Hypercrash Training
Hypercrash Training
0 HyperCrash Training
Innovation Intelligence®
Chapter 1 - Getting Started
Launching HyperCrash
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Launching HyperCrash
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If your input deck is written in a different units system, HyperCrash allows you to convert
it or to keep the original system
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CTRL+
Rotation
Display all
CTRL+SHIFT 1 PART
SHIFT MORE PARTS
Show Mask
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Isolate by
transparency
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Click to fit the displayed parts to the screen in the graphic window.
Click to refresh the screen.
Click and choose an option from the drop-down menu to display the
model in a predefined view:
Click to reverse the displayed and masked parts in the graphic window.
Click to toggle between displaying and masking the free nodes from the graphic
window.
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beams
trusses
solids
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Click and pick a part. The parts in node proximity to the selected one are
displayed. Click Yes to continue to display the connected parts or click Cancel to cancel
the function.
Click and pick two nodes in the graphic window. HyperCrash will display all the
parts connected to the two picked nodes.
Click and pick parts to mask them from the graphic window.
Click and define a box to mask parts from the graphic window.
Click and pick parts to isolate and display in the graphic window.
Click and define a box to isolate and display parts in the graphic window
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Click and select one of the following icons from the drop-down menu. The
elements connected to the selected one(s) are displayed
and pick several elements in the graphic display. Click Yes to finish and validate the
selection or click Cancel to cancel the selection.
and select an element with a box in the graphic display
Click and select one of the following the icons from the drop-down menu.
and define a box to isolate and display only the elements in the box
and pick two nodes to display the elements that are in the the proximity of the
selected nodes
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wireframe display
shaded display
shaded with feature lines display
shaded with wireframe display
By picking By Id
Nodes
Graphic Object
The boundary conditions, connections, masses and kinematic conditions are called in
HyperCrash graphic objects.
This icon allows the user to see immediately what kind of objects are in the model;
the objects not found in the model are grayed.
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Shortcuts
F1, F2, F3 and F4: in picking mode, when more than one element is selected, F1 and F2 allow you to
switch from one element to another. Then, F3 allows you to validate or F4 allows you to cancel the choice.
F9 F12: Standard views (clicking the same key a second time reverts the view).
Model Browser
From Pull down menu, choose: Model Browser
Model Browser
Model Browser
Help in HyperCrash
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Exercise
• Hierarchy Structure
• Assemblies Management
• Contour check
• Split and Position Option
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Plane definition
Axis direction
Contour Check
Exercise
1) Experience with the browsers, try to create some assemblies and so onD
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Exercise:
Exercise:
Select by picking
Select by tree
Isolate in the graphics area the parts that have the selected
Material or Property.
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Creation:
Most of the users have already defined a library of materials and a library of
properties that they use frequently.
Hypercrash allows to store and retrieve in a very easy way this information in
a database.
It is possible to
change some items
directly from the tree
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Mass information
Exercise:
0) Import
2_5-Bumper_Organized_0000.rad
Exercise:
3) Review the materials and save the material STEEL create at step 1 in data
base directory
Exercise:
5) From List Selection, set the number of integration points through the thickness to 5
Mesh Editing
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Different methods:
• Nodes between nodes
• Nodes by coordinates
• Copy nodes
• Traslate
• Vector
• Length
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• Merge single
Equivalent to HyperMesh
replace
• Merge Multiple
Equivalent to HyperMesh
equivalence
• Disconnection
Equivalent to HyperMesh
detach
• Delete
Equivalent to HyperMesh
Clear temp nodes
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• Modify
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• Duplicate
Equivalent to HyperMesh
Organize Copy Component
split
• Sheet Stiffener
• Stiffener
Equivalent to HyperMesh:
Duplicate and offset selected elements
• Normals Orientation
• Offset
Equivalent to HyperMesh: Offset component
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• Renumbering
• All
• Specific
• Clean
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Plane defined
by surrounding
elements
Exercise:
• Interfaces Definition
• Interfaces Check
• Intersection and Penetration
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Contact interfaces
Initial penetration
There is a physical compentration between parts, but
the mid planes don’t cross each other.
This configuration provides an initial interface force
that tries to push off the parts.
Initial Intersection
The mid planes of the shell cross each other.
This configuration needs to be solved using a
de-intersecting tool
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• De-intersecting tools
Choosing the manually de-intersection you can move the nodes in the
following ways
Automatic depenetration
Select node/nodes to
depenetrate by pick or box
Undo depenetration
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Exercise:
The mandatory parameters to set during the creation of a weld are reported
below, the rest are needed only when the user is checking the quality of the
welds
•Gap Search distance between the parts to be welded
end
Global welding
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• Go on as before
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• By proximity
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Spotweld repair
Check Spotweld
The spotweld check is available from the pull down menu:
Connections Spotwelds
The check will be performed
according to the criteria previously
defined.
columns criteria.
Selecting a spotweld and clicking on the glasses HyperCrash will display on the
message window the reason why the weld is out of the range.
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When you export the input deck HyperCrash writes an auxiliary file (.M00 file)
with information about the linked parts.
HyperCrash reads this file automatically during import and recognizes the
solver entities as spotwelds.
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Bolt creation
Slave node
Master segment
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Exercise:
1) Create all the connections between the parts, and check them
• Weld
• Bolt
• Tied Interface
2) Export the model as: 06-Bumper_Connections_0000.rad
Chapter 7
Kinematic Conditions and Time History
• Kinematic conditions
• Loads
• Rigid wall
• Time history
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Group by box
The option to include all nodes (elements) inside a space region is very useful
when you have to set some boundary conditions such as gravity or initial velocity.
You are not constrained to node id or part id.
Rigid walls
Rigid walls
M2
M1
Normal=(M1-M)^(M2-M)
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Time history
Time history
Exercise:
Exercise:
• Model checker
• Rbody check/edit
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Model checker
Allows to automatically
repair or open the edit
panel in order to correct
the model manually.
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The model checker gives the list of springs with errors, and sends
you to the modify spring panel.
We’re not able yet to correct this error from Rigid Body Edit panel.
See rigid
Exercise
1) Fill the Engine file using the required control cards for RADIOSS solver.