King of Devil
King of Devil
>
<map>
<int name="c6_skin1" value="2000" />
<int name="c6_skin2" value="0" />
<int name="c6_skin3" value="2000" />
<int name="c6_skin4" value="2000" />
<int name="c6_skin5" value="5000" />
<int name="c6_skin6" value="0" />
<int name="c6_skin7" value="-5" />
<int name="c6_skin8" value="0" />
<int name="c6_skin0" value="1" />
<int name="has_item_data" value="1" />
<string name="p9_unlock">True</string>
<int name="total_game_time" value="1155" />
<string name="p7_unlock">True</string>
<int name="achievement_weapon" value="14" />
<string name="p5_unlock">True</string>
<int name="c0_skin1" value="2000" />
<int name="c0_skin2" value="-2" />
<int name="c0_skin0" value="1" />
<int name="sample_random_seed" value="-1389011702" />
<int name="c0_skin5" value="12000" />
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<int name="c0_skin3" value="5000" />
<int name="c13_level" value="0" />
<int name="c0_skin4" value="-3" />
<int name="c0_skin9" value="10000" />
<int name="c0_skin7" value="-1" />
<int name="c0_skin8" value="0" />
<int name="magic_stone_index" value="0" />
<int name="c12_skin3" value="-4" />
<int name="c12_skin2" value="-1" />
<int name="c12_skin1" value="5000" />
<int name="c12_skin0" value="1" />
<int name="c12_skin6" value="-5" />
<int name="c12_skin5" value="-1" />
<int name="c12_skin4" value="0" />
<int name="c2_level" value="0" />
<string name="p10_unlock">True</string>
<string name="p12_unlock">True</string>
<string name="p14_unlock">True</string>
<int name="energy_warn" value="1" />
<int name="Screenmanager%20Resolution%20Height" value="720" />
<int name="c13_skin0" value="1" />
<int name="kill_count" value="122" />
<int name="c13_skin2" value="-4" />
<int name="c13_skin1" value="0" />
<int name="c13_skin4" value="-5" />
<string name="c13_unlock">True</string>
<int name="c13_skin3" value="0" />
<int name="c13_skin6" value="-5" />
<int name="c13_skin5" value="0" />
<int name="c1_level" value="0" />
<string name="has_again">False</string>
<int name="c8_level" value="0" />
<int name="c_Knight_skill" value="0" />
<int name="c14_level" value="0" />
<string name="p3_unlock">True</string>
<int name="c5_skin1" value="2000" />
<int name="c5_skin0" value="1" />
<int name="c5_skin3" value="0" />
<int name="room_level" value="2" />
<int name="c5_skin2" value="5000" />
<int name="c5_skin5" value="5000" />
<int name="c5_skin4" value="2000" />
<int name="c5_skin7" value="0" />
<int name="c5_skin6" value="0" />
<int name="c5_skin8" value="-5" />
<int name="c7_level" value="0" />
<int name="c13_skin7" value="12000" />
<int name="last_play_time" value="7339" />
<string name="c7_unlock">True</string>
<int name="c3_level" value="0" />
<int name="Screenmanager%20Resolution%20Width" value="1440" />
<int name="fail_time" value="0" />
<int name="c12_level" value="0" />
<int name="last_index" value="5" />
<int name="egg_machine_times" value="28" />
<string name="c4_unlock">True</string>
<int name="c6_level" value="0" />
<string name="c5_unlock">True</string>
<string name="c2_unlock">True</string>
<int name="c7_skin6" value="-4" />
<int name="c7_skin7" value="-5" />
<int name="sk_2thaniv" value="1" />
<int name="c7_skin4" value="0" />
<int name="c7_skin5" value="-3" />
<int name="c7_skin2" value="0" />
<int name="c7_skin3" value="5000" />
<int name="c7_skin0" value="1" />
<string name="LastConfigBranch">GP</string>
<int name="c7_skin1" value="2000" />
<int name="__UNITY_PLAYERPREFS_VERSION__" value="1" />
<int name="difficulty" value="5" />
<int name="c7_skin8" value="-4" />
<int name="c7_skin9" value="0" />
<int name="c8_skin7" value="0" />
<int name="c5_level" value="0" />
<string name="c12_unlock">True</string>
<string name="set_up_skin">True</string>
<int name="c11_level" value="0" />
<int name="c8_skin3" value="0" />
<int name="c8_skin4" value="-3" />
<int name="c8_skin5" value="0" />
<int name="last_day_index" value="5" />
<int name="c8_skin6" value="-5" />
<int name="c8_skin0" value="1" />
<int name="c8_skin1" value="2000" />
<int name="c8_skin2" value="0" />
<int name="c4_level" value="0" />
<string name="p1_unlock">True</string>
<string name="has_reborn">False</string>
<int name="show_post_man" value="0" />
<int name="c9_skin8" value="0" />
<int name="c9_skin9" value="-5" />
<int name="c9_skin6" value="2000" />
<int name="c9_skin7" value="0" />
<int name="c9_skin0" value="1" />
<int name="c9_skin1" value="2000" />
<int name="c9_skin4" value="2000" />
<int name="c9_skin5" value="0" />
<int name="c9_skin2" value="0" />
<int name="c9_skin3" value="2000" />
<int name="last_gems" value="700" />
<string name="unity.player_sessionid">5881650768998464463</string>
<int name="first_play" value="1" />
<int name="c3_skin1" value="2000" />
<int name="c3_skin0" value="1" />
<string name="p8_unlock">True</string>
<int name="c3_skin3" value="0" />
<int name="elec_sheep_bgm_idx" value="1" />
<int name="c3_skin2" value="5000" />
<int name="show_ad_time" value="0" />
<int name="c3_skin8" value="0" />
<string name="p4_unlock">True</string>
<string name="p6_unlock">True</string>
<string name="has_reborn_twice">False</string>
<int name="c3_skin5" value="5000" />
<int name="c3_skin4" value="2000" />
<int name="c3_skin7" value="0" />
<int name="c3_skin6" value="0" />
<string name="p2_unlock">True</string>
<string name="p0_unlock">True</string>
<int name="first_in_room" value="3" />
<int name="gems" value="1008" />
<int name="c10_level" value="0" />
<string name="SdkServerAdress">https%3A%2F%2Ffanyv88.com%3A443%2Fhttp%2F120.78.152.152%3A7002</string>
<string name="c14_unlock">True</string>
<int name="has_statistic_data" value="1" />
<int name="last_play_version" value="2051" />
<float name="game_time" value="747.39606" />
<int name="game_times" value="5" />
<int name="coin_value" value="0" />
<string name="need_ad">False</string>
<int name="c14_skin0" value="1" />
<string name="unity.cloud_userid">8f75c908b6cda94898145d6be41dffc1</string>
<string name="c10_unlock">True</string>
<string name="p11_unlock">True</string>
<int name="c0_level" value="0" />
<string name="c0_unlock">True</string>
<int name="c11_skin0" value="1" />
<int name="c11_skin6" value="0" />
<string name="c3_unlock">True</string>
<int name="c11_skin5" value="0" />
<int name="c11_skin7" value="0" />
<string name="c9_unlock">True</string>
<int name="c11_skin2" value="0" />
<string name="c1_unlock">True</string>
<int name="c11_skin1" value="5000" />
<string name="c6_unlock">True</string>
<string name="c8_unlock">True</string>
<int name="c11_skin4" value="0" />
<int name="c11_skin3" value="5000" />
<int name="c9_level" value="0" />
<int name="c4_skin6" value="0" />
<int name="c4_skin5" value="0" />
<string name="c11_unlock">True</string>
<int name="c4_skin4" value="8000" />
<string name="has_save_date">False</string>
<int name="c4_skin3" value="0" />
<int name="c4_skin2" value="5000" />
<int name="c4_skin1" value="2000" />
<int name="c4_skin0" value="1" />
<int name="c1_skin6" value="-5" />
<int name="c1_skin7" value="0" />
<int name="c10_skin6" value="8000" />
<int name="sk_100000" value="1" />
<int name="c10_skin7" value="0" />
<int name="c10_skin4" value="18000" />
<int name="c10_skin5" value="-5" />
<int name="c10_skin2" value="2000" />
<int name="c10_skin3" value="0" />
<int name="c10_skin0" value="1" />
<int name="c10_skin1" value="5000" />
<int name="c1_skin0" value="1" />
<int name="c1_skin1" value="2000" />
<int name="c1_skin2" value="5000" />
<int name="c1_skin3" value="5000" />
<int name="c1_skin4" value="0" />
<int name="c1_skin5" value="0" />
<string name="server_region">South</string>
<int name="has_tutorial" value="1" />
<int name="c9_skin10" value="12000" />
<int name="furniture_chest" value="1" />
<string name="unity.player_session_count">3</string>
<int name="c2_skin9" value="0" />
<int name="c2_skin8" value="8000" />
<int name="c2_skin7" value="-5" />
<int name="c2_skin6" value="0" />
<int name="var_gems" value="308" />
<int name="c2_skin5" value="0" />
<int name="c2_skin4" value="2000" />
<int name="statue_random_seed" value="2090247730" />
<int name="c2_skin3" value="2000" />
<int name="c2_skin2" value="5000" />
<int name="c2_skin1" value="2000" />
<int name="c2_skin0" value="1" />
<int name="Screenmanager%20Fullscreen%20mode" value="-1" />
<string name="p13_unlock">True</string>
</map>