Animation For Beginners Epic Guide - Rustyanimator PDF
Animation For Beginners Epic Guide - Rustyanimator PDF
Animation For Beginners Epic Guide - Rustyanimator PDF
After all, you've probably drooled at the thought of getting paychecks for
animating...
...in a vfx movie like Avengers, a game like God of War, or a feature
like Incredibles 2.
This epic guide on Animation For Beginners is about to answer all of them
and more.
You're about to hear life changing insights and truth bombs from a veteran
professional animator who learned it all the hard way.
So buckle up. The animation party is coming to you.
What is Animation?
Animation is a series of still images that change over time to give the illusion
of life. If you've ever seen a flipbook, you've seen animation.
It's a very young art and its crazy easy to start learning today.
Why?
You're not just creating traditional art with still images, but you are also
manipulating time, mimicking real movement in slow motion, acting through
body language and you're telling a compelling story.
How do you actually go about making all that without being overwhelmed?
How to Animate
Thankfully, today, how to animate is less of a mystery, due to the awesome
artists that came before us.
Artists like the Legendary Disney animators called the Nine Old Men who
gave us road maps to quality animation.
Every professional, at every level, follows them to take their art to the next
level.
But rather than reading all about them, watch this awesome video:
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These 12 principles were first described in the legendary book "The Illusion of
Life" by Frank Thomas and Ollie Johnston.
Frank and Ollie were 2 of the Nine Old Men, who many consider some of the
best animators who ever lived.
They were key animators for classic films you might know like...The Jungle
Book, Peter Pan, 101 Dalmatians, Sleeping Beauty, and many more.
So it’s a good idea to follow their advice, especially with the 12 principles, if
you plan on becoming a fantastic animator.
Of course there is more to animating than just jumping in and following the
12 principles.
It helps to have clear steps from beginning to end - an order for when you
animate what part - when. That way you don't get frustrated and lost along
the way.
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Animation Workflow
The better your process (your workflow) the better your art.
If you don’t believe this, go try sculpting clay for the first time.
$50 bucks you’ll get confused at how to start or you’ll wonder what tool to
use when. And your first sculpt will end up looking horrible.
They go through 6 stages, starting really rough and then add more and more
detail until it’s finished. Check out those stages below for a rough idea.
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#1 - Planning (Conception)
• What kind of wood sculpture do you make?
• Find your ideas, your story, your character, your movements
• Do this with sketching, video reference, and story boarding
#4 - Refining (Detailed)
Don’t feel alarmed. Like most art, you learn best by doing it - by using your
hands.
If you really want to get a handle on how to animate, you should join an
animation for beginners course with step-by-step walk-throughs taught by a
pro.
Though, if you want to learn more about the advantages of the different
kinds of animation, the best animation software, and more – keep digging
in.
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You probably already know what 2D and 3D looks like. Maybe you even
have a preference for your dream career. But you probably DON’T know
the advantages and disadvantages of each. Or how many different kinds
there are.
This chapter will give you insights on how each medium differs, what skills you
need to learn, and the job options.
2D Animation
#1 - Traditional Animation
Usually, when you hear traditional animation – Disney is what first comes to
mind. Or maybe Looney Tunes.
It used to be the dominant medium for animation, though today it’s taken a
backseat for most animation productions.
Why?
Crazy huh!?
Now obviously, you could save a lot of time, cost, and stress
if you could draw less right?
That’s exactly what the master animators of old times did. They discovered a
solution.
And BHAM. Now you only need half the drawings. 12 drawings per second
instead of 24.
To this day, this is still used. Sometimes there are even lesson drawings, like in
anime or kid cartoons. And it works especially well for when your character is
staying still.
It has to be used where appropriate though. For very fast actions, its often
still necessary to animate on 1's (1 drawing every frame).
• Main Advantage: Complete creative freedom to draw whatever you can imagine
• Main Disadvantage: High level drawing skill is required and there are far less job options
• Skill required for job: 5 stars
• Job Availability: 2 stars
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#2 - Vector/Bitmap Animation
In recent years, with the growth of YouTube and social media, this kind of
animation has become pretty popular.
Here's a famous flash example that got shared everywhere years ago:
#3 - Motion Graphics
Motion graphics is very different from other kinds of animation. Often its focus
is on interesting shapes and text, instead of story or character.
The fun part is that this takes the pressure off. The required animation skill is
much lower than other mediums. It’s much easier to get high quality cool
results when you don't have to create highly realistic character movements.
3D Animation
#4 - Computer Animation
Studios of all kinds from HUGE ones like Disney to small TV cartoon
companies do computer animation.
This means you don't need to know how to draw at all. But often you're also
limited by what your 3D puppet (character rig) is capable of. Like having
arms long enough to put a hat on.
Here's a short behind the scenes look at Pixar animators moving character
rigs for Incredibles 2:
• Main Advantage: You don’t need to know how to draw - you use 3d virtual puppets
called (character rigs)
• Main Disadvantage: Limitations of character rigs and software
• Skill Required for Job: 5 stars
• Job Availability: 5 stars
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#5 - Stop Motion
Here's some behind the scenes footage of stop motion animators for Kubo
and the Two Strings:
Recommendations for all the best software options are listed below in order
from inexpensive to professional.
2D Animation Software
Krita
Can you get cheaper than FREE? Krita is a
great example of why it’s so easy to start
learning animation today. It's open source,
just click the link and download.
Cost $ FREE
Flipbook
Cost $ FRE
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Adobe Animate CC
Formerly known as Flash, this software is a favorite
among many You-tubers, Independent Filmmakers,
and Beginners.
TV Paint
This is the digital hand drawn animators
professional software of choice. If your
seeking to create the highest level 2D
animation like golden age Disney - TV
Paint is your choice.
Dragonframe
Dragonframe is the #1 software for Stop Motion
Animators. Feature Films like The Little
Prince, Loving Vincent, and Isle of Dogs where
created using it, so that pretty much says it all.
3D Animation Software
Blender
Blender is a FREE open source 3D program. Due to
this, it’s gained a lot of popularity. However, very
few, if any, animation studios actually use Blender
on the job.
Autodesk Maya
Maya is the industry standard for most jobs in
movies and game studios. If you want to get
comfortable with what you'll probably be using
as a professional, start here.
But if you're an ambitious beginner and you want as sweet a setup as you
can handle right now, there is some hardware that will make your life easy.
Recommendations for both the basics and the ideal hardware are below:
Arc Trackers Ghosting AnimBot
Arc Trackers let you Ghosting lets you Animbot is the BEST
visually see how your outline your toolset for every Maya
animation is moving in character rig from animator - whether they
3D space from frame to frame to frame to are a student or
frame. And they let you better see your professional.
make adjustments on spacing and to help
With a drag and drop
the fly. you breakdown your
install, you get an
poses.
This one is called Arc amazing arc tracker,
Tracker 110 and it’s This one is called BH tween machine, a flurry
been around for a long Ghost by Graphite 9 of curve management
time. and it’s fantastic. tools, mirroring and
more. Just get it.
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The right books will vastly expand your understanding of the art, when you're
practicing on your own. And they are amazing reference for you when
you've joined an animation course.
They are not the kind you read once and throw away.
If all you got was 1 at first, it will shower you in priceless wisdom.
To help you decide, these animation books are ranked from most to least
impactful for beginners.
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If you want to try out animation for the first time, or if you want to develop
your skills a little before you join an animation course, these exercises will be
fantastic for you!
These animation exercises might seem extremely easy. They aren't. That is, if
you try to make these animations closely mimic real life (think Pixar
Quality) these exercises will challenge you immensely.
But they will be worth your time. And if you do them right they will give you a
solid foundation of the fundamentals.
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If you're planning to use Maya (the industry leading 3D software) you'll need
good free character rigs to start animating.
Simple rigs will also help you stay focused on learning the art - instead of
getting overwhelmed with technical hurdles.
So to save you time searching for good rigs that aren't too advanced - here's
a recommend list:
If you're looking for more free Maya rigs check out this page:
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Sure you could try to learn on your own. But learning on your own will leave
you blind to all the mistakes you’re making. You won't have experienced
eyes to point out what to fix.
If you go that route, YEARS will go by as you search for answers to even basic
questions that a veteran mentor could give you in minutes.
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And if you're looking for far more details or proof on why online courses give
you the best shot at your dream job - check our ultimate guide on the best
animation schools below.
Online Courses
Online Schools:
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Animation Careers
What types of jobs in animation exist once you’ve become good enough?
You could have a job animating in movies, video games, TV, advertising,
various freelance projects or even create your own job as an independent
filmmaker.
Check out more details and examples of possible animation career paths
below:
z
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Independent Filmmakers
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And it’s probably saved you several years and thousands of dollars of
searching for the right answers.
If you feel the same way, would you pay it forward by sharing this guide?
Share it with a friend or anyone that you think might benefit from it too.
But you're probably also wondering - what's the next step for me? What skills
do I need to become hire-able? What does the road ahead look like?
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