PAUT Beamtool Using Steps
PAUT Beamtool Using Steps
Open the Weld Configuration to specify the data values to be used to generate the weld geometry.
Open the Add Probe drop down menu to add a Phased Array Probe to the workspace.
To change the default probe settings click on the Probe Configuration icon from the Probe Group.
The Probe Configuration dialog box has many attributes that can be set for that type of probe. To specify
a value you can a) move the slider right or left, b) click the right or left value spinner or c) click on the
value displayed in the value spinner and type a value. The preview and drawing panes will update on the
fly as the values are modified.
We will change the default transducer by clicking on the Import Transducer icon from the Probe
Configuration dialog box. Limit the list of available transducers in the catalog by selecting criteria on the
left, and a limiting factor onthe right in the Import Transducer dialog box.
You can also change the default wedge by clicking on the Import Wedge icon from the Probe
Configuration dialog box.
Now that we have our probe configured, we will add a beamset by clicking on the Add Beamset icon
from the Probe Group.
For this demonstration we will select a Sectorial Beamset.
The Beamset Configuration dialog box will open when a Beamset is selected. It can be used to specify the
data values to be used. To specify a value you can a) move the slider right or left, b) click the right or left
value spinner or c) click on the value displayed in the value spinner and type a value. The preview and
drawing panes will update on the fly as the values are modified.
For this demonstration we are going to change the number of skips to from 1 to 2, by clicking on the
Number of Beam Skips icon and selecting 3 from the pick list.
For this demonstration we will change the display of our beamset from Solid Beams to Color List. This
will represent each skip as a different colour. The color palette can be customized in the BeamTool
Options.
We can change the default side view to top view by clicking on the Display Top View icon found in the
Main Toolbar. Change back to side view by clicking on the Display Side View icon.
We can produce a report based on our current workspace by clicking on the Report icon in theMain
Toolbar.
23.2 LESSON 2 IMAGES
In this demonstration we will import and scale a bitmap, and show how to work with layers.
Click and drag your cursor over the workspace to place the image. The aspect ratio of the image is not
maintained. To scale the image to its proper dimensions, we will use a rectangle for reference.
Click on the
Add Geometry icon found in the Edit Tools section of the CAD Toolbar. Select Rectangle from the Add
Geometry Group dialog box.
Click and drag your cursor over the workspace to draw the rectangle. With the rectangle selected we will
use the Construction Aids found in the CAD Toolbar to enter the exact dimensions of Cal Block that we
are working with.
Before we overlay the bitmap onto the part we will separate them into different layers to help organize
the
workspace.
With the rectangle selected we will click on the Layers icon found in the Tools section of the CAD
Toolbar.
From the Layers dialog box we will select Move Geometries to add the selected rectangle to Layer 1.
Double click on Layer 1 to give it a meaningful name and press enter.
We will add a second layer by clicking on the Add Layer icon in the Layers dialog box. Name the layer
accordingly. Go back to the workspace and select your bitmap. Return to the Layers dialog box and
highlight the second layer you created. Select the Move Geometries icon to assign the bitmap to the
second layer.
With our layers in place we can now toggle the view of the bitmap and piece by clicking on the / Visibility
icons, and lock each layer from editing by clicking on the / Locking icons.
Now we will drag the bitmap over the piece and stretch it to scale. Once we have the bitmap where we
want it, we will lock it in place to keep it from accidently being moved. Click on the Display Settings
icon found in the Tools section of the CAD Toolbar. Select the Lock Images icon from the Display Settings
dialog box.
We are ready to trace the outline of the calibration block. To do this we will open the Add Geometry and
select Polyline from the Piece Geometry section. When we reach the area where the bitmap curves we
will press ESC to stop the Polyline.
Click on the Snap Settings icon found in the Tools section of the CAD Toolbar. Click on the Snap to
Nearest icon to avoid gaps while tracing.
Click on the Draw Piece Arc icon to trace the arc. This is found in the Add Geometry section of the CAD
Toolbar.
With all the outside edges of the bitmap in place we will select the rectangle and right click on it. Select
ConveWe will delete the right hand side of the rectangle and drag the bottom line to match the outline of
our bitmap. If we turn off the view of the bitmap layer we now have the outline of our piece. rt Selected
to Lines from the dialog box. This will allow us to manipulate each line of the rectangle.