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Unity Plugin English Guide v1.x

KAT for Unity

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0% found this document useful (0 votes)
407 views

Unity Plugin English Guide v1.x

KAT for Unity

Uploaded by

quangdungtr
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 5

KATVR Unity Plugin Guide

Plugin name:KAT WALK Unity Plugin

Plugin version:1.xa

Plugin creator:KAT Game Studio | Mason

Plugin usage:To use KATVR device in Unity Engine

Copyright and trademark


Copyright ⓒ 2016 KATVR Co. Ltd. 杭州虚现科技有限公司

KATVR、KAT and KAT WALK are the property of KATVR Co. Ltd
杭州虚现科技有限公司
KAT VR Technology Co., Ltd.

First checks
1. After you have received our development kit (should include sensor, runtime software
and SDK for your game engine), please check the sensor USB cable is connected to
your computer, we suggest use USB 3.0 port for connection
2. To open Runtime program, check if data running currently
3. You can click the second button to change Motion State

Attention:
If you get any failure like “can’t find pointed module”problem, please copy all
files from ToSystem32 package to your System disk, \Windows\System32, select
copy and cover it.

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Copyright © 2016 KATVR Co. Ltd. 杭州虚现科技有限公司
杭州虚现科技有限公司
KAT VR Technology Co., Ltd.

Using Plugin
1. Open SDK package, and import to your Unity project

2. Use the KAT Walker Player prefab in Prefabs folder

Because this prefabs include SteamVR plugin prefab item, if some error
happened with SteamVR when you are developing, please to Asset Store
to download the newest one.
Before you download and import new SteamVR plugin, we recommend
you delete the old one.

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Copyright © 2016 KATVR Co. Ltd. 杭州虚现科技有限公司
杭州虚现科技有限公司
KAT VR Technology Co., Ltd.

Parameter

Language:Select display language in Inspector panel.

Device:Select the hardware that you are developing.

Movement Object:Select the object that your need to control movement

Rotation Object:Select the object that you need to control rotation, please take
reference by default prefab.
SteamVR CameraRig:Select player’s SteamVR CameraRig

VR Camera:Select Camera(eye) object (HMD) that belong to CameraRig

Movement Style:allows developer to use different style like using RigidBody.


Developers can use original data to make some new movement style
Speed Muliple:Change the value to change player movement speed, click default
button to default value
Reset Camera Key:this key is use to correct move direction when a player thinks
their move direction have problem. We suggest add this function to a convenient
button to use, like Application Key in motion controller.

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Copyright © 2016 KATVR Co. Ltd. 杭州虚现科技有限公司
杭州虚现科技有限公司
KAT VR Technology Co., Ltd.

Packaging and Publishing


1. When you package your project, select X86_64 for Architechture

2. After packaging, please check the _Data/Plugins folder have include


WalerBase.dll file.
3. Please check your target platform has include all dll file that this document
has mention in first step.

Scene Test
1. You can use the SensorTest to check if sensor data reading current

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Copyright © 2016 KATVR Co. Ltd. 杭州虚现科技有限公司

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