
// Requested file does not exist, notify the client
strcpy(server_response, "NO");
write(socket, server_response, strlen(server_response));
}
free(socket_desc);
return 0;
}
char* GetFilenameFromRequest(char* request){
char *file_name = strchr(request, ' ');
return file_name + 1;
}
bool SendFileOverSocket(int socket_desc, char* file_name){
struct stat obj;
int file_desc,
file_size;
stat(file_name, &obj);
file_desc = open(file_name, O_RDONLY);
file_size = obj.st_size;
send(socket_desc, &file_size, sizeof(int), 0);
sendfile(socket_desc, file_desc, NULL, file_size);
return true;
}
#include <stdio.h>
#include <netdb.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#define MAX 80
#define PORT 8080
#define SA struct sockaddr
// Function designed for chat between client and server.
void func(int sockfd)
char buff[MAX];
int n;
// infinite loop for chat
for (;;) {
bzero(buff, MAX);
// read the message from client and copy it in buffer
read(sockfd, buff, sizeof(buff));
// print buffer which contains the client contents
printf("From client: %s\t To client : ", buff);
bzero(buff, MAX);
n = 0;
// copy server message in the buffer
while ((buff[n++] = getchar()) != '\n')
// and send that buffer to client
write(sockfd, buff, sizeof(buff));
// if msg contains "Exit" then server exit and chat ended.
if (strncmp("exit", buff, 4) == 0) {
printf("Server Exit...\n");
break;
// Driver function
int main()
int sockfd, connfd, len;
struct sockaddr_in servaddr, cli;
// socket create and verification
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd == -1) {
printf("socket creation failed...\n");
exit(0);
else
printf("Socket successfully created..\n");
bzero(&servaddr, sizeof(servaddr));
// assign IP, PORT
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htonl(INADDR_ANY);
servaddr.sin_port = htons(PORT);
// Binding newly created socket to given IP and verification
if ((bind(sockfd, (SA*)&servaddr, sizeof(servaddr))) != 0) {
printf("socket bind failed...\n");
exit(0);
else
printf("Socket successfully binded..\n");
// Now server is ready to listen and verification
if ((listen(sockfd, 5)) != 0) {
printf("Listen failed...\n");
exit(0);
else
printf("Server listening..\n");
len = sizeof(cli);
// Accept the data packet from client and verification
connfd = accept(sockfd, (SA*)&cli, &len);
if (connfd < 0) {
printf("server acccept failed...\n");
exit(0);
else
printf("server acccept the client...\n");
// Function for chatting between client and server
func(connfd);
// After chatting close the socket
close(sockfd);
#include <netdb.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#define MAX 80
#define PORT 8080
#define SA struct sockaddr
void func(int sockfd)
char buff[MAX];
int n;
for (;;) {
bzero(buff, sizeof(buff));
printf("Enter the string : ");
n = 0;
while ((buff[n++] = getchar()) != '\n')
;
write(sockfd, buff, sizeof(buff));
bzero(buff, sizeof(buff));
read(sockfd, buff, sizeof(buff));
printf("From Server : %s", buff);
if ((strncmp(buff, "exit", 4)) == 0) {
printf("Client Exit...\n");
break;
int main()
int sockfd, connfd;
struct sockaddr_in servaddr, cli;
// socket create and varification
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd == -1) {
printf("socket creation failed...\n");
exit(0);
else
printf("Socket successfully created..\n");
bzero(&servaddr, sizeof(servaddr));
// assign IP, PORT
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = inet_addr("127.0.0.1");
servaddr.sin_port = htons(PORT);
// connect the client socket to server socket
if (connect(sockfd, (SA*)&servaddr, sizeof(servaddr)) != 0) {
printf("connection with the server failed...\n");
exit(0);
else
printf("connected to the server..\n");
// function for chat
func(sockfd);
// close the socket
close(sockfd);
}
//ping