FreyrSCADA DNP Client Simulator User Manual
FreyrSCADA DNP Client Simulator User Manual
FreyrSCADA DNP Client Simulator User Manual
Software Document
DNP / IEEE1815 Client / Master Simulator User Manual
Stack Version: 21.04.001
Document version: 16.08.28
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Distributed Network Protocol (DNP3) - IEEE 1815-2012 Product
Table of Contents
1. Introduction .............................................................................................................................................................. 3
Freyr SCADA DNP3 (IEEE 1815) – Master (Client) Simulator was originally developed to test the DNP3(IEEE 1815)
stack.
We developed the stack to run multiple hardware platform (windows, linux, RTLinux, qnx..). So we had to test
multiple platform. At that time, our engineers, developed the test simulation application.
We tested this simulator with multiple test software available in the market.
The interoperability list focused only for our Stack. If you have any specific requirement to implement new Data
type, please contact us.
Our support team has young, dynamic and professional team of engineers. And they will provide the quick and
accurate solution as per customer requirement.
Thanks
We can add up to 50 Client node in the simulator. Every Client node will work independently.
3. Client Configuration
Client Protocol Configuration window shows the actual protocol settings.
8) Inter Message Delay - Time between sending and receiving of message only applies after transmitting the
message
11) Transmit Inter Character Delay - Delay between characters during send
12) Transmit Character Timeout - Timeout if the character is not being sent
14) Transmit Message Timeout - Message Timeout if entire message is not sent
15) Transmit Message Retries - Transmit - Message Retries to retry the entire message
18) Receive Inter Character Delay - Delay between characters during receive
19) Receive Character Timeout - Timeout if the character is not being received
21) Receive Message Timeout - Message Timeout if entire message is not received
22) Receive Message Retries - Receive - Message Retries to retry the entire message
23) TCP Source IP Address - TCP, Client, ip address to bind the socket
24) TCP Port Number - TCP, Client, port to bind the socket
25) UDP Source IP Address - UDP, Client, ip address to bind the socket
26) UDP Port Number - UDP, Client, port to bind the socket
29) Link Layer Timeout - Link layer time out in milliSeconds (minimum 1000ms - to max)
30) Application Layer Timeout - application layer timeout in millisecond 5 * Linklayer timeout
31) Poll Interval - class 1,2,3 - CLASS 123 poll interval in milliSeconds (minimum 1000ms - to 2,147,483,000ms)
32) Integratity Poll Interval - class 0,1,2,3 - CLASS 0123 poll interval in milliSeconds (minimum 1000ms - to
2,147,483,000ms)
33) Poll Interval - class 0 - CLASS 0 poll interval in milliSeconds (minimum 1000ms - to 2,147,483,000ms
34) Poll Interval - class 1 - CLASS 1 poll interval in milliSeconds (minimum 1000ms - to 2,147,483,000ms
35) Poll Interval - class 2 - CLASS 2 poll interval in milliSeconds (minimum 1000ms - to 2,147,483,000ms
36) Poll Interval - class 3 - CLASS 3 poll interval in milliSeconds (minimum 1000ms - to 2,147,483,000ms
38) Unsolicited - Enable Responses on Startup - enable to Client send unsolicited message on statup
39) Enable Frozen Analog Input Support - False- stack will not create points for frozen analog input
42) Call Update Callback even Timestamp changes - if it true ,the timestamp change also create the
updatecallback
6. Point Command
The individual command has point command.
Just right click the command point in the data object window,
In the log, we can monitor the command exchange between Client & master, and there is an option to save the log &
clear log.