EXAM Project Management
EXAM Project Management
Programme management:
A programme – group of projects managed in a coordinated way to obtain
benefits not available from managing them individually.
Differences between project management and project management – both are
trying to achieve change in controlled manner. The difference lie in the level at
which the change is controlled. A project has a definite beginning and end, a
programme is an ongoing concern with new projects joining and existing ones
finishing.
Outputs- projects results and end products: ex: reports, software etc.
Processes- the project processes act on the resources (inputs) to produce the
project result (output).
Feedback is important in a system because it can be used to regulate and
control the system.
Feed-forward systems: accurate prediction of future event can only be based
on how similar events took place in the past. Thus, feed-forward systems
depending on some kind of memory. Memory allows feed-forward mechanisms
to anticipate output errors that have occurred in the past under similar
circumstances feed-forward = prevent errors.
The life cycle of a project in event management revolves around the ability to
make decisions in a changing environment. Managing in a changing
environment relies on two key capabilities:
1) The capability to make optimal decisions quickly.
2) The capability to communicate those decisions and have them carried out.
Classifying projects:
1) Participant mix (internal, external, mixed)
2) Degree of standardization (concrete, occasional or open)
3) Project visibility (High visibility: critical to organizational survival, high risk of
failure, typically require a larger amount of organizational change. Low
visibility: not seen as critical or urgent, lower probability of failure, simple
adaptations of organizational change)
4) Business need (EX: projects that deliver technological advantage, these
projects can lead to new innovations, open up new markets or increase existing
market share)
5) Size and complexity (The number of tools and techniques that are used and
the systems put in place for communication, integration and marketing will all
be influenced by project size)
6) Industry (EX: software, building, construction)
Environmental drift: Projects receive, and often seek, feedback from the
environment during implementation. The project reads the environment not as
it is, but as it is modeled by the members of the project. Thus, the project
responds to its own image of the environment “self-referential system”.
Managerial strategies
Hierarchy as a managerial strategy:
Vertical order. This is signified by the situation where the responsibility for
relevance and legitimacy is surrendered to some organizational “fixed point”
(EX: a boss).
Networking as a managerial strategy:
Networking is a way of supplementing the projects’ formal relationships with,
and obligations to, the various interested parties in the environment. Ideally,
networking allows the project and the environment to co-evolve (to drift
together rather than apart). Networking is guarding the project better against
the risk of oversight, since it exposes the project to much environmental chaos.
Neither hierarchy nor networking will work as an exclusive strategy for project
management. Project managers must therefore ensure that both strategies
remain an option throughout the duration of the project
There must be fixed points for the performance (operational goals, specific
tasks, action plans) ASWELL as social bonds with the environment providing the
drive for responding to changing relevance criteria.
Project characteristics
Temporary – every project has a definite beginning/end. The duration of a
project is fixed.
Unique products, services or results – uniqueness is an important
characteristics of project deliverables.
Progressive elaboration – developing in steps.
They DIFFER in the sense that operations are ongoing and repetitive while
projects are temporary and unique.
Interpersonal skills:
- Effective communication – exchange of information
- Influencing the organization – “get things done”
- Leadership – vision and strategy
- Motivation – energizing people
It should always be possible to show how a project supports the strategic goals
of the sponsor’s organization; otherwise it consumes resources but fails to add
value.
IT governance:
There is a growing realization of a need for central IT coordination and
planning. Today, most routine tasks are automated.
IS Strategy Triangle:
Business strategy – Information strategy – Organizational strategy
These three points of the triangle should be in balance in any organization. This
triangle suggests an implicit relationship between projects and information
systems.
Project governance:
The set of structures, systems and processes around the project that ensure
the effective delivery of the project .
A project governance helps to ensure that:
- the scope of the project is defined stakeholders are adequately
represented
- there is a clear understanding of roles
- resources are available
- overall project timelines are set and achieved
Project risk – “an uncertain event or condition that, if it occurs, has a positive or
negative effect on a project outcome”.
Risk management:
Risk assessment activities -
* Identification of risks – determining all the risks likely to affect a project and
documenting their characteristics in an understandable way several areas
where risk often can be identified (EX: technical risks – new technology, level of
experience etc.)
* Risk analysis – establishing the probability of occurrence and the impact of
occurrence of all identified project risks.
* Risk prioritization – rank or prioritize each risk in order of importance.
Quality management:
* Product quality – a good quality product is one which is fit for use. Example of
factors important when considering products: performance, operation,
reliability.
* Service quality – depends more heavily on staff skills. A manger needs to
customize a service for each person.
* Process quality - refers to the quality of all the activities that come together
to produce and deliver the products and services of an organization.
Quality Management Processes (all the processes required to ensure that the
project will satisfy the needs for which it was undertaken):
* Quality planning – which quality standards are relevant to the project.
* Quality assurance – evaluating overall project performance on a regular basis
ensure it satisfies relevant quality standards.
* Quality control – monitoring specific project results, and identifying ways to
eliminate causes of unsatisfactory performance.
Cost of quality:
* Prevention costs – all activities designed to prevent poor quality in products
and design.
* Appraisal costs – measuring, evaluating products or services to assure
conformance to quality standards.
* Failure costs – resulting from products/services not conforming to
requirements (can be both internal/external failure costs).
Initiation and definition are about doing the right things in the early stages of a
project. Initiation is the process of formally authorizing a new project or
recognizing that an existing project should continue into its next phase.
Identifying the project’s requirements (feasibility report & the business case,
see ch. 4).
Scoping – the process of establishing and agreeing with all the stakeholders
what the project will involve and where its boundaries are.
The aim of project scoping is for EXAMPLE; get a good understanding the
expectations of the main stakeholders and the main activities that will be
carried out.
The project charter – high level document that records and communicates the
results of the scoping process to project stakeholders. There are often many
changes made as the process go along, therefore the project charter needs to
be revisited throughout the project.
By defining project requirements, the scoping process should establish and fix
the expectations of the project for all the stakeholders.
Critical Success Factors (CSFs) are the deliverables that must be achieved in
order for the project to succeed.
SCOPE-TIME-COST TRIANGLE
No matter how skilled the project manager is and how well the project has
been planned, the unexpected can occur. Therefore a project manager needs
to know (preferably in advance) where adjustments can be made if necessary.
The triangle is used by stakeholders placing a coin on the constraint they find
mostly relevant and important shows priorities. Unless these priorities are
established, inappropriate trade-offs might be made. Having a clear idea of
where priorities lie in relation to project objectives can help project managers
make better decisions.
Breakdown structures
A project can be defined in two ways:
1) In terms of its deliverables - the products and services it’s going to provide
2) In terms of its activities, which means a unit of work that results in a
deliverable, which can be done by a person or a team of people.
To define a specific project fully, we need to know all its deliverables and
activities
The primary function of a stipulated project goal is to create a start, not predict
final outcomes.
Ambiguous goals is necessary to have in project initiation they can unite
stakeholders with different interests. However, they provide few details about
actions that are necessary. An ambiguous goal can be means of gaining support
by allowing one and the same project to be seen in different contexts and to be
given different meanings.
Gradually during the course of project execution, expectations and experiences
become coherent and, in the end, the goal becomes definite. Goal formation is
thus a core element of project execution.
Exogenous goal – ideally, all the necessary knowledge should be available
during project selection and there should be no unplanned learning during
project execution. This ideal of an exogenous goal is based on the idea that it is
possible to fully specify the content of a project before it is executed in
practice.
During project execution, knowledge is developed with regard to what the
project “actually” means. The project goal acquires a concrete gestalt. The
participating actors acquire hands-on experience of the project content
project execution process becomes a mutual experience.
During the execution process, the participants gradually acquire insights into
what would have been possible to accomplish under different conditions. At
the end, the goal is not just an abstract text anymore; instead it is referring to
practical experiences gained from actions, outcomes, mistakes, and successes
achieved during execution.
The project goal provides direction. It focuses on the preferred state of the
future. Furthermore, the goal relates future outcomes to actions and activities
carried out today.
Instead of the image of project execution as a linear process whereby the goal
is directly translated to a final result, it is better understood as a non-linear
process of goal formation, revolving around predetermined goals, evolving
expectations and gradually gained experiences.
Project management is not a passive process of implementing already –defined
objectives, it is rather the active art of creating conditions, meaning and
expectations for the future.
HARD/SOFT PROJECTS????
The capture and re-use of learning from one project to another is generally
accepted as something that should be done but it often goes no further than
capture.
If uncertainty is acknowledged, then it is more likely that an environment
encouraging to openness and learning can be created. Further, the learning
extracted is likely to be more reliable and useful in reducing uncertainty in
future projects.
THEME 4 – STAKEHOLDERS AND PROCUREMENT
The role of the project manager – ‘to attain the projects objectives’.
Two guiding principles for the project manager:
1) All decisions should be directed towards achieving the project objectives
2) Only the remaining work in the project can be managed
The project leader has the responsibility to ensure that all team members
perform well, both individually and collectively.
Senior management – decides whether the project will proceed. They also
determine the extent of support the project will receive relative to other
projects. The role of S.M is to MANAGE. Feedback up and down the chain of
command is absolutely essential.
The project board – a group of people, usually from within the sponsor’s
organization, which have been given responsibility for making executive-level
decisions on behalf of the sponsor, throughout the project.
The project champion – someone who grasps the benefits of and is enthusiastic
about the project.
Pinto & Slevin – states that there are four types of project champions:
1) Creative originator – EX: scientist, driving force behind the idea
2) Entrepreneur – actively works to ‘sell’ the project, pushing it to success
3) Godfather (sponsor) – senior-level manager, doing everything possible to
promote the project
4) Project manager – handles the operational planning and day-to-day details
When all stakeholders ‘dance to the same tune’, the project moves towards a
successful outcome.
POSITION/IMPORTANCE MATRIX
POWER/PREDICTABILITY MATRIX
POWER/INTEREST MATRIX
Product structure:
In this structure, people are organized according to the product line,
programme or project, they belong to.
Main characteristics:
* the participants work directly for the product
* strong communication channels
* loyalty to the product
* rapid reaction time to problems and issues
However, a risk with this structure is that there will be a risk of low innovation
and application of new technology over time.
Matrix structure:
Combination of functional and product structure. It is the most complex form
of organization structure, providing for maximum information exchange,
management coordination and resource sharing. However, it has a tendency to
generate conflict and can suffer from constantly changing boundaries and
interfaces.
Procurement planning:
1) Requirement planning – definition and boundary of procurement
2) Solicitation – identifying the supplier
3) Awarding – final contractor selection
4) Contract administration – managing a contractor until completion of the
contract
Project managers need to be aware of the types of power that people can
wield to influence the opinions and actions of others. A useful tool for
visualizing power and influence patterns is social network mapping this is
done by interviewing people to find out who knows who, in what context and
the strength of the influence.
Good estimates of activity duration are crucial in project scheduling. There are
three ways to estimate the activity duration:
1) Use historical data
2) Time the activity
3) Use a probabilistic method
When activity durations have been established, the next step is to define the
logical relationships between activities and construct a network diagram to
reflect these.
A NETWORK DIAGRAM not only shows the relationships between activities but
can be used to reveal which activities are time-critical call for greater
management attention.
Analyzing the network to determine the CRITICAL PATH:
The critical path is defined as the path through the network having the longest
duration. All activities on the critical path should be called CRITICAL ACTIVITIES.
In some projects there may be more than one critical path. The critical activities
are most likely to cause the project delays to the schedule. By identifying these
activities it provides knowledge to the project manager to know what issues to
focus on so they will not cause delays.
GANTT CHARTS:
This is another way of representing scheduling information.
* Activities are arranged from top to bottom
* Time is plotted to scale from left to right
* Activity bars begins at their earliest start time
* Critical activities are highlighted
Gantt charts play a useful role in a project but are limited in their ability to
convey clear understanding of the logical relationships of the project.
Project management software packages – this can be used to help plan and
control a project. The software calculates the earliest and latest start and
completion dates and enables schedules, charts and reports.
Budget as a yardstick:
A well-structured budget can measure performance of organizational units and
their managers. It also enables the managers to make rapid decisions about
how to steer a project that is overspending back into line with baseline
budgets.
Risk and management reserve – project managers build some “fat” into their
cost estimates.
The budgeting process should consider the information needs of the different
project stakeholders – who may measure project costs in different ways at
different times.
Project control – the process of ensuring that the project delivers everything it
is supposed to.
Milestone monitoring:
Milestones must be specific, measurable events, defined with unambiguous
boundaries. A milestone is either achieved or not achieved.
Two essential pieces of data for each milestone:
1) The date the milestone is scheduled to be achieved
2) The budgeted cost of all the work needed for that specific milestone
According to Goldratt, the main reason for project overrun is because of the
misuse of the safety time created within the estimated times for each project
activity. He argues that since employees know that the safety time is built into
estimates, they do not need to start tasks on time “student syndrome”.
Goldratt’s solution to managing safety time within projects is to remove safety
time from tasks and allocate a project completion buffer instead.
Continuous improvement:
Performance improvement is an ongoing effort in an organization to find new
and better way of doing things.
The goal of performance improvement:
* improve productivity
* gain and maintain competitive advantage
* optimize resources
* increase profit or shareholder value
* deliver high quality, sustainable, products and services
* meet customer expectations and demands
The performance improvement process is most likely to achieve its goals when:
* MANAGERS AND STAFF FROM THE ORGANIZATION ACTIVELY PARTICIPATE IN
ALL STAGES OF THE PROCESS IMPROVEMENT EFFORT AND CHANGE PROCESS
* PERFORMANCE IMPROVEMENT MANAGERS IDENTIFY AND BUILD ON
EXISTING PERFORMANCE STANDARDS AND SUCCESSES AS WELL AS ADDRESS
PERFORMANCE PROBLEMS
Performance measurement:
* BPI (Business Process Improvement)
* BPR (Business Process Reengineering)
* KM (Knowledge Management)
The Iron Triangle – time, cost & quality are not enough as success criteria. It
excludes longer term benefits. Customers and users are examples of
stakeholders, and the criteria they consider as success should also be included
in assessing of a project.
What more needs to be considered?
* System quality
* Information quality
* Information use
* Users satisfaction
* Individual impact
* Organizational impact
Projects are suitable for learning. Experiences – which are bound to the people
who are personally involved in the project – are often not a part of a project’s
documentation. Project team members, after having completed their project
tasks, often take their new experiences with them.
The risk for knowledge loss at the end of a project is a serious problem.
Organizations could save considerable costs by correcting these flaws.
Lessons learned are defined as key project experiences which have certain
general business relevance for future projects.
The reason for project amnesia (not documenting lessons learned) are:
* Time
* Motivation
* Discipline
* Skills