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Sgbplog

The document appears to log initialization steps for various system components as they are started up. It records the initialization of file systems, logging, performance monitoring, resources, platforms, plugins, tasks, input/output components like keyboards and cameras, graphics components like rendering buffers and shaders, sound systems, and viewports. The log shows each component's initialization being started and completed without issues.

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Yau Shisu
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
74 views4 pages

Sgbplog

The document appears to log initialization steps for various system components as they are started up. It records the initialization of file systems, logging, performance monitoring, resources, platforms, plugins, tasks, input/output components like keyboards and cameras, graphics components like rendering buffers and shaders, sound systems, and viewports. The log shows each component's initialization being started and completed without issues.

Uploaded by

Yau Shisu
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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上午 06:09:01.

835 : kmyIO::FS::initialize()->ENTER

上午 06:09:01.854 : EXIT->kmyIO::FS::initialize()

上午 06:09:01.854 : kmyBase::LogPost::initiaize()->ENTER

上午 06:09:01.854 : EXIT->kmyBase::LogPost::initiaize()

上午 06:09:01.854 : kmyBase::PerformanceMeter::initialize()->ENTER

上午 06:09:01.854 : EXIT->kmyBase::PerformanceMeter::initialize()

上午 06:09:01.854 : kmyBase::ResourceServer::initialize()->ENTER

上午 06:09:01.854 : EXIT->kmyBase::ResourceServer::initialize()

上午 06:09:01.854 : kmyPlatform::Platform::initialize()->ENTER

上午 06:09:01.856 : EXIT->kmyPlatform::Platform::initialize()

上午 06:09:01.857 : kmyPlugin::PluginMgr::initialize()->ENTER

上午 06:09:01.857 : EXIT->kmyPlugin::PluginMgr::initialize()

上午 06:09:01.857 : kmyBase::Task::sysInitialize()->ENTER

上午 06:09:01.857 : EXIT->kmyBase::Task::sysInitialize()

上午 06:09:01.857 : kmyIO::IME::initialize()->ENTER

上午 06:09:01.857 : EXIT->kmyIO::IME::initialize()

上午 06:09:01.857 : kmyBase::Job::initialize()->ENTER

上午 06:09:01.857 : EXIT->kmyBase::Job::initialize()

上午 06:09:01.857 : kmyIO::Peripheral::initialize()->ENTER

上午 06:09:01.857 : EXIT->kmyIO::Peripheral::initialize()

上午 06:09:01.857 : MANAGED VRAMSIZE SET TO 67108864bytes

上午 06:09:01.857 : kmyGfx::Vram::initialize( s_vramsize )->ENTER

上午 06:09:01.857 : EXIT->kmyGfx::Vram::initialize( s_vramsize )

上午 06:09:01.857 : kmyGfx::Mram::initialize( s_mramsize )->ENTER

上午 06:09:01.857 : EXIT->kmyGfx::Mram::initialize( s_mramsize )

上午 06:09:01.857 : kmyGfx::Texture::initialize()->ENTER

上午 06:09:01.857 : EXIT->kmyGfx::Texture::initialize()

上午 06:09:01.857 : kmyGfx::ShaderCompiler::initialize()->ENTER

上午 06:09:01.857 : CGInitialize step 6


上午 06:09:01.857 : Gen Internal Shader... transform.cgh

上午 06:09:01.857 : Gen Internal Shader Step 1

上午 06:09:01.857 : Gen Internal Shader Step 2

上午 06:09:01.857 : Gen Internal Shader Step 3

上午 06:09:01.857 : Gen Internal Shader Step 4

上午 06:09:01.858 : Gen Internal Shader Step 5

上午 06:09:01.858 : Gen Internal Shader Step 6

上午 06:09:01.858 : Gen Internal Shader... fplight.cgh

上午 06:09:01.858 : Gen Internal Shader Step 1

上午 06:09:01.858 : Gen Internal Shader Step 2

上午 06:09:01.858 : Gen Internal Shader Step 3

上午 06:09:01.858 : Gen Internal Shader Step 4

上午 06:09:01.858 : Gen Internal Shader Step 5

上午 06:09:01.858 : Gen Internal Shader Step 6

上午 06:09:01.858 : Gen Internal Shader... v2_common.cgh

上午 06:09:01.858 : Gen Internal Shader Step 1

上午 06:09:01.858 : Gen Internal Shader Step 2

上午 06:09:01.858 : Gen Internal Shader Step 3

上午 06:09:01.858 : Gen Internal Shader Step 4

上午 06:09:01.858 : Gen Internal Shader Step 5

上午 06:09:01.858 : Gen Internal Shader Step 6

上午 06:09:01.858 : Gen Internal Shader... v2_fpcommon.cgh

上午 06:09:01.858 : Gen Internal Shader Step 1

上午 06:09:01.858 : Gen Internal Shader Step 2

上午 06:09:01.858 : Gen Internal Shader Step 3

上午 06:09:01.858 : Gen Internal Shader Step 4

上午 06:09:01.858 : Gen Internal Shader Step 5

上午 06:09:01.858 : Gen Internal Shader Step 6

上午 06:09:01.858 : Gen Internal Shader... v2_vpcommon.cgh


上午 06:09:01.858 : Gen Internal Shader Step 1

上午 06:09:01.858 : Gen Internal Shader Step 2

上午 06:09:01.858 : Gen Internal Shader Step 3

上午 06:09:01.858 : Gen Internal Shader Step 4

上午 06:09:01.858 : Gen Internal Shader Step 5

上午 06:09:01.858 : Gen Internal Shader Step 6

上午 06:09:01.858 : EXIT->kmyGfx::ShaderCompiler::initialize()

上午 06:09:01.858 : kmyGfx::ShaderProgram::initialize()->ENTER

上午 06:09:01.858 : EXIT->kmyGfx::ShaderProgram::initialize()

上午 06:09:01.858 : kmySound::SoundSystem::initialize()->ENTER

上午 06:09:01.891 : EXIT->kmySound::SoundSystem::initialize()

上午 06:09:01.891 : kmyGfx::Font::initialize()->ENTER

上午 06:09:01.893 : EXIT->kmyGfx::Font::initialize()

上午 06:09:01.893 : kmyIO::CameraDevice::initialize()->ENTER

上午 06:09:01.893 : EXIT->kmyIO::CameraDevice::initialize()

上午 06:09:01.893 : kmyGfx::Viewport::initialize(s_vtxbufsize, s_cmdsize)->ENTER

上午 06:09:01.910 : EXIT->kmyGfx::Viewport::initialize(s_vtxbufsize, s_cmdsize)

上午 06:09:02.189 : vp matrix name is... texcoord0

上午 06:09:02.189 : 2d texture name is...DifMap id

上午 06:09:02.189 : fp color name is...color0

上午 06:09:02.191 : ShaderUniforms:vp 16 fp 4

上午 06:09:02.191 : fp color name is...color0

上午 06:09:02.191 : ShaderUniforms:vp 0 fp 4

上午 06:09:02.193 : Opening
C:\Users\Argoth\AppData\Local\Temp\sgb_engine_tmp\samples\common\shd/legacy_tex_vco
lor.cg GLSL

上午 06:09:02.193 : compile glsl


C:\Users\Argoth\AppData\Local\Temp\sgb_engine_tmp\samples\common\shd/legacy_tex.cg

上午 06:09:02.319 : vp matrix name is... texcoord0

上午 06:09:02.319 : fp color name is...color0

上午 06:09:02.319 : fp color name is...fogcolor


上午 06:09:02.319 : fp value name is...fognear

上午 06:09:02.319 : fp value name is...fogfar

上午 06:09:02.319 : 2d texture name is...DifMap id

上午 06:09:02.319 : 2d texture name is...MaskMap id

上午 06:09:02.319 : ShaderUniforms:vp 16 fp 10

上午 06:09:02.319 : vp matrix name is... texcoord0

上午 06:09:02.320 : fp color name is...color0

上午 06:09:02.320 : fp color name is...fogcolor

上午 06:09:02.320 : fp value name is...fognear

上午 06:09:02.320 : fp value name is...fogfar

上午 06:09:02.320 : 2d texture name is...DifMap id

上午 06:09:02.320 : ShaderUniforms:vp 16 fp 10

上午 06:09:02.341 : vp matrix name is... texcoord0

上午 06:09:02.341 : fp color name is...color0

上午 06:09:02.341 : fp color name is...fogcolor

上午 06:09:02.341 : fp value name is...fognear

上午 06:09:02.341 : fp value name is...fogfar

上午 06:09:02.341 : 2d texture name is...DifMap id

上午 06:09:02.341 : ShaderUniforms:vp 16 fp 10

上午 06:09:02.452 : Opening
C:\Users\Argoth\AppData\Local\Temp\sgb_engine_tmp\samples\common\shd/legacy_notex_v
color.cg GLSL

上午 06:09:02.452 : compile glsl


C:\Users\Argoth\AppData\Local\Temp\sgb_engine_tmp\samples\common\shd/legacy_notex.c
g

上午 06:09:04.895 : KMY MAIN LOOP BREAK BY NO TASK.

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