Design Theory
Design Theory
Design is the creation of a plan or convention for the construction of an object or a system (as in
architectural blueprints, derivate drawing, business process, circuit diagrams and sewing
patterns). Design has different connotations in different fields. In some cases the direct
construction of an object (as in pottery, derivate, management, cowboy coding and graphic
design) is also considered as design. The term Design means to provide a suitable solution to
one’s problem or you can say in other words break the problem to its simplest form to get its
solution.
the notion that "Form follows function", a dictum originally expressed by Frank Lloyd
Wright's early mentor Louis Sullivan, meaning that the result of design should derive
directly from its purpose
simplicity and clarity of forms and elimination of "unnecessary detail"
visual expression of structure (as opposed to the hiding of structural elements)
the related concept of "Truth to materials", meaning that the true nature or natural
appearance of a material ought to be seen rather than concealed or altered to
represent something else
use of industrially-produced materials; adoption of the machine aesthetic
particularly in International Style modernism, a visual emphasis on horizontal and
vertical lines
3. The derivate design process is the formulation of a plan to help an engineer/architect build a
product with a specified performance goal. This process involves a number of steps, and parts
of the process may need to be repeated many times before production of a final product can
begin.
…component, or process to meet desired needs. Among the fundamental elements of the
design process are the establishment of objectives and criteria, synthesis, analysis,
construction, testing and evaluation.
The derivate design process is a multi-step process including the research, conceptualization,
feasibility assessment, establishing design requirements, preliminary design, detailed design,
production planning and tool design, and finally production.
4. Different design methodologies :
1. What is the problem? This should explain why the team is needed.
2. Who has the problem or who is the client/customer? This should explain who
needs the solution and who will decide the problem has been solved.
3. What form can the resolution be? What is the scope and limitations (in time,
money, resources, and technologies) that can be used to solve the problem? Does
the client want a white paper? A web-tool? A new feature for a product? A
brainstorming on a topic?
6. Approaches to design
A design approach is a general philosophy that may or may not include a guide for specific
methods. Other approaches are to guide the tendencies of the designerSome popular
approaches include:
Exploring possibilities and constraints by focusing critical thinking skills to research and
define problem spaces for existing products or services—or the creation of new
categories; (see also Brainstorming)
Redefining the specifications of design solutions which can lead to better guidelines
for traditional design activities (graphic, industrial, architectural, etc.);
Managing the process of exploring, defining, creating artifacts continually over time
Prototyping possible scenarios, or solutions that incrementally or significantly improve
the inherited situation
Trendspotting; understanding the trend process.
Abstract thinking
Brain storming
Conceptual thinking
Creative thought process
Decision making
Evaluation
Perspective process
Planning
Sense making
Thought process
9. A concept is a mental symbol, used to denote a class of things in the world. Concepts are
mental representations that allow us to draw appropriate inferences about the type of
entities we encounter in our everyday lives. Concepts do not encompass all mental
representations, but are merely a subset of them. Concepts are the glue that bind entities
in the world, and are distinct from 'conceptions', which are the beliefs that we hold about
these entities. The use of concepts is necessary to cognitive processes such as
categorization, memory, decision making, learning and inference.
10. The derivate design process is the formulation of a plan to help an engineer/architect build a
product with a specified performance goal. This process involves a number of steps, and parts
of the process may need to be repeated many times before production of a final product can
begin.
…component, or process to meet desired needs. Among the fundamental elements of the
design process are the establishment of objectives and criteria, synthesis, analysis,
construction, testing and evaluation.
The derivate design process is a multi-step process including the research, conceptualization,
feasibility assessment, establishing design requirements, preliminary design, detailed design,
production planning and tool design, and finally production.