100% found this document useful (3 votes)
3K views13 pages

Codes +items

This document contains codes for console commands in The Outer Worlds that can be used to modify gameplay, such as adding currency or items to the player's inventory, completing quests, unlocking companions, and adjusting character stats and levels. It provides the command syntax as well as lists of valid values that can be used with some of the commands, such as item IDs, companion IDs, and stats that can be modified.

Uploaded by

Aedrian Olgado
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
100% found this document useful (3 votes)
3K views13 pages

Codes +items

This document contains codes for console commands in The Outer Worlds that can be used to modify gameplay, such as adding currency or items to the player's inventory, completing quests, unlocking companions, and adjusting character stats and levels. It provides the command syntax as well as lists of valid values that can be used with some of the commands, such as item IDs, companion IDs, and stats that can be modified.

Uploaded by

Aedrian Olgado
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 13

SaveGame bIgnoreSuperNova 1 0 - creates a new save game, even on

Supernova difficulty
ShowHUD - toggles HUD display
ToggleDebugCamera - toggles debug camera (aka freecam)
Teleport - teleports your character to where debug camera is facing
AddCurrency <amount> 1 - adds amount of currency to your inventory
QuestStart <questname> - starts a quest (eg. QuestStart Passion to
begin the Passion Pills quest that's bugged for some people, tbd: list
of quest names)
QuestComplete <questname> - completes a quest
DebugUnlockCompanion <companionID> - unlocks a companion, eg. 4 for
Nyoka, (tbd: list of IDs -> companion names)
PerkPointsAdd <amount> - adds amount of perk points to your character
AddPerkPointsToCompanions <amount> - adds amount of perk points to the
companions you have roaming with you
SetLevel <level> - allows setting your level to anything, will also
add perk/skill points for the difference in levels
SetArmorLevel <level> 1 - sets level of equipped armor to your choice
SetWeaponLevel <level> 1 - sets level of equipped hotbar-weapons to
your choice
AddItemDebug <itemID> 1 - adds specified item to your inventory (eg.
FQ_0406_Outpost_AccessCodes to add relay access codes, tbd: list of
items & their IDs)
RpgStatAddModifierDebug <stat> <value> - adds value (float aka number
with decimal place) to your characters given stat
RpgStatRemoveModifierDebug <stat> - removes any modifiers added via
AddModifierDebug for the given stat

AddCurrency <amount> 1 - adds amount of currency to your inventory

AddItemDebug
CONSUMABLES
MagPicks = ElectromagneticLockpick
Bypass Shunt = Bypass_Kit
Armor Parts = ArmorPart
Weapon Parts = WeaponPart
Light Ammo = Light_Standard_Ammo
Heavy Ammo = Heavy_Standard_Ammo
Energy Cell = ECell_Standard_Ammo
Adreno = Drug_SC_Adreno
Adreno-time = Drug_SC_Adrenastim
Immunosol = Drug_Cleo_Immunosol
Dervish Mist = Drug_SC_DervishMist
Lubrinesine Spray = Drug_Cleo_LubrinesineSpray
Level Head = Drug_Cleo_LevelHead
Spacer’s Chaw = Smoke_SpacersChoice_Chaw
Ambidextrine = Drug_SC_Ambidextrine
Peg Pills = Drug_SC_PepPills
Nico-Pad = Smoke_SC_NicoPad
Spacer’s Corona = Smoke_SC_SpacersCorona
Skin Tough Salve = Drug_SC_SkinTufSalve
Metallisys Gel = Drug_Cleo_MetallisysGel
Auntie Biotics Inhalant = Drug_Cleo_AuntieBioticsInhalant
Olli Ollie Toxifree = Drug_SC_OllieOllieToxifree
Energizing Ointment = Drug_Cleo_EnergizingOintment
Facial Masque Skin Crème = Drug_Cleo_MasqueSkinCreme
Focusitol Capsule = Drug_SC_FocusitolCapsule
Hardineram Elixer = Drug_SC_HardineramElixir
Stimu-lotion = Drug_SC_StimuLotion
Verity’s Breath Inhalant = Drug_Cleo_VeritysBreathInhalant

MODS
Mod
RangedMod_Sight_Range - Extend-O-Sight
RangedMod_Sight_Scope - Super Scoper 2000
RangedMod_Sight_PostResistance - Exact-O-Sight
RangedMod_Sight_Aim - Gyro Sight
RangedMod_Magazine_ShockDamage - Mag-2-Zap (Shock)
RangedMod_Magazine_NRayDamage- Mag-2-Ray (N-Ray)
RangedMod_Magazine_MagSize- Mag-Num
RangedMod_Magazine_EnergyDamage - Mag-2-Power(Plasma)
RangedMod_Magazine_CorrodeDamage – Mag-2-Melt (Corrosive)
RangedMod_Barrel_Stagger - FunTimes Barrel
RangedMod_Barrel_CritDamage - FunTimes Barrel
RangedMod_Barrel_Silencer - Whisper Quiet Muzzler
RangedMod_Barrel_RateOfFire - SpeedyMate Barrel
RangedMod_Barrel_Accuracy - Sure N' Straight Barrel
MeleeMod_Grip_Toughness - SureGrip
MeleeMod_Grip_OnHitSpellChance - Soft Speaker
MeleeMod_Grip_CritChance - PowerGrip
MeleeMod_Grip_Atk_Speed - SpeedGrip
MeleeMod_Atk_ShockDamage - Mr. Zap
MeleeMod_Atk_PwrAtkDmg - Mr. Ouch
MeleeMod_Atk_PlasmaDamage - Mr. Power
MeleeMod_Atk_NRayDamage - Mr. N
MeleeMod_ATK_CorrodeDamage - Mr. Acid
ArmorMod_Utility_VisualNoStat - Factory Stock Utility Mod
ArmorMod_Utility_SprintSTACost - Backpack
ArmorMod_Utility_NoiseReduction - Nightingale Step
ArmorMod_Utility_Movement - Geographic Scanner
ArmorMod_Utility_KnockedDownDuration - Leaper Injectors
ArmorMod_Skill_ThugKit_T2 - Thug Kit
ArmorMod_Skill_TechKit - Tech Kit
ArmorMod_Skill_SilverTongue_T2 - Silver Tongue Kit
ArmorMod_Skill_HunterKit_T2 - Hunter Kit
ArmorMod_Gadget_SkelAdrenoStim - Skeletal-Muscular Adreno Stimulator
ArmorMod_Gadget_ReactShield - Reactive Kinematic Shield Projector
ArmorMod_Gadget_ElectroCharge - Electro-Charged Surface
ArmorMod_Gadget_ChronoField - Chrono-Field Aggregator
ArmorMod_Armor_Shock_T2 - Grounded
ArmorMod_Armor_Physical_T2 - Toughened
ArmorMod_Armor_NRay_T2 - Laminated
ArmorMod_Armor_Energy_T2 - Insulated
ArmorMod_Armor_Corrosion_T2 - Anodized

ARMOR
AdjutantOutfit – Board Uniform, Adjunt
ChairmanOutfit – Chief Executive Suit
EllieOutfit – Streetwear, Fancy
FelixOutfit – Streetwear, Basic
HermitOutfit – Hermit Outfit
LucasTennysonOutfit – Colony Ship Uniform
NyokaOutfit – Hiking Guir, Quilted
ParvatiDateOutfit – Fancy Evening Wear
ParvatiOutfit – Mechanics Overalls
PhineasOutfit – Laboratory Outfit, Extra Fancy
TA_0202_Uni_CelesteSuit_Chimaera – Chimaera
VicarDreamOutfit – Vestments, Blue with piping
Prison_01 – Inmate Uniform Style T
Prison_02 – Plated Prisoner’s Jumpsuit
Prison_03 – Reinformced Prisoner’s Jumpsuit
SmugglerOutfit – Leather Gear, Causal
Spacer_01_Var1 (Through Var 6) – Leather Gear, Business
Spacer_02_Var1 (Through Var 6)– Water resistant wear, casual
Spacer_03_Var1 (Through Var 6) – Mixed Use Outfit
Spacer_04_Var1 (Through Var 6) – Work Gear, Farm Friendly
Spacer_05_Var1 (Through Var 6) – Day Wear, Option 1
Spacer_05_Var5_Uni_Scy_SafecrackersJacket – Safecrackers Jacket
Spacer_06_Var1 (Through Var 6) – Day Wear, Option 2
Spacer_07_Var1 (Through Var 6) – Work Vest, Style 7
Townie_01_Var1 (Through Var 6)– Light Work Gear, Grade 1
Townie_02_Var1 (Through Var 6)– Light Work Gear, Grade 2
Townie_03_Var1 (Through Var 6) – Medium Work Gear, Grade 1
Townie_04_Var1 (Through Var 6)– Light Work Gear, Grade 3
Townie_05_Var1 (Through Var 6) – Medium Work Gear, Grade 2
Townie_Butcher – Butcher’s Outfit
TownLeader – Business Formal Tweed
Worker_01_Var1 (Through Var 5) – Worker’s Outfit
Armor_CorpTacOrdTech_Uni_RaptidonHander – Raptidon’s Handler’s
Armor_CorpTrooper_Cleo_T1 – Standard Troop Armor
Armor_CorpCommander_Cleo_Phy_T1 – Advanced Defensive
Armor_CorpRecruit_Cleo_Phy_T1 – Riot Control Armor
Armor_CorpRecruit_Cleo_Phy_T2 – Riot Control Armor Gold
Armor_CorpTacOrdTech_Cleo_Phy_T1 – Ordnance Control Armor
Armor_CorpTacOrdTech_Cleo_Phy_T2 – Ordnance Control Armor Gold
Armor_CorpTrooper_Cleo_Phy_T1 – Standard Troop Armor
Armor_CorpTrooper_Cleo_Phy_T2 – Standard Troop Armor Gold
Armor_CorpUnitCommander_Cleo_Phy_T1 – Elite Troop Armor
Armor_CorpUnitCommander_Cleo_Phy_T2 – Elite Troop Armor Gold
Armor_CorpUnitCommander_UDL_Phy_Uni – Nightfall Squad Armor
Armor_CorpUnitCommander_Rizzo_Phy_T1 – Elite Troop Armor
Armor_CorpUnitCommander_Rizzo_Phy_T2 – Elite Troop Armor Gold
Armor_CryoSuit – Hybernation Suit
Armor_DissAgitator_Phy_T1 – Dur-A-Bull Guards
Armor_DissInsurgent_Phy_T1 – Leaded Armor
Armor_DissRevolutionary_Phy_T1 (&T2 – Heavy Construction Gear
Armor_DissRevolutionary_Uni_Mon1 – Iconclast Apostle Armor
Armor_DissRioter_Phy_T1 – Anti Riot Gear
Armor_DregLookout_Phy_T1 (&T2) – Cobbled Exo Suit
Armor_DregLookout_Uni_Mon1 – Marauder Survivalist
Armor_DregRingLeader_Phy_T1 – Retrofitted Heavy Power armor
Armor_DregThug_Phy_T1 – Makeshift low pressure
Armor_DregVandal_Phy_T1 – Rebuilt Mining Gear
Armor_SublightSmuggler_T1 (&T2) – Protective Clothing w/ safety Harness
Armor_SublightSmuggler_VicePresident – Sublight VP Armor
Doctor – Lab Outfit
LabWorkerOutfit – Lab Outfit
LabWorkerOutfit_Uni_Ros_ResearchersScrubs – Researcher’s Scrubs
HELMETS
HeadGear_Prison_Hat – Prison Hat
HeadGear_Prison_Mask – Prisoner’s Facial
Spacer_Eyewear_Uni_WeldersGoggles – Welding Goggles
Spacer_Helmet_01 – Mark 7 Cranial Protector
Spacer_Helmet_02 – Low Pressure Helm
Spacer_Helmet_03 – Vac Helm
Spacer_Helmet_03_Uni_Mon1 – Sublight Contractor Helmet
Spacer_Helmet_04 – Enclosed Padded Helm
Spacer_Helmet_05 – Padded Helm
Spacer_Mardet_Helmet – Mardet Helmet
TownLeader_Hat_UNI_BloodyHat – Reed’s Hat
TownLeader_Hat – Bowler, Business Formal
Helmet_CorpCommander_Base – Advanced Defensive Helmet (*Cheat Helmet)
Helmet_CorpCommander_Cleo_Phy_T1 – Elite Troop Armor
Helmet_CorpRecruit_Cleo_Phy_T1 (&T2) – Riot Control Helmet
Helmet_CorpTacOrdTech_Cleo_Phy_T1 (&T2) – Ordinance Control
Helmet_CorpTrooper_Cleo_Phy_T1 (&T2) – Standard Troop Helmet
Helmet_CorpUnitCommander_Cleo_Phy_T1 (&T2)– Advanced Defensive Helmet
Helmet_CorpRecruit_CP_Phy_T1 (&T2) – Riot Control Helmet
Helmet_CorpTacOrdTech_CP_Phy_T1 (&T2) – Ordnance Control
Helmet_CorpTrooper_CP_Phy_T1 (&T2)– Standard Troop Helmet
Helmet_CorpUnitCommander_CP_Phy_T1 (&T2) – Advanced Defensive Helmet
Helmet_CorpRecruit_MSI_Phy_T1 (&T2) – Riot Control Helmet
Helmet_CorpTacOrdTech_MSI_Phy_T1 – Ordinance Control
Helmet_CorpTrooper_MSI_Phy_T1 – Standard Troop Helmet
Helmet_CorpUnitCommander_MSI_Phy_T1 – Advanced Defensive Helmet
Helmet_CorpUnitCommander_MSI_Uni_Mon1 – MSI Elite Helmet
Helmet_CorpRecruit_Rizzo_Phy_T1 (&T2) – Riot Control Helmet
Helmet_CorpRecruit_Rizzo_Uni_Mon1 – Purpleberry Police Helmet
Helmet_CorpTacOrdTech_Rizzo_Phy_T1 – Ordinance Control Helmet
Helmet_CorpTrooper_Rizzo_Phy_T1 (&T2) – Standard Troop Helmet
Helmet_CorpUnitCommander_Rizzo_Phy_T1 (&T2)– Advanced Defensive Helmet
Helmet_CorpUnitCommander_Rizzo_Uni_Mon1 – SugarOps Helmet
Helmet_CorpRecruit_SC_Phy_T1 – Riot Control Helmet
Helmet_CorpTacOrdTech_SC_Phy_T1 – Ordinance Control Helmet
Helmet_CorpTrooper_SC_Phy_T1 – Standard Troop Helmet
Helmet_CorpUnitCommander_SC_Phy_T1 – Advanced Defensive Helmet
Helmet_CorpUnitCommander_UDL_T2 – Advanced Defensive Helmet
Helmet_CorpUnitCommander_UDL_Uni_Byz_NightfallHelm – Nightfall Squad Helmet
Helmet_CorpRecruit_UDL_Phy_T1 (&T2) – Riot Control Helmet
Helmet_CorpTacOrdTech_UDL_Phy_T1 (&T2) – Ordinance Control
Helmet_CorpTrooper_UDL_Phy_T1 (&T2) – Standard Troop Helmet
Helmet_CorpUnitCommander_UDL_Phy_T1 (&T2) – Advanced Defensive Helmet
Helmet_CryoSuit – Hibernation Helmet
Helmet_DissAgitator_Phy_T1 – Heavy Grade Face Mask
Helmet_DissInsurgent_Phy_T1 – Leather Helm w/ goggles
Helmet_DissRevolutionary_Phy_T1 – Full Cranial Helmet
Helmet_DissRevolutionary_Uni_Mon1 – Iconclast Apostle Helmet
Helmet_DissRioter_Phy_T1 – Vented Mark 3 Helmet
Helmet_DregLookout_Base – Reconditioned Exo Helmet
Helmet_DregLookout_Phy_T1 (&T2) – Reconditioned Exo Helmet
Helmet_DregLookout_Uni_Mon1 – Marauder Survivalist Helmet
Helmet_DregRingLeader_Phy_T1 – Overhauled Power Helmet
Helmet_DregThug_Phy_T1 – Patched Low Pressure Helmet
Helmet_DregVandal_Phy_T1 – Piecemeal Mining Helmet
HeadGear_BeanieThin_Var1 (Through Var 5) – Beanie, Lightweight
HeadGear_BeanieWide_Var1 (Through Var 5) – Beanie, Thick
HeadGear_BillCapA_Var01 (Through Var 5) – Cap, billed, Style A
HeadGear_BillCapB_Var01 (Through Var 5) – Cap, billed, Style B
HeadGear_Chef_Var01 – Chef Hat, Tall
HeadGear_Chef_Var02 – Chef Hat, Tall
HeadGear_Cowboy_Hunter – Hat, wide brimmed (Cowboy Hat)
HeadGear_Cowboy_Hunter_Uni_CertifiedExplorer – Certified Explorer’s Hat
HeadGear_Cowboy_Rope_Var01 (Through Var 5) – Hat, wide brimmed (Cowboy Hat)
HeadGear_Cowboy_Strap_Var01 (Through Var 5) – Hat, wide brimmed (Cowboy Hat)
HeadGear_Cowboy_Var01 (Through Var 5) – Hat, wide brimmed (Cowboy Hat)
HeadGear_EyePatch_Var01 (Through Var 5) – Eye Covering
HeadGear_EyePatch_Var02_Uni_Mon1 – Hemlock’s Eyepatch
HeadGear_Fascinator – The Dutchess
HeadGear_HalfMoonGlasses – The Profressor (Half Lenses)
HeadGear_Iconoclast – Folded Cap w/ ear flaps
HeadGear_MiningHat_Var01 (Through Var 5)– Mining Helmet Grade 1
HeadGear_MiningLightHat_Var01 - (Through Var 5)– Mining Helmet Grade 1 w/ light
HeadGear_MoonMan – Moonman Helmet
HeadGear_MoonMan_Uni_DefectiveMoon – Defective Moonman helmet
HeadGear_NoVisuals – Moonman helmet w/ 0 Armor
HeadGear_OvalGlasses – The Manager
HeadGear_OvalSunGlasses – The Manager
HeadGear_RoundGlasses – The Musician
HeadGear_RoundSunGlasses – The Musician
HeadGear_TopHat_Var01 – The Oxinanion
HeadGear_TopHat_Var02 – The Oxinanion
HeadGear_TopHat_Var01_Uni_Mon1 – A Nice Hat
HeadGear_VeiledTopHat_Var01 (&V2) - The Oxinanion
HeadGear_WrapGlasses – The Aviator
HeadGear_WrapSunGlasses – The Aviator
Helmet_Doctor – Reinforced Headwear
LabWorkerEyewear – Precision Spectrum
LabWorkerHeadgear – Lab Protective Monocle
LabWorkerHeadgear_Uni_Scy_ResearchersMask – Researcher’s Mask
WEAPONS
Joch_BolterPistol_Weapon_T1 – Bolter Pistol
Joch_BolterPistol_Weapon_T2 – Bolter Pistol 2.0
Joch_BolterPistol_Weapon_UNI_Byz_TheNegotiator – The Negotiator
SC_LightPistol_Uni_Mon1 – MSI Light Pistol
SC_LightPistol_Weapon_T1 – Light Pistol
SC_LightPistol_Weapon_T2 – Light Pistol Mark 2
TL_AutoMagPistol_Uni_Scy_IrionsFlintlock – Irion’s Flintlock
TL_AutoMagPistol_Weapon_EllieCalledShot – Automag Pistol
TL_AutoMagPistol_Weapon_T1 – Automag Pistol
TL_AutoMagPistol_Weapon_T2 – Automag Pistol Ultra
Ham_TheVermin_Uni_Byz_Exterminator – The Exterminator
Ham_TheVermin_Weapon_T1 – The Vermin
Ham_TheVermin_Weapon_T2 – The Vermin 2
SC_Revolver_Uni_EV1_Fiver – Fiver
SC_Revolver_Uni_Mon1 – Iconclast Revolver
SC_Revolver_Weapon_T1 – Revolver
SC_Revolver_Weapon_T2 – Revolver Mk 2
SC_LightPistol_Uni_GB_SalvagersHelper_C – Salvager’s Helper
Cleo_Phlogisynchotron_Weapon_T – Ulti-Nature
FORCE_Phlogisynchotron_Weapon_T1 – Ultimatum
Joch_Phlogisynchotron_Weapon_T1 – Ultimate Bolter
Joch_Phlogisynchotron_Weapon_T2 – Ultimate Bolter 2.0
S_ShrinkGun_Weapon_Base – Shrink Ray
Robot_Companion_Corrosive – Corrosive Washer
Joch_Flamethrower_Uni_Mon1 – MSI Saltuna Searer
Joch_Flamethrower_Weapon_T1 – Flamethrower
Joch_Flamethrower_Weapon_T2 – Flamethrower Mk 2.0
TL_TeslaCannon_Uni_GB_Montag – Montag
TL_TeslaCannon_Weapon_T1 – Shock Cannon
TL_TeslaCannon_Weapon_T2 – Shock Cannon Ultra
Ham_GrenadeLauncher_Uni_RW_AnarchistsCookbook – Anarchist’s Cookbook
Ham_GrenadeLauncher_Weapon_T1 – Grenade Launcher
Ham_GrenadeLauncher_Weapon_T2 – Grenade Launcher 2
Joch_PlasmaLauncher_Uni_Mon1 – Purpleberry Launch
Joch_PlasmaLauncher_Weapon_T1 – Plasma Launcher
Joch_PlasmaLauncher_Weapon_T2 – Plasma Launcher 2.0
Ham_HMG_Uni_Mon1 – Rapti-don’t
Ham_HMG_Weapon_T1 – Heavy Machine Gun
Ham_HMG_Weapon_T2 – Heavy Machine Gun 2
SC_LightMachineGun_Uni_Mon_GoodWord – The Good Word
SC_LightMachineGun_Weapon_NyokaCS – Light Machine Gun
SC_LightMachineGun_Weapon_T1 – Light Machine Gun
SC_LightMachineGun_Weapon_T2 – Light Machine Gun Mk2
SC_LightMachineGun_Weapon_Uni_EV_OlReliable – Ol’ Reliable
Ham_DeadEyeAR_Uni_Byz_WidowerMaker – Pink Slip
Ham_DeadEyeAR_Uni_Mon1 – Sublight Sniper Rifle
Ham_DeadEyeAR_Weapon_T1 – Deadeye Assault Rifle
Ham_DeadEyeAR_Weapon_T2 – Deadeye Assault Rifle Mk2
SC_LightAssaultRifle_Uni_EV1_Bursty – Bursty
SC_LightAssaultRifle_Uni_PhinsPhorce – Phin’s Phorce
SC_LightAssaultRifle_Weapon_T1 – Light Assault Rifle
SC_LightAssaultRifle_Weapon_T2 – Light Assault Rifle Mk2
TL_AssaultRifle_Uni_Mon1 – Iconclast Assault Rifle
TL_AssaultRifle_UNI_Thunder – Thunder
TL_AssaultRifle_Weapon_T1 – Assault Rifle
TL_AssaultRifle_Weapon_T2 – Assault Rifle Ultra
TL_HuntingRifle_Weapon_EV1 – Long Ranger
TL_Weapon_HuntingRifle_T1 – Hunting Rifle
TL_Weapon_HuntingRifle_T2 – Hunting Rifle Ultra
Ham_FlechetteGun_Uni_EuthenasiaKit – Euthenasia Kit
Ham_FlechetteGun_Uni_Mon1 – MSI Shotgun
Ham_FlechetteGun_Weapon_T1 – Tactical Shotgun
Ham_FlechetteGun_Weapon_T2 – Tactical Shotgun II
SC_SawedOffFlechette_Uni_EV1_Peacekeeper – Peacekeeper
SC_SawedOffFlechette_Weapon_T1 – Sawed off shotgun
SC_SawedOffFlechette_Weapon_T2 – Sawed off Shotgun Mk2
SC_SawedOff_Weapon_MaxCalledShot – Sawed off shotgun
Joch_PlasmaRifle_Uni_Byz_PauperPopper – Pauper Popper
Joch_PlasmaRifle_Uni_Mon1 – MSI Plasma Rifle
Joch_PlasmaRifle_Weapon_T1 – Plasma Rifle
Joch_PlasmaRifle_Weapon_T2 – Plasma Rifle 2.0
TL_PlasmaCarbine_Uni_Mon1 – Anti-manti ray
TL_PlasmaCarbine_Weapon_T1 -Plasma Carbine
TL_PlasmaCarbine_Weapon_T2 – Plasma Carbine Ultra
Unk_DERPGun_Weapon_Base – Mind Control Ray
AB_InfernoScythe_Uni_Mon1 – The Candy Cane
AB_InfernoScythe_Weapon_T1 – Inferno Scythe
AB_InfernoScythe_Weapon_T2 – Inferno Scythe Gold
AB_PulseHammer_Uni_Mon1 – The hammer of Olympus
AB_PulseHammer_Weapon_T1 – Pulse Hammer
AB_PulseHammer_Weapon_T2 – Pulse Hammer Gold
H_PrismaticHammer_Weapon_Base – Prismatic Hammer
Imp_Axe_Weapon – Axe
Imp_Pickaxe_Weapon – Pickaxe
Imp_Shovel_Weapon – Shovel
SC_TelescopingStaff_Uni_Mon1 – Soft Speaker
SC_TelescopingStaff_Weapon_T1 – Telescoping Staff
SC_TelescopingStaff_Weapon_T2 – Telescoping Staff Mk2
SC_TripBlade_Weapon_EV1 – Blad of stick
SC_TripBlade_Weapon_T1 – Trip blade
SC_TripBlade_Weapon_T2 – Trip blade Mk2
TL_SecurityBlade_Uni_Byz_Latinus – Latinus
TL_SecurityBlade_Weapon_T1 – Security Blade
TL_SecurityBlade_Weapon_T2 – Security Blade Ultra
TL_TremorCleaver_Uni_EV_LandingPadCutter – Landing Pad Cutter
TL_TremorCleaver_Uni_Mon1 – Iconclast Cleaver
TL_TremorCleaver_Weapon_T1 – Tremor Cleaver
TL_TremorCleaver_Weapon_T2 – Tremor Cleaver Ultra
Imp_TossballStick_Uni_Rose_RaptiProd – Rapti-prod
Imp_TossballStick_Weapon_T1 – Tossball stick
Imp_TossballStick_Weapon_T2 – Pro Tossball stick
AB_OfficersSpine_Uni_Mon1 – Supper time
AB_OfficersSpine_Weapon_T1 – Officer’s Spine
AB_OfficersSpine_Weapon_T2 – Officer’s Spine gold
AB_PlasmaCutter_Uni_Byz_IonizedPaperKnife – Ionized Paper Knife
AB_PlasmaCutter_Uni_Mon1 – Sublight Plasma knife
AB_PlasmaCutter_Weapon_T1 – Plasma Cutter
AB_PlasmaCutter_Weapon_T2 – Plasma Cutter Gold
Imp_ClawRake_Weapon – Claw Rake
Imp_Hatchet_Weapon – Hatchet
Imp_Shears_Weapon – Shears
Imp_Shears_Weapon_UNI_BloodyShears – Adelaide’s Gardening Shears
Imp_Spade_Weapon – Spade
SC_ImpactHammer_Uni_Maxwell – Maxwell
SC_ImpactHammer_Weapon_ParvatiCS – Impact Hammer
SC_ImpactHammer_Weapon_T1 – Impact Hammer
SC_ImpactHammer_Weapon_T2 – Impact Hammer Mk2
SC_SentrySabre_Dreg_Only – Sentry Sabre
SC_SentrySabre_Uni_Mon1 – Clive’s Cleaver
SC_SentrySabre_Weapon_T1 – Sentry Sabre
SC_SentrySabre_Weapon_T2 – Sentry Sabre Mk2
TL_StunBaton_Weapon_EV1 – Shock-stick
TL_StunBaton_Weapon_T1 – Stun Baton
TL_StunBaton_Weapon_T2 – Stun Baton Ultra
TL_VortexMace_Uni_Scy_Silencer – Silencer
TL_VortexMace_Weapon_T1 – Vortex Mace
TL_VortexMace_Weapon_T2 – Vortex Mace Ultra
Imp_TossballBlocker_Uni_PrimalTamerBaton – Primal Tamer’s Baton
Imp_TossballBlocker_Weapon_T1 – Tossball blocker
Imp_TossballBlocker_Weapon_T2 – Pro Tossball blocker
TossballBlocker_Uni_GrimmsBlocker_Weapon – Grimm’s Tossball Blocker
Unarmed_CryoCrazyBP – Invalid Item Name (*Cheat Item)
Unarmed_WeaponBP - Invalid Item Name (*Cheat Item)
Unarmed_Weapon_FelixCalledShot - Invalid Item Name (*Cheat Item)
Unk_UglyStick_Weapon_Base – Mandibular Rearranger
Pteroray_Melee_Weapon – Stun Baton (*Cheat Item)
CanidAlpha_Melee_Weapon - Stun Baton (*Cheat Item)
CanidFeral_Melee_Weapon - Stun Baton (*Cheat Item)
CanidHowler_Melee_Weapon - Stun Baton (*Cheat Item)
CanidMongrel_Melee_Weapon - Stun Baton (*Cheat Item)
Canid_Melee_Weapon - Stun Baton (*Cheat Item)
Chicken_Melee_Weapon – Invalid Item Name (*Cheat Item)
Unk_GloopGun_Weapon_Base – Gloop Gun

QUEST ITEMS
0002_ReedKey – Reed’s Key
0401_Berthold_Key – Berthold Fox’s C3 Keycard
0402_Braxton_WorkID – Braxton Hecht’s Work ID
0402_Caffenoid – Caffenoid
0402_CannibalFamily_KeyTortureRoom – Mather House Key
0402_PrescriptionRoomKey – Dispensary Supply Key
0402_TossballWinnings_Bennet – Broken Tossball Stick
0402_VelmaCannery_Key – Velma’s Container Key
0406_SecurityKeycard – Devil’s Peak Environmental Control Keycard
0407_FallbrookHouseKey – Fallbrook domicile Key
0701_ChairmanKey – The Chairman’s Key
0701_CryoKey – Hibernation Chamber Key
CQ_0002_VicarBook – Journal of M Bokanu
CQ_Nyoka_Animal_Gland – Pheromone Gland
Food_CP_CliveBoarst_A – Clive’s “Special” Boarst A
Food_CP_CliveBoarst_B – Clive’s “Special” Boarst B
Food_CP_CliveBoarst_C – Clive’s “Special” Boarst C
FQ0406_SuckerBait_Evidence – Old Data Cartridge
FQ_0401_PressParts – Printing Press Parts
FQ_0402_AmmoRoom_Key – ARMS Building Key
FQ_0402_BOLT – Bolt 52 cartridge
FQ_0403_TraumaKit – Iconclast Trauma Kit
FQ_0404_ArthurWill – Aurthur’s Will
FQ_0404_GloopGunCodes – UDL Lab Weapons Terminal Keycard
FQ_0404_ResearchData – UDL Research Data
FQ_0404_UDLBaseCodes – Chasity’s Hideaway key
FQ_0405_CaptainsKey – Gunship Captain’s Key
FQ_0405_ShipCodes – Cantankeros Canid Targeting Module
FQ_0405_ZoraReview – Zora’s executive review
FQ_0406_Outpost_AccessCodes – Relay Station Access codes
FQ_0411_Lockbox – Weathered Lockbox
FQ_0411_SafehouseKeycard – Hunter Outpost Keycard
FQ_1002_OverrideCartridge – Override Cartridge
MSQ_0801_AntonLabKey – Anton’s Lab Keycard
MSQ_0801_AntonPassCode – Anton’s Passcode
MSQ_0801_PorterOfficeKey – Poter’s Office keycard
MSQ_0801_Raptigas_Canister – Sedative Gas Cannister
MSQ_0801_Rapt_Musk – Raptidon Musk
MSQ_0801_ResearchData – Auntie Cleo’s Research Data
MSQ_0801_SecurityPasskey – Covert lab security keycard
PQ_0001_PowerRegulator – Power Regulator
PQ_0002_GeothermalPasscode – Geothermal Passcode
PQ_0101_JunleiRoomKey – Junlei’s Keycard
PQ_0102_RadiatorParts – Radiator Parts
PQ_0106_CommsPasscode – Communications Terminal Passcode
PQ_0401_Nyoka_Journal – Nyoka’s Journal
PQ_0401_ThomasGIll_Note – Everitt Gill’s Note
PQ_0903_BridgeKey – Hope Bridge keycard
SmugglerID – Captain’s Identification
SQ_0234_HortenseKey – Docking Bay Terminal Codes
SQ_0407_Hester_Key – Invalid 765 game/item
SQ_0408_CliveOfficeKey – Clive’s Office Key
SQ_0408_FrontGateKey – C&P Boarst Factory Key
SQ_0802_JamesonID – Jameson’s ID Cartridge
SQ_0802_JamesonRoomKey – Cleo Lab Office keycard
SQ_0804_ArmoryKey – Storage facility passcode
SQ_0804_ArmoryNote – Armory Note
TA_0202_CelesteKey – Celeste’s Key
TA_0202_GorillianMaterials – Primal Leather
TA_0202_MantiMaterials – Mantiqueen Chitin
TA_0202_RaptMaterials – Raptidon Flank Hide
TA_0202_ParcelNotice – HPS Delivery Unsuccessful
TA_0202_WritOfConsent – Writ of Consent
TA_0402_TossballJerseys – Tossball Jerseys
TA_0407_SubLightTunnelKey – Sublight storage Key
0004_GeoEngineerPasscode – Chester’s Passcode
CQ_Felix_Records – Stashed Receipts
SQ_0001_AbernathyMeds – Experimental Anthrocillin
SQ_0001_FirstAidKey – First Aid Room Key
SQ_0002_GeoSecurityCard – Geothermal Security Chief’s Passcode
SQ_0002_LudwigBundle – Sealed Bundle
SQ_0002_RealLogicModule – Corrupted Logic Module
SQ_0003_DeputyBadge – Junior Deputy Constable Badge
SQ_0003_Marauder01Proof – Guillaume Antrim’s Finger
SQ_0003_Marauder02Proof – Doc Maybell’s Finger
SQ_0003_Marauder03Proof – Bertie Cotton’s Finger
SQ_0004_SerialEpisode – The Masked Marketeer: Episode 38
SQ_0004_ZoeItem – Zoe’s Ring
SQ_0005_ThomasBook01 – Guide to Mechanical Engineering: Vol 1
SQ_0005_ThomasBook02 – Guide to Mechanical Engineering: Vol 2
SQ_0005_ThomasBook03 – Guide to Mechanical Engineering: Vol 3
TA_0001_AbernathyPaperwork – Abernathy’s Gravesite Fee
TA_0001_ConradPaperwork – Conrad’s Gravesite Fee
TA_0001_EugenesGoldTeeth – Gold Teeth
TA_0001_LudwigPaperwork – Ludwig’s Gravesite Fee
TA_0001_PhyllisPaperwork – Phyllis’s Gravesite Fee
0008_PhineasTerminalPasscode – Phineas’ Terminal Passcode
0102_Bar_Keycard – Lost Hope Bar Keycard
0102_Board_Elevator_Keycard – Elevator Keycard
0102_Foodstand_Keycard – Auntie’s Kitchen Keycard
0102_Guest_Terminal_Databank – Groundbreaker Customs Databank
0102_RestNGo_Storage_Keycard – Rest-n-go Keycard
0102_SciHammer_Keycard – Repair Hanger Keycard
0102_Udom_Terminal_Passcode – Udom Bedford’s Keycard
0103_MedBay_Keycard – Medical Bay Keycard
CQ_Parvati_Cleanser_Apple – “Mock apple and synthamon” Beauty Basket
CQ_Parvati_Cleanser_Plastic – “New Ship” Beauty Basket
CQ_Parvati_Cleanser_Rose – “Classic Rose-ish” Beauty Basket
CQ_Parvati_Fancy_Outfit – Fancy Evening Wear “collarless”
FQ_0202_ChartrandEstateKey – Byzantium Estate Key
MSQ_0101_Engineering_Handbook – Relay Diagnostics Manual
SQ_0101_Distress_AntonRecording – Distress Call
TA_0101_Balance_BoardPapers – Byzantium Travel Authorization Papers
TA_0101_Balance_BoardSeal – Official Seal of Halcyon Holdings Board
0201_MacRedd_Finger – MacReed’s Lighter
TA_0202_CelesteShipment – Gold Lapel
0202_ContactNote – Carmen’s Reminders
0202_MinisterBackDoorKeycard – Minister’s Estate Key
0203_AdjutantElevatorID – HHC Elevator ID
0203_ChairmanBureauKey – Ministry of Accuracy and Moral Key
0203_MinisterOfficeKeycard – Minister’s HHC Access Card
PQ_0201_Chemicals - Full Dimethyl Sulfoxide Canister
PQ_0201_HibernationLabKey – Hibernation Lab Keycard
PQ_0201_MinisterPackage – Parcel of Minister Clarke
PQ_0201_PartiallyFullChemicals - Dimethyl Sulfoxide Canister
PQ_0202_BartenderNote – Note to Mr. Billingsly
PQ_0202_CartographerDocuments – Lockwood’s Paper
PQ_0202_OfficeKey – Lockwood’s Office Key
TA_0203_MinisterCartridge – Minister Clarke’s Data Cartridge
TA_0204_SpratCrate – Sprate Collection Crate
TA_0205_TourItem – Tour Registration Device
TA_0207_Package_02 – Alice’s Parcel (*CHEAT ITEM)
MSQ_0205_Harlow_Emblem – Harlow’s Emblem
MSQ_0205_Trask_Ring – Trask’s Ring
0301_HolographicShroud – Holographic Shroud
MSQ_0301_SciWeapon_Clue_GB – Battered Mardet Datapad
MSQ_0301_SciWeapon_Clue_Lab – Sublight Datapad Rizzo
MSQ_0301_SciWeapon_Clue_Scylla – Hephaestus Mining – Archive Cartridge
MSQ_0301_SciWeapon_Clue_UDLFac – Damaged UDL Datapad
FQ_0404_Isaac_Passcode – Bloody Note
SQ_0402_Berta_ToDoList – Berta’s To do list
SQ_0402_FamilyMatter_Tucker_Ring – Tucker Needham’s Ring
SQ_0402_HerricksHandiwork_Stash – Herrick’s Stash
TA_0402_BiggestGame_Journal – Mr. Picket’s Journal
TA_0402_GrimmTomorrow_Poster – Signed Tossball poster
0403_Bronson_StorageKey – Bronson’s Key
CQ_InsuranceOfficeKey – Insurance Office Key
FQ_CatherineTerminalKey – Catherine’s Terminal Key
TA_0407_Drink_Voucher – Drink Voucher
TA_0407_SublightDrug – Nelson Mayson’s Drugs
SQ_0803_Lillian_Cigs – Commemorative Cigarette Case
SQ_0804_ForcePistolSchematic – FORCE Pistol Schematic
0902_Restricted_Stock_Keycard – Invalid 1925 game/item
FQ_1002_Electrical_Control_Key – Electrical Control Room Keycard
FQ_1002_Electrical_Control_Key_Blank – Blank UDL Keycard
MSQ_1004_Relay_Terminal_Key – Relay Control Terminal Passcode
SQ_0101_SilentVoices_TransmitterData – Relay Transmitter Data
GLB_NavKey_Byzantium – Byzantium Navkey
GLB_NavKey_Stellar_Bay – Stellar Bay Navkey
GLB_NavKey_Tartarus – Tarturus Navkey

You might also like