The Two Knights Defence
The Two Knights Defence
two
knights
defence
by Jan Pinsky
EVERYMAN CHESS
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First published in 2004 by Gloucester Publishers plc (formerly Everyman Publishers
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Bibliography 4
Introduction 5
4 et:Jg5
1 Introduction and 4 ... dS 5 exdS bS!? 7
2 Fritz Variation 4 ... dS 5 exdS ltJd4 19
3 4 ... dS 5 exdS ltJaS - Introduction 30
4 4 ... dS 5 exdS ltJaS - Main Line 42
5 Traxler Gambit 4 ... i.cS!? 60
4d4
6 4 ... exd4: Introduction 86
7 4 ... exd4 5 eS dS 100
8 4 ... exd4 5 0-0 113
4 Others
9 4d3 138
Books
Encyclopaedia of Chess Openings Volume C (Sahovski Informator 2000)
The Two Knights' Defence and Traxler Counter-Gambit, J6zsef Pilk6vi (Caissa 2001)
The Two Knights Defence, Yakov Estrin (Bats ford 1983)
The Two Knights Defence, A.Beliavsky & A.Mikhalchishin (Bats ford 2000)
Dreispringerspiel bis Kiinigsgambit, Paul Keres (Sportverlag Berlin 1974)
Play the Open Games as B.hck,John Emms (Gambit 2000)
Periodicals
Chess Informant #1-#87
New in Chess Yearbook #1-#68
Software
ChessBase 8.0
Fritz 8
I INTRODUCTION I
'You should speculate in two cases. When you have reasons to do so, or when you don't,'
said Mark Twain. It is similar with the Two Knights Defence. You can play it when you
have a reason for doing so, and when you don't. Why? Well, if nothing else, it leads to inter-
esting play. For a club player it is a good weapon even against very strong players and also
against weaker players. Black is just obliged to know what he is doing as soon as he has
played (1 e4 e5 2 tLlf3 tLlc6 3 Ji.c4) 3... tLlf6. Finally, but not lastly, the Two Knights Defence
15 a kind of intellectual relic in chess. Every chess player should know something about this
opening - otherwise he has no chess culture. 3... tLlf6 was already played in 15th century,
which makes the Two Knights Defence for chess what Rome is for the Western civilization!
5
Two Knights Defence
larly with Black. Still it is a tricky line that cannot be completely dismissed just on account of
opening theory.
I hope the Two Knights Defence will bring you pleasure, be you Black or White.
Jan Pinski,
Warsaw,
December 2003.
6
CHAPTER ONE I
Introduction and
4 ttJg5 d5 5 exd5 b5
1 e4 e5 2 l2lf3 l2lc6 3 .ltc4 l2lf6 4 l2lg5 The most natural move. There is only one
All chess books teach us that we should alternative: 4 ... ..ltcS!? - the Traxler Gambit
not moves the same piece twice in opening, (see Chapter 5). 4 ... tLlxe4? has never been
and in most cases this is good advice. How- played by anyone good. Black hopes for 5
ever, 4 tLlgS is defInitely a correct move. tLlxf7?! (5 tLlxe4 dS) S...1lVh4 6 0-0 tLlxf2 7
Why? There is one important reason: the f7- l:rxf2 .ics with a strong initiative. But 5
pawn (like the f2-pawn) is Black's biggest ~xf7+ is the strongest move and after
weakness in the fIrst few moves of the open S.. .'Jile7 6 d4! h6 7 tLlxe4 ~xf7 8 dS White is
game (1 e4 eS). So White breaks the rule much better.
about moving the same piece, but in so doing 5 exd5
attacks Black's biggest weakness. That is the Here Black has three good options:
secret! S... tLlaS (Chapters 3 and 4), and two very
In this chapter we consider the position similar moves, S... bS (see below) and its twin
after 4 ... dS 5 exdS bS, which is a minor alter- brother S... tLld4 (the Fritz Variation) which
native to the main line S... tLlaS, but still inter- have a common main line covered in Chap-
esting. An important point is that S... bS 6 ter 2.
~f1! tLld4 leads to Chapter 2. Weak is S... tLlxdS? and now:
Game 1
Bahram-Hector
Stockholm 1998
7
Two Knights Defence
a) 6 ctJxf7!? gives White has a very strong commented: 'If someone can come up with
attack after 6.. .'it>xf7 7 'iVf3+ ~e6 8 ctJc3 such a new sound plan in a position which
ctJb4 (8 ...ctJe7?! 9 d4 c6 10 .igs h6 11 Jixe7 has been known for 500 years, it seems that
Jixe7 12 0-0-0 l:tf8 13 'ii'e4 .igs+ 14 ~bl chess is truly immortal!'
l:tf4 15 'iVxes+ ~f7 16 ctJxds cxds 17 .ixds+ 6 dxc6?!
~f8 18 .ib3 J:tfs 19 'iVe4 g6 20 h4 and After this move White is actually fighting
White has a completely won position accord- to say alive. The paradoxical 6 .ifl is the
ing to old maestros i\1ieses and Bardeleben) 9 main move here and will be explained in
'iWe4 c6 10 a3 ttJa6 11 d4 ttJac7 12 .if4 ~f7 Game 4. 6 Jixbs?! has also been played, but
13 .i.xes and the white attack is very strong it is weaker, as can be seen in Games 2 & 3.
according to grandmaster Reuben Fine. 13 6 ... bxc4
O-O-O!? is also interesting. Now White has the following possibilities:
But the piece sacrifice is not necessary for 7 tUc3
White to obtain the advantage ... Best, but insufficient for equality.
b) 6 d4! exd4 (or 6... .ie7 7 ctJxf7! ~xf7 8 The alternative is 7 'iVe2?! h6!? (also possi-
'iWf3+ ~e6 9 ttJc3 ctJb4 10 'iWe4 c6 11 a3 ble is 7...'iWd5 8 f4 h6 9 'iWxes+ 'iWxes+ 10
ctJa6 12 'iWxes+ ~f7 13 ctJxds cxds 14 fxes hxgs 11 exf6 gxf6 12 ctJc3 Jid6 and
Jixds+ ~f8 15 0-0 with a huge advantage for Black is slightly better) 8 'iVxes+ Jie 7 9 ctJf3
White) 7 0-0 .ie6 (if 7 ... Jie7 8 ttJxf7 ~xf7 9 0-0 10 0-0 .ig4 11 'iVf4 .id6 with a better
'iWf3+ ~e6 10 ctJc3! dxc3 11 l:te1+ ctJes 12 position for Black whose attack is very dan-
.if4 .if6 13 .ixes .ixe5 14 J:txe5+ ~xes 15 gerous. This was shown in the game Berger-
l:te1+ ~d416 .ixds l:te8 17 'iWd3+ ~cs 18 Zweiberg, corr. 1963-64, which continued 12
b4+ ~xb4 19 'iWd4+ and White won in Mor- 'iVxc4 .ixf3 13 gxf3 l:tb8 14 a3
phy-NN, New Orleans 1858) 8 l:tel 'iWd7 9
ttJxf7 ~xf7 10 'iVf3+ ~g8 11 ::'xe6 l:td8 12
JigS iUxe6 13 .i.xd8 'iWe1+ 14.i.fl iUe6 15
.ih4 and White is much better according to
Euwe.
5 ... b5!?
8
Introduction and 4 li'Jg5 d5 5 exd5 b5
detail) 18.. .'Yi'h4 19 'iUf1 (if 19 'iUd4 g6! 20 d3 12 ... ~xc6 13 b3 f5 14li'Jc3?!
~h3! and Black wins) 19... ttJd3 20 f4 ttJxf2+ The uncomfortable 14 ttJg5 e4 15 ~h3
21 Wg2 SLc5 and White resigned. 18 d3 was was necessary, when Black can try 15 ... hxg5!?
the best move and if now 18 ...1i'h4? 19 ttJc3! (or 15 ... .tb4 16 ttJxe6 ~xe6 when the game
'iih3 20 .txf4 ~xf3+ 21 Wgl .txf4 22 'iid5 is unclear) 16 ~xh8 ~c5 with strong com-
and White wins. Instead after 18 ... ~g5 19 pensation .
.txf4 .txf4 20 .l:!.gl ~h4 21 l:Ig3 J:!.e1+ 22 14... e4 15 ~h5?!
Wg2 .txg3 23 ~xh4 SLxh4 Black has com- White is surfmg around with the queen as
pensation for the pawns. It is actually likely if it was the Internet. Better was 15 ~e2 i.d6
that he is better here as White has no way to with an attack.
mobilise his pieces. 15 ....i.c5 1S bxc4 gS! 17 ~e2?
7 ... hS 8 li'Jge4 17 ~h4 was better, but the position is
White has no easy choices here. Also pos- very uncomfortable. The white pieces are not
sible is 8 ttJf3 .i.d6 9 'iUe2 0-0 10 0-0 and playing at all.
according to ECO Black has compensation 17 ... .i.xc4!
for the material. This is defInitely the case. Now Black wins.
After something like 1O ...J:te8 White has a 18 d3
diffIcult game in front of him, e.g. 11 'iixc4? If 18 ~xc4 .i.xf2+.
e4 12 ttJel .txh2+! 13 Wxh2 ttJg4+ 14 Wg3 18 ... exd3 19 cxd3 J:.xd3 20 'YWc2 .i.aS 21
h5! 15 'iYb4 h4+ 16 Wh3 as 17 'iUa3 ttJe3+ 18 li'Jd1 .i.b7 22 li'Je3
Wh2 ttJxf1+ 19 Wgl ttJxd2 and Black wins. 9
0-0 might be an improvement, but still Black
has a very dangerous attack.
8 .. .cLlxe4 9 li'Jxe4 ~d5 10 ~f3 .i.eS 11
0-0 O-O-O!
22 ....l:ixe3! 0-1
If 23 fxe3 then 23 ... ~xe3+ and the queen
hangs.
Game 2
After the feeble 11...~e7 White would Grau Ribas-De Groot
have time to complete his mobilisation in Email 1997
peace.
12 J:.e1?! 1 e4 e5 2 li'Jf3 li'JcS 3 .i.c4 li'JfS 4 li'Jg5
This basically just loses a tempo. Better d5 5 exd5 b5!? S .i.xb5?!
was 12 b3 'iUxc6 13 bxc4 f5 14 ttJg 5 'iixf3 15 This move loses the two bishops which
-1Jxf3 i.xc4 16 d3 e4 17 dxc4 exf3 and Black can be crucial in such a sharp position.
IS slightly better. S.. :~xd5
9
Two Knights Defence
7 ~xc6+
White also has:
a) 7 ~e2 has been played a few times by
weak players. Their games cannot really be
seen as solid indicators for the way play
should proceed, so I have tried to fmd my
own path: 7...~xg2 8 ~xe5+ j,e7 9 .ttfl 0-0
10 'iVg3 (10 Ji.xc6 'iixc6 and Black is much
better) 1O ... 'iVd5!? (10 ... ~xg3 11 fxg3 ctJd4 12
i..a4 Ji.d7 and Black also has excellent play) 11 0-0
11 ctJc3 'iVc5 12 'iVxc7 ctJd4 13 ~xc5 i..xc5 White is in trouble. Alternatives were:
14 i..a4 h6 15 ctJge4 ctJxe4 16 ctJxe4 Ji.b6 a) 11 ctJc3 l::tf8! 12 Wixg7 J:!.g8 13 'iVh6
v.rith terrific compensation. i..xf2+ 14 ~fl i.a6+ 15 ttJe2 Ji.d4 16 ~e1
b) 7 Ji.e2 Ji.b 7 8 d3 ctJd4 9 ctJf3! (best) Ji.xe2 17 ~xe2 e3 and White has problems.
9... ctJxe2 10 ~xe2 Ji.d6 11 ctJc3 'iVc6 12 0-0 b) 11 ~3 l::tfS 12 0-0 ttJ g4 13 d4 iLxd4
0-0 13 Ji.g5 ctJd7 with compensation, 14 ~4 (if 14l:td1 ~d6! 15 ttJxe4 ~xh2+ 16
Mestrovic-Smejkal, Ybbs 1968. ~fl i.a6+ 17 c4 c5 and Black is much bet-
c) 7 ctJc3 ~xg2 8 'iVf3 ~xf3 9 ctJxf3 Ji.d7 ter, Essegern-Brauer, carr. 1981) 14... Ji.c5 15
100-0 (10 d3 Ji.d6 with equality, or 10... ctJd4 l::tdH ~e8 16 'iVxe4+ 'iVxe4 17 ttJxe4 ttJxf2
11 iLxd7+ ~xd7 12 ctJxd4 exd4 13 ctJe2 Ji.c5 18 ttJxf2 l::txf2 19 lIe 1+ ~f7 20 Ji.e3 iLxe3
and Black is probably a little better) 1O ... i..d6 21 J::txe3 .llxc2 and Black is better in the end-
(10 ...ctJb4!? 11 ttJxe5 ctJxc2 12 ttJxd7 ttJxd7 game; White must lose b2 or g2 now (22 b3
13 l::tb 1 0-0-0 with an unclear game ahead) 11 iLb7 or 22l::tb3? ItcH 23 <;t>f2 ..if5).
i..xc6 i.xc6 12 ttJxe5 i.xe5 13 l::te 1 0-0-0 14 11."h6?
l::txe5 l:!.he8 15 d4 J::txd4 16 lIxe8+ ctJxe8 17 This move gives away the h-pawn for no
iLe3 with an even endgame. reason. It might seem that the game is not
7" :~xc6 8 'iWf3? about pawns, which is true, but still they can
This move is simply a waste of time. have their function in the mating attack.
There is no chance in hell that Black will Black had a win by force here: 11...l:tfS! 12
exchange the queens, even though it is not ~xg7 (for 12 ~3 ttJg4 see 11 ~3 above)
bad at all. Instead, 8 0-0 can be seen in Game 12 ... l:!.g8 13 'iWh6 ..ib 7 14 <;t>h 1 l::tg6! (besides
3. the tempo, we now see why the pawn should
8".e4! be on h7!) 15 'ii'h4 'iVd5 16 ctJh3 (if 16 b4 e3!
10
Introduction and 4 tDg5 d5 5 exd5 b5
21 ....i.xf3!
A decisive though not terribly difficult
White is under a lot of pressure. This combination.
looks almost like a beginner's game, where 22 d4 .i.xe2 23 dxc5 .i.f3! 24 .i.g5 .i.b7
White has been running around with his 25 tDdS ctJxg5 26 ctJxb7 Wxb7 27 tDc3
queen taking every pawn possible. Of course ':'aeS 0-1
these strong analysts are not beginners, but
sometimes you have a bad year in email Game 3
chess, just as you can have a bad day in nor- Kan-Konstantinopolsky
mal chess. MOSCOlV 1945
14 Wh1
14.i:!.dl? is met strongly by 14... ii.xf2+ 15 1 e4 e5 2 tDf3 ctJc6 3 .i.c4 tDf6 4 tDg5
Wf1 e3 16 dxe3+ cj;e 7 17 ~h3 l:!.xg5 and d5 5 exd5 b5 6 .i.xb5?! 'iYxd5 7 i..xc6+
Black wins. 'ilt'xc6 S 0-0
14... e3 15 f3 e2 16 .l:te1 tDe4 17 ctJf7+!?
White is taking some chances here. 17
fxe4?? was not possible due to 17 ...'iVxh6 18
:tJf7+ ~d7 19 lDxh6 l:!.af8 and Black wins.
But after 17 'iVxc6 lDf2+ 18 'it'g1 lDh3+ 19
'ith 1 Black is forced to take a draw because
of lDe6+. This was perhaps best.
17...WcS 1S 'iYxc6??
A terrible blunder - a very seldom guest in
correspondence games. Instead, after 18
:xe2! lDf2+ 19 .l:!.xf2 .txf2 20 'iVxc6 .txc6
21 lDe5 .i:!.e8 22 lDd3 .td4 Black has very
~od practical compensation for the materiaL
\\bite still needs to develop and his king is Much better than 8 'iVf3.
11
Two Knights Defence
18 llab1?
This gives up the d-pawn needlessly. Bet-
ter was 18 d41, and although it closes the
white bishop'S diagonal, the knight gains a
Estrin was convinced that Black is better strong outpost after CLlg5-f3-e5. White can
here, but perhaps it is not so clear. then proceed with the attack on the b-flle
124Jc3 and is much better. 18...'it>a8 19 CLlf3 i.xf3
12 CLlxf7? is still bad: after 12 ... l:ld5! 13 20 'iYxf3+ CLld5 does not seem to be a reliable
CLlxh8 l:lh5 14 ~c3 i.c5 15 ~hl e3 16 f3 defence for Black.
CLlg4! mate is coming - in a maximum of 7 18 ... ~xd3 19 ~f3 "tWd5 20 'ilVxd5 4Jxd5
moves according to Fritz 8. 21 .ltd4
12 ... 1.ld7 13 J:!.e1 .ltb4? 21 CLle4 CLlxe3 22 CLlc5 J::td1 23 J::txb7+
The problem with this move is that the 'it>c8 24l:tbl J:i.xe1+ 25 .:txe1 CLlc2 and Black
bishop on b4 is not threatening anything. should win with an extra pawn in the ending.
Black should play for the attack! Therefore 21 ... h6 224Je44Jb6 23 .ltc3
stronger was 13 ...i.c5! 14 CLlgxe4 CLlxe4 15 Not 23 i.xg7? i.xe4 24 .l:.xe4 f5 and
l:lxe4 (if 15 CLlxe4 l:le 7 16 d3 i.b6 17 .l:i.e2 Black wins .
.l:;!he8 with compensation) 15 ...'iVf6 16 CLld1? 23 .....txe4
12
Introduction and 4 ttJg5 d5 5 exd5 b5
Necessary, otherwise White will install a thing you should know: as this game was
strong knight on c5. played about 60 years ago, there were ad-
24 J:!.xe4 J:!.d1 + 25 l:te1 J:!.xb1 26 J:.xb1 journments after 4 or 6 hours of play, and
the games fmished some hours or sometimes
even days later. So perhaps Black was hoping
to make his advantage last all the way to
move 60, after which he could take it home
and prepare a winning plan without the ten-
sion and pressure of the tournament hall.
42 1:I.a3 J::.d7 43 :a4 :f7 44 Wd1 ttJd445
.l:(a6+
Not 45 ~xd4? ~b5 46 l::ta3 cxd4 and
Black should win.
45 ... Wd5 46 :g6?
Better was 46 ~xg5 l::txf2 47 lIxa 7 lIg2,
although Black has excellent Willrung
In this kind of position the chances are chances.
equal, which means 50% odds for Black 46 .. .'it>e4?
winning, and 50% odds for a draw. But of There was no need to give up the g5-pawn
course if you are Anatoly Karpov or Ulf now. Better was 46 ... tDe6! and Black should
Andersson, you will have a 99% chance of win quickly.
winning the game. 47 J:.xg5 J:.b7 48 We1 a5?
26 .. .f6 27 h4 e5 28 Wf1 We7 29 We2
We6 30 g4!
The right plan. White wants to exchange
all the pawns on the kingside. This follows
the old rule that if you have a worse end-
game, you should try to exchange pawns, and
if you are better you should exchange pieces.
30 .. Jid7 31 g5?
But this is impatient. After 31 lIc1 tDd5
32 ibd2 White retains his equal chances as
before - that is a 25% chance if you want to
be pessimistic.
31 ... hxg5 32 hxg5 ttJd5 33 j,d2 fxg5
Now the position is more or less lost, This gives ~'hite an unexpected chance.
though it is still not easy to win for Black. After 48 ... ~d3 49 l::td5 as Black appears to
34 :g1 ttJf4+ 35 ~d1 ttJe6 36 We1 J:!.d5 be better prepared for the rook endgame -
37 J:!.e1 Wd6 38 l:te3 J:!.f5 39 J:!.d3+ We6 his main threat now is l::tb4 - but the follow-
40 j,e3 J:!.d5 ing line shows this is not true: 50 .txd4 cxd4
Better is 40 ... a5! 41 lIa3 c4 and step by 51 lIxa5 lIf7 52 lIg5 lIxf2 53 lIxg7 l:!.fH 54
step Black wins. ~b2 ;t>e2 55 a4 d3 56 l::te7+ ~d1 57 as l::tf6
41 J:!.b3 J:!.d8 58 Wc3 d2 59 I:!.d7 Wc1 60 Wc4 d1~ 61
Of course a move like this cannot be a l::txdH Wxd1 62 ~b5 ~d2 63 a6 and the
mistake, but it proves that Black has no idea endgame is drawn. The correct move was
how he is going to win the position. One 48 ... J:.d7! maintaining a clear advantage.
13
Two Knights Defence
Game 4
Howell-Volzhin
Calcutta 1996
7 tUxf7!
This move is the refutation. The alterna-
tives are less critical:
a) 7 ttJe6?! only looks dangerous: 7.. .fxe6 8
dxc6 i.c5 9 d4 (if 9 i.d3?! 0-0 10 0-0 ~d4
with a great attack) 9... i..xd4 10 i..d3 0-0 11
0-0 ~d5 12 'iie2 a6 13 c3 ..tb6 and Black
This paradoxical move is the strongest was slightly better in Morozevich-Piket,
here. One point is that it protects g2 so that London (rapid) 1995.
6.. :iixd5? can be answered by 7 ttJc3. An- b) 7 i..xb5? ~xd5 8 ttJc3 ~xg2 9 ~f3
other is that the bishop is not attacked, as ~xf3 10 CDxf3 i..d7 and Black is slightly
after 61Le2 ttJd4. better.
6 ... h6?! c) 7 dxc6 hxg5 8 'ile2 (if 8 d4 ttJg4! 9 h3
14
Introduction and 4 tDg5 d5 5 exd5 b5
exd4 10 SLxb5 'iVd5 11 'iie2+ SLe6 12 .td3 ttJxf6 17 ~f3 i.g4 18 'iVf1 ttJh5 and Black
ttJf6 with good compensation for the pawn) wins - PilkCivi) 11...~e8 12 lIVg3 'iVxg3 13
8... SLd6 9 d4 (or 9 ~xb5 as 10 ~a4 e4 with hxg3 ~f8 14 i.e2 ttJxf2 15 b4 .tb6 16 Wh2
compensation) 9...l:.h4 10 f4 .tg4 11 ~xb5 ttJg4+ 17 Wh 1 ttJf2+ with a draw.
exf4 and Black had the initiative in Alberny-
Schaller, corr. 1992.
d) 7 ttJf3 (natural) 7...'iixd5 8 ttJc3 'iVe6
and now if 9 SLxb5?! i.b7 10 'iVe2 0-0-0 with
very good compensation, e.g. 11 .i.xc6 ~xc6
12 d3 e4 13 dxe4 .ta6 14 'iVe3 .tc5 15 ttJe5
~d6 16 ttJxf7 'iib6 17 'iYf3 l:td7 18 ttJxh8
ttJg4 with a strong attack in Strange-Aagaard,
Aalborg 1994; while after 9 ttJxb5 'iYe7 10 d4
e4 11 ttJe5 ttJxe5 12 dxe5 'iixe5 13 .i.e3 .tc5
14 .td4 SLxd4 15 'iVxd4 ~xd4 16 ttJxd4 0-0
and the game was equal in Bronstein-G.Flear,
Hastings 1994/95.
7 .. .'J;;xf7 9 ... tDe4
After 9... i.xf2+ 10 ~xf2 ttJe4+ 11 'i&tf1
Ii:f8 12 d3 Wg8+ 13 i.f3 i.g4 14 ~e2 and
White wins - Howell.
100-0
75
Two Knights Defence
12 'ifn!
Black had probably counted on 12 'iio>xf2?
~d4+ 13 'iio>f1 1:1f8 14 c3 'iio>g8+ 15 .tf3 ~h4
16 'iio>gl (16 d3 'ii'xh2 17 ctJd2 .te6 18 ~e2
might give White an advantage, but Black is
allowed too much counterplay all the same)
16... e4 17 g3 ~f6 18 .tg2 .tg4 19 'iVe 1 J.f3
and Black has good compensation.
12 .. J:tt8 13 ~xf2+ ~g8 14 ~e3 'tifh4 White is winning as the black pawns are
very weak. For example, if we moved the
black pawns from eS to f6 and bS to b 7, the
position would be slightly better for Black!
26 .....tg4 27 ..tf1!
No exchanges, as they would only grant
the black rooks more freedom on the board.
27 .....tf5 28 l:!.c3 c6 29 ..tb4 J:ra6 30 Wf2
..te6 31 We3 ..td5 32 4:Jf3 J:rf7 33 ..te2
..txf3 34 ..txf3 J:rf6 35 l:tc5 1-0
Black has no counterplay. He decided to
call it a day.
Game 5
15 g3 Leisebein-Grott
More accurate was 15 .txbS! .th3 (if Correspondence 1998
IS ...1:1b8 16 .td3 .l:!b4 17 c4 .tfS 18 J.xfS
1:1xfS 19 d3 and wins) 16 gxh3 1:1fS 17 d3 1 e4 e5 2 4:Jf3 4:Jc6 3 ..tc4 4:Jf6 4 4:Jg5
1:1af8 18 ctJd2 'iVhs 19 'ilt'el ~xh3 20 .tc4+ d5 5 exd5 b5 6 ..tf1! h6?! 7 4:Jxf7! Wxf7
'iio>h8 21 J.dS 1:1f2 22 'iixf2 J::txf2 23 Wxf2 8 dxc6 ..tc5 9 .te2! 4:Je4 10 0-0 'tiff6!?
~xh2+ 24 J.g2 "iHh4+ 25 'It>e2 and White If Black has enough compensation after
wins - Howell. this move then the variations with 6... h6 have
15 .. J!ff6 16 d3 ..th3 17 4:Jd2 J:tf7 18 b3 a right to live. But as I see it, the compensa-
16
Introduction and 4 !jjg5 d5 5 exd5 b5
tion is only of a practical nature, and with If 15 'iVd5+ .i.e6 16 'iWxc5 .l:!.xg2! 17 f4
accurate play White should keep the advan- .l:tag8 and White has no defence against
tage. 18....l:!.xh2+ and 19 .. :~h4 mate.
17
Two Knights Defence
Summary
Against S... bS!? White's only chance to fight for the advantage is with 6 iLf1!, after which Black
should probably transpose to Chapter 2 with 6... ttJd4. The alternatives 6... ttJxdS and 6... h6
both seem dubious and should be played at your own risk - without blaming the author of this
book for the consequences, unless you are victorious of course!
18
CHAPTER TWO I
Fritz Variation:
4 liJg5 d5 5 exd5 liJd4
1 e4 e5 2 ttJf3 ttJc6 3 il..c4 ttJf6 4 ttJg5 tiJxf3+ 10 gxf3 i.xf3 11 ~xeS+ iLe7 12 tiJc3
d5 5 exd5 ttJd4 'ifd7! (or 12... 0-0 with compensation) 13l:i:el
S... tiJd4 is called the Fritz Variation, (not 13 ~g3? 'ikfS! and there is no defence to
named after Aleksander Fritz (1857-1932), ... tiJhS) 13. .. tiJhS 14 1i'xe7+ 'i¥xe7 15 .l:i.xe7+
who was a German Master. He was a player ~xe7 16 tiJxbS tiJf4 and Black is much bet-
who never recorded great successes, but who ter.
could still beat anyone on a good day. His b) 6 d6? iVxd6 7 iLxt7+ We7 8 iLb3 (if 8
sword drew the blood of Steinitz, Paulsen c3 h6 9 cxd4 hxgS 10 i.b3 exd4) 8.. .'~Jxb3 9
and Mason among others. He wrote an arti- axb3 h6 10 tiJf3 e4 11 tiJg1 ~t7 12 tiJc3
cle about S... tiJd4 in a 1904 issue of the 'iVc6 and Black was much better in Bo-
Deutsche Schachzeitung, and three years later he golubow-Rubinstein, Stockholm 1919.
wrote another article about S... tiJd4 in the c) 6 tiJc3?! h6 7 tiJf3 .tg4 8 .te2 (8 d3
Swedish journal Tidskriftfor Schack. .tb4 9 0-0 0-0 10 a4! [10 .l:i.el bS 11 ~b3
The standard position comes after 6 c3 bS .l:i.e8 12 iLd2 as 13 a4 i.xf3 14 gxf3 tiJxb3 15
7 ~f1!, which can also arise by the move cxb3 bxa4 16 bxa4 tiJxdS and Black is much
order S... bS 6 iLf1! tiJd4 7 c3. The main better] 10...'i¥d6 and Black is slightly better)
move now is 7... tiJxdS, but we are getting 8...iLxf3 9 iLxf3 i.b4 100-00-011 .l::i.el .l:i.e8
ahead of ourselves. 12 a3 iLxc3 13 dxc3 tiJxf3+ 14 'iVxf3 'iVxdS
r------------------" and Black is slightly better according to Gli-
Game 6 gorie.
G.Lee-luldachev 6 ... b5
Gent 2002 Other moves are just weak, e.g. 6... tiJfS? 7
' - - - - - - - - - - - - - -... 'i¥e2!? tiJxdS 8 iVxeS+ tiJfe7 9 tiJe4 f6 10
, e4 e5 2 ttJf3 ttJc6 3 il..c4 ttJf6 4 ttJg5 'i¥g3 tiJfS 11 'i¥f3 and White is a pawn up
d5 5 exd5 ttJd4 with a better position.
Besides S... tiJaS, this is the most serious 7 ~f1!
move. Not 7 iLd3?! i.fS! 8 iLxfS tiJxfS 9 'iff3
6 c3 'ifd7 and Black is slightly better according to
Other moves are worse: ECG. White has also tried 7 cxd4 bxc4 and:
a) 6 O-O? bS 7 iLb3 h6 8 tiJf3 iLg4 9 'i¥el a) 8 1i'a4+ iYd7! (8 ... tiJd7 9 tiJf3 exd4 is
19
Two Knights Defence
20
Fritz Variation: 4 Ci'Jg5 d5 5 exd5 Ci'Jd4
b) 9 'iVe2 ctJb4 (also interesting is 9 ... a6!? Black does not have enough compensation
10 ctJc3ctJf4 11 "iWxe5+ "iWxe5+ 12 dxe5 ~b7 for the pawns.
13 d4 ctJxg2+ 14 ~xg2 ~xg2 15 .l:!.gl ~b7
with even chances, or if 11 ~e4 .l:!.b8 12 d3
~b 7 13 i..xf4 'iixf4 14 'iixe5+ 'li'xe5+ 15
dxe5 ~c5 Black has compensation on the
dark squares) 10 ctJa3 ~d6 11 dxe5 0-0 12 d4
'li'h4 13 i..e3 c5 14 ctJxb5 cxd4 15 i..xd4
~a6 16 g3 ~xb5 17 gxh4 ~xe2 18 ~xe2
.l:!.fe8 19 f4 f6 and the game was unclear in
Norris-Nishimura, Jakarta 1993.
c) 9 ctJc3 exd4 10 i..xb5+ .td7 11 i..xd7+
Wxd7 12 0-0 ctJf4 13 'iia4+ Wc8 14 'li'e8+
Wb7 15 ~e4+ c6 16 d3 ~xg2+ 17 ~xg2
ctJxg2 18 'iitxg2 dxc3 19 bxc3 gives an equal
position. This is a typical ending for this line, 12 Ci'Jc3?!
as we shall see in the main game. Black is also slightly better after 12 'li'g3?!
9 ... 'ii?d8 10 ~f3 ~xg3 13 hxg3 exd4 or 12 d3?! ~g6 13 ~g3
Or 10 0-0 ~b7 11 "iWf3. exd4 14 .l:!.e 1 .Jtd6 15 'iVxg6 hxg6. White
10 ... ~b7 should play 12 dxe5, as can be seen in Game
7.
12 ... exd4
Black could also try either 12... ctJxc3 13
dxc3 ~xf3 14 i.xg5+ £6 15 gxf3 .l:!.xb5 16
i..el exd4 17 nd1 with equality, or 12...ctJe3!?
13 'iVh3 "iWxg2+ 14 ~xg2 ctJxg2 15 dxe5
ctJh4 (better then 15 ... ctJf4?! 16 .l:!.e1 ctJh3+ 17
'iitfl as 17 ....tc5?! fails to 18 d4! .txd4 19
i..e3 i..xe3 20 l:!.ad1+ ~e7 21 ':xe3 and
White is much better) 16 ~e2ctJf3+ 17 i..xf3
i..xf3 18 d4 nb6 with good compensation
for the pawn. Black's big dream here is to
win the h-pawn and race his own to hI.
" 0-0 13 d3
Not 11 'iVxf7? ctJf6! 12 'iVc4 'iVxg2 13 .l:!.fl 13 .l:!.e1? is best met by 13. .. i..d6! when
a6 14 i..a4 'iVe4+ 15 'iVe2 exd4 and Black is Black is just better. The alternative 13 ... ctJe7
better. 14 'li'h3 c6 seems to favour Black, but then
11 ctJc3 exd4 12 O-O!? J::tb8 transposes to White is forced into 15 ctJe4 'li'xb5 16 ~g3
the game, but note that 12... dxc3 is risky after .l:!.c8 17 ctJd6 ctJf5 18 ctJxf7+ 'it>d7 19 ~g4
13 dxc3 'iWf6 14 'iWg4 'iWe6 (not 14... ~d6? 15 with a strong attack despite the bishop defi-
.l:!.dl c6 16 ~a4 'iitc7 17 c4ctJf6 18 ~g5 ~e7 cit.
19 i..f4+ 'itc8 20 "iWas and White wins) 15 13 ... Ci'Je3
i..g5+ i..e7 16 i..xe7+ "iWxe7 17 lHe1 when Here I think I have an improvement with
White has a very strong attack for the piece. 13...ctJe7! which has not been considered
" ... J:tb8 before. After 14 i.xg5 (if 14 'iVxb 7?! .l:!.xb 7
Not 11...e4? 12 'li'xe4 i..d6 13 .t!.e1 and 15 i..xg5 dxc3 16 ~a6 l:!.xb2 17 .l::i:fel f6 18
27
Two Knights Defence
Camel
Sermek -Olarasu
Nova Corica 2002
22
Fritz Variation: 4 tDg5 d5 5 exd5 tDd4
23
Two Knights Defence
Black's position is more or less lost. ues actively. All authors are convinced that
27...e5 12... ii.d6 13 ii.xb5 .ue8+ 14 'it'f1 ii.a6 15
If 27 ... c5 28 b4 and the attack should 'Yi'c6 ~e7 wins for Black; but after the simple
crash through. 16 g3! we see how cruel life is: White wins.
28 ~e4 'it>d8 29 ':'xa7 c3;;e7? Much stronger is 12 ... ii.c5! 13 ii.xb5 (if 13
Necessary was 29 ...J::i.f8 and maybe Black d3 'lie7+ 14 ~d2 i..b4+ 15 tDc3 'lic5 and
can still fight. Black is "wning, l\fichalczak-Hermann,
30 ~g6 J::!.g8 31 .i.xh6 'tWe6 32 .i.g5+ Cuxhaven 1994) 13.. .'Yi'e7+ 14 ~f1 ii.a6 15
'it>d7 33 'iie4 'tWb3 34 g3! ~c6 J::i.e8 when 16 g3 is answered by 16 ... d3!
This is worth remembering: when your 17 'lif3 ~e2+ 18 'iixe2 dxe2+ 19 ~g2 i..xb5
position is completely winning, please do not and Black has a very strong attack for the
allow your opponent to mate you! exchange. It is not clear that White can hold,
34 .. :~d1 + 35 c3;;g2 l:!.f8 36 it.e3 rJ;;e7 37 e.g. 20 J::i.el g5 21 tDc3 i..c6+ 22 ~gl gxh4
~e5 rJ;;d7 38 .i.xd6 'i'xd6 39 'iYg4+ ct2e7 23 .uxe2 .uxe2 24 tDxe2 ii.xf2+!! 25 ~h2
40 'iYxg7 + l:tf7 41 'iVg5+ c3;;d7 42 'iYg4+ .i.f3 26 gxh4 i..xe2 and Black wins.
rJ;;e7 43 'iYe4 1-0 9 ... tUe6
Compared with 8 tDe4, Black obviously
Game 8 cannot consider 9...'iVh4 here.
Chandler-P. Littlewood 10 .i.xb5+ ~d7 11 ~a4
London 1996 11 ii.xd7+? 'lixd7 12 0-0 ii.e7 gives Black
an easy game; for example 13 h5 f5 and
e4 e5 2 tUf3 tUe6 3 ~e4 tUf6 4 tUg5 Black is better.
d5 5 exd5 b5 6 .i.f1 tUd4 7 e3 tUxd5 8 11...tUdf4
h4!? Black needs to play actively. After
11...ii.e7 12 ~xd7+ ~xd7 13 'lixd7+ ~xd7
14 f3 tDdf4 15 g3 tDd3+ 16 ~e2 tDxc 1+ 17
J::i.xc1 J::i.hb8!? there is insufficient compensa-
tion for the pawn.
12 d4
24
Fritz Variation: 4 0,g5 d5 5 exd5 0,d4
25
Two Knights Defence
13 ... 0-0
Black can also try 13 ... tLlb6!? 14 i.e3l::td8
15 tLlbc3 (if 15 l:!:e1 tLlxd4 16 'iVxd4 'iVxd4
17 i.xd4 lhd4 18 tLlg3 l::td7 is roughly
11 0-0 equal) 15 ... tLlxd4 16 i.xd4 'iVxd4 17 'iVe2!?
White also has 11 d4 exd4 12 cxd4 (if 12 (or 17 ~xd4 l::txd4 with equality) 17...0-0 18
0-0 dxc3 13 tLlbxc3 tLlxc3 14 tLlxc3 'iVxdl 15 .:tac1 .l:i.fe8 19 tLlb5 'iVe5 20 tLlec3 'iVxe2 21
l:txdl ~c5 with an equal game) 12 ... tLlb4 13 tLlxe2 i.g5 22 .l:!.c2 c5 23 tLlxa7 .l:!.a8 24 tLlb5
a3 (13 O-O? tLlxd4 14 .l:!.e 1 looks tempting at l::txa2 and the endgame is obviously level,
fIrst, but after 14... 0-0-0! 15 tLla3 tLldc2 Black Pilgaard-Biro, Budapest 2003.
is much better) 13 ...'iVxd4 14 'iVa4+ c6 (Keres 14 l2Jbc3 l:i.fd8!
was convinced that this position is much The best move. After 14... l::tad8?! 15 ~e3
better for Black; but to err is human!) 15 0-0 f5 16 tLlxd5 'iVxd5 17 tLlc3 gives White some
'iVxe4 16 axb4 l:tc8 17 tLlc3 'iVxb4 18 'iVxb4 advantage: 17... 'iVc4 (17...'iWb7? 18 'iWe2 and
~xb4 19l:txa7 ~c5 20 l:ta5 r:J;;e7 with equal- White is much better) and now, rather than
ity. It is still not a bad line to play for Black, 18 'iVb3 'iVxb3 19 axb3 f4 20 ~c1 tLlxd4 21
of course. .l:!.xa7 l:td7 with an equal position, 18 d5! sets
11 ... i..e7 Black has some problems.
This developing move is the only really 1 5 i..e3 l2Jxc3 16 bxc3 f5 17 l2Jc5 i..xc5
logical move here. All the alternatives are 18 dxc5 f4
faulty: Or 18 ...'iVc6 19 'iVh5 f4 20 ~d4 tLlxd4 21
a) 11 ... tLldf4? 12 d4! .l:!.b8 (12 ... exd4? 13 cxd4 l:txd4 22 l:tad 1 l::tc4 23 .l:!.d5 l:te8 24
.txf4 tLlxf4 14 'iV f3 tLld5 15 tLlg5 and White l:tfdll:tce4 with dynamic equality.
wins) 13 l:te 1 .te 7 14 ~ f3 and White is 19 i..d4
much better. 19 'iWxd7 l:txd7 20 .tc1 is also possible.
b) l1...c5? 12 d4 cxd4 13 cxd4 exd4 14 but White can hardly hope that the extra
tLlg5 tLldc7 15 ~f3 with initiative for White pawn will generate an advantage. After
according to Estrin. 20 ... ~f7 (20 ... .:td3!?) 21 l:tb1 l:tad8 22 l::tb7
26
Fritz Variation: 4 0,g5 d5 5 exd5 0,d4
.l:!.d 1 23 .ta3 l:. 1d2 24 l:!.xa 7 l:!.xa2 25 .l:!.a5 LDf4 12 0-0 ~xd4 13 .tf3 e4 14 .ig4+ ~b8
l:.dd2 26 .iel .l:!.xa5 27 .txd2 ~xc5 the posi- 15 LDf5 ~g5 16 LDxd4 h5 17 d3 hxg4 18
tion is equa1. .ixf4 "iVxf4 19 g3 'Yi'h6 20 h4 g5 21 dxe4
19 ... 0,xd4 20 cxd4 ~xd4 21 ~b3+ gxh4 22 LDf5 and White won in Wernst-
21 ~f3 'iWxc5 22 ~xf4 .l:!.d4 23 .l:i.ael ~d6 Huizmann, Limhamn 1978.
24 ~f3 .l:i.b8 is equa1. 10f3e4!?
21 .. .'~;>h8 22 J:lac1 as Black needs to go all the way. After
This looks a bit suspicious. Better was the 10 ... LDfS 11 .ixb5+ ~d8 12 0-0 .ic5+ 13 d4
natural 22 ... ~ab8. exd4 14 LDe4! White was clearly better in
23 J:rfd1 ~b4 24 ':'xd8+ J:!.xd8 25 'iYxb4 R.Webb-Lees, England 1977.
axb4 26 ~f1 g5 27 J:!.c4 l:td5 28 h4 h6 11 cxd4 ~d6 12 ~xb5+ ~d8
29 hxg5
Also after 29 ~e2 Wg7 30 Wf3 ~f6 31
':xb4l:!.xc5 Black will keep the equilibrium.
29 ... hxg5 30 c6 .l:.d6 31 .l:!.xb4 .l:!.xc6 32
nbS J:lc1 + 33 ~e2 J:!.c2+ 34 ~f3 g4+
35 ~xf4 J:!.xf2+ 36 'iiig3 ':'xa2 37 .l:!.c5
%-%
Game 10
Pilgaard-N .Pedersen
Danish Championship, Greve 2002
27
Two Knights Defence
28
Fritz Variation: 4 0,g5 d5 5 exd5 0,d4
Summary
The Fritz Variation is still alive and kicking as a serious alternative to theory's darling 5.. .'~Ja5.
But only if, after 6 c3 b5 7 i.f1 tbxd5 S tbe4, Black follows Game 9 (S ... tbe6), and not Game
10 (s .. :iih4) where someone needs to introduce a serious new idea to be back in business.
1 e4 e5 2 0,f3 0,c6 3 ~c4 0,f6 4 0,g5 d5 5 exd5 0,d4 6 c3 b5 7 ~f1 (D) 0,xd5
S cxd4 ~xg5 9 i.xb5+ ~dS 10 'iWf3 i.b7 11 0-0 J::tbS (D)
12 tbc3 - Game 6
12 dxe5 - Game 7
S h4-Game8
8 0,e4 (D)
S... tbe6 - Game 9
S.. .'ti'h4 - Game 10
29
CHAPTER THREE I
4 ctJgS dS S exdS ctJaS:
Introduction
30
4 t'iJg5 d5 5 exd5 t'iJa5: Introduction
(Euwe), e.g. 15 'iVe5+ 'It>d8 16lbxe4 fxe4 17 ..ITLg3lbh5! 16lbxc5 (or 16 gxf3 exf3 17 'It>hl
l::txe4 (or 17 'iVxe4 'iVe7! with exchange of lbxg3+ 18 fxg3 f2 19 .t!.xf2 l::tae8 and Black
queens) 17... .ii.d7 18 ~e3'iVd6 19 ~d4 .ii.f5 wins) 16 ... lbf4 17lbxe4
and Black wins.
b) 8 lbd4 c6 9 lbc3 a6!? (simpler is
9... ~e7 10 i.e3 .ii.g4 11 'iVd2 exd3 12 .ii.xd3
lbxd5 13 lbxd5 ~xd5 and the position is
equal) 10 a3! cxd5 11 i.a2 i.g4 12 lbde2
lbc6 13 h3 .ii.h5 (if 13... .ii.xe2 14 'iVxe2 lbd4
15 ~dl and with the two bishops White is
slightly better) 14 g4 exd3 15 cxd3 d4! 16
gxh5 dxc3 17 lbxc3 .ii.c5 18 l:!.g I! and White
has the initiative, though Black is also alive
after 18 ... 'lt>f8!. This position is hard to judge.
S ... t'iJxc4 9 dxc4 il..c5!
31
Two Knights Defence
32
4 lDg5 d5 5 exd5 lDa5: Introduction
b) 8 d4? looks impressive, but it is incor- 14 tLle4 Itac8 gives Black more than enough
rect: 8... exd4 9 b4 O-O! 10 bxa5 i..b4+ 11 play for the pawn) l1...i.xc6 12 d3 lIe8!?
~dl .l:te8 12 'iUc4 i..xb5 13 'iUxb5 tLlxd5 (12 ... tLld5 also looks promising, e.g. 13 tLlxd5
with a decisive attack, e.g. 14 ~d3 ctJe3+ 15 ~xd5 14 ctJf3 .1i.d6 15 i.d2 .l:.ae8 and the
i..xe3 dxe3 16 ~xd8 e2+, or 14 h4ctJc3+ 15 black initiative is worth a pawn) 13 ctJge4 (13
tLlxc3 dxc3+ 16 ~d3l::te7!, or 14 a3 i..xa5 15 i.e3 b5! - a typical move in this kind of posi-
~xa5 tLlc3+ 16 ~d2 'iVf6 17 tLlxc3 dxc3+ 18 tion - 14 tLlge4 tLld7 15 tLlg3 g6 with excel-
~d3l:tad8+ 19 ~c4 'iUc6+ 20 ~b3 .l:!.d5 and lent play for the pawn) 13. .. tLld7 14 tLlg3 g6
Black wins. 15 ~h1 f5 16 f3 .l:!.c8 17 i.d2 b5 with very
c) 8 O-O?! ctJxd5 9 .1i.xd7+ 'iVxd7 10 d3 good play for the pawn, Gikas-Skembris,
(not 10 ~xe5?? f6) 10 ... ctJc6 and Black is Athens 2003.
slightly better. 10 f3
8 ... 0-090-0 As we shall see this is really risky. Proba-
White has also tried 9 .1i.xd7 (or 9 ctJge4 bly better is 10 'it'xe5!? i.d6 11 ~e3 (11
ctJxe4 10 tLlxe4 .1i.f5 11 'iV f3 i..g6 12 0-0 ~d4? fails to l1...c5 12 'it'd3 a6 13 h3 .1i.c8
~h8!? with excellent play for Black) 9.. :~Vxd7 14 i.a4 b5 15 tLlxb5 axb5 16 i.xbS c4 17
10 0-0 .l:.fe8! (10 ... ctJxd5?! is weaker because li'd4 i.b7 18 d3 i.xdS 19 i.e3 ~c7 20
of 11 'iVxe5 c6 12 d3 .l:i.fe8 13 i..d2 i..d6 14 .l:tadl i.h2+ 21 ~hl i.e5 Short-Xie Jun,
~d4 and White is better) 11 d3 (after 11 a3 Jinan 2002, and three pawns are not enough
tLlxd5 12 ~xe5 ctJxc3 13 ~xc3 i..xg5 14 for the piece here) 11....1i.f5! (after l1...a6 12
~xa5 .1i.f6 Black has excellent compensation i..e2.l:te8 13 ~d3 i.xe2 14ctJxe2 .1i.xh2+ 15
for the pawn) l1....1i.b4 12 ctJge4 tLlxd5 13 ~xh2ctJg4+ 16 ~gl 'iixgS 17ctJc3 'iUf4 18
tLlxd5 ~xd5 14 'iVg4 ~e6 and a draw was ~g3 'iVxg3 19 fxg3 tLlc4 20 b3 the endgame
agreed in A.Sokolov-Kunte, Bled 2002. is slightly better for White, Herbrechtsmeier-
Nunn, Germany 1984) 12 f4 i.xc2 13 d4 a6
14 'iVe2 i.f5 15 .Jta4 bS 16 i..c2 l::te8 and
Black is doing very well!
10 ... ~h5
9 ... ~g4?!
This is not the best way to get equal play.
Black has also tried:
a) 9....l:!.e8 10 tLlge4 c6 11 dxc6 ctJxc6 12
!bxf6+ .1i.xf6 13 i.xc6 .1i.xc6 14 d3 :re8 with 11 ~xe5
compensation in Felgaer-Skembris, Lido 11 i.d3?! gives White problems finishing
degli Estensi 2003. his development. Sergeev-Berezjuk, Tatran-
b) 9... c6! 10 dxc6 tLlxc6 11 .1i.xc6 (11 ska Lomnica 1998, continued 11..J::te8 12
~f3?! tLld4 12 tLlxd4 exd4 13 i..xd7 'iYxd7 ~h1 c6 13 dxc6 tLlxc6 14 g4!? (very commit-
33
Two Knights Defence
tal ~ the weakening of the king's position 20 ~f3 .l:.ad8 21 d3 lLlf5 22 ~d2 lLld4 23
ensures that Black has permanent counter- ~d1 c6 24 dxc6 'iVxc6 with some practical
play) 14... .ig6 15 ~xg6 hxg6 16 d3 lLld4 17 chances.
~g2 Sc8 18 1:tf2 'ilVb6 19 lLlce4 lLlxe4 20 17 ~f2 f5 18 g4! fxe4 19 gxh5 i.h4
lLlxe4 lLle6 21 g5 z:.ed8 22 h4 ~c5 23 .l:i.f1 White is better after 19 ... exd3 20 hxg6
..te3 24 .ixe3 'iVxe3 25 'iVf2 ~f4 with full ~c5 21 ~g2 dxc2 22 gxh7+ ~xh7 23 d3
compensation. ~d4 24 'ii'xc2 .txc3 25 d4+ ~h8 26 ~xc3
11 ... ..tg6 'iVxd5 27 .if4 as Black does not have enough
Also tempting is 11...~d6!? 12 'iVe3 a6 13 compensation for the pawn .
.i.e2 Se8 14 lLlge4 ~e7 15 ~f4 ~g6! (not 20 ~g2 exf3?!
15 ... lLlxd5?? 16 ~f5 and Black loses a piece) Simplifying the position does not work for
16 lLlxf6+ ..txf6 17 .id3 ~xd3 18 cxd3 c5! Black. He had no choice but to play 20 ... exd3
with very good compensation. 21 hxg6 dxc2 22 gxh7+ ~xh7 23 d4 ~h8 24
12 4:lge4 a6 13 ..td3 l:te8 14 ~h 1 b5 ~xc2 ~f6 25 lLle2 lLld6 26 lLlf4 lLlf5 and
Or 14...lLlh5!? 15 'iVd4 (if 15 g3?! f5 16 d6 although Black probably does not have
cxd6 17 ~d5+ ~h8 18 lLlf2 lLlf6 19 ~d4 d5 enough compensation, especially after 27
with good attacking chances) 15 ... lLlc6! 16 ~g2!, he does have many chances of cheat-
~c4 lLle5 17 ~3 lLlxd3 18 cxd3 lLlf4 with ing White ~ either through some kind of
compensation for the pawns. elaborate trap, or simply because the position
15 a3 IS messy.
21 iYxf3 i.xd3 22 ~xd3 iYg5 23 b3 4:ld6
24 i.b2 iYxh5 25 'iWh3 ~h6 26 1:.g1!
15 ... 4:lb7?
Too slow. Black should have played for
the initiative exploiting the exposed white Now Black cannot really avoid exchangin/!
queen with 15 ... lLlh5! 16 'iVd4 (if 16 g3 .if6 queens.
17 lLlxf6+ lLlxf6 18 ~g5 h6 19 1Wh4 ~xd3 26 ... i.g5 27 ~xh6 i.xh6 28 d3
20 cxd3 lLlxd5 and Black is better) 16 ... c5 17 White is a clear pawn up and should win.
'iVe3 c4 18 ~e2 lLlf6 19 d3 lLlxd5 20 lLlxd5 28 ... l:te7 29 J:!af1 ~ae8 304:ld1 g6
~xd5 and Black's pressure is worth more If 30 ....l:i.e2 31 .l:.g2 l:Iel 32 ~gl and
than a pawn. slowly, step by step, Black will lose this posi-
16 ~g3 4:lh5 tion.
Possible was 16 ...lLld6!? 17 lLlxf6+ ~xf6 31 c4 i.g7 32 ..txg7 ~xg7 33 c5 4:lf7 34
18 ..txg6 hxg6 19 f4 (after 19 d3 lLlf5 White b4 1:.e2 35 J:tg2 4:lh6 36 1:.xe2 l:txe2 37
has some problems with the queen) 19...'iVd7 4:lc3 ~d2 38 d6! cxd6 39 4:le4 1:.c2
34
4 0,g5 d5 5 exd5 0,a5: Introduction
If 39 ....l:txd3 40 c6 ttJg8 41 Mel! ~f8 42 c7 Better than 9 0-0 ttJxdS 10 .txd7 ttJxc3 11
0,e 7 43 ttJcS dxcS 44 Mxe 7 and White wins. dxc3 'iVxd7 with equality, or 10... ttJf4!? 11
40 cxd6 0,f7 41 d7 0,d8 42 0,cs as 43 'iWg4 hS 12 'iWf3 'iixgS 13 d3 with unclear
.l:!.e1 axb4 44 0,e6+ 1-0 play - objectively White might be better, but
this has little practical importance.
Game 13 9".'i!fxd7 10 a3!
Morozevich-I.Sokolov
Sarqjevo 1999
35
Two Knights Defence
White should prefer 14 i.e3 or else 14 exfS But not 17 'iVh3? f6! and the knight on h7
followed by 1S i.e3 and 16 0-0-0. is trapped! Arnold-Iruzubieta, Oropesa del
Mar 1996, continued 18 0-0 CZJd8 19 f4 exf4
20 ':xf4 'iYe6 21 'iYhs \if7 22 ~fS 'iYe6 23
~S ~f7 24 'iYfS and the game was drawn.
Most likely Sokolov did not know this game,
as the improvement is rather easy for a
strong grandmaster to see, though computer
programs do not understand such things as
trapped pieces.
17 .. .f6 18 ltJh3 it'xc2 19 0-0
White has an extra pawn and a safe king.
19 ... ltJd8 20 .i.e3 it'c6 21 d4!
Eliminating the last weakness in the white
camp. From here on it is just technique for a
12 b4ltJb7 13 dxc6 it'xc6 14ltJce4ltJd7 world class player like Morozevich.
In my opinion it was better to play 21 ... ltJf7 22 l:1ad1 ltJf8 23 "iYg4 iVe6 24
14...cLixe4 1S ~xe4 ~xe4+ 16 CZJxe4 i.e7 17 "iYxe6 ltJxe6 25 d5 ltJf8 26 d6 .i.d8 27 g4
~d2 fS 18 CZJg3 g6 with compensation. J:tc4 28 f3 g6 29 Wh 1 !
15 it'f3! .i.e7?! But not 29 CZJhf2?? fS! 30 gxfS gxfS and
After 1S ... fS 16 CZJxd6 \ixf3 17 CZJxf3 White loses a piece!
CZJxd6 18 ~d2 e4 19 CZJd4 ~fe8 20 i.b2 29 .. J:tac8 30 ltJhf2
Black could sing along to the hit song in this
variation: 'Where is my compensation?'. Oust
imagine some lousy beats and a skinny young
blonde singer and you are there!) However,
this was still a better solution.
16ltJxh7!
The queen hangs on c6, so the knight is
taboo.
16 .. J:!.fc8
Of course not 16...~xh7?? 17 CZJgS+.
30 ... ltJd7
If 30 ... fS 31 gxfS gxfS 32 .l:!.g1+ ~h8 33
CZJgS and White wins.
31 J:tg1 Wf8 32 ':g3! J:!.c2 33 h4! .i:te2 34
.i.d2 f5
Or 34...l:!.c4 3S 'it'g2 fS 36 gxfS gxfS 37
~f1 .l:!.xd2 38 CZJxd2 l':txh4 39 'it'e2 and White
wins.
35 gxf5 .i.xh4 36 .i:th3 .i.xf2
Black cannot escape. If 36 ...gxfS 37 .l:!.xh4
17 ltJhg5! fxe4 38 CZJxe4 l':tc4 39 l:i.g4 and White wins.
36
4 fijg5 d5 5 exd5 fija5: Introduction
37
Two Knights Defence
14 d3?
White's main problem is the knight on f4.
It was a good idea to get rid of it with 14
lDe2! c5 (14 .. :iVf6? 15 'it'c3! and wins is a
A standard move in this line. Black avoids clever pointl) 15 ~c3lDg6 (wild is 15 ...lDd5!?
exchanges as the white pieces are exposed in 16 ~xe5+ 'itn 17 ~xf5+ ltJf6 18 lDbc3 g6
the centre, while the black pieces are mostly 19 ~h3 i..d6 with a completely unclear posi-
threatening. tion, but one probably easier to playas Black)
11 b3 16 lDg3 f4 17 i..d3 lDh4 18 lDe4 lDc6! and
White needs to get his bishop out some- Black has wonderful compensation for the
time. After 11 lDg3?! g6 12 0-0 i..g7 13 lDc3 pawn. But still... it is a fight.
0-014 ..te2 .l:!.b4 15lDxd5 cxd5 16 'i*'a3lDc6 14 ... e5 15 'i¥g3 iif6!
Black is better, Estrin-Ragozin, USRR 1955. Black is much better here.
11 lDbc3?! lDf4 12 i..f1 f5 13 lDg3 g6 also 16 i..xf4 exf4 17 'i¥xf4 ..td6 18 'i¥a4+
leaves Black in the driving seat. cue6 19 i..e2 0-0
11 ... CUf4! And now he is winning.
The right method of annoying White. The 20 'i¥e4+ Wh8 21 0-0 cud4 22 cud2
slower l1...g6?! 12 'it'g3lDf4 13 i..b2 i.g7 14 Losing a piece, but there is no salvation. If
i..a3 lDb7 15 ..ta6 c5 16 f3 leaves White 22 i..d 1 'it'h4 23 g3 '*'h3 24 f3 i..xg3 25
slightly better according to Van der Wiel. hxg3 ,*,xg3+ 26 'ith1 .l:!.f6 and Black wins.
12 i..f1?
In times of emergency, all troops must re-
turn home! Of course this is a bad idea in a
sharp chess middlegame. Necessary was the
unpleasant 12 i..b2 lDxd3+ 13 ~xd3 ~xd3
14 cxd3 f6 with excellent compensation for
Black.
12 .. .15 13 cuee3
After 13lDg3 g5! 14lDe2 e4 15 ~e3 ~c7
16 lDbc3 i..g7 17 lDxf4 gxf4 18 ~c5 i..f8 19
'iVd4 .l:!.g8 Black is clearly better.
13 ... i..b7
38
4 0,g5 d5 5 exd5 0,a5: Introduction
22 ... 'ifg5 23 0,de4 fxe4 24 dxe4 l:.be8 terrible and after 13 .. .f5 14 ctJg3 .l:!.b8 Black is
25 iVd3 0,xe2+ 26 0,xe2 ~xe4 27 'tlVh3 much better) 13 ... f5 14 ctJec3 (not 14 ctJg3??
ii.f5 28 f4 'ilVg6 29 'iff3 ~g4 30 'tlVd5 ~f6 and White loses the queen) 14....l:!.e8 15
~xe2 31 f5 'ilVf6 32 J:!.f2 'YiVxa1 + 0-1 ~d4 (the only move) 15 ... i.f6 16 ~a4 (an-
other only move) 16 ....l:.b8! and White's posi-
Game 15 tion is unco-ordinated and his scattered
Van der Wiel-Spassky forces will always be passive. 12 'iUxe5 f5 13
Reggio Emilia 1986/87 ctJec3 i.d6 14 1Vd4 ctJf4 gives Black similarly
strong play. So it seems that Palkovi is cor-
1 e4 e5 2 0,f3 0,c6 3 ~c4 0,f6 4 0,g5 rect and that after 10 i.e2?! White is balanc-
d5 5 exd5 0,a5 6 ~b5+ c6 7 dxc6 bxc6 ing on the edge.
8 iif3?! h6! 10 ... cxb5 11 0,xd5 ~b7
Also good is 11....i.e6 12 ctJe3 .l:!.c8 13 0-0
~d7 14 ctJg3 h5 15 c3 ctJc6! 16 Mdl h4 and
Black was much better in Gikas-Balashov,
Lugano 1988.
12 0,e3 'ilVd7 13 0-0 0,c6 14 d3 0-0-0
39
Two Knights Defence
20 'iWh3?!
Slightly preferable was 20 ~d1 f4 21 ctJc2
ctJb3 and Black is much better.
20 ... g5 21 .!:Ie1 .l:!.g8 22 "ti'h5 g4 23 CDf1
If 23 as Itg5 24 'iVh4 f4 25 ctJf1 ctJf5 and
Black wins. 29 l:1.c7+ ~d8 30 'ii"h4+
23 ... CDc2 24 .i.f4 CDxa1 25 .l:!.xe5 'ii"g6 26 Or 30 ~xg6 ttxg6 31 cxd5 i..xd5 and
l:.e7! Black wins.
A nice move, but insufficient of course. 30 .. .'it'e8 31 cxd51:.g7
26 ... .!:Id7? White does not have any real compensa-
Often tricks like this are useful to gain tion for the piece.
time on the clock, but not here. Black should 32 CDe3 CDb3 33 h3 CDd4 34 ~f1 l:!.xc7
play 26 ...l:i.xd5! immediately and the game is 35 .i.xc7 .i.e7 36 'ii"g3 f4 37 'ii"xg4
over. "Yi'xd3+ 38 ~g1 fxe30-1
40
4 ttJg5 d5 5 exd5 ttJa5: Introduction
Summary
6... .td7!? is a good alternative to 6... c6 and, most importantly, there is plenty of room for in-
dependent ideas and analysis. In the line 6... c6 7 dxc6 bxc6 then 8 'irYf3?! is a just weak move.
Nevertheless, Black must know how to meet it, and the best way is with 8... h6!.
41
I CHAPTER FOUR I
4 ctJgS dS S exdS ctJaS:
Main Line
1 e4 eS 2 lUf3 lUe6 3 .lte4 lUf6 4 ctJgS drawn. Usually this line does not give rise to
dS S exdS lUaS 6 .ltbS+ e6 7 dxe6 bxe6 so many draws, and it can therefore be useful
8 .lte2 h6 when a win is required and a draw is equiva-
This has been the main line of the 4 l2lg5 lent to half-point loss (which should really be
Two Knights since the great Russian Mikhail the case in all games!).
Chigorin demonstrated Black's resources at
the end of the 19th century. To this day it is Game 16
still played occasionally by strong grandmas- Malakhatko-Timoshenko
ters, most recently by Morozevich and Kiev 2003
Sutovsky. The line does not seem to offer
White an advantage - for the pawn Black has 1 e4 eS 2 lUf3 lUe6 3 .lte4 lUf6 4 lUgS
space and a lead in development - but the dS S exdS lUaS 6 .ltbS+ e6 7 dxe6 bxe6
position is complicated enough for both 8.lte2
players to play for a full point.
9 l2lh3 is a very old idea by Wilhelm
Steinitz, though it did not bring him a lot of
success in his games against Chigorin. In the
1960's Robert Fischer brilliantly reintroduced
9 l2lh3 to the top tournaments, and the same
happened in the 1990's when Nigel Short
had success with the move. Recentlv Ukrain-
ian players have contributed enormously to
the development of the variation. At the
beginning of 2003 there was a very strong
theme tournament in Kiev, in which all the
games started from the position after 9 l2lh3.
There it was convincingly proved that Black's The main alternative, 8 'iWf3, was exam-
chances are at least equal: Wrote's results + 12 ined in Games 14 & 15 in the previous chap-
=20 -16 say it all. What is most surprising, ter. White has also tried two inferior bishop
though, is that over 40% of the games were retreats:
42
4 0,g5 d5 5 exd5 0,a5: Main Line
9 ... iLe7
According to the Ukrainian GM Georgy
Timoshenko, 9 ... Ji.e7 is underestimated by
theory. The other black moves 9...g5, 9 ... ~d6
and 9 ... ~c5 are considered in Games 17, 18
and 19 respectively.
10 d3 0-0 11 0,917 White has managed to win another pawn,
In an open position a move like this but not to develop his queenside. It shortly
should always bad. Preferable was 11 tDc3 becomes clear that his priorities have not
43
Two Knights Defence
23 .. :iYxf3! 0-1
After 24 gxf3 .i.xf3+ 25 ~gl ttJg4 mate
on h2 cannot be prevented.
19lUb3 Game 17
If 19 'it>h1 .i.xh2 20 g3 e3+ 21 ~xh2 exd2 Timoshenko-Vysochin
22 .txd2 l:!.d4! 23 f3 .l:!.e8 and Black wins Kiev 2003
because of 24 .ltf4 l:!.xf4 25 gxf4 'iVxf4+ 26
'it>gl 'iVg5+ 27 ~h2 ttJh5 28 l:!.f2 ttJf4 and 1 e4 e5 2 lUf3 lUe6 3 i.c4 lUf6 4 lUg5
\mUte is tangoed. d5 5 exd5 lUa5 6 i.b5+ e6 7 dxc6 bxc6
19 ... i.xh2+ 20 >t>h1 .te5 21 c3 8 i.e2 h6 9 lUh3 g5!?
21 'iVa5 'iVe7 22 'iVc5 ~d6 23 'iVe3 .lta6
24 ttJd2 l:!.ac8 also grants Black fantastic
compensation.
21 ... e3 22 i.xe3 ~e6 23 i.f3??
\mUte completely forgets about his king's
frailty. 23 f3 ttJh5 24 ttJa5 was necessary,
when Black has to fInd 24...'iVg6! 25 ttJxb7
ttJg3+ 26 ~g 1 and then:
a) 26 ...l:!.e8? 27 ~dl! (if 27 ttJc5 'iVh5 28
.i.d3 ttJe2+ 29 ~f2 .ltg3+ 30 ~xe2 ..txe 1
and Black wins) 27 ... ttJxfl 28 'iVxfl ~g3 29
i.c2 'iVh2+ 30 ~f2 .tg3+ (30 ...'iWg3+ 31 ~gl
only gives a draw) 31 'it>e2 i.f4 32 ..te4
i.xe3 33 ~xe3 f5 and Black has a strong A very promising move in the sense that it
attack for the piece. should be good for tournament play. The
b) 26...~5! 27 f4 ttJxe2+ 28 ~f2 ..txf4 reason is that Black has a simple plan: pure
29 ..txf4 ttJxf4 30 ~e3 ttJxg2 31 ~xg21lVg6+ murder one!
44
4 t'i'Jg5 d5 5 exd5 t'i'Ja5: Main Line
10 d3 13 ... t'i'Jd5
Also possible is 10 c3 lVd5 11 f3 ~xh3 12 Black need not insist on keeping the
gxh3 ltJb7 13 'iVa4ltJc5 14 'iVc4 ltJe6 15 b4 queens on the board. After 13 ... e4!? 14 dxe4
ltJf4 16 'iVxd5 cxd5 17 .ib5+ WdS with un- 'iVxd1+ 15 .ixd1 ltJxe4 16 0-0 ltJc4 and
clear play. Black has a good initiative for the pawn; e.g.
10 ... ..tg7 17 ~b3 Ji.a6 lS ltJd4 ltJa5 19 .l:i.d1 .l:i.bdS
Black has tried or considered several other with good play.
moves: 140-0 g4 15 t'i'Je1
a) 10... .l:i.gS!? 11 ltJg1 (if 11 ltJc3 .l:i.bS 12 Or 15 ltJfd2 f5 with compensation.
ltJg 1 c5 13 ltJf3ltJc6 140-0 .ie6 15 b3 g4 16 15 ... f5 16 g3?!
ltJd2 ltJd4 17 ltJde4 ltJd7 with good com- This seems a little irrational. One should
pensation for the pawn) 11...g4 12 ltJd2 ~e6 try to avoid moving pawns in front of one's
13 ltJf1 h5 14 ltJe3 .l:tbS 15 c3 c5 16 "ib'a4+ own king, as it will be easier for the attacker
~d7 (more natural than 16 ... ltJd7?! 17 h3 f5 to fInd a way to open the position. While this
lS hxg4 hxg4 19 f3 gxf3 20 .ixf3 and White of course does not count in all positions, for
is much better, Kruppa-Kosikov, Kiev 2003) this one it certainly does. Nevertheless, after
17 "ib'c2 .ic6! with excellent play. 16 b4 ltJb 7 17 a3 .ie6 Black has good
b) 1O ...g4!? 11 ltJg1 Ji.c5 12 ltJc3 .l:i.bS and compensation anyway.
Black has good play. 16 ... h5 17 t'i'Jg2
c) 10...l:tbS 11 ltJg 1 c5?! (this is too slow 17 c4?! would leave the d4-square weak
and gives White more time to consolidate; it for ever, and after 17... ltJc7 lS ltJc3 ltJe6
also occupies the c5-square from where both Black's attack is probably decisive.
the knight and bishop can be very active. 17 ... c5?
Better was 11...g4!? to keep the white knight Black has compensation for the pawn be-
on gl) 12 ltJd2ltJc6 13ltJc4 g4 14 c3 .l:i.gS 15 cause of his lead in development. But the
h3 h5 16 hxg4 hxg4 17 g3 and White was slow manoeuvring of his knight to c6 costs
better in Timoshenko-Sergeev, Kiev 2003. two moves, and allows White to put a knight
11 t'i'Jg1 on c4 in the meantime.
After 11 ltJd2 0-0 12 ltJg 1 l:tbS 13 ltJb3 Instead Black should act \vith great virility
ltJxb3 14 axb3 a6 Black has fIne play. He is and play 17... f4!
close to being fully developed, whereas
White is not even in the neighbourhood.
11 ... 0-0 12 c3 nbS 13 t'i'Jf3
45
Two Knights Defence
'iVxd3 and wins as the white position simply This is a typical position in which oppo-
collapses) 18... f3 (another possibility is site-coloured bishops ensure a decisive attack
18 .. :~Wb6!? 19 ttJh4 .i.a6 20 ttJe4 ttJb7 21 b4 rather than a draw.
f3 22 ttJxf3 gxf3 23 .i.xf3) 19 ttJxf3 gxf3 20 31 ... J:.xd1 32 J:.xd1 J:!.d8 33 J:txd8+ ~xd8
.i.xf3 and the game is unclear. Black has won 34 ~d2!
a piece and retains a greater activity, but Or they give a winning endgame because
White has three, possibly four pawns for the the c5-pawn is weak and Black cannot gener-
piece and his king seems safe enough for ate any counterplay against the a2-pawn.
now. The position is a mess. 34 ... ~f6 35 'ifd6 ~f7 36 .te5 ~g5 37
18 lLla3 lLlc6 19 lLlc4 .te6 i.f4 ~f6 38 'ifd2 ~e8 39 <t;>f2 'ife7 40
Now Black has lost momentum. After ~e3 ~d7 41 'ifd6 'ife7 42 ~d2 'iff6 43
19 ... f4?! 20 f3 fxg3 21 hxg3 'iid7 22 ttJge3 ~b8+ ~f7 44 "ilVxa7+ ~g6 45 'ifxcs
White is much better as the black attack will 'ifh8 46 ~f2 ~a8 47 a4 1-0
never really get there.
20 'ifc2 lLlb6 Game 18
If 20 ... f4 21 f3 'iVc7 22 ttJd2! and, with the Vysochin-Shishkin
knight soon ftrmly planted on e4, White is Kiev 2003
better.
21 .i.e3? 1 e4 e5 2 lLlf3 lLlc6 3 .tc4 lLlf6 4 lLlgS
Virtually encouraging Black to push the f- d5 5 exd5 lLla5 6 .i.bS+ c6 7 dxc6 bxc6
pawn. After 21 f3!? ttJxc4 22 dxc4 'ile7 23 8 .i.e2 h6 9 lLlh3!? .td6
.i.e3 White is better. Recently this has been the main line. As
21 ...'ife7? we shall see, it does not give Black as easy
Black again plays too slowly. Necessary playas after 9...i.e7 or 9...g5, both of which
was 21...ttJxc4! 22 dxc4 f4 23 gxf4 .i.f5 24 promise more counterplay in my opinion. My
~c1 ttJd4! and Black obtains a dangerous conclusion on 9... Jl..d6 is that it gives White
initiative as the knight on d4 is untouchable some advantage.
(if 25 cxd4 exd4 26 i.d2 d3 and White is
crushed).
22 f4 gxf3 23 .l:!.xf3 e4 24 l':tf4 lLlxc4 25
dxc4 lLle5 26 b3 lLlg4 27 .txg4 hxg4 28
J:!.d1 .l:l.bd8 29 J:tff1 .te5 30 lLlf4 i.xf4 31
.txf4
10 lLlc3
The most natural move, but not necessar-
ily the best. White has also tried:
a) 10 d4?! O-O! (better than Fischer's rec-
ommendation 10 ... e4 when after 11 ttJf4
~c7 12 g3 0-0 13 0-0 White is doing quite
46
4 0,g5 d5 5 exd5 0,a5: Main Line
47
Two Knights Defence
.l:!.g8 20 1Ig6 f4 21 ~g4! 1Vxg4 22 :xg4.l:!.xg4 possible? Well, fashion also rules chess. Many
23 i.xg4 i.c5 24 f3 l:tb8 Black would have people analyse the positions after 15 moves
some drawing chances. trying to improve on previous players'
19 ... f4 20 1:I.g4 "iie7 21 i..d2 )lab8 22 choices, when all their problems could be
l:!.g1 J:tf7 23 i..f3 "i\Vf8 solved by rewinding a few moves.
Personally I prefer to die in battle, so my
choice is this position would have been
23 ... .l:!.b2. Nevertheless, after 24 ~3 ~f8 25
~h5! .:tJb7 26 .txc6 the battle would be
quite short.
24 i..e4
10 d3!
A tricky move order. Others:
a) 100-0 g5! is similar to the 9...g5 line and
then the game could continue 11 ~hl (11
c3!? i.b6 12 b4 ttJb7 13 d4 exd4 14 i.f3
ttJd5 15 Ite1+ ~f8 leads to an unclear posi-
White is orchestrating a light square sym- tion) 11 ...g4 12 ttJgl ttJe4 13 .txg4 'iVd4
phony - a requiem to mourn the death of the (13. .. Ct:Jxf2+ 14 l:txf2 .txf2 15 i.xc8 is
black king. Fischer's analysis, and White has full com-
24 ... i..e7 25 .l:.g6 i..f6 26 c4 lLlb7 27 pensation for the material; after 15... .txgl 16
i..xc6 .ta6! White plays against the knight on as)
Black's position is deteriorating rapidly. 14 .txc8 ':xc8 15 Ct:Jh3 Ct:Jg5 16 c3 ~h4 P
27 ... lLlc5 28 i..d5 J:.c7 29 i..c3 "VJiIe7 30 b4 ttJxh3 18 gxh3 'iVxh3 19 bxc5 l:tg8 20
"iih3 ~h7 31 "VJiIf5 ~h8 32 "VJiIh5 "VJiIf8 33 J:!.gl J:!.xg1+ 21 'iVxgl 'tWf3+ with perpetual
i..xe5 1-0 check in Neumarker-Schefter, corr. 1984.
b) 10 ttJc3 'iVd4 11 d3 0-0 120-0 'iYh4 13
Game 19 ~h 1 .txh3 14 gxh3 .txf2 and according to
A. Petrosian-Mikhalchishin Gligoric the position is unclear. Taking on h3
Dortmund 1998 is solely justifIed by winning the f2 instead of
the h3-pawn. Still White might have the bet-
e4 e5 2 lLlf3 lLlc6 3 i..c4 lLlf6 4 lLlg5 ter chances here.
d5 5 exd5 lLla5 6 i.b5+ c6 7 dxc6 bxc6 c) 10 c3 i.xh3 11 gxh3 ttJe4 12 O-O! (not
8 i..e2 h6 9 lLlh3 i.c5 12 'iVa4? i.xf2+ 13 ~d1 ~d5 and Black is
In the most recent edition of ECO this is much better) 12... i.b6 13 b4 ttJb7 14 i.f3
the second main line (after 9... .td6). But in 'iYd315 .txe4 'iYxe416 ~g4 ~xg4+ 17 hxg4
my opinion Black will fInd an easier game in h5 18 g5 0-0-0 gives Black excellent compen-
the sidelines 9...g5 and 9... .te7. So why are sation in a complicated queenless middle-
these moves not the main lines? How is this game.
48
4 0,g5 d5 5 exd5 0,a5: Main Line
Came 20
Ciocaltea-Nezhmetdinov
Bucbarest 1954
49
Two Knights Defence
theoretical value. It is, however, very instruc- Black is much better) 13... 0-0 14lbc3 ~bS 15
tive. W'hen I teach my pupils and present 'iVc2 .l:!.eS gives Black excellent play for the
them with a position, they often ask me pawn.
where is compensation for the pawns? I 11 l2Jg4?
show this game and the questions are an- An instructive mistake.
swered. 11 ... .ltxg4!
1 e4 e5 2 l2Jf3 l2Jc6 3 .ltc4 l2Jf6 4 l2Jg5 Time is more important than the relative
d5 5 exd5 l2Ja5 6 .ltb5+ c6 7 dxc6 bxc6 values of bishop or knight in this position.
8 .lte2 h6 9 l2Jf3 e4 10 l2Je5 12 .ltxg4 .ltc5 13 .lte2
White also has problems after 13 0-0 h5
14 ..te2 lb g4 15 g3 lbxh21 (weaker is
15... lbxf2? 16 Mxf2 h4 17 d4 exd3 1S 'Yi'xd3
'Yi'b6 19 'i¥f51 .txf2+ 20 'Yi'xf2 hxg3 21 'Yi'xb6
gxh2+ 22 'it>h1 axb6 23 .tf4 with unclear
play) 16 'it>xh2 h4 17 ~g2 i.xf2 18 Mxf2
hxg3 19 'Yi'g1 gxf2 20 ~xf2 'Yi'f4+ 21 'it>e1
Mh2 22 ~d1 ~4 23 .tfl lbc4 and Black
has an winning attack.
13 .. Jid8 14 c3
50
4 0,g5 d5 5 exd5 0,a5: Main Line
51
Two Knights Defence
resigned in Sutovsky-Postny, Tel Aviv 2001. 1996, saw 17 ... c4?! which is impressive, but
b) 12 f4 ttJb7 (12 ... i.d6 transposes to the not correct. Nevertheless, modern chess is
game) and then: much more than just mathematics and pat-
bl) 13 d4?! exd3 14 ~xd3 0-0 15 ttJd2 tern recognition. It is also a psychological
ttJd6 16 ..if3 ..if5 17 'iVe2 ttJd5 and Black is fight. To play the attack some material down
much better. is easier in practical terms than defending,
b2) 13 'iVa4 ..ltd7 14 ttJa3 0-0 15 b4 ..ib6 and so such risk taking can be justified. The
16 ttJac4 ttJd6 17 ttJe3 (or 17 ttJxb6 axb6 18 game continued 18 ttJdxc4 ttJxc4 19 ttJxc4
'iWb3 ..ie6 19 ~1 b5 with compensation) 'iVh4 20 g3 ..ic5+ 21 ..ie3 ttJxg3 22 i.xc5
17...a5 18 'iVc2 ttJd5 and Black had full com- ttJxe2+ 23 'iVxe2 ]:tfe8 24 ~f2 ~5 25 ..ie3
pensation for the pawn in Estrin-Dannberg, ':'ad8 26l:!.xd8 ':'xd8 27 ttJd2 ~d5
corr.I965.
b3) 13 b4 ..ib6 (after 13. .. ..id6 14 d4 exd3
15 'ii'xd3 0-0 160-0 as 17 i..f3 ..ixe5 18 fxe5
'iVxe5 19 i.xc6 axb4 20 ~5 'iVxb5 21 i.xb5
the position was equal in Mednis-Spassky,
Antwerp 1955) 14 a4 as 15 b5 0-0 16 bxc6
ttJc5 17 ttJa3 ttJd5 18 g3 ..ih3 and Black had
a strong initiative in Jovcic-Bohak, corr.
1972. The game continued 19 ..ifl f6 20
ttJb5 'iVc8 21 ttJd7 ttJd3+ 22 ..ixd3 exd3 23
ttJxb6 ~xc6! and White was in difficulties,
since if 24 ttJxa8? ':'e8+ 25 '>tf2 ttJxc3! leads
to mate.
12 f4 28 ttJf3?? (A horrible move; instead after
28 '>tfl! Black's attack does not compensate
for the sacrificed material, e.g. 28 .. J::td6 29 c4
'iVh1+ 30 'iVg1 ~c6 31 f5 lH6 32 'it'e2 and
White should win) 28 ... .:.d6 (White was
probably hoping Black would be satisfied
with regaining some material) 29 ':'fl .l:!.g6+
30 'it'h1 ~5! (White has no real defence
against the primitive ...'iVh3 and ....l:!.g3) 31
..ixa7? (but if 31 f5 'iVxf5 32 ..id4 'iVh3 33
..ie5 Itg5 34 .tf4 l:!.f5 35 'iVg2 ~xg2+ 36
'it'xg2 ':'xf4 and the endgame is clearly better
for Black) 31...~h3 32 ~e2 ':'g3 0-1.
13 0-0 0-0 14 d4 exd3 1 5 .ltxd3
12 .. .'iiHc7 If 15 'iVxd3 ':'d8 16 'iVc2 ttJd5 17 b4 ttJb7
Here 12... 0-0!? looks better, e.g. 13 0-0 c5 (Skrobek-Sydor, Lodz 1980) 18 iH3 ..ie6
(13 .. :~Vc7 returns to the game) 14 d4 exd3 and Black has enough compensation for the
(14... cxd4 15 cxd4 ':'e8 16 ttJc3 ~6 is an pawn.
alternative) 15 'iVxd3 ..ib7 16 :d1 ttJe4 (or 15 ... J:!.d8 16 'i¥e2 l:te8 17 b4 li:Jb7 18
16 ... ..ic7!?) 17 ttJd2 and now 17 ... ttJxd2 18 li:Ja3.ltg4
..ixd2 'iVb6 19 ..ie3 l.'tad8 with compensa- Or 18... a5 19 ttJac4 axb4 20 ttJxd6 'iVxd6
tion. Instead Chandler-Hebden, England 21 cxb4 'iVxb4 22 ..ib2 and White is slightly
52
4 CDg5 d5 5 exd5 CDa5: Main Line
better because of the powerful dark-squared lIad8) 14...lZ'ld5 15 b4 lZ'lb7 16 ~b2 (16
bishop. lZ'lxd5 cxd5 17 d4 f6 18 c4 fxe5 19 dxe5 dxc4
19 ~f2 .Ili.xe5 20 fxe5 'i1Kxe5 21 .Ili.b2 20 exd6 lZ'lxd6 21 'iVd5+ ~h8 22 Sl.b2 is met
%-% by 22 ... c3! 23 ~xc3 ~xc3 24 ~xd6 ~e3+ 25
The game was agreed drawn, though .l:!.f2 .l:.ac8 with fIne compensation) 16 ....l:.ae8
White is slightly better after 21..:i¥c7 22 17 g3 as 18 lZ'lc4 axb4 19 lZ'lxd5 cxd5 20
.l:tae1. lZ'lxd6 'ifb6+ 21 ~g2 lZ'lxd6 22 axb4 lZ'lc4
.....- - - - - - - - - - - - - - - - , . with suffIcient compensation in Timman-
Game 22 Gligoric, Bad Lauterberg 1977.
Vukcevich-Romanishin 12 CDxf3 0-0
Hastings 1976/77 Black should develop fIrst, then attack.
The wild 12... lZ'lg4? 13 0-0 ~c7 14 h3 .th2+
e4 e5 2 CDf3 CDc6 3 .Ili.c4 CDf6 4 CDg5 15 ~h 1 h5 does not really threaten anything,
d5 5 exd5 CDa5 6 .Ili.b5+ c6 7 dxc6 bxc6 and after 16 d4 ~g3 17 ~d3 Sl.e6 18 'iV e2
8 .Ili.e2 h6 9 CDf3 e4 10 CDe5 .Ili.d6 0-0-0 19 c4 White is much better. Black can
The most popular move. also play 12 .. :YWc7 fIrst, transposing below
11 f4 after 13 0-0 0-0.
53
Two Knights Defence
J:!.feS 18 ttJh4 J..e5 Black is fIne) 17 'it>h1 This looks natural, but the white queen
l:!.bS 1S a3 ttJg4 19 h3 ttJe3 20 J..xe3 l:l.xe3 really has plenty of squares. Better was
21 l:!.b1 'iIIe7 and Black had great compensa- 1S ... ttJb4! 19 ttJe1 ttJe4 and then if 20 'fih5?
tion in Estrin-LevenfIsh, USSR 1949. g6! (not 20 ... ttJf6? 21 'iIIfS ttJbd5 22 J..f3 and
b) 13 ... c5!? 14 0-0 (after 14 dxc5?! J..xc5 White keeps the extra pawn with a good
15 'iIIxdS l:!.xd8 White has some problems position) 21 'iVxh6 ttJxc3 22 bxc3 l:!.xe2 23
with his king) 14... cxd4 15 'It>h1 J..c5 16 c3 J..g5 ii.f8 24 'iYh4 'fid5 25 ii.f6 J..g7 26
dxc3 17 ttJxc3 with equality. Black's activity ii.xg7 Wxg7 27 cxb4 l:he1! and Black wins,
will give him a draw, but probably nothing while if 20 'iIIg4! ~e6 21 a3 4Jxc3 22 bxc3
more. ttJd5 with excellent play for the pawn.
140-0 c5 19 ..td2 liJg6
Not 19... ttJfg4?! 20 'iVxd8 l:taxd8 21 l::tad1
ttJg6 22 J..b5 and White is better.
20 iYd4liJe4?
Black is on the wrong track here. Both al-
ternatives looked better:
a) 20 ... ii.c7!? 21 'iIIxdS l:taxdS 22 .l:i.ad1
ttJg4 with some compensation.
b) 20 ... ..txh2!? 21 'iYxd8! (if 21 J..xh6?!
iYxd4 22 ttJxd4 i.e5 23 i.e3 ttJe4 with a
dangerous initiative for Black, or 21 'it>xh2?!
..txf3 22 'iYxd8 l:i.axd8 23 i.d3 J..e4 and
Black is slightly better) 21...1:!.axdS 22 ..txh6
J..d6 23 ii.g5 CLJh5 24 J..xd8 CLJg3+ 25 'it>g 1
15 'it>h1 ii.c5+ 26 Wh2 CLJxf1+ 27 ':'xfl l:!.xdS with
White cannot open the game. If 15 dxc5? compensation for the pawn.
J..xc5+ 16 Wh1 'iVxd1 17 i.xd1 ii.a6 1Sl:!.e1 21 ..tc4 ..tf4 22 ..txf4liJxf4
ttJe4 and Black wins.
15 .....tb7 16 liJc3
Or 16 ii.b5 .l:i.e7 17 ttJc3 ttJc6 1S dxc5
i.xc5 19 i.f4 'iVb6 with compensation.
16 ... cxd4 17 'tlfxd4 liJc6 18 'ifh4
54
4 tbg5 d5 5 exd5 tba5: Main Line
but White assisted him by simply offering it centre; e.g. 12 c3 (if 12 ..ibS+ ~e7! 13 4Jc3
to him. Naturally Black accepted. Offering 1Wb6 14 dxcS i.xcs 1S 'iYe2 lId8 gives Black
the draw was White's worst move in the fine compensation, but not 12... ~f8? 13 dxcS
game! Instead, after 28 c3! Black has no good and White wins) 12... 0~0 13 O~O ~c7 14 f4
moves, e.g. 28 ...4Jxg2 29 .ltxf7+! <j;;;g7 30 .l:.b8 with compensation for the pawn. Still,
<j;;;xg2 <j;;;xf7 31 <j;;;f2 or 28 ... .ltxf3 29 ':xf3 the main line seems to be more natural.
'ud1+ 30.ltfl or 28 ...<j;;;g7 294Jd4 and White 12 lLlxd3 "iIIc7
is clearly better.
Game 23
L. Belov-Nezhmetdinov
Omsk 1961
13lLld2
Here White has tried a wide range of
moves:
a) 13 b3 is covered in Game 24.
b) 13 ..id2?! O~O 14 .txaS 'iYxaS+ IS ~d2
'iVc7 16 4Jc3 ttb8 17 h3 cS with strong com~
pensation in Niemi~Tuomala, Finland 1996.
c) 13 f4? is just a weak move, and Black
stands better after 13 ... 0~O 14 O~O ..ifS 1S
In recent years this has been the most 4Jc3 'uad8 16 ~el lIfe8.
popular move, and it also looks the soundest, d) 13 i.e3?! cS 14 4Jc3 4Jc4 1S lic1 O~O
so probably 11 d4 will continue to be the 16 ..if4 ..ixf4 17 4Jxf4 ttJxb2 also leaves
main line for some time to come. Black with a better game.
11...exd3 e) 13 b4?! is not prudent. After 13 ... ttJc4
The best solution. The knight on eS is dis~ 14 ttJd2 ttJeS! (better than 14... ttJxd2 IS
turbing Black's game too much. Also, Black .txd2 O~O 16 h3 .tf5 17 O~O a draw was
has a lead in development and should there~ agreed in Mikhalchishin~Geller, Dortmund
fore open the position when he has the 1991) 1S a3 4Jxd3+ 16 i.xd3 O~O 17 .tb2
chance. 'ue8+ Black has a strong initiative.
11...lic7?! is too slow. After 12 .ltd24Jb7 £) 13 h3!? is interesting; White prepares to
13 O~O O~O 14 4Ja3 ..ie6 IS ~ c1 ~fd8 16 castle as soon as possible. Nevertheless, after
4Jac4 ..ixc4 17 ..ixc4 .ltxeS 18 dxeS ~xeS 13 ... 0~O 14 O~O ..ifS 1S ttJd2 'uad8 16 'ue1
19 .tf4 White was much better in Bogol~ ttJd5 17 .ltfl cS Black had the usual compen~
jubow~Zimrnermann, Zurich 1928. sation in Kholmov~Geller, Elista 1995.
l1...cS!? (Nenashev's recommendation) 13 ... ~a6 14 lLlf3 0-0 , 5 0-0 J:tad8 16 b3
could be another way to attack the white l:tfe8
55
Two Knights Defence
21 ... c5!! The main line. This move has two ideas. It
The brilliant point of the combination! allows the fianchetto development of the
This superb move has but one idea: to rein- bishop, and takes control of the c4-square.
56
4 0:.g5 d5 5 exd5 0:.a5: Main Line
57
Two Knights Defence
29 'iVxcS
Simplest, even for a grandmaster. When
an excellent GM like MorOl~evich sees a win-
ning endgame he will often play it immedi-
ately. However, stronger was 29 .tb2! ctJxh3
30 ctJd5+ .te5 (30 .. .<.ii'fS 31 ctJxe3) 31 fxe51~
Vi'xg4 32 e6+ with a nice mate after 32 ... 'iith-
33l::tf7+ <.ii'gS 34 ctJe7.
29 ... J:.xcS 30 il..xbS J:txbS 31 fxg5 hxg5
32 <1:Jg4 nxd3 33 fl.ae1 J:tb7
Black is lost because of his weak pawns.
Again if 24... ctJe6 25 ctJe4 ctJd4 26 j,xd4 weak knight and weak king.
l::txd4 27 ctJg3! and White wins; the threat of 34 fl.eS :ad5
ctJf5 is too strong. Black cannot save the game with 34 ... l::td2
25 il..xg6! due to 35 l::tffS .l:i.xa2 36 :tgS+ <.ii'h 7 (or
White shows no restraint, but simply 36 ... 'iitf7 37 ctJe5+) 37 ctJf6+ 'iith6 38 l::te6!
hacks his way through to the black king. and White wins.
25 .. .fxg6 26 <1:Je4! 35 J:!.ffS c5 36 :acS J:.e7 37 :gS+ ~f7
Now all the remaining white pieces will 3Sl:!.cfS+ 1-0
58
4 0,g5 d5 5 exd5 0,a5: Main Line
Summary
Against Steinitz' 9lbh3 the latest edition of ECO recommends 9... ..Itd6 and 9... ..ItcS as the best
moves, but it appears that Black will fInd his best chances with 9...gS! as in Game 17. After this
move White does not appear to have any chance of obtaining an advantage.
In the main line 9 lbf3 e4 10 lbeS Black can hope for good counterplay with all three stan-
dard moves: 10.. :Yi'c7, 10 ... ..ItcS and 10.....Itd6. The usual sequence these days is 10 ... i.d6 11 d4
exd3 12 lbxd3 VJlic7 13 b3, which offers a complicated and dynamic middlegame in which
where Black has compensation for his pawn, but probably no more than that.
1 e4 e5 2 0,f3 0,c6 3 Jic4 0,f6 4 0,95 d5 5 exd5 0,a5 6 Jib5+ c6 7 dxc6 bxc6 8
Jie2 h6 9 0,f3
9lbh3 (D)
9... i.e7 - Game 16
9 ...gS - Game 17
9... ..Itd6 - Game 18
9...i.cs - Game 19
9 ... e4 10 0,e5 (D) Jid6
lo ...1Wc7 - Game 20
1O ... i.cS - Game 21
11 d4
11 f4 - Game 22
11...exd3 12 0,xd3 Wic7 (D)
13lbd2 - Game 23
13 b3 - Game 24
59
CHAPTER FIVE I
Traxler Gambit:
4 l2Jg5 Jtc51?
Game 25
Grott-Leisebein 5... exd4? loses to 6 ctJxt7 'fiIe7 7 ctJxh8,
Correspondence 1998 but Black can also try 5... ctJxd4 6 ctJxt7 (if 6
' - - - - - - - - - - - - - -.. ~xt7+ ~e7 7 i..c4 .l:.f8 8 ctJc3 h6 9 ctJf3 d6
e4 e5 2 tbf3 tbc6 3 i..c4 tbf6 4 tbg5 with good play for Black in Gofstein-
i..c5!? 5 d4 Nakonechny, USSR 1961) 6.. :fie7 7 ctJxh8
After this move White does not have an d5 8 c3!? if (8 ~e2 dxe4 9 i.e3 i..fS 10 c3
advantage. The pseudo-Evans Gambit 5 b4? 0-0-0 11 cxd4 exd4 12 ~g5 ~b4+, Mednis-
has also been seen, but Black has a strong Santasiere, USA 1955, and according to ECO
counter-stroke in the form of 5... d5! 6 exd5?! the position is unclear) 8... dxc4 9 cxd4 ~xd4
(but if 6 bxc5 dxc4 7 ctJc3 ~g4 8 ctJf3 ctJd4 10 ctJd2 (if 10 ctJc3 i.g4 11 f3 0-0-0 12 ~a4
and Black is much better) 6... ctJxb4 7 d6 (not i.e6 13 ctJg6 hxg6 14 ~g5 'YWc5) 1O ... i..g4 11
7 O-O? i..g4 and wins) 7.. :fixd6 8 i..xt7+ (if 8 'YWa4+ ~d7 12 ~xc4 0-0-0 13 ctJf3 i..g4 14
ctJxt7 ~d4 9 0-0 i..g4! 10 'iVel ctJxc2 and i.e3 ctJxe4 15 ctJt7 ~e6 16 'YWa4 ~xt7 17
wins) 8...<;.t>f8 9 i..b3 (if 9 ctJc3 ~c6) 9... ~d4 ~xd4 exd4 18 0-0 'fiIc5 19 lladl ~e8 with
10 'iVe2 'fiIxal 11 'iVc4 i..xf2+! and Black good compensation for the exchange.
wms. 6 i..xd5?!
5 ... d5! If 6 exd5 ctJxd4 7 c3 ctJf5 8 0-0 ctJd6 9
60
Traxler Gambit: 4 4:Jg5 i.c5
61
Two Knights Defence
Now White has a serious problem: how clear that the position is very complicated
will he complete his development? and White should be very careful. It is per-
12 'Vic2 haps playable in correspondence chess or
If 12 ~e2 .i:!.d8 13 i.c2 .ib4+ 14 ctJd2 after long and hard preparation, say for ex-
i.b 7 15 f3 g4 and Black is much better. ample 100 blitz games in addition to inde-
12 ... lLlg4 pendent analysis.
Black must do this right. After 12 ... i.b4+?
13 ctJc3 ~d8 14 i.xb5 'iVxe4+ 15 ~xe4
ctJxe4 16 0-0 i.xc3 17 i.c6 ':b8 18 bxc3
ctJf6 19 i.xg5 White is much better.
13 iLxg5+
After 13 ctJc3 'iYxf2+ 14 'iYxf2 ctJxf2 15
i..xg5+ ~e6 16 i.xb5 ctJxhl 17 i..c4+ ~d7
18 0-0-0+ i.d4 19 J:.xh 1 i.b 7 White does
not have enough for the exchange.
13 ... Wf7 14 iLxb5
Not 14 O-O? ':xh2 15 i.e3 ~d8! with the
idea of ... ~h8 or ... Mh1+ with mate coming,
or if 14 ctJc3 ctJxf2 15 ~fl 'it>g6 16 .i:!.xf2
'iVxf2+ 17 'iVxf2 i.xf2+ 18 'it>xf2 Wxg5 and 5 ... i..xf2+!
Black is much better. The point. Nothing else makes sense.
14... ~g6! 6 <;t>xf2
Avoiding the potential exchange of The alternative 6 Wfl is considered in
queens on c4. Game 27.
15 h4 6 ... lLlxe4+ 7 ~g1
Or 15 i.cl c6! 16 f3 ctJxh2 and Black Enormously complicated is 7 'it>e3!?, after
wins, e.g. 17 i.fl (if 17 i.c4 ctJxf3+ 18 gxf3 which Black has two possibilities:
l:!.xh1+ mates) 17 ...ctJxfl! 18 lhfl (18 J:.xh8
~g1) 18... i.a6.
15 .. J:tb8 16lLlc3 lLlxf2 17 l:!.f1 l:txb5! 18
lLlxb5
White could have strung things out a bit
with 18 'iVxf2 'iVxf2+ 19 Mxf2 i.xf2+ 20
Wxf2 l:!.xb2+.
18 ... lLld3+ 19 ~d2 iLb4+ 0-1
White resigned in view of 20 'it>e2 'iVxe4+
21 i.e3 Md8 22l:tf2 i.c5.
Game 26
Weir-Smits
Email 1994 a) 7... ~e7 and then:
a1) 8 c3 d5 (not 8...'iVc5+? 9 d4 exd4+ 10
1 e4 e5 2 lLlf3 lLlc6 3 iLc4 lLlf6 4 lLlg5 cxd4 ~e7 11 Me 1! l:!.f8 12 'it>f3 d5 13 i.xd5
iLc5 5 lLlxf7 i. g4+ 14 Wxg4 ctJf2+ 15 'it>g3 ctJxd 1 16
There was a time when 5 ctJxf7 was i.xc6+ bxc6 17 l::txe7+ ~xe7 18 ctJe5 and
thought to be the principal move. Now it is White wins) 9 i..xd5 ~c5+ 10 d4 (10 ~xe4
62
Traxler Gambit: 4 tDg5 i.c5
iHS+) 10.. :~xdS 11 CLlxeS CLlf6 12 CLlf3! (12 CLle2+ and Black wins.
CLlxc6? ~e4+ 13 'it>f2 CLlg4+ 14 'it>g3 O-O! 15 8 ... tDxg3
1:.f1 Mxf1 16 'iVxf1 ~xc6 with an attack -
Palkovi) 12... 0-0 13 'ilVb3 i.e6 14 'iVxdS
CLlg4+ 15 We4 CLlf2+ 16 ~e3 CLlg4+ and the
game would end in an attractive perpetual
check.
a2) 8 CLlxh8! (critical) 8... ~gS+ (if 8... dS 9
'iUhS+! is strong) 9 Wxe4 dS+ 10 ~xdS i.f5+
11 WD ~g4+ 12 'it>f2 ~xdl 13 i.xc6+ bxc6
14 Mxd 1 'iVhS 15 1:.f1! 'iVxh2 16 d3 0-0-0 17
CLld2 followed by CLlD and ~e3, White has
good chances of consolidating.
b) 7 .. :~·h4 is very interesting and can be
analysed very deeply. First of all White only
has one move: 8 g3 CLlxg3 9 hxg3 'iVd4+ 10 9 tDxh8
'it'f3 and then: The only move since otherwise the black
b 1) 1O ... 0-0!? (this is very risky, but after all rook will live:
chess is only a game) 11 1:.h4 e4+ 12 Mxe4 a) 9 hxg3? ~xg3+ 10 'it'f1l:tfS 11 'iYhs dS!
(perhaps better is 12 'it>g2 dS transposing to gives Black an overwhelming attack, e.g. 12
lO ... dS) 12...CLleS+ 131heS ~xc4 14 ~g2 (if i.xdS CLlb4 13 ~c4 bS! 14 ~b3 (or 14
14 MfS ':'xf7 15 J!!.xf7 'iVxf7+ 16 'it>g2 b6 17 i.xbS+ c6 15 i.c4 CLldS 16 ~xdS cxdS and
d4 ~b7+ 18 dS iLxdS+ 19 Wgl iLD 20 ~f1 Black wins) 14...CLlxc2 15 d4 ~b7! 16 'iVxeS+
~hS and Black wins) 14...'iVxf7 15 ~e2 b6 ~xeS 17 dxeS CLlxal 18 .ti.xh7 CLlxb3 and
16 'it>gl iLb7 17CLlc3 "iUg6 18 ~d3 'iVg4 and Black won in the game Schatunov-Garin,
Black is no worse here despite having a piece corr.1973.
less. b) 9 d4? is strongly met with 9 ...CLle4! 10
b2) 10... dS 11 .l:.h4 e4+ 12 ~g2 0-0 when ~e3 exd4 11 CLlxh8 dxe3 and the pawn has
White has several tries: similar properties to those of a minor piece.
b21) 13 'iYhS Mxf7 14 'uf4 (14 ~xdS It is dangerously active and wickedly close to
'iYf2+ 15 'it>hl "iUf1+ is an immediate draw) the white king. Fedjanov-Tokarev, corr.
14... iLe6 15 iLb3 CLleS or IS ...g6 with an 1977-78, continued 12 iLf7+ (after 12 'iYD
unclear game. CLleS! 13 ~f7+ 'it'f8! Black has the following
b2) 13 CLlc3!? dxc4 (13..:iVxc4 14 Mf4!) 14 forced line at his disposal: 14 'iVxe3 'iYg4+ 15
'iYhs and now with 14... CLle7! (Bennedik) Wf1 'iYd1+ 16 'it>g2 'iVxc2+ 17 Wgl 'iYd1+ 18
Black has good counterplay, e.g. 15 CLlxe4 'it>g2 ~g4+ 19 ~f1 CLlxf7 20 CLlxf7 ~xf7 and
iLfS 16CLlfgS h6 17 CLlc3 iLg4 18CLlh3 'iVf6+ wins) 12... 'it>d8 13 "iUD CLld4 14 'ii'xe3 CLlxc2
19 'ii'xg4 'iYf1+ with a draw. 15 'ii'D 'iVe1+ 16 ~f1 'iVe3+ 17 Wg2 dS 18
b3) 13 i.b3 Mxf7 and now if 14 'iYgl 'iVeS 'iVD ~h3+! 0-1.
ISCLlc3 gS! 16 Mh6 ~fS or 14 'iYe2 ~e6 with 9 ... d5?
an attack, but the continuation 14 J!!.f4 Mxf4 This looks natural, but actually it loses be-
15 gxf4 iLe6 16 CLlc3 might give White an cause White has the extra options of 10 'iVD
advantage. and 10 ~e1. Also after 9... CLle4? 10 'iVf3!
7 ... ~h4 8 g3 White wins. Instead Black should play
Not 8 ~f1?? .l:.fS 9 d3 CLld6 10 CLlxd6+ 9 ... CLld4! when again we have a wide range of
cxd6 11 'iYe2 CLld4 12 ~d2 "iUg4 13 iLdS possibilities:
63
Two Knights Defence
64
Traxler Gambit: 4 0,g5 ii..c5
65
Two Knights Defence
found one game where 'W'hite wins after this. ttJxc2+ 16 Wdl ttJxal 17 Ji.b2 ttJxb3 IS axb3
Also the games played with this move are .l:i.xhS 19 i.xe5 1-0 Schiiler-Leisebein, corr.
mostly irrelevant to the actual evaluation of 1995) 13 i.a3 ~g5 14 'iVf7 ttJd6 15 ..Itxd6
the position, so here I will follow my own .l:!.xd6 16 'it>gl ttJe2+ 17 ~f2 ttJd4 IS ~gl
track: S... J..b6 9 d4 (if 9 d3 ~c5 10 'ikel Ji.g4 ttJe2+ with a draw - Pilk6vi. Again this posi-
11 ttJc3 0-0-0 or 9 Ji.h5+ 'it>fS 10 ~e 1 ttJxe4 tion can be analysed for ages without a more
11 "ii'f3+ 'it>gS 12 d3 ttJf6 13 ttJg 6 "ii'c5 14 defInite conclusion being reached. It's your
ttJc3 ttJd4 15 'iVdl hxg6 16 .i.xg6 .i.g4 with choice if this is worth your time.
advantage for Black) 9... ttJxd4 10 .i.h5+ 'it>fS
11 .i.g 5 ~c5 12 ttJc3 ttJxh5 13 'iWxh5 ..te6
14 "ii'xh7 ttJf3 15 ..th4 dxe4 16 gxf3 .i.h3+
17 'it>e1 ~e3+ 1S ttJe2 exf3 19 ..Ite7+ 'it>eS 20
'iVg 6+ 'it>d7 21 .l:i.d1+ .td4 and Black wins.
9 d6
White has also tried:
a) 9 c3 Ji.g4 10 'iVa4+ ttJd7 11 'it>xf2 (if 11
cxd4 ~f6 12 dxe5 ~f4) 11...~4+ 12 g3
~f6+ 13 ~el (or 13 Wgl ttJe2+ and wins)
8 .. .tt:Jd4 13. .. ~f5 14 cxd4 ~e4+ 15 'it>f2 'iVf3+ 16
S... .i.g4 seems less dangerous, and after 9 ~e 1 'ikxh 1+ 17 .i.n 0-0-0 IS d3 :fS 19 .i.e3
..te2 ..Itxe2+ then: ~xf1+ 20 'it>d2 'iVe2+ 21 ~c3 ttJb6 22 'iVa5
a) 10 'it>xe2 ttJd4+ 11 Wxf2 ttJe4+ 12 'it>e3 ~xe3 23 ~b3 .td1+ 0-1 Maasen-Stadler,
'iVg5+ 13 Wxe4 'iVxg2+ 14 'it>d3 'iVh3+ 15 corr.1954.
'it>e4 (not 15 Wc4? b5+ 16 Wb4 a5+ 17 'it>c5 b) 9 Ji.e2 ..th4 and now:
'ikh4 and Black wins) 15 .. :~g2+ with perpet- bl) 10 g3 J..h3+ 11 ~e1 ttJe4 12 ..tb5+'
ual check according to Gligoric. Let's look a (an improvement on Wead-E.Larsson, corr.
bit further: 16 'it>xe5!? ttJf3+ 17 We4 0-0-0 IS 1967, which concluded 12 d3 ttJxg3 13 .i.e3?
'it>d3 ttJe5+ 19 'it>c3 'iVxd5 20 ~n 'iVc6+ 21 ttJe4+ 14 ..tf2 J..xf2 mate) 12...'it>fS 13 d3
~b3 'iVb6+ 22 'it>a4 ttJd3 23 'iVf5+ 'it>bS 24 ttJxg3 14 hxg3 i.xg3+ 15 'it>d2 .i.f4+ 16 'it>c3
~xd3 (not 24 'iVb5? ttJc5+ and Black wins) ~c5+ 17 Ji.c4 ttJb5+ IS 'it>b3 ttJd4+ 19 'it>c3
24 ... .l:i.xd3 25 cxd3 'iVc6+ 26 Wb3 ~xh1 27 with perpetual check - Palk6vi. Black can
~c2 ~xh2 with a complicated position. This also try 11...0-0-0!?, e.g. 12 d3 .l:!.xhS 13 gxh4
analysis is of course far from conclusive. Let ttJxd5 14l:!.gl! 'iVc5 15 ..tg4+ 'it>bS 16 .i.xh3
us just say that the position is very unclear. ttJxc2+ 17 'it>e2 ttJxa 1 IS .l:i.xg7 l:tfS 19 .I:t.g2
b) 10 'ikxe2! sets Black the greatest chal- ttJc2 and the game is very unclear.
lenge. 1O ... ttJd4 11 'ikxf2 0-0-0 12 b3 (12 d6!? b2) 10 c3 ttJxe2 11 'iYxe2 .tg4 12 'iVb5+
might be an improvement) 12... ttJe4 (worse ttJd7 13 g3 ~f6+ (also interesting is 13. .. 0-0-0
is 12... ttJxd5? 13 Ji.a3 c5 14 ~ell1fS 15 'iVg3 14 'it>g2 lIxhS 15 h3 .i.f5 16 d3 .i.g5 17 l:tn
66
Traxler Gambit: 4 0,g5 i.c5
a6 18 'iWc4 ..txc1 19 .l:!.xc1 ttJb6 20 'iWb3 'iid6 17 ~c4 .i.e6 18 'iia6!? (risky but after 18
with excellent compensation for the ex- 'iie2 Black has a draw) 18... J::!.d8 and Black
change) 14 ~gl ..th3 15 'iie2 0-0-0 16 d4 has compensation.
lIf8 17 ttJd2 e4 gave Black a winning attack a2) l1...ttJd7 12 ~xf2 'iVf6+ 13 ~e1 and
ill Bar-Holzhauser, corr. 2001. now not 13. .. 0-0-0 14 J::!.f1 'iWh4+ 15 J::!.f2
c) 9 h3 ..th4! (this seems better than ttJb6 16 g3 'iVh3 17 ttJf7! ttJxa4 18 cxd4
9... ..tg3 as the g3-square is designed for a J::!.xd4 19 d3 'iWh5 20 ..te3 .l:i.d7 21 ttJg5 J::!.d8
black knight) 10 c3 Black now has: 22 ttJc3 ttJxc3 23 bxc3 and after the storm
White is much better, but immediately
13 ... ~h4+! 14 g3 ttJf3+ 15 ~f2 'iif6 16 d4
(or 16 ~e3 ~g5+) 16 ... ttJxd4+ 17 ..tf4 0-0-0
with a dangerous attack.
b) 10 d3 ..tg4 11 ttJf7 ~6 121iVd2 ..te2+
13 ~xf2 ttJg4+ 14 ~e1 it'f6 15 'iWxe2 ttJxe2
(Schiller-Uhlig, email 1996) and now 16
~xe2! when it seems that the white king may
be able to evade the checks, e.g. 16 ...'iif2+ 17
~d 1 'iWxg2 18 z:te 1 ttJf2+ 19 ~d2 ttJe4+ 20
~e3 ~f2+ 21 ~xe4 ~xe1+ 22 ..te3 'iWh1+
23 ~xe5 1iVxh2+ 24 ~d4 with four pieces for
the queen, and if now 24.. :iUxc2 25 ttJc3 c5+
c1) 10... ttJf5 11 d4..td7 12 g4 (12 d6 may 26 ~xc5 J::!.c8+ 27 ~d4 J::!.xc4+ 28 ~xc4
be better here) 12... ttJd6 13 ..te2 ttJxd5 with ~xf7 29 J::!.f1 + ~e6 30 J::i.f2 unexpectedly
an unclear game in Estrin-Jezek, corr. 1964. traps the queen.
13. .. 0-0-0!? is also possible. 10 .. :~·c5 11 d3
c2) 1O ... ttJe4!? 11 cxd4 exd4 12 ..tb5+ (12 11 ttJxe5? is refuted by 11...'iWxe5 12 c3
d6? does not work: 12... cxd6! 13 ttJf7 ..td7 Ji. g4 13 cxd4 "iVf5 14 Ji.e2 ~xd4+ 15 .i.f3
14 ttJxd6+ ttJxd6 15 Ji.d3 Ji.f5 16 Ji.xf5 0-0-0 16 ttJa3 iLb6! (pa!kovi's move) 17 ttJc4
ttJxf5 17 ~gl d3! and Black is much better, l:td3 18 ttJxb6+ axb6 19 ~f2 ttJe4+ 20 ~e 1
while if 14 d3? ttJ g3+ 15 ~gl ttJe2+ and (if 20 ~f1? iLxf3 21 1iVxf3 lIxf3+ 22 gxf3
wins) 12...Ji.d7 13 Ji.xd7+ ~xd7 14 'iVg4+ 'iixf3+ 23 ~e 1 ttJf2 24 d4 ttJd3+ 25 ~d2
~d6 15 'iWe6+ (not 15 b3? J::!.f8+ 16 ~gl ttJf4 and White is mated) 20 ...J::i.xf3 21 gxf3
.i.f2+ 17 ~h2 ~e5+ 18 g3 .i.xg3+ 19 ~gl ttJc5 with a clear advantage to Black.
ttJc5 and wins) 15 .. :iVxe6 16 dxe6 ttJg3+ 17
~gl ttJe2+ 18 ~f1 ttJg 3+ with a draw in
Gorkov-Sapundzhiev, corr. 1966.
9 .. :~xd6
Black should be dynamic. After 9... cxd6?!
10 ..te2 ttJxe2 11 ~~e2 ..tb6 12 d4 ..tg4 13
~5+ ttJd7 14 'iVc4 White was much better
in Da Fonseka-Celio, Brazil 1999.
10 CiJf7
White has also tried:
a) 10 c3 .i.g4 11 ~a4+ and then:
al) l1...b5!? 12 .i.xb5+ ttJxb5 13 'iixb5+
c6 14 ~c4 Ji.e6 15 ~e2 Ji.b6 16 ttJa3 .i.g4
67
Two Knights Defence
68
Traxler Gambit: 4 Cjjg5 iLc5
21 ... exd3 22 .ig3 ~g8 23 .l:!.d1 b5 .idS (Games 2S-32) and 6 .ib3 (Games 33-
36).
6.id5
The most popular move. White has also
tried:
a) 6 d4?! ttJxd4 7 c3 ttJc6 S i.b3 .ufS 9
i.e3 i.xe3 10 fxe3 d6 and Black is slightly
better.
b) 6 b4? ttJxb4! 7 d4 J..xd4 S c3 J..cS 9
J..b3 l:IfS! and Black is better, e.g. 10 i.a3
(not 10 cxb4? J..d4) 1O ... ttJa6 11 ttJxh7 ttJxh7
12 'i¥hs d6 13 'it'xh7 J..xf2+ 14 ~dl 'it>d7 15
~xg7+ 'it'e7 16 'iVxe7+ 'i;xe7 and White has
problems with the king and completing his
24 Cjjxd6 development.
White has no way out. 24 ttJaS .i:teS! or 24 6 .. .J::U8
ttJe3 ~eS 25 l:i.xd3 lte4 26 't!Vxa7 l:Ia4 27 Black can also play 6... d6 (see Games 31 &
'ikbS+ ttJeS 2S ~cS 'it'xd3 29 'iVe6+ 'it>hS 32) or 6... ~eS which will usually transpose.
wins for Black. After 6... ttJb4? White has 7 d4! exd4 S 0-0
24 ... Cjjg4 25 .l:!.xd3 iLd8 26 c4 .ib6 27 ttJbxdS 9 exdS :eS 10 'it'd3 h6 11 'iVg6! hxgS
c5 iLxc5 28 ~xc5 ~xd3 29 ~c3 ~d1 + 12 ~xg7+ 'it>d6 13 3t.xgS I:.fS 14 c4 and
30 ~e1 ~d4+ 31 ~f1 J:l:f8+ 32 ~e2 White won in Estrin-Vajs, carr. 1971.
iLxg20-1
Came 28
Losev-Isaev
Kherson 1990
7 iLxc6!?
Black does not have serious problems af-
ter this, at least not theoretically. In the game
things are less clear. Nevertheless, if White
wants to capture on c6 he should wait a
move and play 7 0-0 d6 S J..xc6 when Black
cannot accelerate his development by recap-
turing with the d-pawn. 7 0-0 is considered in
Games 29 & 30.
Less dangerous is 7 ttJf3 d6 (worse is
Here White has two promising moves, 6 7... ttJd4?! S ttJxd4 J..xd4 9 0-0 c6 10 c3 i.b6
69
Two Knights Defence
11 .ltb3liJxe4 12 'iVh5 and White is better) S e.g. 9 0-0 (or 9 d3 "it'g6 10 liJf3 liJh5 with
c3 .ltg4 9 .ltxc6 bxc6 10 d4 exd4 11 cxd4 compensation) 9... ~g6 10 d3 .ltg4 11 "it'el
.ltxf3 12 gxf3 ..Itb6 13 .te3 'iVd7 14liJd2 (or h6 12 b4 .td6 13 h3 .th5 14 c4 <Jtd7 and
14 liJc3 ~h3 with compensation) 14...1hes Black is better.
15 'iVa4 c5! 16 ~xd7+ liJxd7 17 dxc5 liJxc5 9 f3 ltJf2?
with a roughly equal position, which was This is a suicide mission. It was better to
agreed drawn in Reithel-Walther, corr. 1979. retreat again with 9... tLlf6 10 d3 h6 11 liJh3
7 ... dxc6! J..xh3 (not l1...g5 12 tLlf2 i.e6 13 ..Ite3
.txe3 14 'iVxe3 'iVd6 15 tLld2 and Black has
no compensation) 12 gxh3 "it'd7 13 "iVg2
~dS, though White is better nonetheless.
10 l:!f1 h6 11 d3! ~d4
70
Traxler Gambit: 4 4:Jg5 i.c5
23 ... i.xd5
There is no other defence against 'Dd2-c4.
Black has no real chance of saving the end-
game now, though there is always hope.
24 exd5 'it'xd5 25 4:Je4 'it'e6 26 .l:l.e1 b6
27 b4 l:!.d5 28 ~e2 lld4 29 bxe5 b5 30
i.f2 .l:!.d5 31 i.e1 ~a8 32 i.a5 .l:l.d4 33
.l:!.d1 .l:!.xd1 34 ~xd1 ~d5 35 ~e2 .l:l.h8 36
h3 l:ih6 37 i.d2 l:tg6 38 g4 ~e4 39 h4
J:!.a6 40 ~b2 ':'e6 41 h5 ~d5 42 ~b3
~e8 43 ~b4 ~e6 44 i.e3 lIf8 45 4:Jg5 a21) 10 c3? tLlxf3+ 11 gxf3 ..th3 12 l::tel
.l:!.f4+ 46 'it'b3 'it'd5 47 e6 a5 48 c7 a4+ 'iUe8 13 'iVd2 tLlxd5 14 exd5 l::txf3 15 'iUg5+
49 ~a3 .l:!.e4 50 i.a5 Wd6 51 4:Je4+ ~d7 ~d7 16 d4 'iVf7 17 J.e3 h6 0-1 Matajev-
52 g5 .l:!.e2 53 h6 gxh6 54 gxh6 .!':te6 55 Dobrotin, Moscow 1996.
h7 J:th6 56 4:Jd6! 1-0 a22) 10 J.xb7? 'u'b8 11 J.a6 'iUe8 12
A neat fmish. tLlbd2 'iUg6! 13 'lithl tLld7 with a huge advan-
tage for Black according to De Zeeuw; e.g.
Game 29 14 c3? tLlxf3 15 tLlxf3 'iUh5 16 d4 l::txf3 17
Shabalov-I.lvanov dxc5 tth3! and wins, or 14 tLlh4 .Jl.xd1 15
US Championship, Parsippaf!Y 1996 'Dxg6+ hxg6 16 l::txd 1 tLlxc2 and Black is
clearly better.
1 e4 e5 2 4:Jf3 4:Je6 3 i.e4 4:Jf6 4 4:Jg5 a23) 10 tLlbd2! (the only move) 10... tLlxf3+
i.e5 5 i.xf7+ ~e7 6 i.d5 .l:l.f8 7 0-0 d6 (10 ...'iUe8 11 h3! ~h5 12 .tc4 'Dxf3+ 13
8 e3 'Dxf3 ..txf3 14 llYxf3 'iUxf3 15 gxf3 tLlh5 is
White prepares d2-d4 to curtail the black equal) 11 tLlxf3 tLlxd5 12 exd5 ..txf3 13 gxf3
bishop on c5, while also giving the queen an ~d7 14 J.e3 l::tf5 15 J.xc5 dxc5 16 ~e2
escape route on the queenside. Others: 'iUf6 17 ttael ~d6 and Black is slightly better
a) 8 d3?! is strongly met by 8... J.g4! and according to De Zeeuw.
White is already in trouble: The plan of ... .i.g4 followed by ... tLld4
al) 9 'iUd2 h6 10 h3 .td7 11 tLlf3 'iUe8 12 gives Black a strong attack.
.i.xc6 bxc6 13 b4 .i. b6 14 tLlc3 ? (after this b) 8 h3, preventing ... ..tg4, is considered in
White cannot guard the kingside anymore; the next game.
instead 14 c4?! tLlxe4! 15 dxe4 l::txf3 16 c5 c) 8 J.xc6 bxc6 9 tLlf3 is a more promis-
71
Two Knights Defence
ing continuation, eliminating the dangerous 12... ~b6 13 cxd4 h6.14 es! or 12... h6 13
knight. After 9... ~g4 (if 9...'i'e8 10 d4!) 10 c3 cxd4 J:tb4 14 'irVc3 J:txd4 15 ~e3) 13 es! cxb2
'i'e8 (if 10 ... ttJxe4 11 d4 ~b6 12 J:tel or 14 exf6+ ':xf6 15 l::te1+ .lie6 16 J:txe6 ~d7
10... ds 11 d4 exd4 12 es liJe4 13 cxd4 and 17 'iVg4! and wins. .
~'hite is better) 11 d4 exd4 (11...~b6 12 e) 9...~b6! 10 Ji.xc6 (if 10 h3 h6 11 d4
dxes dxes 13 liJbd2) 12 cxd4 Si.xf3 13 gxf3 hxgs 12 hxg4 'irVe8!? or 11 liJf7 'iUd7 12 hxg4
~b6 14 ~h 1 followed by ~e3 and liJd2 'iVxg4) 10 ... bxc6 11 h3 h6 12 hxg4 hxgs 13
~te has reasonable prospects of consoli- d4 'iUd7 14 'iUdl and White is better accord-
dating. Black might consider 9... ~f7!? 10 d4 ing to De Zeeuw, but 13 .. .'ii'e8!? may be an
(or 10 c3 ~g8 11 d4 exd4 12 cxd4 ~b6) improvement, e.g. 14 'i'dl 'i'g6 15 f3 J:tf7!
1O ... exd4 11 liJxd4 ~g8 12 'iWd3 'iWe8 with followed by ...':'h8 with an attack as the rook
counterplay similar to the Spanish 3 .libs fs on the f-ftle deters the white king from run-
4 d3 variation. ning off via f2.
8 ... .1£.g4 9 ~e1 9 ... h6!
~te has also tried 9 ~3!? (if 9 'iUa4?! The white knight has no healthy retreat.
'iUe8 10 .lixc6 'iYxc6 11 'iUxc6 bxc6 and 10 d4 .1£.b6!
Black is slightly better - De Zeeuw) and
now:
72
Traxler Gambit: 4 tUg5 i.c5
Came 30
Bex-Donev
Biel1995
73
Two Knights Defence
Game 31
Kruger-Moormann
Email 1998
11 ... lLlg4?
I1.Jbxds! was simple and also the best.
12 exds ibb4 13 ibc3 ~hs 14 ibel (not 14
a3? i..g4! 15 axb4 i..xf3! 16 ~xf3 ':!'xf3 17
bxcs 2:.f6 and Black will win) 14.. .'~xdl 15
ibxdl ibxds 16 c4 ibf4 17 ibc3 i..e6 and
Black is slighdy better.
12 ii.xcS?
Now there is no time for this. Better was
12 iVe2! (not 12 hxg4 .l1.xg4 13 ibbd2 ~hs+
14 ~gl ibd4 with a decisive attack) 12.. :ikhs Black does not fear the thrust 7 ibf7 at all,
13 ii.xc6 bxc6 14 ibbd2 gs 15 c3 ibf6 16 d4 and it is also only an illusion; after 7 ibf7?!
~b6 17 dxes dxes 18 ibc4 ~a6 19 b3 ~e6 ~fS 8 ibxh8? i..xf2+! 9 ~fl i..g4 and Black
with an unclear position. WillS.
12 ... lLlxf2+! 13 J:!.xf2 ii.xf2 7 c3
The most popular move, but Martin de
Zeeuw is convinced that 7 d3 is stronger; this
is investigated in Game 32.
7 .. :YWeS S d4?!
Better is 8 d3 2:.fS 9 ibf3 (or 9 0-0 i..g4 10
.ixc6 bxc6 11 ibf3 iVg6 12 ibbd2 ibhs with
compensation for the pawn) 9...'Yig6 10 i..gs
..tg4 11 ..txc6 bxc6 12 h4 h6 13 .ixf6+ ':!'xf6
14 b4 i..b6 15 ibbd2 i..xf3 16 gxf3 ~g2 17
.l:tfl ~h2 18 iVa4 with an unclear position;
but not 11 ibbd2? "iVxgs! 12 ibxgs ~xdl 13
.l:txdl (or 13 ~xdl ibg4) 13. ..ib g4! and
White had problems in Gikas-Wedberg,
14 ii.a4?! Lugano 1989.
Not 14 'Yifl ~g3! 15 ibc3 .l:txf3! and S... exd4 9 ii.xcs
Black wins, while after 14 iVe2 .l1.b6 15 ~ds Worse is 9 cxd4?! ibxd4 10 ibc3 c6!
i..xh3 16 ibbd2 .ig4 17 "iVel c6 18 .ic4 .l:tf4 (10 ... ~hs 11 'Yid3 .l:tfS 12 b4 ..tb6 13 iba4
74
Traxler Gambit: 4 l'fjg5 .ic5
tbc6 14 tbxb6 axb6 was unclear in Karpov- 13 l'fjd5 h6 14 l'fjf3 ii.g4 15 ii.e3 l'fjxd5
Beliavsky, USSR 1983) 11 ..tn (if 11 i.c4 16 exd5 ~d7 17 ii.xb6 axb6 18 ~b3
'iVhs 12 0-0 i.g4! 13 ~d2 h6 and Black is ~f7?
much better) 11...~d8 12 i.b3 (12 i.e3 ~6 A grave positional error. Necessary was
13 0-0 ..tg4! followed by ... h7-h6 and Black is 18 ... i.xf3! 19 'iVxf3+ 'Yin 20 ~c3 ~g8 21
much better) 12....l:tfS 13 0-0 i.g4 14 "iVel %:tac1 lic8 22 "iVd3 hS when White is better,
tbxb3 lS axb3 .l::!.e8 Black is slightly better but Black has good drawing chances.
here. He has active pieces, a better pawn 19l'fjd4!
structure and the two bishops. But then, he
also has the king in the centre for a few more
moves.
9 .. :~xc6 10 cxd4 .ixd4
75
Two Knights Defence
76
Traxler Gambit: 4 ti'Jg5 iLc5
18 ... <t>e7 19 h4
11 .. :~Wxg2?! 19 l:.dgl!? looked better.
After this Black loses all his counterplay. 19 ... l:Iag8 20 .l:!.g5 ~f8 21 ti'Jh2?!
Up to now g2 was weak, now it is exchanged. Again 21 :dgl h6 22 :5g2100ked better.
Better was 11...l::tb8 12 b3 'iVh6 (worse is 21 ... 'ilVf7 22 b3 h6 23 J:!.f5?!
12... ttJg4 13 'iVe2 'iVh6 14 'it'd2 d5 15 ttJc3 d4 This brings the black bishop back into
16 ttJdl M£8 17 h3 i.a6 18:£1 ttJf6 19 WeI play. Better was 23 l:tgg1.
c5 20 ttJxe5! and %ite is much better) 13 23 ... ~c8 24 .l:!.f3 ~h5 25 J:!.df1 .l:!.g3?!
'iVe2 g5 140-0 g4 15 ttJfd2 'iVg5 16 c4 c5 17 After 25 ... i..h3 26 .l:!.1 f2 i..g4 27 ttJxg4
ttJc3 c6 and it seems that Black has compen- ttJxg4 28 %Ih3 White is still better, but only
sation for the pawn, e.g. 18 'iVf2 :£8 19 ttJe2 so much.
ttJd7 (an important move preventing ttJg3- 26 d4 .l:!.xf3 27 ti'Jhxf3 ti'Jg4 28 "tWd3 l:If8
f5) 20 'iVg3 ttJf6! and Black is not necessarily 29 'ilVc3 ~d7 30 ~b2 exd4 31 exd4 ~d8
worse here. 32 e5 J:!.f4 33 .l:!.e 1 ~f5
12 .i:tg1 "lWh3 13 l:txg7 + 'It>d8
If 13. .. We8 14 :g3 ~6 15 'iVe2 and
%ite is much better.
141:.g3
%ite is a clear pawn up. There now fol-
lows a game in which %ite is winning for
39 moves, but then throws it all away. At this
time Anand was still a very young man who
had a tendency to play too fast. Black tries to
hang on, but even though %ite makes many
mistakes, it is only after the fInal blunder that
the advantage switches to Black.
14... ~h6 15 "lWe2 ti'Jg4?
Black achieves nothing by this. 34 <t>c1
16 h3 ti'Jf6 34 'iVa5! wins without effort.
77
Two Knights Defence
34 ... <.t>eS 35 a4 d5 36 ~b2 il.eS 37 J::i.e2 White's extra f-pawn is fIxed, while after 8
'tifS 3S a5?! lLlc3 h6 9 lLlf3 i..g4 Black has counterplay.
This move is not bad, just unnecessary. Refutation attempts with lLlg5-f7 turn out
3S ... ~b7 39 a6+?! ~xa6 40 e6 ~b7 41 fIne for Black: 7 lLlf7 i..xf2+ 8 ~xf2 (if 8
J:te1 'ifd6 42 b4 tUf2 43 tUb3 tUe4 44 ~f1? d5) 8...lLla5! 9 Mfl (not 9 lLlxh8?
tUe5+ ?? lLlxe4+ and mates) 9... lLlxb3 10 axb3 ~xf7
A horrible mistake, losing a piece. 44 ~e3 lLlxe4 8 0-0 lLlxf2 9 ~5 d5 10 ..ixd5 ii.e6
~f8 45 lLlfd2 would still have maintained or 7 0-0 d6 8 lLlm lLld4! 9 lLlxh8 i..g4 10
White's advantage. "iNel ~c8! 11 'Ot>hl ~f3! 12 Mgl 'ifh3! 13
44 ... 'ifxe5! 0-1 gxf3 lLlxf3 and wins according to Estrin.
7 d3!
Game 33
Elison-K. Werner
Email 1999
78
Traxler Gambit: 4 ljjg5 i.c5
and White is much better) 14'bxf3 ,*,cS! 15 De Zeeuw says this position is much bet-
~h2 g5 16 ,*,e2 g4 (White was planning 17 ter for White. The problem for Black is that
i¥e3 so there is no time for moves like there are no real white weaknesses. Black has
16 ... a5 and ... l:ta6). 17 hxg4 'bxg4+ 1S ~g1 the f-file, but there are no targets there any-
WHeS and Black has compensation here. more.
8 i..e3 9 .. :~e8
S 0-0 is examined in Games 34 & 35. If 9 ... 'bg4 10 'bxh7 and White comes out
a pawn up.
10 ljjc3 ~g6 11 ljjf3 iVxg2?!
White would have more problems con-
verting his advantage after 11....i.g4 12 0-0
.l:!:aeS.
12 :g1 'ifh3 13 ':'xg7+ ~d8 14 J:tg3
"YIVh5 15 ~e2 i..g4 16 0-0-0
Black has problems completing his devel-
opment and he is a pawn down. In short,
White has a winning position.
16 ... ljja5 17 i..a4 i..d7 18 i..xd7 >£?xd7
19 d4 exd4 20 exd4 ljjc6 21 e5 1-0
8 ... i.xe3?!
This is often a very bad idea. All Black's
compensation is on the f-file, whereas now
he has to share it. Instead:
a) S... .i.g4?! 9 ~d2 h6 10 .i.xc5 dxc5 11
h3 .tcS 12 'bf3 '*'d6 13 'ba3 'bd4 14 'bc4
'bxf3+ 15 gxf3 ,*,e6 16 ~e3 and White is
clearly better.
b) S... 'iVe8 9 .i.xc5 dxc5 10 0-0 'iVg6 11
'bf3 Ji.g4 12 'bbd2 l:tadS, intending ... 'bh5-
f4, and Black has compensation according to
Schneider.
9 fxe3 Black had simply had enough.
Game 34
Paoli-Wagman
Comspondence 1965/66
79
Two Knights Defence
White castles short Black's attack has a fIxed iVe2 ~d7 16 i..dl with the idea of tiJc4,
target and every white mistake runs the risk iVd2 and tiJe3.
of being the last one.
S... .tg4 9 ltJf3 ltJd4!
The alternative way to attack witl1 9.. :~e8
is considered in Game 35.
11...'i¥h5
Also possible was l1...tiJxe4!? 12 .ixd4!
(the only move; if 12 dxe4? tiJxf3 and Black
wins) and now 12 ... iVh5! is the same as in the
10.i.e3!? game. Worse is 12...iLxd4?! 13 dxe4 i..xf3 14
10 tiJbd2 tiJh5 (or 1O .. :iVe8 11 h3 iVh5 12 gxf3 .ixb2 15 tiJd2 i..xal 16 iVxal 'iVh5 17
c3 tiJxf3+ 13 tiJxf3 .ixf3 14 iVxf3 iVxf3 15 'ifc3 when the position is unclear.
gxf3 tiJh5 and the position is about equal) 11 12 ltJbd2
c3 tiJxb3! (not l1...tiJe6? 12 h3 .ixf3 13
tiJxf3 tiJhf4 14 i..xe6 tiJxe6 15 tiJg5 with
huge advantage for White, while if 11 ....ixf3
12 tiJxf3 tiJxf3+ 13 gxf3 tiJf4 14 d4 .ib6 15
~hl) 12 axb3 tiJf4 13 tiJc4 (De Zeeuw be-
lieves this is much better for White; I dis-
agree) 13. .. iVd7 14 .ie3 (if 14 tiJe3?! tiJh3+
15 ~hl .ixe3 16 Exe3 tiJg5 regains the
pawn) 14... .ib6 and Black keeps up the pres-
sure.
10 .. :i¥eS?!
a) 10 ... tiJxf3+ 11 gxf3 .ih3 12 .:tel iVe8
13 ~hl iVh5 (or 13 ... tiJh5 14 .:tgl ~d8 15
c3) 14 .:tgl g6 15 tiJd2 'ifh4 16 'iVe2 .ib6 17 12 ... ltJxe4!
c3 .:tae8 18 d4 and White is better. You should remember this typical Traxler
b) lO ... .ixf3! (a new move) 11 gxf3 iVc8 tactic as it might come in handy. The number
12 c3 tiJxb3 13 axb3 'iVh3 with excellent of black pieces targeting the white king now
compensation for the pawn, e.g. 14 tiJd2 a6 becomes too great.
15 ~hl .:tf7 16 .l:i.gl i..xe3 17 Exe3 .1:.afS 18 It is also useful to compare these lines in
d4 ~d8 19 .l:!.g3 iVh6. the Traxler (after 6 i..b3 and 6 .td5) with the
11 'ith1? Janisch Variation of the Spanish (1 e4 e5 2
White should have played 11 .ixd4! .ixd4 tiJf3 tiJc6 3 .ib5 f5!? - specifIcally the line
12 c3 .tb6 13 tiJbd2 ~g6 14 <t;hl 'iVh5 15 with 4 d3 Exe4 5 dxe4 tiJf6 6 0-0 iLc5) as
80
Traxler Gambit: 4 CiJg5 i..c5
they have a lot in common. 'iYd7 25 .ixb7 l:.e8 Black has a clear advan-
13 i..xd4 tage.
After 13 dxe4 l:txf3! 14 .i.g5+ 'iVxg5 15 15 ....txd4 1S c3
ctJxf3 ~5 16 ctJxd4 .i.xd1 17 ctJf5+ ~f8 18 If 16 gxf3 'i'xf3+ 17 1:.g2 1:.f4 18 c3 ~b6
:axd1 g6 Black has a technical won position. 19 ~dl 'iVc6 and Black still has a strong
13 ... CiJxd2 14 ~xd2 attack still. For one thing, how are the white
pieces going to get back into the game?
1S ... .tcS 17 cxd4 '=:f4 18 i..d1
14....i.xf3?
Black did not play this game well. Instead
with 14....l:!.xf3! 15 .i.d5 (if 15 .i.e3 .1:.h3! 18 ... ~f5?
wins) 15 ... SLxd4 16 .i.xf3 .i.xf3 17 c3 .i.b6 Black misplays his attack terribly. Instead
18 gxf3 'iVxf3+ 19 ~gl :f8 Black wins as 18 ...'i'h4! 19 dxe5 'i'xf2 20 exd6+ ~xd6 21
...:f6-g6 cannot be prevented; 20 'iVdl ~xf2 l:!.xf2 22 .i.f3 1:!.xf3 23 gxf3 ~xf3+ 24
~xf2+ 21 .1:.xf2 'iVxf2+ 22 ~hl 'iVxb2 IS .1:.g2 l:.e8 and Black wins.
clearly hopeless. 19 dxe5 ':'xf2?!
Now the game is drawn by force. It was
better to keep up the pressure and play
19 ... dxe5 20 f3 l:!.d4 21 l:!.el 'iitd7 22 .ib3
.l:te8 when Black keeps a slight edge.
20 exdS+ cxdS 21 'YlW'e3+ >i>f8 22 Jtg4
~f4 YO-YO
After 23 'i'xf4+ l:.xf4 24 l:!.gfl the endgame
is equal.
Game 35
Braunsdorf-Augustat
ComspOltdeltCe 1993
81
Two Knights Defence
'iVel Mxf3+ 15 ~g2 d5 and Black has a clear If 11 CDbd2 g5! 12 h3 .ixh3 13 gxh3
advantage. 'iVxh3 14 d4 exd4 15 CDxg5 Mg8 16 .ixg8
b) 9 d4?! CDxd4 10 CDxd4 itxd4 11 c3 I:i.xg8 17 CDdf3 dxc3 18 'iVb3 CDe5 19 CDxe5
..Itb6 and Black is slightly better. 'iVg3+ 20 ~h1 'ifh4+ with a draw - De
c) 9 d3 .ig4 10 .ie3 CDh5 and Black has Zeeuw.
the initiative as in mam' similar positions in 11...ttJd7!
the Traxler.
8 d3
8CDc3 'iVe8 transposes to Game 36.
8 ... ~g4 9 ttJf3 'tWe8?!
A standard plan which gives Black some
practical compensation. Nevertheless 9... CDd4
was better as in Game 34.
82
Traxler Gambit: 4 0,g5 iLc5
16 ~h1?
16 .tc4! was the best move and then
16 ....ltxf3! (not 16 ...J:txf3? 17 ~e2 l:tf4 18 f3
and White consolidates) 17 gxf3 l:tf6 18
'it>hl! (if 18 l::tel ttJxd4 19 i.xd4 i.xd4 20
~xd4 'iVh3 21 'iYxf6+ 'it>xf6 22 l::te3 ttJe5 23
i.e2 ttJg6 24 f4 'ikh4 25 f5 ttJf4 and the
black initiative is very dangerous, or 18 f4
'iVh3 19 f5 ttJxd4 20 f3 ':h6 21 l::tf2 ttJxf5 22
~xh6 .ltxf2+ 23 'it>xf2 ~xh2+ 24 'it>e1 'iVxh6
25 exf5 'iVh4+ 26 'it>f1 ~xc4+ and Black is
much better) 18... ttJxd4 19 l::tg1 ttJxf3 20
l::txg7+ 'it>d8 21 J:.g8+ ~e7 22 l:i.g7+ with a The principal line.
draw. Also possible was 16 ~d3!? i.xf3 17 8 ... d6
i.d 1 i.xd 1 18 .:tfxd 1 'it>d8 19 ~ac1 when This position can also arise via 6 i.b3 l:i.f8
the position is unclear. 70-0 d6 8 ttJc3 'iie8.
16 ... ':'xf3 17 gxf3 9 0,d5+ ctJd8
Sometimes a quick death is preferable to After 9... ttJxd5?! 10 exd5 ttJd4 11 c3
prolonged suffering. And there is no escape ttJxb3 12 axb3 h6 13 d4 .ib6 14 ttJe6! i.xe6
since if 17 ~ d2 ttJxd4 18 i.d 1 (or 18 i.xd4 15 dxe6 ~xe6 16 dxe5 dxe5 17 .te3 White is
l::th3 19 'i¥f4 g5 20 'i¥f7+ 'i¥xf7 21 i.xf7 much better according to palkovi.
~xd4 22 l:i.ac1 'it>xf7 23 f3 l::th4 24 fxg4+ 10 c3 h6
'it>e6 25 lIxc7 lIxg4) 18... ttJe5 19 l:Igl ttJe2 1O .. :tWg6? 11 d4! exd4 12 ttJf4 ~e8 13
20 .ltxe2l:!.xe3 21 fxe3 i.xe2 and Black wins. ttJge6+ and White wins.
17 ... iLxf3+ 18 'i'xf31lVxf3+ 0-1 11 d4
On 11 ttJxf6?! l:i.xf6 12 d4 i.b6 Black has
Game 36 compensation for the material according to
Howell-AI. David Howell.
Groningen 1995 11 ... exd4 12 0,xf6
This is stronger than 12 e5 ttJxd5
e4 0,c6 2 0,f3 e5 3 .tc4 0,f6 4 0,g5 (12 ... .ltg4?! 13 ttJxf6 gxf6 14 ttJf7+ ~xf7 15
il..c5 5 il..xf7+ ctJe7 6 il..b3 ~e8!? ~xg4 ttJxe5 16 ~e4 ~g7 17 cxd4 .ltxd4 18
Usually this is just a different move order 'iYxb 7 left White much better in Winkel-
83
Two Knights Defence
mann-Koch, corr. 1971) 13 ..ixdS dxeS 14 Also interesting was 16 ... ~f8!? when after
ctJe4 ..ib6 IS cxd4 ctJxd4 16 ..ie3 c6 17 ..ic4 17 Wh 1 ctJg4 18 ~ e2 dS 19 ctJf3 c6 20 .JtxcS
WVg6 was given as unclear by Howell. In my ~xcS 21 I:t.ae1 .Jtd7 (not 21...l:!.e6?! 22 WVd2
opinion \X1hite does not have enough com- l:!.xel 23 ~xe1 ctJf6 24 'iieS and \X1hite is
pensation here; e.g. 18 ctJg3 ..ie6 19 ..ixe6 better) 22 h3 l:!.e6 23 'iVc2 nxel 24 ctJxel
'iVxe6 20 .l::tel 'iVg6 21 ctJe2 cS 22.l::tc1 .l::tf7 23 ctJf6 2S "iWg6 'iVe7 26 ctJd3 ctJe4 Black is OK.
ctJg3 .l::td7 24 ctJe4 Mc8 and Black is better. 17 J:!.e1 CDxe3?
12 ... ':xf6 13 e5 litf5 This exchange is meaningless as \X1hite
If 13. ...i:tf8 14 exd6 hxgS IS .txgS+ ':f6 quickly develops his remaining forces. Better
16 ..ixf6+ gxf6 17 dxc7+ lfJxc7 18 l':.c1 and was the active 17 ... "iWeS! when after 18 ctJf3
\X1hite is better - Howell. ctJxe3 191:!.xe3 "iWf4 20 l:!.el ':f8 21 ~e2 'i¥f6
14 CDf3 22 .l::tadl .Jtg4 23 J::td3 c6 24 WVeS 'iVxeS 2S
l:!.xeS the position is more or less equaL
18 J:!.xe3 'ilff8 19 ~e2!
14 ... CDxe5
Black could also consider:
a) 14... dxeS IS .Jtc2 ':hS!? with an The tripling of the heavy forces on the e-
interesting mess. If instead IS ...l:!.f6 16 b4 fIle assures \X1hite of a solid advantage .
.tb6 17 bS and \X1hite is slightly better 19 ... c6 20 J:!.e1 ~d7 21 ~e6 ~xd4 22
according to Howell. cxd4 ~xe6 23 J:!.xe6 ':xe6 24 'i!Vxe6 l:!.c8
b) 14... dxc3 IS exd6 i.xd6 16 bxc3 WVhS 25 J:te3 rJ;;c7?
17 .lli.a3 .l::tf6 and a draw was agreed in Leise- Better was 2S ... dS, although after 26 l:.a3
bein-Schiiler, corr. 1998. \X1hite has a huge advantage.
15 CDxd4 %:f6 16 ~e3 CDg4 26l:H3 1-0
84
Traxler Gambit: 4 4Jg5 .i.c5
Summary
Traxler's 4... i.cS can perhaps only be refuted in the solid variation 5 .i.xt7+ cj;;e7 6 .i.b3 Mffi 7
d3!. In my opinion Black has sufficient compensation after 7... h6!, but practical testing is obvi-
ously required. The Traxler is a good line for amateurs and club players and Black scores well
after both 5 'Llxt7 and 5 d4. There are of course more pressing problems with 4 ... i.cS 5
i.xt7+ than after 4 ... dS, but this is the high risk life. That a player such as Beliavsky has played
4 ... i.cS a few times does not necessarily guarantee that it is completely sound, but it means at
least that he thinks it gives him adequate chances as a surprise weapon, even against Karpov.
85
CHAPTER SIX
I
4 d4 exd4:
Introduction
86
4 d4 exd4: Introduction
here there is little difficulty in defending that with a very strong initiative) 16 ... 'iVd5! and
square. Black is better, perhaps a lot better, as White
S... dS! has big problems with his development.
b) 6 i..b3 (more dangerous) 6... h6 7 f4
hxg5 S fxe5 l2Jxe4 and then:
87
Two Knights Defence
12 tLJc3?
S ... hS White allows Black to develop effortlessly.
This is simply a matter of move order. Much better was 12 'iVe2+ ~e7 13 CtJc3 0-0
Black can also take the bishop immediately where Black merely has very good compen-
with S...tDxc4 9 'iYxc4 and then: sation for the pawn.
a) 9.. :iVc5 10 'iVxc5 (if 10 'iVe2+ i.e7 11 12 ... 0-0 13 tLJe4?
c4 CtJxd5 12 CtJe4 'iYc6 13 i.g5 CtJf6 14 White hopes to ease his defence through
CtJxf6+ gxf6 and Black is at least slightly bet- exchanges, but trading the knight on d6 will
ter) 1O ... i.xc5 11 CtJc3 ~f5 12 i.f4 0-0 with leave Black with a deadly attack enhanced by
sufficient compensation for the pawn. the opposite-coloured bishops, as White will
b) 9... h6!? 10 CtJc3 (if 10 CtJf3 'iVc5 11 have nothing to resist him on the light
'iVxc5 i.xc5 12 c4 i.f5 and Black has more squares. Preferable was 13 ~e3 i.f5 14 .l:!.c1
then enough compensation for the pawn) .l:!.feS 15 Wg1 and although Black is much
1O ... hxg5 11 i.xg5 'iVc5 12 .l:!.eH Wd8 13 better, White still has some chances to sur-
'iVf4 (if 13 'iVe2 Ji.d7 14CtJe4 Ji.b5! 15 ~xf6+ vive.
gxf6 16 CtJxc5 ~xe2+ 17 ':xe2 Ji.xc5 and
Black wins) 13 ... i.e7 14 h4 and now
14... Ji.d7?! 15 h5 'itcs 16 ~h4 ~d6 17 'iVf3
CtJeS 1S h6 gxh6 19 i.xh6 f5 was played in
Carleton-Franzen, corr. 1991-93. Franzen
believes that this position is slightly better for
Black, and as he spent two \'ears playing this
game, possibly he is right. Nevertheless Black
can play more strongly bv bringing the as-
rook into the game after 14... a5! 15 'iVe5 .l:!.a6
with a clear, possibly even decisive advan-
tage. Many chess players forget that the rook
can also develop forwards and not just to the
side. 13 .. ."Yi'gS 14 tLJxdS cxdS 15 ii.f4 ii.f5
9 tLJe4 With the king's rook boxed in on the h1-
9 CtJc3 CtJxc4 10 'iVxc4 transposes to square, White is virtually playing a rook
88
4 d4 exd4: Introduction
down.
16 ~b4 i.xc2 17 i.xd6 as 18 'YWcS
Or IS 'tWf4l:tfdS 19 il.c7l:i.xds and White
can only wait for the end.
18 ... l:l.fc8 19 ~a3 i.b1!
6~e2
The main moye 6 i.ds is considered in
Game 39. White can also play 6 0-0 with two
possibilities:
a) 6oo.i.e7!? 7 lbxd4?! (7 .l:Iel ds S exd6
Now the second white rook is set out of lbxd6 9 i.ds lbfs transposes to 6oo.ds)
play too. The game is virtually over. One 7oo.lbxes Slbfs il.f6 9 'iVdslbxc4 10 'tWxe4+
cannot defend playing two rooks down. lbes 11 f4 ds 12 'iVe1 i.xfs 13 fxes i.h4 14
20 i.f4 .l:tc4 21 ~g3 'YWd3+ g3 il.h3 15 gxh4 il.xfl 16 Wxf1 'iVd7 and the
There is no reason to make it difficult. Hungarian 1M Jozsef Pilkoyi, who found
This is more than good enough to fmish off this line, reckons that both players have
the game immediately. chances. In my opinion Black is clearly better
22 'YWxd3 i.xd3+ 23 ~e1 Iixf4 24 ~d2 as White has ongoing problems with the
~d4 0-1 safety of his king.
b) 6oo.ds 7 exd6 (7 i.bs transposes to the
Game 38 soo.ds main line in Chapter 7) 7oo.lbxd6 S
V.Gurevich-Jonkman il.ds lbfs 9 .l:Ie 1+ il.e 7 10 i..xc6+ bxcG 11 g4
Germany 2002 lbh6 and now:
89
Two Knights Defence
90
4 d4 exd4: Introduction
91
Two Knights Defence
Better was 12 0-0 0-0 13 ctJb3, with reason- as White now has no control at all over the
able chances to equalise. light squares in his position.
12".0-0 13 0-0-0 c5! 22 ttJd2 .l:.d8
Black takes control over d4, preventing What Black is trying to achieve here is not
the manoeuvre ctJd2-b3-d4. dear. Perhaps it is simply that Jonkman is
13 ...'ilVa2? surely looks attractive, but after very fond of the endgame and has a tendency
14 'ilVb3 'iVa1+? ~ (14 .. .'iixb3 15 ctJxb3 is to seek it for no better reason than that it is
roughly equal), 15 4Jbl in reality all Black has possible. Of course he has a great under-
done is risk losing the queen, though there standing of the endgame to assist him, once
are no guarantees of course. he makes it there. Personally I prefer 22 ... bS!?
14 ttJb3 iVc6 15 J::.d2 J:tfd8! (my hand will often make attacking moves
In a position where you have the advan- like this without consulting me about central
tage and will win 'if nothing happens', it is control); after 23 ctJb3 b4 24 axb4 c4 the
usually important to prevent counterplay. target is set and Black will probably win by
Here Black exchanges a pair of rooks and direct attack.
thereby decreases the significance of the 23 ttJf1 liIxd1 + 24 ~xd1 .tg4+ 25 ~c1
open d-file. Had he not done so, he would 't!IYd5
have to consider exchanging all the rooks Black centralises and exchanges into a
markedly lessening his attacking chances, or dearly superior endgame.
else allow White to penetrate at some point. 26 b3?
This creates a new weakness at a3, which
becomes immediately apparent after Black's
next move.
26."lt'ld4!
Now there is no defence. Both ... 4Je2+
and .. .'iVxeS are threatened.
27 .txd4 cxd4 28 'Wixc7 .txa3+ 29 ~b1
iVh1 !
92
4 d4 exd4: Introduction
93
Two Knights Defence
94
4 d4 exd4: Introduction
23 ... .i.g5 24 4Jxe6 ~xe6 25 4Jf3 ture. The advantage of 7.. .f6 was that the d4-
White cannot play 25 j.,xgS fxgS 26 f4 (if pawn could still be protected with ... c7-cS
26 ctJf3 ':xf3! 27 gxf3 'iVh3 is the end) eventually.
26 ... gxh4 27 fxeS .l:!.xg2+! 28 ~xg2 'iVg6+ 29 8 exd6
~h1 ~e4+ 30 ~gl l:tg7+ and it is all over
Casanova.
25 ... .i.xc1 26 4Jxe5 l:i.fg7 27 g3 .i.f4?
This works out in the game, but actually
White can defend his position. Stronger was
27 ... j.,xb2 28 ~xb2 fxeS with a clear extra
pawn and a continued attack by ... e5-e4-e3.
28 4Jf3 ~h3
Not 28 ... ~e2 29 iVd3 and White is on the
way to a preferable endgame!
29 4Je1??
29 ~h1! with unclear play was the only
move here. Black has no way in on the light
squares and will not get any further with the 8 ... cxd6!
attack now. Black has slightly better chances, The only move promising reasonable
as White is still under some pressure, but it is chances for equality. If 8...'iVxe2+ 9 j.,xe2
nothing serious. ~xd6 10 i..xd6 cxd6 11 ctJa3! itfS 12 ctJbS
and ctJfxd4 gives White the slightly better
game. However, Black can try 9... ctJb4?!?
(Adorjan's idea, which creates an amazing
mess on the board and, being relatively un-
known, is a good weapon for quick games)
10 CDxd4 (not 10 dxc7? CDxc2+ 11 ~d2
ctJxa1 12 i.b5+ i.d7 13 .l:teH i.e7 14 itd6
ctJe3! 15 fxe3 CDc2 16 ~xc2 d3+ 17 j.,xd3
itxd6 and Black wins according to Pilk6vi)
10... cS!? (wild, and probably unsound, but
after 1O ... itxd6 Black is slightly worse) 11
ctJbS! CDxc2+ 12 ~d2 CDxa1 13 f3 'it>d7 (but
not 13 ... CDf2? 14l:tfl ~d7 15 CDc7 i.xd6 16
29 ... .i.e3! 0-1 i..xd6 ~xd6 17 CDxa8 i.fS 18 CDa3 and
There is no defence against 30 ... .:xg3+ White wins - Pilk6vi) 14 fxg4 a6 15 .l:.e 1.
and mates. Supposedly the game is unclear here, but is
this really the case? After lS ...g5 16 i.g3 hS
Game 41 17 gxhS f5 18 i.eS .l:!.h7 19 CDc7 it does not
Palkovi-Wells look as if Black will survive, while 15 ... ~c6 is
Zalakaros 1998 bad because of 16 CDc7 ltb8 17 i.f3+ ~d7
18 Ite7+! (improving on Pilk6vi's 18 ctJdS?!
1 e4 e5 2 4Jf3 4Jc6 3 .i.c4 4Jf6 4 d4 i.xd6 19 ctJb6+ ~c7 20 i.xd6+ ~xd6 21
exd4 5 e5 4Jg4!? 6 'i!fe2 'Wie7 7 .i.f4 d6 CDc3 with only a slight advantage) 18... i.xe7
This is more natural than 7... f6, but also 19 dxe7 ~xe7 20 CDdS+ 'it>e6 21 j.,xb8.l:.d8
gives Black a weakened central pawn struc- 22 CDbc3 bS 23 ~cl and White is probably
95
Two Knights Defence
winning here. Improvements on this analysis ttJbxd4 ttJxf3+ 14 ttJxf3 i.e7 15 llac1 i.e4
are called for the assessment of unclear is to 16l:tfdl .l:!.d8 17 ttJd2! and the white pressure
be justified. 1S mcreasing.
9lLlbd2 13 cxd3 i.xd3 14l:Ue1?!
After 9 0-0 ttJge5! and Black is at least White is drifting a bit. Stronger was 14
equal; in particular if 10 .i.b5 i.g4 11 ttJbd2 i.xe5! i.xe2 (or 14... ttJxe5 15l:Uel i.xe2 16
0-0-0 the real question is if White can hold l:he2 f6 17 lLlfd4 'it'd7 18 l::td 1 g6 19 lLlb5
equality or not. Alternatively 9 lLla3 a6 Oess with initiative) 15 .i.xg7 i.xfl 16 .i.xh8 i.c4
clear is 9... lLlge5 10 0-0-0 lLlxc4 11 ~xc4 as and the position is roughly equal.
Black has problems getting his king into 14 ... i.xe2 15 libe2 f6 16 lLlfd4
safety) 10 ~dl ~xe2+ 11 'it'xe2 i.e6 with an
even game.
9 ... i.f5 10 O-O?!
A very ambitious move; White sacrifices a
pawn to unbalance the position. Instead after
10 lLlb3 (but not 10 i.b5?! 'iVxe2+ 11 ~xe2
0-0-0 and Black is better) 1O ... d3 11 cxd3 (or
11 i.xd3 j,xd3 12 cxd3 ttJb4) 11...'iVxe2+ 12
~xe2 ttJ ge5 the position is equal.
10 ... iYxe2 11 i.xe2
16 ... lLlxd4?!
This does not really make a lot of sense, as
it invites the white knight on b3 back into the
game for no reason. After 16... 0-0-0!? it is
hard to prove that White has sufficient com-
pensation. Palk6vi writes in his annotations
that White will have enough play, and per-
haps that is so, but only enough for a draw'
For example, 17 l:tc2 (or 17 .l:!.dl g5 18 .i.g3
h5 19 lLle6 l:te8) 17...'it>b8 18 ..ixe5 ttJxe5 19
11...lLlge5?! ttJe6 l:tc8 20 .l:!.ac1 .i.e 7 21 ttJxg7 lLld3 22
Black is being unnecessarily careful. l:txc8+ l:!.xc8 23 l:txc8+ ~xc8 24 lLlf5 ~d7
Stronger was 11....i.xc2 12 i.b5 d3! (not and White has some problems, because after
12 ... i.f5?! 13 l:tac1 j,d7 14 l:tfe1+ ~d8 15 the exchange of b-pawns the white knight
ttJg 5 with an attack - Palk6vi) 13 Mfe1+ (or will probably fmd itself in trouble (e.g. 25
13 lLld4 lLlge5 14 gacl ~d8 15 ttJxc2 dxc2 ttJa5 .i.d8 26 ttJxb7? .i.c7 or 25 ttJxe7 ~xe~
16 .i.xe5 lLlxe5 17 .uxc2 a6 18 j"e2 .uc8 and 26 lLla5 lLlxb2 27 lLlxb7? lLlc4); also Black
White has insufficient compensation) has a much more active king.
13 ... ~d7 14 .i.c4 lLlce5 15 lLlxe5+ dxe5 16 17 lLlxd4 Wd7 18 J:!.d 1 l:tc8 19 i.g3
.i.xe5 ttJxe5 17 l:i.xe5 lld8! and Black is Now White has full compensation for the
clearly better. pawn due to his lead in development and
12lLlb3 d3 pressure on d6.
12... .i.xc2?! is risky now because of 13 19 ... g6
96
4 d4 exd4: Introduction
97
Two Knights Defence
14... lDxf3+
After this White has the advantage, but if
14.. J::tb8 15 'iYxd4! etJxf3+ 16 gxf3 ~h2+ 17
'.t>f1 'iYxc7 18 fxg4 h5 19 Me5! was danger-
ous, e.g. 19 ... .ixg4 (not 19 ... hxg4? 20 .ixf7!
'.t>xf7 21 'iVf4+ ~g8 22 Me8+ and wins) 20
i..xf7! .l:i.h6 21 i..b3 and White is better,
though Black still has fighting chances.
15 ~xf3 'iWh2+ 16 Wf1 lDe3+ 17 fxe3
'Wixc7 18 i.d5 h5 19 exd4 i.g4 20 'Wia3+
Wg8 21 ~g1?!
This allows Black counterplay. Simpler
was 21 c3l:!.d8 22 SLb3 ~h2 23 ~e7 .l:i.f8 24
10 ... i.xh2+?! 'iYe5 and White is much better.
Stronger was 1O .. .'iVg6! 11 etJb5 etJxh2 12 21 ... ~d7 22 c4 i.e6 23 i.xe6 'iWxd4+
etJxd6 etJxf3+ 13 'iVxf3 cxd6 14 ~f4 i..d7 15 24 iVe3 ~xe3+ 25 J:.xe3 fxe6 26 .!:l:xe6
~xd6+ '.t>g8 with a similar position to that ':'c8 27 b3 ~f7 28 J:te5 Wf6?!
after 10 'iVe2, albeit a tempo down (... h7-h5) After 28 ... Ike8 the position is equal.
for Black. 29J:.d5
11 lDxh2 ~xg5 12 lDf3 'iVf4
PilkCivi considers 12... ~f4 to be a mistake
and that 12...'iVc5?! gives Black a clear advan-
tage. I disagree! After 13 ~d2! etJge5? 14
etJxe5 etJxe5 15 'iV e2 f6 16 'iVh5 g6 17 'iib6+
'.t>e8 18 .l:i.ad1 White has a strong attack, e.g.
18 ... ~g4 19 'iVh4! ~e7 20 .l:i.xe5 fxe5 21
'iVxg4 with a clear advantage. 13 ... ~f5 14
'iVf4 etJh6 15 'iVxc7 is also good for White,
while if 13 ... f6 14 Madl ~f5 15 'iVf4! White
has a strong initiative (not 15 etJxd4?! ~xd4
16 'iVxd4 etJxd4 17 .l:.xd4 when White has no
more than compensation for the material).
13lDb5lDce514lDxc7 29 .. Jlhd8?
Was this a sacrifice to gain counterplay? If
so, it was a great illusion. Black should have
used the other rook, i.e. 29 ....l:i.cd8 30 .l:i.fl+
'.t>g6 and the position is still about equal.
30 .!:l:xh5 l:.d2 31 l:rh3 J:.e8 32J:tf3+
32 l:!.fl+ was stronger. It seems likely that
both players were very short of time here.
~g6 33 J:.g3+ ~h6 34 ':'f3 g5 35 l:!.f6+
'it>h5 36 I:rf5? J:.g8? 1-0
36 ....l:i.ee2 would have put Black back in
the game. Presumably he lost on time while
making his move.
98
4 d4 exd4: Introduction
Summary
After 4 d4 exd4 5 ctJg5?! is only dangerous for White. Apart from 5 0-0 (which can be found in
Chapter 8), the normal way to complicate the position is with 5 e5. Nevertheless, Black should
be able to find equality in all lines. Here I have tried to draw your attention to the attractions of
5...ctJe4 and 5... ctJg4, which both promise good play, but are less well known than 5... d5.
99
CHAPTER SEVEN I
4 d4 exd4 5 e5 d5
1 e4 eS 2 liJf3 liJc6 3 .ltc4 liJf6 4 d4 6 ...ctJd7?! is weak: 7 0-0 1i.e7 8 1i.xc6 bxc6 9
exd4 S eS dS ctJxd4 ctJb8 10 ctJc3 (or 10 f4!? with good
5... d5 is the most natural and also the attacking chances) 10... c5 11 ctJdb5 c6 12
most popular reply to 5 e5, and then only 6 ctJd6+ 1i.xd6 13 exd6 0-0 (if 13. ..'iVxd6?! 14
1i.b5 ctJe4 7 ctJxd4 makes sense of the posi- ~e1+ ii.e6 15 ctJe4 'iVe7 16 1i.g5 with a
tion. The game often revolves around a fight strong initiative) 14 .Jif4 and White had the
for control of c5; Black will try to gain coun- advantage in Barczay-Smejkal, Raach 1969.
terplay on the kingside while White starts 7liJxd4
building his nest there.
Game 43
Rogers-Wong Chee Chung
Singapore 1998
1 e4 eS 2 liJf3 liJc6 3 d4 exd4 4 .ltc4
liJf6 S eS dS 6 i.bS liJe4
7 ... i.cS!?
An interesting move order. Now 8 i.e3
1i.d7 9 1i.xc6 bxc6 10 0-0 (see Game 44)
reaches the same position as after 7... .lfLd7 8
1i.xc6 bxc6 9 0-0 1i.c5 10 .lfLe3, but Black has
avoided lines with 10 f3 ctJg5. Since Game 44
is perfectly OK for Black, a critical question
is whether White can achieve an advantage
There is not really a choice about this. by other means; in particular 10 ctJd2 (Games
100
4 d4 exd4 5 e5 d5
45 & 46) or else by accepting the offered walk blindfold through a minefield and dis-
sacrifice on c6 (see below). arm twenty bombs on the way. Theoretically
8 0-0 it can be done, but in practice you need to
8 l2Jxc6!? is obviously a critical response, have prepared your defence at home before-
but White comes under a dangerous attack. hand.
The position may be defensible but White
should have both prior knowledge and iron
nerves. After 8... i..xf2+ 9 'it>fl ~h4 we have
the following possibilities:
101
Two Knights Defence
ctJd4 c6 when the weak position of the white Chiburdanidze-Ma.Tseitlin, Moscow 1989)
king, together with the two central pawns l1...fxe5 12 J::txfS+ "iVxfS 13 c3! with some
and lead in development guarantees Black chances of saving the position (whereas after
long-term counterplay. 13 i..e3? exd4 14 i..xd4 i..g4 Black just
8 ... 0-0! wins).
b) 10 ctJc3?! ctJxc3 11 bxc3 f6 12 i..f4 fxe5
13 i..xe5 'iVd7! 14 "iVd2 J::tf7 15 f4 i..a6 and
Black stood better in Novikov-Sulskis,
Koszalin 1997.
c) 10 i..e3 "iVe8! 11 ctJd2 (if 11 f3?! ctJd6!
or 11 c3 f6! 12 exf6 J::txf6 and the black at-
tack looks murderous) 11 ... ctJxd2 12 'i¥xd2
i..b6! and Black is already slightly better, e.g.
13 c3 (13 f4 c5 14 ctJb3 d4 15 ..Itf2 i..b7 and
'X'hite is weak on the light squares) 13... c5 14
ctJb3 c4 15 ctJd4 "iVxe5 and Black was just a
pawn up in An. Gonzalez-Rossi, De la Roja
Cup 2003.
This interesting pawn sacrifice is the point 10 ... ~d7
of Black's move order, and guarantees an After 10 ...'iYh4 11 i..e3 i..a6 12 g3! (12
even game thanks the tempo saved omitting J::te1? ctJxf2 13 "iVd2 ctJg4 clearly favours
... i..d7. Instead 8... i..d7 9 ..Itxc6 bxc6 would Black) 12... "iVh3 13 i..xc5! i..xfl 14 "iVxfl
transpose to the 7... i..d7 lines in Game 47. "iVxf1+ 15 ~xfl ctJxc5 16 ctJe7+ ~h8 17
9~xc6 ctJxd5 and White has the better ending ac-
Black is quite safe after 9 ctJxc6 bxc6 10 cording to Rogers.
i..xc6 i..a6! but maybe 'X'hite is not! For 11 lDd4 '¥Ye7 12 ~f4 f6 13 ~e3!
instance, if 11 i..xa8? ..Itxfl 12 ~xfl (not 12 This surprising retreat is virtually the only
i..e3? i..xe3 13 fxe3 i..xg2 and wins) move. If 13 e6 (or 13 ctJb3? i..xf2+! 14 J::txf2
12... "iVh4 and Black is much better. So 'X'hite ctJxf2) 13. ..i..xe6 14 ctJxe6 "iVxe6 15 i..xc7
must play 11 "iVxd5 i..xfl 12 "iVxe4 i..b5! 13 ctJxf2! 16 .l::!.xf2 i..xf2+ 17 ~xf2 .l:!.ac8 18 i..a5
ctJc3 i..xc6 14 "iVxc6 ii.d4 15 i..f4 and then "iVf5+ 19 ~g1 .l::!.xc2 and Black stands better
15 ....l::!.b8! (a very natural new move from according to Piikovi.
Piikovi; after 15 ... i..xc3 16 'ii'xc3 'X'hite was
slightly better in few games) 16 .l::!.b1 "iVh4
(my addition to Pilkovi's analysis; 16..."iVe8
17 "iVxc7 'Yi'e6 18 Ii.d1 lUc8 19 "iVd6 i..xc3
20 bxc3 .l::!.b2 21 a3 Ihc2 is equal according
to Pilkovi) 17 ..Itg3 "iVg5 and 'X'hite has
problems even maintaining equality.
9 ... bxc6 10 lDxc6
It seems risky to accept the pawn, but
though 'X'hite has some alternatives here, he
has none that maintain equality.
a) 10 f3?! is answered by 10 .. .£6! 11 fxe4 (if 11
exf6?! "iVxf6 12 i..e3 i..a6 13 .l::!.e1 .l::!.ae8 14 c3
i..d6 and Black's attack was unstoppable in 13 .. .fxe5?!
102
4 d4 exd4 5 e5 d5
This leads by force to a bad endgame. The 23 ... ..Itc8 24l:tab1 ..Itt5 25 t3!
alternatives were: There is no need for White to defend the
a) 13. .. i..xd4 14 'iixd4 ~xeS 1S Md1 useless c2-pawn.
~xd4 16 ilxd4 ..te6 and I do not see any 25 ... ..Itxc2 26 l:Ixb8 l:.xb8 27 .l:.e1
reason why White should be better here.
b) 13 ... ..tb7!? 'with compensation' is rec-
ommended in ECO. For example: 14 exf6
Mxf6! (not 14.. :iVxf6? 1SctJd2 ..td6 16ctJxe4
dxe4 17 'YWg4 when Black must fare without
compensation) 1S .l:.e1 (1S ctJd2? ctJxf2 16
~xf2 J:txf2 17 ~xf2 ..txd4 and Black is much
better) 1S ... Maf8 16 ctJc3 and the game is
unclear; but not 16 ctJd2? Mxf2 17 ~xf2
ctJxf2 18 .l:!.xe7 ctJxd 1 19 .uxd 1 iLxe 7 and
Black has the two bishops and a clear advan-
tage.
14lLlc6 ~d6 15 ~xc5! ~xc5 16 "tiVxd5+
"tiVxd5 17 lLle 7 + 'it>h8 18 lLlxd5 27 ... .l:.b1?
Usually rook and bishop work well to-
gether so, without this exchange, Black has
real drawing chances. Better was 27 ... ~g8!
(centralising the king) 28 .l:.xeS .l:!.b2 29 a4
~f7 30 .l:!.e2 .l:!.b1+ 31 ~f2 ~b3 32 ~g3 iLdS
and later, after hard work, Black might get a
draw. Then again he might not ... Life is so
brutal. Perhaps Black thought there would be
more drawing chances in the minor piece
ending, but if so, he was mistaken.
28 ':'xb1 ..Itxb1 29 a3 g6?
The last try at saving the game was
29 ... ~g8 30 ctJd7 e4 31 f4 ~f7! 32 ctJeS+
\'Vhite has a clear advantage; Black is a ~e6 33 ctJxc6 ~dS, but White can still de-
pawn down and those which remain are very cide the game himself by 34 ctJxa7 (not 34
weak. ctJeS? gS 3S g3 e3! with good counterplay)
18 ... ..Itb7! 34 ... e3 3S ~f1 i..d3+ 36 ~e1 ~c4 (if
The best chance. 36 ... ~e4 37 ctJc6! ~xf4 38 a4 and White
19lLlbc3 wins) 37 a4 ~xc3 38 as 'it'b4 39 ctJc6+ ~cS
Not 19 ctJxc 7? ~ac8 20 ctJbS Mxc2 and 40 ctJd8 ~c4 41 fS! and White should win
Black is better! after ctJe6.
19 ... c6 20 lLlc7! 30 ~t2 cJ;;g7 31 lLld7 e4 32 t4 ~t7 33
A weaker continuation is 20 ctJxe4 cxdS lLle5+ cJ;;e6 34 lLlxc6 ~d5 35 lLlxa7 ~c4
21 ctJcS ~c6 when Black has good drawing 36 'it>e3
chances. Black has no counterplay now.
20 ... lLlxc3 21 bxc3 .l:!.ab8 22 lLle6 kite8 36 ... 'ii;>xc3 37 lLlb5+ ~b3 38 g4 'it>c4 39
23lLlc5 lLlc7 h6 40 h4 ~c2 41 lLle6 cJ;;d5 42 lLlt8
This is the right place for the knight. g5 43 txg5 hxg5 44 hxg5 cJ;;e5 45 lLlg6+
103
Two Knights Defence
104
4 d4 exd4 5 e5 d5
bishop on a safe square in advance of any attacking the enemy king? How many of the
later tactical skinnishes. 14".h6? is now a enemy's pieces protect the king? Clearly the
waste of time after 15 ctJa4! ..ib6 16 ctJxb6 attacking forces are in the ascendancy.
axb6 17 i.xg5 hxg5 18 e6 and White has a 18 i..xb6 cxb6 19 ltJg3 ':'af8 20 ':'f 1
clear advantage, while if 14".fxe5? 15 i.xg5 i..xh3 21 ':'xf3 .l:!.xf3
..ixd4+ 16 'ii'xd4 ~xg5 17 l:!.xe5 and White
stands much better according to Pilk6vi.
15 lLlce2??
A grave blunder. Any of the following was
an improvement:
a) 15 l:!.adl ctJe6 16 exf6 ~xf6 17 ctJxe6
i.xe6 18 ctJa4 ~g6 with an unclear position
in Sokolsky-Shapovalov, corr. 1962/63.
b) 15 ctJa4!? (recommended by Pilk6vi)
15".ctJe6 16 i.f2 l:!.ae8 17 ctJxb6 axb6 18
..tg3 f5 and the position is more or less
equal.
c) 15 ..txg5 makes less sense, since after
15".fxg5 16 Whl ~4 17 ctJb3 i.f5 18 l:!.adl Black has been very successful. The white
l:!.ae8 Black's pieces are more active. knight on b3 only exists 'on paper'; it is not
15 ... lLlh3+!! taking part in the actual game.
22 £!.e1 ~f6 23 'iVe2
\X-rute might consider selling the rights of
this game to Hollywood as a catastrophe
fllm. After 23 ctJcl e4 24 c3 h5 there is no
defence against the move 25".h4 winning the
house.
23 ... e4
105
Two Knights Defence
106
4 d4 exd4 5 e5 d5
107
Two Knights Defence
move was again 39 ... 'it'f5' (not 39 ... na8+? 40 the chess games are played with faster and
'>t>b6 nb8+ 41 '>t>c7 and wins) 40 'it'c6 'it'xf4 faster time controls, it becomes increasingly
and Black has enough counterplay to draw, difficult to defend positions like this.
maybe even some chances for an advantage
if White is not careful.
40 l:td 1 h5 41 J:.d6 1:txb2 42 e6 J:.c2?
A final mistake. Black could still have of-
fered some resistance with 42 ..J::tb8!? 43 e7
na8+ 44 Wb6 'it'b1+ 45 'iWb4 ~g1+ 46 nd4
'>t>h 7 though White wins eventually.
43 l:td8+ ~h7 44 "ti'd3+ 9645 exf7 1-0
Game 46
Kristensen-Hebden
Kopavogur 1994
108
4 d4 exd4 5 e5 d5
14 ctJf3 was correct and I cannot see how here. The problem is in transferring the rook
Black can develop an initiative after this sim- to the kingside as White's minor pieces are in
ple move, e.g. 14... .lib6 15 ctJd4 and White is the way. Better is 15 ctJb3 and position is
close to winning) 14...g5 15 ctJf3 .lib6 16 c3 unclear.
ctJxf2 17 ctJd4 ctJxh 1 18 'iitg 1 0-0-0 19 b4 1S ... 0-0 16 .i.e 1 ?!
.l:!.de8 20 Wxh 1 and White was better after all. Consistent, since without this the rook
11 .. :iVxe4 12 0-0 .i.b6 faces unemployment. But the bishop is
A strong prophylactic move; Black moves needed to fight for the c5-square. One of the
his bishop out of danger and the way of his hardest things in chess, and in life, is to admit
c-pawn. After 12... 0-0?! 13 .l:te1! ~g6 14 ctJe6 one's own stupidity and correct one's mis-
i..xe6 15 .ixc5 White has a big advantage takes. Here it would have been better to for-
and his bishop is much more active. get about the rook manoeuvre and play 16
13J:.e1 'iVg6 ctJb3!, and after 16 ....lifS 17 .lixb6 cxb6 (not
17 ... .ixc2? 18 'iYd2 cxb6 19 ctJd4 .ie4 20
l::!.g3 and Black has problems) 18 ctJd4 the
position is roughly equal.
16 ... .i.g4 17 ~d2 eS 18 tLlbS 'iVe6 19
':g3 .i.fS
14 a4
14 ctJb3 0-0 15 .ic5 .l:!.fe8 16 I:!.e3 as 17 a4
.lif5 is unclear. Instead 16 a4!? is interesting
from a practical point of view. Wrute pre-
pares two pawn sacrifices, in exchange for
which he seize the initiative and condemn 20 h4?
the opponent to a passive defence: 16... .if5 Steinitz turned in his grave when White
(16 ... a5!? keeps the tension) 17 l:tc1 l:tab8 18 played this! The right to attack comes with
lIe3 .lixc5 (a brave decision, but Black has having the better position, and here Black is
already decided to do this with 17. ..l:tab8). 19 better! The pawn on h4 is just another weak-
ctJxc5 ':xb2 20 ~d4 l::!.xc2 21 ~xc2 .ixc2 22 ness and does little good for White. Better
h3 and White had a strong initiative in was 20 b3 when White is worse but far from
Doghri-Matsuo, Yerevan 1996. Aaron lost.
Nimzowitsch (second only to Wilhelm 20 ... 'it>h8
Steinitz in the history of chess theoreticians) A useful move. Black does not want to
would be proud seeing this position. His risk being at the wrong end of the stick on
thoughts about the effectiveness of the the g-file.
blockade in chess is still very much relevant! 21 'YIHd1?!
14 ... as 1 S .l:!.a3? Making way for the bishop, but it is the
Usually moves like these are good, but not wrong diagonal. 21 b3 and .lib2 was better.
109
Two Knights Defence
21 " .J:!.ae8 22 .Itf4 and ~c3) 15 tbf3 (or 15 tbe2 d4 16 .if2 0-0
Even now 22 b3 looks better. 17 c4 - Sveshnikov) 15 ... d4 16 .if2 .ltc6 17
22 ... h6 23 e3 .lth7 24 'ilVd2 J:le7 25 lite1 iLh4 'iHd7 with an unclear position.
f6! b) 9... iLe7?! is even more passive. After 10
It is time to open the position. f3 tbg5 11 f4 tbe4 12 f5 c5 13 tbe2 iLb5 14
26 e4 d4 27 exf6 l:txf6 28 litb3 'iWg4 29 tba3 iLc6 15 c4 d4 16 tbf4 iLg5 17 tbd3
.i.g3 l:te2 30 'ii'd1 l:tfe6 31 ':f3 J:tb8 18 'iVe2 h6 19 iLf4 llb6 20 ]:tae1 iLa8
Or 31 tbxc7 .Jtc2 and wins. 21 'iVg4 White had a clear advantage in
31 ... i.e2! 0-1 Sveshnikov-Fercec, Nova Gorica 1996.
c) 9...g6 is risky. After 10 f3 tbc5 11 f4
Game 47 tbe6!? (provocative; but if 11...iLg7 12 b4!
Sveshnikov-Zaitsev and White has a stable advantage) 12 f5!?
Podolsk 1992 tbxd413 ~xd4 iLxf5 14 e6 f6 15 tbc3 White
had fIne compensation in Shipov-Sointsev,
1 e4 e5 2 tbf3 tbc6 3 .i.c4 tbf6 4 d4 Moscow 1964.
exd4 5 e5 d5 6 i.b5 tbe4 7 tbxd4 i.d7 d) 9... c5?! 10 tbb3 c6 (or 10 ... iLc6? 11 f3
This move is slightly passive and reduces tbg5 12 tba5 and White is better) 11 c4 d4
Black's possibilities. Since it is quite possible (or 11...dxc4 12 tb3d2) 12 f4 and White has a
to play the active 7... .Jtc5 (as we have seen clear advantage.
Games 43-46), Black should probably do so. 10 .i.e3 i.e 7
8 i.xc6
The only serious move. After 8 tbxc6?!
bxc6 9 .Jtd3 i.c5! Black has the advantage as
10 .Jtxe4 is answered by 1O ... ~4! and Black
obtains the bishop pair.
8 ... bxc69 0-0
11 tbd2?!
More accurate is 11 tbb3! 0-0 12 tbld2
and White is slightly better - PaIkovi.
11 ... tbxd2 12 'iVxd2 c5 13 tbf3 'iVe4 14
l:!.fe1
In a position like this it is always good to
9 ... 'iWh4!? try to fInd some possibility for forcing the
The only independent move to justify opponent's king to stay in the centre. Here.
playing 7... .Jtd7. Other moves are: however, it does not work. 14 iLg5?! .Jtxg5
a) 9... iLc5 10 iLe3 transposes to Game 44, 15 tbxg5 ~d4! and Black has a fme position.
but White can also play 10 f3 tbg5 11 f4 tbe4 with potential for an advantage.
12 .lte3 .ib6 13 tbd2 tbxd2 14 ~xd2 c5 14... i.h3!
(otherwise White takes control of c5 by tbb3 It is always useful to make a mess of the
110
4 d4 exd4 5 e5 d5
16 ... 0-0-0?
Stronger was 16 ... h6! 17 gxh3 (forced; 17
'iixd5? 'ud8 18 ~3 Jie6 and Black wins)
17 ... Jixg5 18 'iWd3 (very risky would be 18
'iixd5!? .id2+ 19 'It>h 1 .l:.d8 20 'iixc5 Jixe 1
21 .l::!.xel ~6 22 'iia3 with the idea of
22.. :~Vxf2 23 e6 with play, as Black replies
22 ....l::!.d7! whereafter he is better) 18...'iVxd3
19 cxd3 'ub8 and Black is slightly better. 34 h3
17 gxh3 h6 18 ~a5! Look at this. Two strong grandmaster
This is the point! After having castled have a drawn position and they continue to
queenside Black has problems with his king. fight! Why? Because they know that mistakes
18 ... ~xg5 19 ct:Jxg5 hxg5 20 Wixa7 'iHc6 are human.
21 .l:!.e3 .l:th4 22 J:!.a3 J:!.b4 23 lIa6 .l:!.b6 24 34 ... ~e6 35 J:rc3 ~d6 36 l:lf3 ~e6 37
J:!.xb6 'iHxb6 25 ~a8+ ~g2 c5 38 g6 c4 39 .i:l:f7 cxb3 40 cxb3
The transition to the endgame is a very ':xb341 h4
important moment. After 25 'iVxb6? cxb6 41 .l::!.xg7 1:tb8' 42 h4 'It>f6 43 .l::!.d7 'It>xg6
Black has a much better rook ending, despite and the draw is near.
the pawn deficit, because of the white pawn 41.. .J:!.b8 42 ~f3 1:.h8 43 ~g4 d4 44
weaknesses. J:!.xg7 ~f6 45 1:.a7 ~xg6 46 h5+ ~h6 47
25 ... ~b8 26 ~a3 Wib4 I!.a6+ ~h7 48 J:!.a7 + Y:z -Y:z
111
Two Knights Defence
Summary
4 d4 exd4 S eS dS is a good but perhaps too well-travelled road. After 6 i..bS ctJe4 7 ctJxd4
i..cs accepting the sacrifice on c6 - either immediately or following 8 0-0 0-0 - seems to give
Black sufficient counterplay. The only way for White to fight for an advantage is in the line 8
~e3 i..d7 9 i..c6 bxc6 10 ctJd2!, when Black should be very careful. Now 10... ~h4!? is the best
chance for equality, as 10 ... ctJxd2 11 'iVxd2 allows White a small edge.
1 e4 e5 2 tiJf3 tiJc6 3 i.c4 tiJf6 4 d4 exd4 5 e5 d5 6 i.b5 tiJe4 7 tiJxd4 i.c5 (D)
7... ~d7 8 ~xc6 bxc6 9 0-0 (D) ~h4 - Game 47
8 i.e3
80-0 - Game 43
8 ... i.d7 9 i.xc6 bxc6 10 tiJd2 (D)
10 ... iVe7- Game 44
10 ... ctJxd2 - Game 45
10 ... 'iVh4 - Game 46
112
CHAPTER fiGHT I
4 d4 exd4 5 0-0
113
Two Knights Defence
114
4 d4 exd4 5 0-0
115
Two Knights Defence
12 ~f4 "iVc5!
ECO gives only 12...iYd5 13 c3 ':c8 (or
13. .. 'it>d7 14 iYa4 b5 15 ~a6 .l:.hb8 16 4Jxd4
11 lDxd6+ 4Jxd4 17 cxd4 g5 18 SLd2 h5 with unclear
11 SLf6? is answered by the strong play in Wirschell-Hector, Berlin 1993) 14
11...SLxh2+!' It is interesting that this move 4Jxd4 4Jxd4 15 'ii'xd4 iYxd4 16 cxd4 'it>d7
was introduced as a novelty in Chess Infonnant with equality. The text is better since the
#68 (from 1997). In the real world this move black queen now will not be hanging after
has been well known since the beginning of ... d4xc3.
the 90's! Van Wely-Van de Oudeweetering, 13 c3 dxc3
Rotterdam 1990, continued 12 4Jxh2 (not 12
'it>f1? SLc4+ and it is all over) 12... ~xdl 13
.l:!.axd 1 gxf6 14 4Jxf6+ 'it'fS 15 4Jf3 .l:!.d8 16
a3 h5 17 .l:!.d2 .l:th6 and Black was simply a
pawn up.
White can also try 11 c4!? 0-0 (the most
natural response) 12 c5 ~e5 13 4Jxe5 ~xdl
14 Itaxdl 4Jxe5 15 .l:!.xd4 f6 16 ~f4 SLxa2 17
4Jc3 SLt7 and the position was roughly equal
in Sveshnikov-Bezgodov, St. Petersburg
1994. 11....i.b4 is probably more or less even
too. But not 11...dxc3? 12 4Jxd6+ cxd6 13
~xd6 and White has a decisive attack. To
prevent 14 .l:!.adl (and 15 ~d7+) Black has to 14.l:!.c1?
try 13. .. c2 (if 13 ... cxb2 14 .l:!.abl! and the This is a grave error. White hopes that the
threat is simply .l:!.xb2 and l:!.xb7, which Black pin will allow him to get some initiative, but
can do nothing about; e.g. 14... h6 15 .l:!.xb2 in reality he only loses the b2-pawn - as well
hxg5 16 J::txb 7 ktc8 and then 17 ktxe6+ fxe6 as the initiative. The correct move was 14
18 iYd7+ leads to mate) 14 ktxe6+ fxe6 15 SLxd6 iYa5 15 ~c2! (White needs to play
Mel! and Black has no defence; if 15 ... c1~ energetically; if 15 bxc3 0-0-0 Black is at least
16 .l:!.xc1 'it>t7 17 'ii'd7+ 'it>g8 18 ~xb7 and slightly better, as White has big problems
116
4 d4 exd4 5 0-0
with the bishop on d6; e.g. 16 c4 .i.xc4 17 tLlf6 5 0-0 tLlxe4 6 'u'e1 d5 7 .i.xd5 'iYxd5
l:tc1 ~ d5! 18 ttJe5 .:!.xd6 19 ttJxc4 'iVxd 1 20 8 tLlc3 ~h5 9 tLlxe4 .i.e6 10 .i.g5 .i.b4!?
llexd1 l:txdH 21 l:txd1 .l:!.d8 and Black wins!)
15 ... 0-0-0 16 .i.e5 ttJxe5 17 Sxe5 .i.d5 18
.l:!.ae1 ~b8 19 bxc3 and the position is un-
clear. Black has good long term prospects,
but White has some initiative which may be
sufficient to grant him even chances.
14 .. :iff5! 15 .i.xd6?
This allows Black to create a nasty pin. In-
stead, after 15 .tg3 cxb2 16 l:tb 1 0-0 17
.u.xb2 IHe8 18l:txb7 i.d5 Black has an extra
pawn, but White has some fighting chances.
15 ... cxb2 16 J::1.c2 0-0-0 17 l:lxb2 .i.d5!
18 tLlh4?
Preferable was 18 i..g3 .i.xf3 19 'iVxf3 Black wants to see blood!
'ii'xf3 20 gxf3. Of course this is lost, particu- 11 c3
larly against such a strong player as l'vfikhal- This is too ambitious. Calm play is to be
chishin, but White is still alive for the time preferred here; i.e. 11 ttJxd4 'ii'xdl 12 lIexdl
being. ttJxd4 13 l:txd4 .i.e 7 and then:
18 .. .'ilVf6! a) 14 l:te 1 l:td8 15 l:txd8+ (if 15 l:ta4 a6 16
.i.xe7 ~xe7 17 ttJc5 .l:!.d2! and Black has
sufficient counterplay) 15 ... ~xd8 16 l:td H
~e8 17 i..e3 f5 18 ttJc5 .i.xc5 19 .i.xc5 \vith
equality - or if you are Anatoly Karpov, with
a slightly better position for White.
b) 14 i..xe 7 cJ;;xe 7 15 ttJc5 l:tad8 16 ttJxe6
fxe6 was Van der Tuuk-Piket, Netherlands
1993; the position is equal, but not a draw -
as Piket proved by winning this game.
11.. .dxc3 12 bxc3 .i.a5 13 h4
White has also tried 13 'iWc1 0-0 14 ttJg3
'ii'g6 15 ttJh4 ~d3 16 ttJe4 cJ;;h8 17 'ii'f4 and
White's compensation is only of a practical
Now White has no way to avoid losing nature; objectively the position is good for
material - a truly spectacular position where Black. For example, 17 ... .txc3! 18l:tadl 'iVc4
most of the white pieces are hanging loosely 19 ttJxc3 'ii'xc3 20 ~xc7 Sab8 (stronger than
around the board. 20 ... 1:!.ae8 as in Kamsky-Kupreichik, Palma
19 'i¥xd5 'YIVxb2 20 tLlf5 l:!.he8 21 J:i.d1 de Mallorca 1989, and although he was still
J:!.e6 22 'i¥c5 l:.e5 0-1 better for a long time Black eventually man-
aged to lose this game) 21 .l:te3 'iVc2 22 I!.de1
Came 50 'iVxa2 23 'ii'g3 ~d5 24 I!.d3 'iYc4 and after
Hoogervorst-Simmelink overcoming some technical problems Black
Correspondence 1988 should win.
13 ... ~g4 14 ~b1
1 e4 e5 2 tLlf3 tLlc6 3 d4 exd4 4 .i.c4 White does not have an easy life here:
117
Two Knights Defence
a) 14 tZJg3 ..l1..b6 15 .i:tb 1 h6! (suggested by tZJxh4 and Black is much better.
Palk6vi) 16 l:te4 ~xg3 17 l:!.xb6 ~ d6 18 l:td4 22 ... i..b6
axb6 19 .l:txd6 cxd6 20 i..e3 0-0 Black is 22 ...':f6 23 .l:txd5 ~b 1+ 24 ~g2 .l:td6
much better. looked interesting; the main idea is 25 l:!.xa5
b) 14 'iYa4 0-015 tZJh2 ~f5 16 .l:tab1 ..l1..b6 tZJd4 26 'iYxa7 tZJxe2 but then 27 'iUa8+ 'iVd8
17 .l:tb5 ~g6 18 h5 "iVxh5 19 i..e7 'iYxb5!? 28 'iYxe4 gives White an excellent game!
(or 19...~6 20 ..l1..xf8 ':xfS and Black is bet- 23 J:!.xd5 'ii'e6 24'tIHa3 ttJe7
ter - Palk6vi) 20 ~xb5 tDxe7 21 tZJg5 l:.ad8 Not 24... tZJe5 25 l':i.xe5 'iUxe5 26 c5 and
22 ~e2 .l:td6 and Black is much better. After White is back in the game.
a probable exchange on e6 Black gets more 25 J:.dd2 ttJg6?!
than his share of the action on the f-flie. 25 ... c5! seems much stronger, blocking
14 ... 0-0! White's only possible counterplay.
Some poor sou1s have tried 14... ..l1..b6?? 26 c5 lLlxh4 27 cxb6 lLlf3+ 28 ~g2
and after 15 tZJh2! Black loses at least a piece; ttJxh2
e.g. 15 .. :~f5 16 tZJd6+! cxd6 17 ,*,xfS. Better looks 28 ... ~e5 29 tZJf1 tZJxd2 30
15 'ilVxb7 i..d5 .l:txd2 axb6 31 tZJg 3 .l::.bd8 32 'iVb3+ ~h8 33
'Vib4 'iUe6 34 ,*,xe4 'iUxe4+ 35 tZJxe4 l:!.xd2
36 i..xd2 .l:ta8 and Black has more chances in
this endgame.
29 bxc7?
After 29 ~xh2 'iVxg4 30 'iVe7 White is so
active that Black has nothing better than
30 ...'iVh5+ 31 ~g2 'iVf3+ 32 ~g1 'iVg4+ 33
~f1 ~3+ with a draw.
29 ... 'ii'xg4+ 30 ~xh2 l:!.b1 31 f4
118
4 d4 exd4 5 0-0
9 ... .1I..e6
9... i..e7?! is an old mistake, answered by
10 i..g5! and then:
a) 1O ... i..e6 11 i..xe7 It'lxe7 12 It'leg5! (12
"ilixd4 0-0 13 ~c5 It'lc6 14 It'le5 'WIxc5 15
This is the most popular route to equality. It'lxc5 It'lxe5 16 .l:i.xe5 is only equal) 12... 0-0
119
Two Knights Defence
13 CDxe6 fxe6 14 'iVxd4 and White is better 1943) 13. .. .i.e7! (better than 13 ... dxc3 14
because of the weak pawn on e6. bxc3 as the opening of the flies is in White's
b) 1O ... f6?! is risky because of 11 CDxf6+! favour) 14 ~g3 O-O-O! when White is under
gxf6 12 ~xf6 .i:!.f8 (12 ... J:tg8 13 .t!.xe7+ CDxe7 pressure, as illustrated by 15 CDxd4 'iVb6 16
14 'iVe2 'iVb4 15 Mel and the attack against .l:!.d2 CDxd4 17 cxd4 f5 18 d5 fxe4 19 dxe6 e3!
the black king cannot be parried, as there are 20 .l:!.xd8+ .l:!.xd8 21 'iVf3 .l:!.d3! and White is
no pieces who can come to his rescue) 13 truly struggling to keep his position together.
.i.xe7 CDxe7 14 ~xd4 and White has fantas- 10 ... 0-0-0 11 tLlxe6 fxe6 12 ':'xe6
tic compensation for the piece.
120
4 d4 exd4 5 0-0
(or 14.. .l:lde8!? 15 ..td2 lIVb6 16 lIxg7 "iWf6 opmion Black is better after 16 h3, e.g.
17 lIg3 ZlhfS with compensation for the 16 ...lIhg8 17 Zlel h5 18 "iWd3 g4 19 li'lxd4
pawn) 15 lIxd7li'lxd7 16 ..tf41Ie8 and Black li'lxd4 20 lIxd4 'iVf6 with full compensation
was at least equal in Blauert-Van der Sterren, for the pawn, and his position is easy to play.
Groningen 1989. As in the main game, with h2-h3 White cre-
13 'iVe2 i.d6 ates a weakness in his own camp - without
The position after 13 .. :iWf5 often arises af- Black putting any pressure on him to do so!
ter 12.. :~'f5 13 "iWe2 h6. The idea is simply b2) 16 lIel .l:IhfS 17 a3 ~b8 18 b4 and
that White cannot play 14 ..td2 because of White is slightly better; e.g. 18 ...g4 19 li'lh4
14... "iWxc2. Instead after 14 lIe4 g5 15 ..td2 'iVf6 20 l:i.xg4 ~g8 21 l:!.xg8 ..txh2+ 22 ~hl!
iLg7 (15 ...lIh7!? looks like an interesting new .l:!.xg8 23 'iVe6 and the weakness of h6 will
idea; Black can play either ... lIe7 or ...1In on probably decide the game in White's favour.
the next move, both of which seem fully 14 ... 'iVf5 15 a3
satisfactory) 16 .l:le 1 ..tf6 17 h3 (this looks Black has the initiative after 15 lIe4 g5! 16
risky, but it works!) 17 ... h5 18 h4! g4 19 CLlg5 ii.d21Ihg8.
and White is slightly better. 15 ... ~d7!?
Black wants an endgame. 15 ... g5 was also
interesting, and if White plays 16 b4 Black
can follow 16...'iitd7 17 l:!.e4 lIde8 18 lIxe8
lIxe8 19 'iVdl .l:!.e4 transposing to the game.
16 l:.e4 '!:'de8 17 :'xe8 .u.xe8 18 'iVd 1
Forced. After 18 ~d3 'iVxd3 19 cxd3
li'la5! (the weakness of b3 is here exploited to
the maximum) 20 b4 (if 20 iLd2 li'lb3 21
lIdl c5 and Black has a big advantage; he will
play ... ~c6-d5 and then ... b7-b5 and ... c5-c4
with strong pressure on the queenside)
20 ... li'lb3 21 l:i.bl li'lxcl 22 lIxc1 1:Ie2! 23
li'lxd4 .l:ld2 24 li'lb5 lIxd3 and the endgame
14 h3?! is very uncomfortable for White.
White simply loses time with this move - 18 ... l:l:e4 19 b4 g5
and when ...g5-g4 comes, it comes more Possible was 19 ... a6!? with unclear play.
strongly. The best move was 14 ..td2! when 20 i.b2 g4 21 hxg4 ':'xg4 22 'iYd3
Black has:
a) 14.. :iVh5!? 15 'iVe4! looks better for
White. At least he should not fall for 15 lie I?
d3! (a typical tactic in this line) 16 'iVe4 (16
~xd3?? ..txh2+ and 16 cxd3?? li'ld4 both win
for Black) 16... dxc2 and Black is slightly bet-
ter.
b) 14...'iVf5 15 lIe4 (if 15 'iVe4 "iWxe4 16
lIxe4 .l:lhe8 17 lIae 1 lIxe4 18 lIxe4 ..te 7
followed by ... iLf6 and Black has a well ten-
able position) 15 ...g5 and then:
bl) 16 h3?! is given by Palkovi with the as-
sessment that White is slightly better. In my
121
Two Knights Defence
122
4 d4 exd4 5 0-0
123
Two Knights Defence
124
4 d4 exd4 5 0-0
0-0-0 17 J::!.ael (17 ctJc3 'iVb6 18 'ilVxb6 axb6 ctJf6+ 'itf8 15 .i.g3 .i.e7 16 ctJe4 l:td8 17
19 .:tadl c6 is also level, but worse seems 17 ctJe5 iVh5 18 ctJd3 J::!.d7 19 ~f1 h5 Black was
ctJc5?! ~d5 18 'uael fUg6 19 'g3 'iVb6 when much better in Estrin-I.Zaitsev, USSR 1983)
Black has the better chances due to the weak 13. ...i.xe 1 14 ctJxe6 'ilVxe4 (not 14... fxe6?? 15
light squares and the prospect of ... h5-h4) ctJc5! and wins) 15 ctJxc7+ 'iitf8 16 ctJxa8
17...'iVb6 18 ~c3 1:.xd4 19 ctJc5 lthd8 20 .i.b4 17 .i.g3 and White is much better.
ctJxe6 fxe6 21 Mxe6 .l:i.d1+ 22 .:tel and a draw b) 12...iVh4?! 13 a3 'iVxb2 14 .l:!.bl ~xa3
was agreed in Radulov-Smejkal, Raach 1969. 15 ctJxd4 and White has terrific compensa-
11 .i.g5! tion.
11 b3 'ilVa3 12.i.el 'ilVa5 13 .i.d2 has also c) 12 ...g5 13 ctJf6+ cj;e7 14 ctJd5+ <Jitd8 15
been played. Now 13...'ilVa3 is the best, but ctJc3 'ilVc4 16 ..tg3 .i.g7 17 ctJe5 ctJxe5 18
also a sad solution - a draw. It is always a pity .i.xe5 ..txe5 19 J:txe5 with compensation for
that if you want play for a win, you can end the pawn. This line can of course be dis-
up being forced to take very risky decisions. cussed. Maybe 'X'hite should invest more
Here if Black wants to fight for a win he energy in the attack and have fewer material
must try the risky 13. ..'iVf5!? 14 .i.g5 .i.b4 15 constraints.
ctJxd4! ctJxd416 ~xd4 .i.xel17'ilVxg7 ~xe4
(after 17... .i.xf2+?! 18 ctJxf2 1:.f8 19 ltel f6
20 ..tf4 J:.c8 21 g4 'ilVd5 22 ~xh7 White has
more than enough compensation for the
exchange) 18 iVxh8+ <Jitd7 19 'ilVxa8 .i.xf2+!
20 <Jitxf2 ~d4+ 21 .i.e3 'ilVf6+ 22 <Jite2 ~xal
23 ~xa7 ~c3 and Black had good chances
for a draw in Skachkov-Yandemirov, USA
1991, which in the end he managed to
achieve. Nevertheless, in a later game be-
tween the same players Black took the draw
by repetition after 13 ...'ilVa3!.
12 'Dxd4!
A typical tactic for this variation, which
was practically forced here. After 12 c3 iVxdl
13 1:.axd 1 dxc3 14 bxc3 .i.a3 15 ~f4 0-0
Black is slightly better.
12....i.xe1 13 tLlxe6 fxe6
Black is forced to do this, either here or
after 13. .. ..txf2+ 14 'ith1 fxe6 when 15 iVh5+
g6 16 'ilVg4 transposes to the game. If
13. ..'ilVxe4? 14 ctJxc7+ cj;f8 15 ctJxa8 ..txf2+
(or 15 ... .i.a5 16 'ilV d7) 16 'iitxf2 iV f5+ 17 'itg 1
iVxg5 18 iVd7 'ilVe7 19 iVc8+ and White is
11 ... .i.b4? clearly better.
This leads more or less to a lost position. 14 'VWh5+ g6 15 iVg4 .i.xf2+ 16 ~h1!
Necessary was 11 ... h6 12 .i.h4 and now: White is a rook down, but the situation
a) 12... .i.b4 13 ctJxd4! (a new move but for Black is not easy at all.
similar to the game; after 13 J:.e2? g5 14 16 ... tLld4 17 iVf4!
125
Two Knights Defence
Targeting the black king. 17 CLlxf2? gives White will be very happy if he makes a draw.
Black what he needs most of all ... time. After 22 ~d2! ctJd6
17 ... Mf8 18 .J1.e3 (if 18 CLld3? ~xa2! wins) If 22 ... ~d4 23 'iVxd4 CLlxd4 24 Mxd4
18... 0-0-0 19 c3 h5 20 ~4 "i¥c2 21 cxd4 White should win the endgame.
'iVe2 22 ~3 l'1xf2 23 .J1.xf2 ~xf2 24 "i¥xe6+ 23 ~c3 'it>d7
r;i;>b8 Black has a wonderful major piece end- Or 23 ...Mf8 24 CLlxd6+ r;i;>b8 25 CLle4 and
game. The white king is in danger from ... h4- WillS.
h3 and the excellently placed black queen. 24 ctJc5+ ~c6 25 ctJa4+ 1-0
17 .. :~a5 18 "iVf6 ~d7
Game 54
Weber-Grzelak
Com:spondeJlce 1992
19 '¥fxf2?
Here 19 CLlxf2! was correct - then if
19 ... r;i;>c6? 20 'iVxd4 'ii'xg5 21 CLld3 and the
black king cannot escape (e.g. 21...b6 22
CLlb4+ r;i;>b7 23 'iVe4+ and wins), or 19 ...CLlf5
20 b4! ~xb4 21 Md1+ ~c6 22 CLld3 'iVa3 23
'iVxe6+ CLld6 24 CLle5+ r;i;>b5 25 Mxd6! ~xd6
(or 25 ... cxd6 26 'iVc4+ ~b6 27 CLld7+ ~a5 28
i..d2+ mates) 26 a4+ ~a5 27 tt:\c4+ and wins, This gives Black safe play.
while after 19 ... 'iVd5 20 c4! 'ii'd6 21 CLle4 11 i..g5 h6
'i!¥b6 22 Mdl White regains the material with Black has two alternatives. One decent
a clear advantage. and one indecent:
19 ... ctJf5 20 .l:r.d1 + ~c8 21 g4 a) 11...i..d6 12 tt:\xd4 tt:\xd4 13 'iVxd4 0-0
White still has some compensation which 14 tt:\xd6 'iVxg5 15 tt:\e4 'iVd5 and a draw was
perhaps is enough for a draw, but should agreed in Sveshnikov-Geller, Sochi 1983.
never offer anything more. b) 11....i.c5? 12 CLlh4! wins material after
21 ... 'iVb6?? 12...'iVd5 13 c4! 'iVe5 (13. .. 'iVxc4 14 Mel
A tactical blunder. Instead after 21.:.CLld6! 'iVxa2 15 CLlxc5 was Baird-Halprin, Vienna
22 'iVd4 Me8 Black seems to ride out the 1898) 14 f4 d3+ 15 r;i;>hl 'iVd4 16 CLlf3 'iVxc4
storm; e.g. 23 c4 e5 (not 23 ... b6? 24 tt:\xd6+ 17 Mel, or 12...'iVe5 13 f4 ~d5 14 f5 d3+ 15
cxd6 25 ~xd6 ~b7 26 'ii'd7+ ~a6 27 i..e7 CLlxc5 'iVxc5+ 16 .J1.e3 'iVc4 17 fxe6 because
':xe7 28 'iVxe7 and White is much better of 17 ...'iVxh418 exf7+ ~xf7 19 'iVf3+ ~f6 20
because of the weak black king) 24 'iVd3 (or ~d5+ ~g6 21 .l:i.f1 and, unfortunately, Black
24 CLlxd6+ cxd6 25 'iVxd6 'iVc7) 24 .. :iVa6! and is toasted.
126
4 d4 exd4 5 0-0
Game 55
Leygue-Flear
St. Affnque 2001
127
Two Knights Defence
7 .1Lf4!
White strengthens the centre and prepares
to irritate the misplaced black knight. Besides
this obvious and sound move, he has a wide
range of alternatives:
a) 7 Mel? d3 and White is in trouble.
b) 7 i.g5?! i..e7 8 i.f4 is no clear im-
a) 11 ctJg5 ctJxg5 12 i.xg5+ f6 13 i.e3 (13 provement, Black can play either 8".f6 9 exf6
i.f4!? is a possible improvement according ctJxf6 10 ctJxd4 ctJxd4 11 'iVxd4 d5 with
to some annotators, but 13".ctJb4 14 ctJa3 equality, or try the mad-looking 8".g5! ctJxg5
ctJd3 seems more than fine for Black, though (9 i.g3 h5 10 ctJxd4 ctJcxe5 seems to favour
the position is not completely clear) 13".~e7 Black as White will have to trade off his
14 ctJa3 SLe6 15 !tael? (White could have dark-squared bishop next) 9".d5! 10 exd6
kept the balance with 15 ctJb5! Mhc8 16 SLf4 i.xg5 11 Me1+ ~f8 12 dxc7 'iVf6 and White
ctJe5 and Black is hardly any better) 15".ctJe5 does not have enough for the piece. One
16 l:tc3 Mhd8 17 Mxd8 ~xd8 18 h3 Md 1+ 19 important thing to note is that after 13 i.xg5
~h2 Mal! 20 f4 ctJc6 21 ctJxc4 Mxa2 22 i.el Black should attack with 13".~xf2+ 14 ~hl
ctJd4 23 .l:e3 ~f7 24 ctJd2 !tal 25 Mel i.d5 Mg8! as White cannot save the bishop;
26 g4 ctJe2! 27 Mxe2 Mxel 28 b4 as 0-1 15,,:~h4 follows if the bishop moves away,
Jablonsky-Konikowsky, Poland-Germany while on 15 MEl (or 15 ~d2) comes simply
1991. 15".Mxg5! winning.
b) 11 i.e3 ~e7 (also possible is 11...~c8 c) 7 c3 d5 is safe for Black (even 7".dxc3
12 Mel i.e6 13 ctJa3 c3 14 bxc3 b6 with could be considered here) 8 i.b5 (8 i..b3
equality) 12 ctJa3 i.e6 13 ctJb5 .l:thc8 14 ctJg5 dxc3 9 ctJxc3 0-0 10 SLf4 gives an unclear
ctJxg5 15 iLxg5+! f6 16 i..f4 ctJe5 (the posi- game in which Black is at least not worse)
tion is level) 17 i.xe5 (not 17 Mel? ctJd3 and 8".dxc3 9 ctJxc3 (too optimistic is 9 ~a4?!
Black won in Petronis-Kreuzer, corr. 1988- 0-0 10 i.xc6 bxc6 11 ~xc6 cxb2 12 SLxb2
90) 17".fxe5 18 l:i.el ~f6 19 Me3 i.d7 20 Mb8 13 ~xc5 Mxb2 and Black is slightly
ctJc3 i.c6 with equal play in Estrin- better) 9...0-0! and 10 ~xd5 ~xd5 11 ctJxd5
Krzyszton, corr. 1972-75. ctJgxe5 12 ctJxe5 ctJxe5 13 ctJxc7 Mb8 14 i.f4
6 ... lLlg4?! i.d6 is equal. The threat of ".ctJf3+ gives
The logical and normal 6".d5 is consid- Black time to avoid any bad side effects of
ered in Games 56 & 57. being pinned.
128
4 d4 exd4 5 0-0
129
Two Knights Defence
the position is even) 17 '.t>hl l:!.g5 18 'iVe2 so he should playas risky as possible, simply
l:tg6 19 f4 j"fS 20 liJd2 with unclear play. to change the progression of events. One try
12 ttJxc3 i.e6 13 ttJe2 i.e 7 14 ttJf4 is 21...liJb4 22 'iVxc7 liJxa2 23l:txd4l:tfc8 24
14 a3!? with the idea of ii.c2 and 'iVd3 was 'iVa5 liJc1 and while White is much better
an interesting plan. after 25l:td7 at least Black has some play.
14... i.g5 15 ~a4?! 22 i.xc6!
Now White exchanges pieces favourably
and ruins the black pawn structure at the
same time. The position is winning already.
22 ... bxc6 23 ttJxd4 i.xh4 24 g3 J:tg8 25
~xe6
White would love to play an endgame.
25 ... ~h5
If 25 ...'i1'xe6 26 liJxe6 l:tbe8 27 liJd4l:txe5
28 liJf3 l:te4 29 liJxh4 .l:i.xh4 30 l:td7 and
White will win this rook ending without too
many problems. After the c7-pawn falls.
Black will have serious problems with the
seventh rank - he can never exchange all the
White is not playing very actively here and rooks, as the pawn ending will be lost.
seems to be waiting for Black to make a mis- 26 'iVf5 J:rg5 27 ~f3 .l':!.xe5 28 ~xh5
take (which duly appears). Better was 15 J:rxh5 29 ttJxc6
liJh5!? f5! (15 ... ~h8!? is also possible, though
White is better after 16 liJxg5 hxg5 17 f4!
with attack against the black king) 16 'iVb3
'iVe7 17 l:tae 1 '.t>h8 18 liJxg5 hxg5 19 f4 with
good compensation for the pawn. One pos-
sible continuation is 19 ...'iVb4!? 20 fxg5
'iVxb3 21 axb3 with even chances.
15 ... d4?
Now the light squares in the black camp
will become terribly weak. Black should not
have allowed the exchange of the bishop, and
especially not by simultaneously opening
lines for the white bishop. Instead 15 ... ..ltd7!
and Black is probably better. Although material is equal White has a
16 ttJxe6 fxe6 17 i.e4 Itb8 18 J:rad 1 ~e8 technically winning position. All the black
19 h4!? pawns are weak, shattered and isolated and
If you are the active player in the position, his pieces are completely unco-ordinated.
it usually stronger to keep the pressure on Besides that the black bishop has no future
rather than to exchange pieces. Nevertheless, potential, while the white knight is as happy
after 19 ..ltxc6 'iVxc6 20 ~xd4 White is also as can be.
better. 29 ... J:tg8 30 r;t>g2 i.f6 31 ttJb4 J:tb5 32
19 ... i.e7 20 'iVc4 iif7 21 b3 r;t>h8?! ttJd5 i.e5 33 l:!.fe1 i.d6 34 ttJe7 J:tf8 35
Black is just waiting for death to come to ttJd5 J:rc5 36 ttJe3 J:rc3 37 J:re2 J:rf7 38
his door. He has not a lot to lose anymore, ttJc4 J:td7 39 .l':!.d5 J:rd8 40 .l':!.a5 J:tf8 41
130
4 d4 exd4 5 0-0
131
Two Knights Defence
15 ... ~e7?
The reason why Steinitz was unhappy
with his play was presumably 15 ... ~f7!?, but
White still wins after 16 t2Jg5+ ~g8 17 t2Jxc7!
132
4 d4 exd4 5 0-0
d3 18 'iVe4 .i.xf2+ 19 <t>g2 as illustrated in exd4 5 0-0 ~e5 6 e5 d5! 7 exf6 dxe4 8
the previous note. But of course Black has J:re 1 + i..e6 9 tUg5 ~d5 10 tUc3 ~f5 11
more opportunities to create a mess here. tUce4
16 tUdxe 7 + ~f7 17 ~xe4
Black cannot hold the position now.
17 ... tUe5
17 ...<t>g6 18 'fgd3+ <t>f7 19 ~3! 'it>g6 20
lL\f4+ c;t>f6 (20 ...<t>h6 21 ~3+ is the idea
behind the queen shuffling) 21 g5+ <t>f5 22
~3+ and Black is mated in five moves, if
White is not satisfied with winning the
queen.
18 ~b3 ~d6
18...<t>f6 is met by 19 .tg5+ <t>g6 20 .txe 7
~xe7 21 lL\f4+ c;t>g5 22 h4+ c;t>xg4 23 ~h3+
<t>xf4 24lL\d5+ and wins.
19 f4! 11 ... 0-0-0
Black has two other possibilities:
a) 11...~b6?! should be bad, being a slow
move in a wild tactical position. It might be
effective as a surprise weapon since the cor-
rect method of attack is not obvious, but
objectively White is better.
a1) 12 lL\xf7? O-O! and Black has a clear
advantage.
a2) 12 lL\g3 'ifg6 (not 12 .. :iVxf6? 13 lL\h5
and the black position collapses) 13 lL\xe6
fxe6 14 .l:!.xe6+ 'it>d7 15 lL\h5 ~he8 16 lL\f4
(or 16 .l:!.xe8 .u.xe8 17 lL\xg7 .l:!.f8 and Black
does appear to be worse) 16 .. :~Vf7 17 ~f3
Steinitz has no reason to be unhappy with and here ECO gives White as having a clear
his choices in this game. He plays the attack advantage, but it not at all clear that is the
excellently. case. Strongest is probably 17 ... .l:!.ad8! (if
19 ... tUxg4 20 tUg5+ ~g6 21 ~d3+ 'iith5 17 ... l:i.xe6 18 'ifd5+ <t>c8 19 lL\xe6 d3 20 ~e3
22 ~h3+ Iitg6 23 ~xg4 ~b6 ~xf6 21 cxd3 "iVxb2 22 I:td1 ~e2 23 dxc4
Now it is just mate. Black's best option and White wins) 18 ~d2 gxf6 19 .l:!.ae1
was 23 ... ~xg5 24 'fgxg5+ <t>f7 25 'fgf5+ <t>e7 .l:!.xe6? (a weak move, exposing the king; in-
26 lL\xa8 and White wins. stead 19 ... lL\e5! 20 'iVd5+ <t>c8 21 .l:!.xe8 'iVxe8
24 tUge6+ ~f6 25 ~g5+ Iitf7 26 ~xg7 would leave Black with the advantage) 20
mate lL\xe6 .l:!.e8 21 lL\g5 .l:!.xe1+ 22 .txe1 'WIe7 23
r - - - - - - - - - - - - - - -.. ~f5+ <t>d8 24 .td2 ~e2 25 ~xf6+ lL\e7 26
Game 57 h4 (Black has overpressed and is now worse.
Delaney-Hebden White wins the game in nice style) 26 ... d3 27
Kilkenny 1999 lL\f7+ <t>c8 28 'lWh8+ <t>d7 29 'fgd8+ <t>e6 30
lL\g5+ ~f5 31 'fgf8+ 1-0 Chigorin-Charousek,
1 e4 e5 2 tUf3 tUe6 3 ~e4 tUf6 4 d4 2nd match game, Budapest 1896.
133
Two Knights Defence
a3) 12 fxg7 .1:.g8 13 g4! (the critical varia- safety, his bishop is out of the game and he
tion; 13 lbxf7 ~xf7 14 lbgs+ ~xg7 IS will lose the c4-pawn too.
lbxe6+ ~h8 is very good for Black as the b) 11....ifS!? should also be a small mis-
white king is exposed here) 13 .. .'iVg6 14 take in my opinion. Perhaps I am wrong,
lbxe6 fxe6 IS .igS 'uxg7 16 'iVf3 and Black because this is an idea from Akiba Rubinstein
has large problems with his defence. - and as Paul Keres taught us, Rubinstein's
ideas are immortal! But let us get serious! The
bishop retreats from a good post in the cen-
tre back to the starting position - and this in
an open game! White now continues 12
lbxf7! ~xf7 13 lbgs+ ~g8 14 g4 'iYg6 (not
14... 'ilVxg4+?? IS 'iYxg4.i.xg4 16 f7 mate) and
now:
b 1) IS fxg7?! .idS! 16 gxh8'iV + '.toxh8 17
f4 (or 17 lbh3 SLd6 and Black has counter-
play according to Rubinstein) 17 ....icS 18 f5
d3+ 19 ~f1 .1:.fS 20 i..f4 and ECO claims a
clear advantage for White, but 20 ... h6! gives
Black a strong attack, e.g. 21 fxg6 l:.xf4+ 22
This has been known since an article by lbf3 1:i.xf3+ 23 ~g2 .1:.£2+! 24 ~h3 i..d6 25
G.Abels in Deutsche Schachzeitung Nr.ll, 1900! .1:.e8+ ~g7 26 'iYgl .l:.f3+ 27 ~h4 lbe7! 28
Black now has the following tries: 'iVd4+ ~xg6 when White would require a
a31) 16 .. J:W 17 lbf6+ .1:.xf6 18 'iVxf6 good deal of luck to survive.
'iVxf6 19 i..xf6 ~f7 20 gS and White is b2) IS .l::!.xe6 gxf6 16 'ilVf3 ~g7 17lbe4 (17
clearly better according to Gligoric. .if4 was played in Surowiak-Jaworsky, corr.
a32) 16...~d7 17 lbf6+ ~c8 18 .1:.xe6 1994, when Black has many moves, the most
'iVxgS 19 h4! 'iVg6 20 hS 'iYgs 21 .1:.ael lbd8 solid being 17 ....l:.e8 18 .1:.xe8 'iYxe8 19 lbe4
22 .1:.6eS and the white attack should win the 'ilVg6 and Black will quickly play ... .1:.g8 and
game, e.g. 22 ... 'iVh4 23 'ue8 c6 24 'iYfS+ ~b8 ... ~h8 with a good game) 17 ...lbeS
(or 24... ~c7 2S .l:i.le7+ .l::!.xe7 26 .1:.xe7+ ~b8 (17 ... SLe7!? is as a possible improvement, e.g.
27lbd7+ ~c7 28 'iYeS+ mates) 2S h6 .1:.gS 26 18 SLgS .l::!.afS 19 l:l.e 1 .1:.f7 with chances for
'iVd7 and wins. both sides in a messy position) 18 'ilVxf6+
a33) 16 ... eS 17lbf6+ rJJe7 (or 17...~f7 18 'ilVxf6 19 lbxf6 .id6 with an unclear game
h4! h6 19 lbe4+ ~e6 20 hS 'iVf7 21 i..f6 according to Keres .
.l:i.gg8 22 'ilVf5+ '.t>dS 23 b3! and White won in 12 g4
Chigorin-Teichmann, London 1899) 18 h4 12 fxg7?! achieves nothing. 12 ... .1:.hg8 13
(after 18 i..h4 .l::!.f7! 19lbxh7+ ~d7 20 'iYdS+ g4 (or 13lbxcs 'ilVxcs 14 .l::!.xe6 fxe6 ISlbxe6
rJJc8 21 lbgs .l::!.f8 the position could go ei- 'ilVdS 16 lbxd8 .1:.xg7 and Black is better)
ther way; White is probably forced to enter 13. ..'iYxg4+! 14 'iYxg4 SLxg4 IS lbxcs .1:.xg7.
an unclear endgame bv 22 'ilVe6+ 'ilVxe6 23 for example 16 ~f1 d3 (or 16 ... h6!?) 17 f3
lbxe6 .1:.g8 24 h3) 18... h6 (if now 18....1:.f7 19 SLfS 18 cxd3 cxd3 19 i..d2 h6 20 lbge4
.1:.xeS!+ lbxeS 20 .1:.el '.tofS 21 .1:.xeS wins i..h3+ 21 ~£2 .1:.g2+ 22 ~e3 lbd4 and Black
according to Chigorin; e.g. 21...~g7 22 .1:.fS wins.
~h8 23 hS 'ilVg7 24 lbd7! ~g8 2S 'ilVdS) 19 12 .. :tWe5
lbg8+ ~e6 20 lbxh6 and White is clearly The only move. 12.. .'iVd5? 13 fxg7 .l:.hg8
better. While Black can get his king into 14lbf6 'iYd6 IS lbge4! trapped the queen in
134
4 d4 exd4 5 0-0
135
Two Knights Defence
ctJe2 i.xc1 25 ctJxc1 .l::teS and wins. But sition is playable for White, but my advice is
White can improve on this by inserting 15 ... play it as Black!
ctJxc5! ~xc5 and then 16 fxg7 hxg5 17 17".'~jb4
gxhS~ MxhS IS .l:!.xe6 with a clear advantage An alternative was 17 ... Sl.a5!? IS J:.fl ~f41
in Cafferty-Sombor, Bognor Regis 1965. with unclear play.
c) 14...g6 15 f7 i.e7 16 f4 ~g7 17 iLxe7 18 g5 ~h4 19 tLlg3 ~f4 20 ':'e4 ~d6 21
ctJxe 7 IS ctJg5 d3 19 ctJxe6 'ilVxf7 20 ctJxdS .ii.xh8
~xdS and Black has good compensation for Or 21 .ie5 ~c6 22 'iVd2 ctJd5 23 .ixhS
the exchange in Shkurovich Khazin-Krantz, MxhS 24 'ii;>gl MfS 25 Mfl with some chances
corr 19S1. for a save.
d) 14... .I:!.dgS 15 f4? d3+ 16 'ii;>hl 'ilVd5 17 21".l:txh8 22 a3?!
cxd3 cxd3 IS fxg 7 Mxg7 19 i.f6 was played Preferable was 22 ~g4 ctJxc2 23 Mxe6
in Blauert-Caldouras, Germany 19S9, and ~d5+ 24 'ii;>gl 'Ot>bS 25 t!.dl and though
now after 19 ...Mf8! 20 iLxg7 Mxf4 21 ~3 Black is slightly better White can still fight.
.l:!.xe4 22 ~xd5 exd5 Black is much better 22".tLld5 23 ~g4 ':'f8 24 nf1 tLlf4+ 25
according to Pilk6vi. Instead 15 ctJxc5!? ~h1 d3 26 cxd3 cxd3 27 tLlh5 tLlxh5 28
gives an unclear game. One line possible line ~xh5 'iVd5?!
is 15 ... ~xg5 16 f7 ~xc5 17 fxgS~+ MxgSlS It turns out that the queen is misplaced on
Mxe6 .l::tdS and Black has sufficient counter- d5. Instead 2S ... d2! would give Black a clear
play, but hardly anything more. advantage; after something like 29 .l::tdl 'iVc6
15 fxg7 'iVxg7 16 ~f6 30 'iVg4 .l::txf2 31 ~xe6+ ~xe6 32 .l:txe6 'ii;>d7
Not 16 i.xdS? MxdS 17 ctJg3 d3 and 33 l:!f6 ~e2 and Black should win the end-
White can take his exchange \vith him to the game without any troubles. The d-pawn is
grave. fabulous.
16".'iVh6 29 'iVg4??
Pilk6vi suggests 16...~g6!? and if 17 Necessary was 29 f3 and then, as Black
iLxhS?! .l:i.xhS IS ctJg3 .l:!.f8 with a strong has nothing-after 29 ... ~xe4 30 fxe4 Mxf1+ 31
initiative. 16... ~f7!? is also possible. 'ii;>g2 Mg1+ 32 'Ot>h3 'ii;>dS 33 ~f3, it might be
17 ~g2!? best to give the king some air before begin-
ning the fight with 29 ... a6!? 30 .i::tdl 'ii;>bS 31
~g4 ~3 with good play for Black, though
White is still very much present in the game.
29".1:1f5
Now Black is winning, though 29 .. J:hf2~
was even stronger.
30 f3 d2 31 .l:!.d1 l:txg5 32 'YIHf4 c6??
Here the game has obviously entered into
the time trouble phase. 32 ...Mg1+! 33 MxgJ
iLxgl wins very easily.
33 ~f8+ .ii.d8 34 ~f7 .!:1.g6 351:1f4??
After 35 'ilVf4 it is at all not easy for Black
to make progress.
Smart play. White understands that with- 35".'YIHd3!
out the bishop (i.e. after 17 iLxhS MxhS) his Now it is all over again.
dark squares are very weak. Perhaps this po- 36 I!.b4 b6 37 ':'g4 ':'f6 0-1
136
4 d4 exd4 5 0-0
Summary
S 0-0 is a poor opening choice for White. It's tempting for me to say that it is even inaccurate.
Why? Well, after a few easy moves (S .. .'~Jxe4 6 ~el dS 7 ~xdS 'iVxdS SlLlc3 'iVhS) Black gets
an excellent position without any problems. So the love this line receives from club players all
around the world is completely unjustified. S...'iVaS is by the way also fine for Black; it is less
ambitious, but more solid and more popular.
The Max Lange Attack is an interesting alternative to S... lLlxe4. The difference is that while
S... lLlxe4 gives an easy game with simple and clear positions, S... ~cS creates a messy struggle,
albeit one in which Black is no worse equipped to participate. The theoreticians - and the vast
majority of grandmasters - prefer S... lLlxe4 because it leads to simple equality, which they quite
rightly regard as a success for Black. But really it is just a matter of taste.
137
CHAPTER NINE I
4 d3
1 e4 e5 2 4Jf3 4Jc6 3 i..c4 4Jf6 4 d3 use his lead in development to launch a dev-
The move 4 d3 is less sharp than the other astating attack. But here it is acceptable be-
lines analysed in this book, but is no less cause White has already played the slower
important from a practical point of view, as 4 d2-d3, so that if (or rather when) he advances
d3 is quite popular as well. Just see how Ma- d3-d4, Black will have had his little move for
cieja wins against Ivanchuk in Game 65 be- free.
low. So although 4 d3 does seem a bit less
aggressive than the alternatives, it should not
be rejected as completely harmless.
From our starting position for this chap-
ter, Black has four options: 4 ... h6 (Game 58),
the very rare 4... d5 (Game 59), and 4... ~e7
(Games 60-66) which is the main line for this
variation. The obvious fourth choice,
4... ~c5, transposes to the Italian Game (3
~c4 Jtc5) and is therefore not covered in
this book.
Game 58
Kogan-Svidler 50-0 d6
Oakham 1992 Black reinforces his centre before playing
...g 7-g6. This move order also gives him
1 e4 e5 2 4Jf3 4Jc6 3 .tc4 4Jf6 4 d3 some additional possibilities.
h6!? 6 l:te1
The idea behind this move is simple. If 6 c3 g6 7 d4 'iVe7 8 .:tel ~g7 9 tZJbd2
Black prevents tZJf3-gS and intends to de- 0-0 10 h3 tZJh 7 11 tZJf1 tZJg5 12 tZJ 1h2 tZJxf3
velop with ... g7-g6 and ... Ji. g7. Generally in 13 tZJxf3 ~h7 14 a4 f5 and in Ghinda-
the Open Games Black cannot afford to Beliavsky, Lvov 1981, both players had their
waste time on such prophylactic measures. chances. Black can also try 6... g5!? which is
White would open the centre with d2-d4 and not so stupid as it is looks. Gelfand-Bareev.
138
4 d3
Munich 1993, continued 7 tZJbd2 i.g7 S 'iVd3 tZJd7 11 i.e3 i.g7 and the position is
i.b3 O-O?! 9 tZJc4 i.e6 10 ~el and White is unclear.
slightly better. (l\1ost importantly, it is very c) 7 i.d5 c6! 8 i.xt7+ ~xt7 9 b4 g5! (a
hard for Black to neutralise this advantage, as new idea; after 9... c5 10 bxa5 'iVxa5 11 c3
it is based on a clear weakness in his own i.e7 12 d4 White is slightly better) 10 i.b2
camp). Alekhine played similar ideas to the (if 10 ~d2?! g4 11 tZJh4 tZJxe4! 12 dxe4
one played here by Black (in the Philidor), 'YWxh4 and Black is better) 1O ...g4 11 tZJfd2
and he used to delay castling for as long as i.e6 and only White will find problems here.
possible, in order to remain flexible. There- 7 d4 "fJiie7
fore I recommend S... tZJe7! with the idea of This is a standard move in this system .
... tZJg6-f4 and a kingside attack. Maybe Black Black reinforces the e5-square. Note that if
will castle queenside later. There is at least no White delays d3-d4 for too long Black will
reason to omit the possibility. So I find that have time for ... i.g 7 and ... 0-0, and then be
this move is really worth trying. The position able to play the preferable ... ~eS, making
in unclear. tZJc3-d5 is less disturbing and ... tZJc6-e7 a
possibility.
7... ~g4!? has also been tried, but it cannot
really be recommended. After 8 i.b5 tZJd7 9
i.xc6 bxc6 10 tZJbd2 i.g7 (if 10... exd4 11 h3
i.xD 12 tZJxD c5 White exploits his lead in
development by opening the position: 13 e5!
dxe5 14 tZJxe5 tZJxe5 15 .l:i.xe5+ i.e7 16 'iV D
Wf8 17 ~f4 with more than a pawn's worth
of play) 11 h3 i.xD 12 tZJxf3 exd4 13 tZJxd4
tZJe5 14 f4 c5 was Makarichev-Nenashev,
Russia 1993; and now 15 tZJD gives White a
slight edge according to Makarichev.
8 ttJc3 .tg7 9 ttJd5 "ilVd8 10 dxe5
6 ... g6
Here 6... tZJa5!? is a good road to heaven
(for which read 'equality'). It is important to
remember that if you can exchange White's
light-squared bishop without compromising
your own position it is nearly always good to
do so. For that reason, as soon as Black plays
... d7-d6, White will create a safe home for the
bishop, either by c2-c3 (allowing the bishop
to retreat to c2, via b5 and a4), or by advanc-
ing his a-pawn (as for example in Games 64-
66).
Here White has the following options:
a) 7 i.b5+ c6 S ~a4 b5 9 i.b3 c5 10 i.d2 10 ... dxe5
i.e7 11 i.xa5!? ~xa5 12 a4 b4 13 tZJbd2 0-0 In my opinion 1O ... tZJxe5! is better and
14 tZJc4 'iVdS 15 tZJe3 tZJh 7 and the position leads to equality. After 11 tZJxe5 dxe5 White
is equal according to Arkhipov. has two theoretical continuations to choose
b) 7 tZJc3 g6 S a4 tZJxc4 9 dxc4 i.e6 10 from:
139
Two Knights Defence
a) 12 'iVf3 tLlxd5 13 ~xd5 0-0 14 a4 c6 15 12... tLlxd5?! 13 exd5 tLlxb4 14 ~xe5 ~xe5
~c4 'iVc7 16 b3 J:.e8 17 ~a3 ~e6 18 ~xe6 15 tLlxe5 is good for White. His pieces are
J:.xe6 and Black slowly solved his opening better placed and he has a strong presence in
problems in Sermek-Malaniuk, Pula 1999. the centre.
After 19 ~adl he has 19 ... b5!? with counter- 13 h3 ~xf3 14 'iVxf3 cuxd5 15 exd5
play. There is no compensation for the pawn
b) 12 ~d2 a5! (it is important to take con- after 15 ~xd5 tLlxb4, as 16 ~xb7?! ~b8 17
trol of the b4-square; less accurate is .l:.edl 'iVf6 18 ~xf6 ~xf6 19 c3 tLlc2!? 20
12 ... tLlxd5 13 ~xd5 0-0 14 ~b4 J:.e8 15 .l:.e3 J:.ac1 tLle3 21 fxe3 .l:.xb7 gives Black a better
c6 16 ~b3 and White stands slightly better endgame.
according to Svidler) 13 ~c3 (13 'iVe2!? with 15 ... cud4
an even game is of course also possible, as Not 15 ... tLlxb4?! 16 'i¥b3! and Black loses
are other relaxed moves) 13 ... c6 14 tLle3 at least a pawn.
'iVxdl 15 tLlxdl b5 and Black is OK. .. at 16 Wid3
least! 16 ~xd4 exd4 leads to equality.
16 ... '¥Vd6
11 b4!
White begins a queenside initiative. Now 17 f47
the disadvantage of keeping the knights on This advance is completely out of touch
the board becomes apparent. The knight on with the position. Artur Kogan is an inven-
f3 is attacking e5, the knight on c6 is defend- tive and highly original grandmaster, but
ing, but the white knight is not about to be when this game was played he was still a
displaced. junior (albeit a very strong junior) and often
Instead, 11 ~e3 is too routine: after took unrealistic risks. Better was here 17 a3!
11...lDxe4! 12 ~xh6 J:.xh6 13 .l:.xe4 ~f5 14 .l:.ad8 18 iLa2 and White has a slight advan-
J:.el "ilYd7 15 tLle3 0-0-0 Black is at least no tage.
worse. White needs to escape into the end- 17 ... '¥Vxb4 18 .l:!.ab1 7
game as soon as possible, when he might be White continued with his plan of active
able to maintain equilibrium. play, probably not fully aware of the strength
11 ... 0-0 12 ~b2 of Black's response. Preferable was 18 iLa3
Not yet 12 b5 tLla5 13 tLlxf6+ 'iVxf6 14 'ib6 19 'i&thl e4 20 J:.xe4 .l:.fe8 and Black is
~d3 a6 15 bxa6 bxa6 16 'ifd2 tLlc6 17 'iVc3 slightly better. It is somewhat similar to the
and the position is about equal. game, but it is a superior version for White
12 ....ltg4 without the exchange of the bishops, as
140
4 d3
White still has some counterplay on the dark If26 'iVg 3 ~d4 and White loses material.
squares. Or else White could put on the 26 ... a5 27 ~d4
breaks with 18 i.xd4 exd4 19 f5, though Or 27 ~d4 b5 and Black wins the bishop.
even here the opposite-coloured bishops 27 ... 'ilVf1 28 .l:l.b3 b5!
cannot guarantee a draw. Black is still better,
not because of the extra pawn, but because
the white king is vulnerable on the dark
squares. This becomes transparent with the
weak continuation 19 ~ab 1 'iVd6 20 ~xb 7
'iVxf4 and mating patterns with ... j,e5 will
soon appear.
18 ... e4!
Black returns the pawn correctly. Instead
of being tied down by pins and overloaded
pieces, he exchanges the dark-squared bish-
ops and gets a position where his knight is
fabulous on f5/d6, while White's bishop on
c4 is terribly limited by his own pawns. The key move and the bishop is simply
trapped. What a glorious end to Black's strat-
egy of strong knight against weak bishop.
29 ':'f3 ~e2 30 SLb3 a4 31 SLxa4 bxa4
32 ~xa4 lLlf5 33 ~a3 ~xc2 34 'ilVc3
~xa2 35 'ilVxc7 'ilYxd5 0-1
Game 59
Tagansky-Glazkov
Moscow 1975
141
Two Knights Defence
passive move as 4 ... h6 ~rithout being pun- least the position is very complicated. White
ished, he should also be able to play 4... d5. has a whole range of alternatives that should
'Safe sex' is what my coach, master Wojciech be considered:
Ehrenfeucht, called 4 d3. White usually plays a) 7 lLlxeS lLlxeS 8 .l:!.el ~e6 9 .l::txeS
this move in search for a quiet game. 4 ... d5 ~xf2+! 10 ~h1 (not 10 ~xf2? ~f6+) 1O ... c6
declines this suggestion is therefore interest- 11 'iVf3 ..id4 12 .l::te4 ~f6 and the position is
ing for that reason alone. Besides which, about equaL
4 ... dS is not very well known and with new b) 7 'iVe2 0-0 8 lLlxeS lLld4 9 'iVhs ~e6 is
analysis it also very dangerous. I have played unclear. Black has a lot of play for the pawn.
it myself in internet games with short time But he should not fall into temptation and
controls and to the present date I have won play 9...lLlxc2?? because of 10 lLlxf7! ~xf7 11
every game! ~xdS 'iVd7 12 ..ixf7+ 'iVxf7 13 'iVxcs and
5 exd5 lLlxd5 6 0-0 White should win.
White can also choose to attack the e- c) 7 ..ibS! is in my opinion the most an-
pawn at once, but this seems to be very risky. noying move for Black here. The dual threat
After 6 ~e2 i.e7! (not 6... i.g4?! 7 h3 ~hS? of giving a Black doubled pawns or simply
8 g4 i.g6 9 lLlxeS lLld4 10 ~bS+! c6 11 taking the e-pawn cannot be easily dismissed.
lLlxc6+! lLlxe2 12lLlxd8+ 'ltoxd8 13 ~xe2 and After 7... ..ig4 (probably the only move) 8
wins) 7 lLlxeS (otherwise White's last move lLlbd2 0-0 9 ..ixc6 bxc6 10 h3 i..xf3 11 'iVxf3
did not make much sense) 7...lLld4! 8 ~dl f5 12 lLlb3 and White was better in
(the only serious move; not 8 ~e4?? lLlf6 9 Deszczynski-Pinski, Warsaw 1997. In this
..ixf7+ ~f8 10 ~h4lLlg4 11 lLlg6+ ~xf7 and line I want to improve with 11...lLlb4 12 ~d1
White is dead meat, while 8 ~S? is simply a fS 13 lLlb3 ~d6 and though White still looks
waste of time: Black plays 8... ~e6! and the better, Black's position is playable. This
white queen will have to go to dl all the needs practical testing. But for white players
same, as after 9 ~b3 lLlf6 10 ~dl lLlxb3 11 7 ~bS is certainly still my recommendation.
axb3 'iVdS Black has a strong development 7 .. .0-0 8 lLlxe5 'ifh4
and the two bishops for his pawn) 8...i.f6 9
lLlf3 ~g4 and Black has full compensation.
6 ... i.c5
9 l:tf1?
This is already a decisive mistake and
clearly illustrates the dangers of this line. If
This is the critical position for 4 ... dS!? instead 9 ..ixdS i..xf2+ 10 ~h1 ..ixe1
7 l:te1 (10 ... lLlxeS 11 .l::txe5 ..ig4 is also strong) 11
After this move Black looks OK, or at lLlf3 'iVhS 12 ~xc6 ..ig3! 13 ..ie4 i..xh2 and
142
4 d3
143
Two Knights Defence
15 ... .ixf3 also won, but why not finish in and the game is unclear) 11 .ib3 (11 ~b5
style? SLd6 12lbe4 ~e8 13 SLg5 f6 14 ~h4 a6! 15
1""""---------------__. SLxc6 bxc6 is also unclear) 11...~h8 12 lbe4
Game 60 f5 13 lb g3 SLg6 14 lbxe5 lbxe5 15 ~xe5 f4
Psakhis-Geller and Black had good compensation for the
S ochi 1984 material in Radulov-Spassky, Slavija-Solingen
1984. White will find it difficult to finish his
1 e4 e5 2 l2Jf3 l2Jc6 3 .llc4 l2Jf6 4 d3 i.e7 development, and those of his pieces already
developed have problems finding good
squares.
144
4 d3
9 3i.xc6 bxc6 10 l:.e 1, as Black would react 22 .l:i.e7 \X!hite has the initiative in the end-
with great pace and be fIne: 10... 3i.g4 11 h3 game.
i.h5 12 g4 (if 12 CDbd2 f5 with unclear play) 20 ~f3 f5?
12... i.g6 13 CDxe5 ~h4 14 ~g2 i.xe5 15 This weakening of the g5-square is now
l:txe5 f5 and Black has full compensation for tactically flawed. The idea, of course, is to use
the pawn in the form of a terrifIc lead in the hook of white g4-pawn in order to create
development and a very weak white king. open lines to the white king, but in real life it
9 ... .tg4 10 h3 .th5 11 CDbd2 'ilih8?! does not work out like that, as \X!hite is able
This attempt at a pawn sacrifIce does not to complete his development with gains of
work out, as \X!hite can also choose simply to tempi. Preferable was 20 .. .lHe8 21 i.d2 ~b6
develop his forces and thereby get a slight 22 .l::!.adl i.c2 23 .l:!.c1 i.g6 and Black per-
pull. Better were either l1...f6 12 d4 exd4 13 haps stands slightly worse, but nothing more.
CDe4 CDe5 14 g4 CDxf3+ 15 'iUxf3 ..to and
Black keeps the balance, or l1...CDb6!? trans-
posing to a sub-line (11 3i.b5) to 8 .l::!.e1 in the
notes above.
12 g4 .tg6 13 CDe4 f6 14 d4
21 .tg5!
Black cannot take on g4 because the
queen is en prise after 21...fxg4 22 3i.xd8!.
21 .. Jl:d7
Black is clearly worse. Also after 21...CDf6
\X!hite now stands slightly better. His pres- 22 gxf5 ..th5 (the tactical 22 .. J:td5 23 i.xf6
sure in the centre is a little uncomfortable for .l:!.xf5 fails to 24 'i¥xf5! 3i.xf5 25 .l::!.e7 'iUf4 26
Black to meet, and now he even snatches the iLxg 7+ ~g8 27 ..ixf8 ~xf8 28 .l::!.e3 and
bishop pair. \X!hite should win the ending) 23 'iUg 3 'iUd7
14 ... exd4 15 CDxd6! 24 .l::!.e6 and \X!hite stands much better.
\X!hite goes for the bishops. After 15 22 :tadl CDf6?!
iLxc6?! bxc6 16 CDxd4 'iUd7 Black would This allows 'W'hite to simplify to a position
have good attacking chances. that requires only technical accuracy. Better
15 .. :~xd6 16 CDxd4 CDxd4 17 ~xd4 c5 was 22 ...CDb6 and Black is still alive. After 23
18 'ilt'dl .l:!.ad8 19 .tfl! gxf5 .l::!.dO 24 f6 gxf6 25 3i.h4! \X!hite is much
The bishop is transferred to g2 where it better, but still there is hope of some compli-
will not only protect the white king, but also cations. Note that 25 ..tf4? walks into the
create strong pressure on the long diagonal, trap 25 ... i.h5! and Black is OK.
making it diffIcult for Black to operate freely. 23 .txf6 J:txf6 24 .l:!.xd7 'ilt'xd7 25 J:!.dl
19 .. :~Vc7 YWe8
After 19 ... f5 20 3i.g5 CDf6 21 'iUxd6 ':xd6 25 ... nd6 is met simply by 26 .l::!.xd6 'iUxd6
145
Two Knights Defence
27 ~xb 7 and White has a '-'inning endgame. This move order is designed to meet
26 'iYxb7 fxg4 27 i..bS! 6... d5. By delaying c2-c3 White does not have
a weakness on d3 to bother about after
6... d5, while on 6... d6 he will play 7 c3 after
all to save the bishop from the black knight.
Black can now choose to be active or pas-
Sive.
6 ... dS
Against careful play Black plays aggres-
sively! Of course Black can very well play the
calm 6... d6 (see Game 63), but it does not
guarantee equality.
7 exdS
The only try for an advantage. If 7 liJbd2
dxe4 8 dxe4 .i.c5 and the position is equal.
27 .. :YWg8 7...ct'lxdS 8 J:l:e1
Black has few options now. If 27 .. :~f8 28 The prophylactic 8 h3 is considered in
'iVc7! .l:!.e6 29 hxg4 and White should win. Game 62.
28 hxg4 h6 29 'iYxa7 ri:f4 30 i..d7 VoiVf8 8 ... .tg49 h3
31 VoiVc7 'iff7?! This move is more or less obligatory and
This loses by force. But 31....l:!.xf2 32 Si.f5! gives Black an interesting choice between
.l:!.e2 33 l:!.d8 .te8 34 ~d6 was little im- two perfectly sound options.
provement.
32 'iYc8+ 1-0
After 32 ...<;t>h7 33 .te6 wins, while 32 .. .'~f8
is a lost ending.
Game 61
R. Perez-Gild. Garcia
Santa Clara 1996
9 ....thS!?
This move is for players who like compli-
cations, particularly if they are also fans of
the Marshall Attack. 9....txf3 is normally
considered the main move here, and it is also
perfectly fine. After 10 'iVxf3 liJd4! (the key
idea) 11 'i¥e4 (not 11 'iVxd5? ~xd5 12 ..Itxd5
liJxc2 13 Si.d2 liJxa 1 14.l:!.c1 c6 15 .tf3 .l:!.ad8
16 liJc3 .l:!.xd3 and Black had a clear advan-
tage in Dizdar-Mikhalchishin, Zenica 1989)
l1...liJxb3 12 axb3 liJb4 13 liJa3 liJc6 and
146
4 d3
there is no reason in the world why Black to exchange a bishop which has already lost
should be worse here. its scope (after the pawn advanced to f4).
10 g4 Better was 17 lDc3 but still the position is
Of course. extremely dangerous for White: 17 ... lDxc3
10 ... ..tg6 11 liJxe5 liJxe5 12 J:.xe5 c6 13 (N ogueiras gives 17 ... tLJe 7 18 h5 ~f5 19 tLJe4
iif3 tLJd5 and Black has the initiative) 18 bxc3
13 ~xd5 is best met by 13 ... ~d6! 14 .l:i.el h6!? (Black can also play more calmly with,
cxd5 with perfect compensation for the for example, 18... 'iVd7) and now White
pawn. should be very careful. If 19 gxh6? 'iVxh4 20
13 ... ..td6 14 'u'e2 f5! hxg7+ ~xg7 and in my opinion only a truly
forgiving God would be able to save White.
The black rooks will go to h8 and f5-g5.
17 ... iid71SliJc4?
18 tLJf1 is better, but White is still under a
lot of pressure. One idea is simply 18... .tf5!?
(intending ... ~g4) 19 tLJh2 .l:i.ae8 and Black is
for preference, though the game is not de-
cided.
147
Two Knights Defence
5 0-0 0-0 6 ..ib3 d5 7 exd5 ltJxd5 8 h3 tbf4 13 .lixf4 .l:!.f6 14 'iV e2 ':xf4 when Black
White is so scared of 8... ~g4 that he de- had two bishops, an active rook and there-
cides to prevent it. But it is hard to imagine fore clearly the brighter future in Berezjuk-
that Black should be worse after such a cau- Ulak, Frydek i\1istek 1996.
tious move. 10 ... ltJb6 11 ..ib3
11 c3 is again met with swift action:
11...tbxa4 12 'iVxa4 tbe2+ 13 ~hl .if6 14 d4
~xh3! 15 gxh3 'iVdS+ 16 ~h2 ~xeS+ 17
dxeS tbxc1 18 .l:!.xc1 'iVxeS+ 19 ~h I! (not 19
f4?? ~e2+ 20 ~hl ~f3+ 21 ~h2 .l:tae8 and
Black wins) 19...~dS+ 20 ~h2 with a direct
draw. Black can also try 17 ... ~xeS+!? as in
Shirov-Mozetic, Tilburg 1993, when after 18
f4 (best) 18 ... 'iVhS 19 .ltd2 'iVg6 20 .liel
.l:!.ad8 21 'iVbs Md3 Black has sufficient com-
pensation according to Mozetic. He also
notes 14 'iVe4 tbxc1 15 .l:!.xc1 SLxeS 16 ~xeS
~xd3 17 ~xc7 .ixh3 18 'ilVg3 ~xg3 19 fxg3
8 ... a5! without assessment. Does he think the posi-
In my opinion this is the best move. The tion is equal or does he just want that readers
alternatives are: of Chess Informant to think so? The truth is
a) 8 ... fS? 9 tbc3 ~e6 10 tbxeS! tbxeS 11 that Black stands much better! He has rook
Mel 'ilVd6 (or 11....i.f6 12 d4) 12 tbbS ~d7 and bishop vs. rook and knight, and a supe-
13 .l:!.xeS and White has a clear advantage. rior structure.
b) 8... .i.f6 (with the idea of ... tbaS, but this 11...a4!
does not really work out) 9 .l:!.e 1 .1i.e6 10 These are necessary tactics. After
tbbd2 tbf4 11 tbe4 (stronger than 11 .1i.a4 11...tbxb3 12 axb3 tbdS 13 .l:!.el SLd6 14 tba3
tb g6 12 .1i.xc6 bxc6 13 tbe4 .1i.e 7 and the 'iIVf6 15 tbac4 bS 16 tbxd6 cxd6 17 tbf3 ~b 7
position offers both players good chances 18 tbgs Black does not have enough com-
according to Dolmatov) 11....ixb3 12 axb3 pensation for the pawn.
and White has some advantage. 12 ltJxf7
9..ia4?!
As we shall see there is a purely tactical
reason why this move does not work. And
having played 6 SLb3 and 8 h3 it would be
strange if White was able to refute a move
like 8... aS.
Better here was 9 a3 a4 10 .ia2 ~h8 11
.l:!.el f6 12 d4 exd4 13 tbxd4 tbdb4 14 axb4
'ilVxd4 15 c3 'ilVxdl 16 .axdl SLfS 17 tba3
tbeS 18 tbbS cS 19 bxcS SLxcS 20 tbd4 .l:!.fd8
and the game was equal in Kramnik-
Kasparov, New York 1995.
9 ... ltJd4! 10 ltJxe5
After 10 c3 tbxf3+ 11 'iYxf3 .l:!.a6! Black 12 ... axb3!!
rapidly develops the initiative; e.g. 12 SLb3 The big idea behind it all. Black gets three
148
4 d3
minor pieces for the queen. Black had difficulties in converting a better
13 tUxd8 bxc2 14 ~e1 cxb1'iIY 15 '!:'xb1 position to a \Ninning position. White should
i..xd8 sit tight with 28 ~e 1.
In the middlegame three minor pieces are 28 ... tUxe3 29 fxe3 tUd5
nearly always stronger than the queen. The Now Black is much better - actually it is
two extra white pawns are not so important practically a winning position.
right now. More significant is it that Black 30 !:te2 .!:.e7 31 J:l:de1 h6!
has nice play and, as we shall see, White lacks Remember to play such moves as this .
the time to get his pieces to good squares. ... h 7-h6 is both useful and safe with several
16 i..e3 i..f6 17 ~b4 .l:td8 18 ~fe1 tUd5 minor functions, but most importantly it
Not 18 ....l:Ixa2?? 19 i..xd4 i..xd4 20 ~3+ throws the ball back to White, who must
and White wins. then ponder over what to do with his posi-
19 'iVc4 tUc6 20 d4?! tion.
This restricts the bishop and creates a 32 e4!?
weakness. Much better is 20 i..f4 lbaS (not This move seems necessary because of
20 ... 'it>h8?? 21 ~xdS) 21 ~e4 'ua6 with an tricks with ...lbxe3, but still it is unpleasant to
unclear position. play.
20 ... i.f5 21 li!.bd1 'iioh8 22 a3 tUb6 23 32 ... tUf4 33 e5 tUxe2+ 34 ~xe2 Ji.g5 35
~c3 J:id7! d5 J:ted7 36 e6 l:txd5 37 ~xc7 b5 38 e7
Now we understand why 20 d4 was a .l:!.e8 39 ~c6 i..f7 40 ~f2?
weak move. Black has consolidated his posi- A mistake in time trouble. But the posi-
tion. So now White has problems, not least tion was lost anyway.
that now he can only wait. Active play will be 40 ... i..e30-1
punished.
24 li!.d2 ~ad8 25 ned1 i..g6 26 b4 tUd5 Game 63
27 ~c5 tUce7 Gelashvili-Gokhale
Dubai 2002
28 g4?
The skill of suffering patiently is worth at
least a 100 Elo points. I will quote the first
World Champion Wilhelm Steinitz: 'If you
have the advantage you should attack, if your This is one of the main positions in the
position is worse you have to play defensive Two Knights. It is a kind of odd Ruy Lopez
moves.' Without the weakness at g4 to attack without the pawn moves ... a7-a6 and ... b7-bS.
149
Two Knights Defence
The position should objectively be more or bxc6 11 tLJxd4 c5 12 tLJxe6 fxe6 13 'iVb3 lIf6
less equal, but in positions like these the best 14 f4 with a slight edge for White in Yudasin-
player will win in almost 100% of cases. Klovans, Kostroma 1985.
Robert Fischer said that in the Sicilian d) 7... tLJd7 8 .i.e3 tLJc5 9 JLxc5 dxc5 10
Dragon a 2000 player can hope to beat a .i.d5 .i.d6 11 JLxc6 bxc6 12 tLJbd2 i.a6 13
GM. Here it is impossible. In positions 'iYc2 and White was better in Kramnik-
where there are no direct tactics or obvious Meister, Kuibishev 1990.
attacking moves weaker players will fail to e) 7...~h8 8 tLJbd2 tLJg8 9 d4 i.f6 10 dxe5
place their pieces well and will quickly get tLJxe5 11 tLJxe5 dxe5 12 tLJc4 JLe6 13 tLJe3
into trouble. This game is an illustration of 'iYxdl 14 .:!.xdl J:!.ad8 15 Mxd8 .:!.xd8 16
how simple moves can 'WID simply by being .i.xe6 fxe6 17 ~f1 and White is slighdy bet-
more natural. ter in this ending according to Magomedov.
7 ... h6 8 lLlbd2 lLlh7?!
Usually this kind of move looks like a be-
ginner's move. If 7... h6 is played to prepare
....:!.e8 then it makes perfect sense, but
Black's idea in the game is not very good.
Still almost anything can be played here.
Others:
a) 7 ... iLg4 (in my opinion this is not as
good as Black's other options; ... .i.g4 should
only be played when the white pawn is on d4
and the centre is fluid) 8 tLJbd2 tLJd7 9 h3
iLh5 10 .i.c2 tLJc5 11 g4 (this is one of the
possibilities White gets against an early
... iLg4; another is l:i.el, tLJf1-g3, though that
is a bit slow here) l1...iLg6 12 d4 exd4 13 This idea seems to both too slow and
cxd4 tLJd7 and after 14 d5 the game was very positionally unjustified. If .. .17- f5 the squares
unclear in the game Hjartarson-Piket, Manila around the black king will be weak, while
1992. My recommendation is keep control ... tLJh7-g5 loses a lot of time merely to ex-
over the centre with 14 a3 when White is change pieces of even value. 8....l:.e8 is the
litde bit better. better move here, vacating ffi is for the
b) 7... tLJa5 8 .i.c2 c5 9 tLJbd2 tLJc6 10 l:i.el bishop. After 9l:i.el .tffi 10 h3 JLe6 11 iLa4
Me8 11 tLJf1 h6 12 h3 JLffi 13 tLJ g3 JLe6 (af- iLd7 12 tLJf1 tLJe7 13 i.c2 tLJg6 14 d4 c5 15
ter 13. .. d5 14 exd5 tLJxd5 15 i.b3 i.e6 16 tLJ g3 cxd4 16 cxd4 l:i.c8 the position was
i.a4! White keeps some pressure) 14 d4 cxd4 about equal in Gelfand-Onischuk, Gronin-
15 cxd4 exd4 16 tLJxd4 tLJxd4 17 'ilVxd4 tLJd7 gen 1996.
18 iLf4 with a slight advantage to White in 9 lLlc4 ~f6?!
Kobalija-Atalik, Istanbul 2003. If Black wants to place the bishop on f6, it
Also interesting is 9 b4!? cxb4 10 cxb4 was better to play 7... tLJd7. Now the knight
tLJc6 11 b5 tLJa5 12 d4 (or 12 h3 iLd7 13 a4 on h7 is unemployed. Instead if 9... tLJg5 10
VJlic7 14 i.b2 and the game is unclear) tLJxg5 i.xg5 11 f4! exf4 12 JLxf4 iLe6 13
12... exd4 13 tLJxd4 iLd7 14 tLJd2 l:i.c8 15 tLJe3 i.xf4 14 .l:!.xf4 and White is slighdy
JLb2 tLJg4 16 a4 i.f6 with active play for better.
Black in Kramnik-J .Polgar, Moscow 1996. 10 lLle3lLle7 11 h4!
c) 7... i.e6 8 .i.a4 tLJd7 9 d4 exd4 10 JLxc6 This is a strong prophylactic move, pre-
150
4 d3
23l2lhS+!
Now the tactics start to arise - as they al-
ways do when the pieces are well placed.
23 ... gxh6 24 'YIixf6 .l:!.eS 25 ~f3 ~g7 2S
a3!
There is no reason to rush things. Black's
game is a positional ruin which he fmd very
hard to improve.
26 ... ~b5 27 .:tab1 ~c4 28 ~d1! 't1e7 29
i.d3 ~eS 30 ~xh5
White stands much better. Black has no Now besides having a clearly better posi-
counterplay and his minor pieces have no tion, White has an extra pawn too.
way of getting active. 30 ... <;t>h7 31 f4 ~b3 32 .l:Ibd1 f5 33 exf5
17 ... .te7 18l2lg4 .tf8 19 d4! l2lxf4 34 gxf4 l:txe3 35 l:txe3 ~xd4 1-0
757
Two Knights Defence
Game 64
Kovchan-Malaniuk
Swidnica 1999
152
4 d3
ing the black pieces, but this is a matter of 12 WVb3 fxe4 13 CLJxe4 is probably mostly
taste; White has his own chances. Except strongly met with 13 ... .l:!.xf3! (also possible is
that in blitz games - which we all seem 13. .. CLJf6 14 CLJxf6 i.xf6 15 d5 CLJe5 16 ~e2
mainly to play these days - attacking is much ~e7 and question is whether White can keep
more effective than defence. Of course this is the balance or not) 14 gxf3 (if 14 'iVxf3 d5 15
not true if you are Petrosian arisen from he CLJg5 ~xg5 16 ~xd5 'iVxd5 17 i.xd5 ~f6
dead for one last round in the ring. and Black is better) 14... CLJxd4 15 ~d3 CLJc6
Black has also some compensation after with excellent play for the exchange. Most
11...fxe4 12 exd6 ~xd6 13 CLJxe4 ~g6 14 attacking players would prefer Black here.
CLJeg5?! ~xg5 15 CLJxg5 h6 16 CLJf3 i.g4 17 Fritz 8 thinks the position is quickly 0.00 -
i.d3 'iVh5 and the pressure will get stronger, sometimes I wonder how it is that it often
or if 14 'iVd3 ~f5 15 Mel Mad8 with coun- gets to 0.00 in messy positions - but then
terplay. But this is of course quite compli- after some time White declines to -0.03,
cated and risky; additional investigation of which of course is basicall," the same.
the position can be recommended for those 12 ... dS 13 i..d3 f4! 14 CLlb3 i..g4 1S h3
with enough time on their hands. This does not look good, but is necessary.
b) 11 d5 CLJb8 12 exf5 ~xf5 13 l:tel CLJf6 Black has a very simple plan: ... 'iVd7 and
14 ~3 'iVc8 (also strong is 14... CLJbd7!? 15 ... CLJd8-e6 with a superior position.
'iVxb 7 CLJc5 16 ~4 ~d3 17 ~a2 ~g6 and 1S ... i..hS 16 g4
Black has good compensation for the pawn; White has no choice. After others move
maybe 15 CLJg5 is an improvement in this he runs the very likely risk of losing without a
line) 15 CLJd4!? exd4 16 l:txe7 d3! and Black's fight.
chances looks good, although the position is 16 ... fxg3 17 fxg3 ~e8 18 i..d2 CLld8!
very unclear; e.g. 17 CLJf3CLJbd7 18 ~g5CLJc5
19 iVdlCLJfe4 with a complex struggle.
153
Two Knights Defence
play 4Jf3-g5 with some offensive ideas. But 4Jb4 ':xfl 34 .i:Ixfl ':c4 35 4Jxd5 'iVxd4 36
this is unrealistic, while the weakening of the ~xd4 ':xd4 37 4Jxb6 4Jxe5 38 ':f4! White is
light squares is very real. Instead, after the able to make a draw, if only just; e.g.
solid 22 .l:lf2! White can think about the fu- 38 ... .i:Id2+ 39 l:!:f2 ':xf2+ 40 ~xf2 4Jd3+ 41
ture. ~e3! 4Jxb2 42 ~d2 'it'h7 43 ~c2 ~g6 44
22 ... 'ilVh5 ~xb2 ~f5 45 4Jd5 ~g4 46 4Je3+ ~xg3 47
The light squares around the white king 4Jf5+ and draws.
are going to create a (k)nightmare. 31 ... e5! 32 ~xf8+
23 .\tg5 J:.ae8 Or 32 dxc5 d4 33 ~d2 ':xfl 34 l::txfl
If 23 ... ..ixg5 24 4Jxg5 4Jxg5 25 hxg5 :fxe5 and Black wins.
~xg5 26 4Jc5 and White has some compen- 32 ... J:.xf8 33 J:l:f1 ':'xf1 34 ~xf1 exd4 35
sation for the pawn, though Black is still 'iVe2 'iVf5+ 36 'iitg2 bxa5 37 e6 d3 38 e7
better after 26 ... ~g4. 'Dxe7 39 'Wixe7 d2 40 ~e8+ 'iith7 41
24 .iLxe7 'Dxe7 25 'Dg5 'iVe2 ~e2 0-1
If 25 ':ac1 4Jf5 26 4Jg5 ~g6! and the un-
protected queen gives Wrute problems; after Game 65
27 ~gl 4Jxg5 28 hxg5 'iYxg5 and Black is Macieja-Ivanchuk
close to winning. Hyderabad 2002
25 ... 'Dxg5 26 hxg5 'ilVxg5 27 'De5 'iVg4
28 l:lh1 1 e4 e5 2 'Df3 'De6 3 .te4 'Df6 4 d3 .te 7
Not 28 4Jxb7 4Jg6 29 4Jc5 ':f4! and 5 0-0 0-0 6 J:.e1 d6 7 a4
Black wins. This plan seems more flexible than 6
28 ... 'Dg6 29 l:laf1 h6? 4Jbd2. The knight can also move to the king-
Black is wasting time on luxury moves. side via a3-c2-e3.
His chances were here right now and should 7 ... 'Dd4!?
have been milked. The right path was
29 ... :ff4! 30 :fxh7+ ~g8! 31 ':h2 Mxd4 and
Black wins.
30 'iVe3! b6
154
4 d3
1994. After 16 f3 .Jtxd4 17 fxg4 .Jtxg4 18 or later) 13 CDxe5 dxe5 14 ~h5 .Jtf6 15 f4
.l::tg2 .Jtf3 Black kept the advantage. ~c7 16 f5 and White is much better.
9 .. .tlJg4?! 12 .. .'~xh4 13 i.f4 llJe5 14 i.g3 'ile7 15
The knight is not very well placed here. b3
Better was 9... .Jtg4!? 10 f3 .lte6 11 .ltxe6 fxe6 15 ..I1.d5 is answered by 15 ... i.g4!? 16 f3
12 e5 (if 12 f4 d5 13 e5 CDe8 14 ~g4 ~d7 15 .Jte6 blocking the dl-h5 diagonal with equal
CDf3 c5 16 b4 cxb4 17 CDxd4 ..I1.c5 18 .Jte3 play.
CDc7 and the game is more or less equal) 15 ... llJxc4 16 bxc4 i.d7
12...CDd5 13 CDc4 and Macieja believes that Better 16 ... f5! 17 exf5 i.xf5 18 .l:!.el ~d7
White has a small advantage here. However, and the position is equaL
with a strong knight on d5 and the half-open 17 a5 ~c6?!
f-file as well as the weak dark squares in the Black is wasting too much time. Better
white camp, Black has good reasons to hope again was 17 .. .f5 18 exf5 ..I1.xf5 19 .l:!.e 1
for good counterplay: 13 ... dxe5 14 l:!.xe5 (or though Black must play very carefully in or-
14 CDxe5 .Jtg5) 14... ~d7 15 ~e2 .l:!.ae8 16 der to keep the balance: 19 ... .lte6! (the most
l:!.xe6 i.g5! 17 .l::te5 .Jtxc1 18 .l:!.xc1 ~xa4 and important thing is to control the f3-square; if
Black is OK. 19 ...'iVd7 20 a6 b6 21 ~f3 and White is
10 llJf3 i..h4?! slightly better) 20 ~d2 .l:!.ae8 with equality.
Better is 10 ... c5 when White has only a 18 ~g4 J:tae8 19 'ifif4 'ifie5 20 'ilg4 ~e6
slight advantage. 21 h3?!
11 litf1! Better was 21 f3 and \Xlhite retains a small
Black has was hoping to provoke 11 g3?! edge according to Macieja.
when after 11...i.f6 12 as c6 13 i.b3 .l:!.e8
the light squares around the white king are
quite weak, so Black is OK.
11 ... c5
21 ... f6
After 21...~xg4?! 22 hxg4 .l:!.d8 23 g5 .l:!.d7
24 .l:!.fel .l:!.e8 25 f4 White has full control
over the position. Perhaps a draw is a realistic
12llJxh4? hope, but Black should be prepared for 50
Why White wants to bring the black moves of hard fight in order to survive.
queen to h4 is not clear. Instead 12 h3 and Black could still have tried 21...f5!? and after
there is no comfort for Black in 12...CDe5 22 exf5 .l:!.xfS 23 .Jtxd6 h5 24 ~g3 'iih6! 25
(even worse is 12... .txf2+? 13 .l:!.xf2 CDxf2 14 .l:!.ael! (if 25 'ti'h2 .l::te2 with a strong attack)
~xf2 ..I1.e6 15 i.d5 ..I1.xd5 16 exd5 'iVf6 17 25 ... .l:!.xel 26 .l:!.xel .l:!.g5 27 'ti'f4 .l:!.xg2+ 28
~d2 and White will win this ending sooner ~f1 the game is completely unclear.
155
Two Knights Defence
22 iYf4 iYe5 23 ~d2 'ilYe6 24 Vif4 iYe5 it is Black who has the winning chances!
25 ~d2 't\Ve6 26 il..h2?! 33 ... l:th7 34 'iitf2 'ilYf7
Better was 26 J:.ael and White has a slight 34... b5 is of course risky, but quite neces-
advantage. sary. White is much better after 35 cxb5
26 .. JU7?! .ixb5 36 f4, but Black has some real chances
Again 26 ... f5! leads to equality. Ivanchuk to survive and that is what matters.
seems to have made a conscious decision not 35 J:th1 'ilYg7 36 l:t.xh7 ~xh7 37 ~c1 'iitf7
to consider this move. 38 .l:.h1 ~g7 39 g5! 'iite8
27 J:tae1 ~d7 If 39 ... fxg5 40 'iYxg5 'iYf6 41 Mh7+ ~g8
If 27...l:tfe7 28 g4! and White maintains 42 'iUh6 (with the deadly threat of ~h4)
strong pressure on the black position. 42 ...g5 43l:th8+! and White wins.
28 g4 40.:th6
Now the attack is killing.
40 ... ~d7 41 ~h1 .l:!.e7 42 gxf6 'ilYxf6 43
i.h4 ~f4 44 il..xe7 'iitxe7 45 ~h4+ 1-0
Game 66
Macieja-Pinski
Polanica Zdroj 1999
28 ... h5?!
Old rules says that if your opponent is at-
tacking on the flank you should play in the
centre; if that is impossible, you should pre-
pare counterplay on the other side of board.
Thus 28 ... b5! 29 axb6 axb6 30 l:tbl b5 31
cxb5 ~xb5 32 ~xd6 ~xd3 33 cxd3 liVxd6
34 l:tfel and now White has switched to the
queenside, then 34... h5! with counterplay on
the other wing.
29 ~f4 hxg4 With similar ideas as after 6 CDbd2 d6 7 a4
29 ... .ia4! is best met with 30 .:tel! and ~h8 in Game 64.
White keeps the advantage. But not 30 8 a5
'iYxd6? liVxd6 31 .ixd6 ~xc2 32 ~xc5 Or 8 c3 CDg8 when White has tried:
~xd3 and Black wins material, or 30 l:i.e2? a) 9 d4 ~g4 10 dxe5 (if 10 d5 CDb8 11 h3
hxg4 31 hxg4 f5! ""ith terrific counterplay. ~c8! and Black has good counterplay com-
30 hxg4 J:re6 ing with .. .f7-f5; this is better than l1...~xf3
30 ... ~a4!? was still possible. 12 'iUxf3 ~g5 13 as a6 14 CDd2 CDe7 15 'iVh5
31 i.g3 ~e8 32 ~d2 g6 33 f3 when White's greater space gives him the
Not 33 f4? f5! 34 exf5 gxf5 35 Mxe6 'iYxe6 advantage) 10... CDxe5 (worse is 1O ... dxe5?! 11
36 g5 liVe3+ 37 liVxe3 dxe3 38 l:tel l:te7 and CDbd2 ~d6 12 as a6 13 llVb3 liVd7 14 h3
156
4 d3
3l.h5 15 ctJh4 ctJge7 16 ctJf1 and White was White, as usual, was offered the central
better in Armas-Adams, France 1991; but pawn. But the costs are high, i.e. 13 g4 3l.g6
1O ... i.xf3 11 ~xf3 ctJxe5 12 ~e2 ctJxc4 13 14 ctJxe5 ctJxe5 15 l:!.xe5 c6 and Black has
~xc4 f5 14 ctJd2 fxe4 15 ~xe4 d5 16 ~d3 good compensation.
ctJf6 was also OK in Tiitta-Sepp, Finland 13 .. .16 14 lLlg3
1997) 11 i.e2 3l.xf3 12 3l.xf3 3l.g5 13 i.e2 In 1999 this was a new move to theory,
i.xc1 14 ~xc1 ~h4 15 ctJd2 (or 15 ~e3 f5 but not to me. I has analysed the position
16 exf5 ctJh6 17 ctJd2 ctJxf5 with good coun- after S... l:!.bS a few weeks earlier.
terplay for Black) 15 ... l:!.aeS with equality in 14.....tf7 15 lLlh4
Armas-Hebden, France 1991. 15 ctJf5 3l.c5! is flne for Black. If 16 b4?
b) 9 as a6 (weaker is 9... f5?! 10 a6 fxe4 11 ctJxc3 17 ~3 3l.xc4 IS dxc4 i.xb4 19 3l.b2
dxe4 bxa6 12 i.xa6 and the weak pawn on ~d3! and Black wins.
a7 gives White the advantage; but 9...l:!.bS! is 15 ... J:!.e8!
stronger in my opinion - it is always better to
prepare ... b7-b5 this way, as then if 10 a6
Black has counterplay with 10 ... b5!) 10 d4 (10
ctJbd2 f5 11 ~3 was interesting) 1O ... 3l.g4
11 d5 ctJbS (as in Macieja-Johansson, Ber-
muda 2002) 12 3l.d3! ctJd7 13 b4 and White
is slighdy better according to Macieja.
8 ... ~b8!
157
Two Knights Defence
Summary
4 d3 is not a dangerous move. Black should equalise in all lines - with the exception perhaps
of 4 ... dS!?, which is interesting and fun to play, but inadequate for equality. The usual move is
4 ... j"e7 gives Black a safe position, while 4 ... h6!? leads to a more complicated game with good
chances for a long and hard fight. And if you are happy in the quiet lines of the Italian Game.
there is also 4 ... ~cS.
4 d3 7... lUxd5 7 a4
158
INDEX OF COMPLETE GAMES I
159
Two Knights Defence
160
the
two
knights
defence
The Two Knights Defence is one of the trickiest tactical
openings around. If White initiates complications with
either 4 Ng5 or 4 d4, play becomes extremely sharp
and gambits and counter gambits abound. Anyone
who enters the murky waters of the Two Knights
Defence must be well prepared for the mind-boggling
complications that ensue. In this book, openings
theoretician Jan Pinski guides the reader through
both the well-trodden paths of the main lines plus the
less fashionable side variations of this most complex
opening. Using illustrative games, Pinski studies the
key ideas and tactics for both Black and White.
ISBN 1-85744-283-0
www.everymanchess.com
Published in the UK by Gloucester Publishers pic
Distributed in the US by the Globe Pequot Press
£14.99 $19.95