Fallout 3 Commands
Fallout 3 Commands
o unlock - unlock doors, safes, terminals or any other locked container; you can of course
also lock. Adding a number after lock sets the difficulty. For example lock 1 would
create an easy lock, lock 0 a very easy, and so on.
o activate - activate an item, say a door, that is normally operated by a switch
o setownership - make the item yours (for instance a cabinet or a bed)
o player.placeatme <base_id> <stack amount> <quality> - place an item next to the
player; for many items only a stack amount of 1 is valid
o set timescale to <scale> - sets the timescale, the ratio determining how fast game time
moves relative to real time; the default setting is 30. For example, setting the timescale to
1 would cause one second to pass in game time for every second in real time.
o movetoqt - move player to current quest target
o showquestlog - show the quest log, everything the player has encountered and done
o Getquestcomplete - checks if the current quest is complete. if true = 1 false = 0
o resetquest <base id> - reset quest
o sqs <base id> - list all quest objective levels (stages). Use with setstage.
o getstage <base id> - gets the objective level of a quest.
o setstage <base id> <Quest Objective> - sets a quest to an objective level useful for
resetting bugged scripts
o sqt - list current quest targets
o tmm 1 - Turns on all Pip-Boy map markers.
o tfow - Toggles fog-of-war in the Pip-Boy local map.
o tgm - Toggles "god mode"
o tcl - Toggles clipping,
o killall - Kills all NPCs in the area.
o coc <cell edid> - Teleports the player to the specified cell.
Fallout New Vegas Commands