Uranium

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Labyrinth → Silverport → Lanthanite Cave → Route 16

→ Gym #7 (Snowbank Town)

Once you obtain the Drama badge, surf back up to Maskara Island and head back towards the
cave that was blocked off.

Note: Be sure to battle Theo before you enter the Labyrinth. He can be fought multiple
times, so take the opportunity to raise your Pokémon's levels before continuing.

Labyrinth Cave Map

Once you've defeated Theo, head north into The Labyrinth. Before you exit this cave it's
worth going out of your way for a few items (especially since Mega Evolution is coming
soon!). From the entrance, get on the water and Surf north. You'll find the Life Orb. It's a
held item that boosts the power of moves, but at the cost of HP per attack. Surfing west from
this point (and going inside the room) will get you the Baariettite. This is one of the Mega
Evolution stones that, when held, allow a certain Pokémon to mega-evolve during battle. In
particular, this item allows a Baariette to Mega-Evolve. Hold onto this item for now, because
you have to beat the next gym first to unlock its use!
Surf back on the water and go to the second north section by surfing east a bit. Here you will
find Shadow Claw and Shadow Ball. Now, surf east and return to land. Following this path,
you'll come to an intersection with a path going south, a path going east, and a path going
north. The path south simply loops backwards and holds a few trainers to battle. The path east
holds the Pokémon Linkite if you didn't catch the one when you first entered. The path north
is our exit, so head north to another intersection. Continuing a few feet north will get you the
Expert Belt which, when held, boosts the power of super-effective moves by 20%.
Afterwards, head east, surf up the path, and exit to the last portion of the cave. This section
holds the Gold Fossil, which you cannot get until you learn Dive, so exit the cave for now
and end up on Route 15.

Route 15 is a linear surf up to Silverport Town, but holds a rest house, an EV Training
House, and a couple of trainers. Surfing behind the cave will get you Drain Punch. Surf north
a bit until you reach the rest house. Go in and the old lady will heal your Pokémon while her
husband will give you a Lava Cookie. Next to the rest house is a sailor who will give you the
Super Rod. On the shallows NE of the house is TM24 (Thunderbolt), and directly east on the
next shallow is an Eviolite. A short surf south is another EV Training House that trains in
Special Defense. Surf all the way north and you'll find yourself in Silverport Town.

Silverport Town is a small coastal town sitting at the foot of Mt. Lanthanite and a rest stop
before hitting the road up to Snowbank and its gym! Explore around town a bit.

Note: Visiting the Larkspur Pokémon Research Lab here will cause you to get
ambushed on your way up to Snowbank Town, so make sure you heal your Pokèmon if
you are doing this side quest! See Garlikid Sidequest for more.

Once you've done all you want to do in Silverport, head north and into Lanthanite Cave.
Later on, when you get the Waterfall HM, you can get another evolution stone here, but for
now just head up and out of the cave onto Route 16.

First Puzzle

Route 16 is a snowy route that holds several trainers and a few ice puzzles to pass through.
Follow the path east until you reach some stairs. The path to the north leads into another
section of Lanthanite Cave that holds several items, including PP Up and Potions, as well as
the way to the Legendary Lanthan. However, you don't have access to him yet, so it's only a
detour for a few items. Otherwise, head east at the intersection and you'll arrive at your first
ice puzzle, which essentially slides you around, similar to that of the sliding floor puzzle in
the Venesi City Gym. Solve the puzzle and move onto the next puzzle.
Second Puzzle

Follow the path all the way around and you'll arrive at the second ice puzzle. Starting from
the beginning, go up, left, up, right, up, left, down, right, down, left, up, left, down, right,
down, right, up, right to complete the second puzzle. In addition, there is a NeverMeltIce on
the top left corner of the puzzle.

Third Puzzle

Progressing past the third patch of ice towards Snowbank Town is quite simple: slide east to
the first rock, then north to exit this part. There is a hidden Moon Stone that can be obtained
from the rock just south of the first rock you slide into. There is also yet another sliding
puzzle that will eventually take you to the center of the frozen lake, where you can find the
TM for Dream Eater (prior to version 1.02, it wasn't possible to reach this item).

Once you exit the puzzle, head north up the stairs and head east to the gate house that leads
you into Snowbank Town.

Snowbank Town is a small town with a large temple that serves as the gym to its north.
Before heading there though, there are a few things to do first:

In the house beside the PokéMart is a dentist who will teach your Pokémon a move requiring
strong teeth (if they can learn it) for 5,000. These moves are:

 Fire Fang
 Ice Fang
 Thunder Fang
 Poison Fang
 Crunch
 Super Fang

In addition, the house beside the Pokémon Center has a woman inside complaining about a
cold. If you have a Pokémon that knows Overheat, she will give you a Dawn Stone. In the
house to the left of the Pokémon Center across the street is an old man who will give you
advice on how to beat the gym, as well as give you a Drilgaanite, which can be used to
evolve Drilgaan later on. Additionally, to the left of this house hidden in the small clump of
grass is TM88, which is the Pluck move.

Last, but not least, in the big house east of the Pokémon Center is a woman who will give you
a whopping 3 Rare Candies!

When you're done exploring the town, head north to the Pokémon Gym, where you'll meet
Theo and take the gym challenge.

STOP: Beating this gym allows you to use Mega Evolution. Make sure you bring a
Pokémon capable of Mega Evolution, as the gym leader will give you its Mega Stone.
Check out Mega Evolution before you enter!

Snowbank Town Gym is rougher than your usual gym, so make sure your Pokémon are fully
healed and ready to go. In order to challenge the gym leader, you must complete 5 trials with
Theo. At any point you can speak to the Acolyte and reset a room.

Note: If you fail any of these trials you must do them *all* again so be sure to save often
and heal up between rooms!

The first trial involves moving boulders around using Strength. Use Strength on the very left
boulder and move it up, then move the center boulder, then move the boulder on the far right
up, and then the center boulder over. Now head up and face the first Acolyte.

The second trial merely involves you finding your way through the maze of rocks. It's pretty
self explanatory, so just work your way over until you reach the second Acolyte.

Third Trial Ice Puzzle


The third trial involves a little more skill. You have to solve two sets of ice-slide puzzles to
get to the acolyte here. From the starting position on the map, go left, down, left, up, right,
down, left, down, left, up, left, down (at this point jumping across the rocks) down, left, right,
up, left, up, left.

Now you should be able to face your third Acolyte!

The fourth trial is a bit difficult, as it requires you to follow a hidden path. Just like the
Vinoville Gym, you have to navigate an invisible path with a device on the side to briefly
skim light across the path. Touch the button and watch once for the path to light up, then
touch it again to follow it using your memory. This is probably the most difficult (at least for
some) trial in this selection. One misstep, and you are sent to the beginning of the room.

 To solve the first puzzle start by going 2 steps north, continue with 3 steps to the east,
then go 2 steps north, then go 4 steps west, then go 2 steps north, then go 1 step east ,

and finish with 2 steps north.

Second Puzzle (Fourth Trial)

 To solve the second puzzle start by going 3 steps to the north, then 2 steps to the east,
then 1 step to the south, then 2 steps to the east, then 3 steps to the north, then 6 steps
to the west, then 1 step to the south, then 2 steps to the west, then 3 steps to the north,
then 4 steps to the east, then finish up by taking 3 steps to the north. Then go forward
and face the Acolyte!

The fifth trial requires you to simply head north up the stairs and fight the fifth Acolyte.
There is a catch here: No items allowed. Once you start the battle you must make do with
only your Pokémon!

Once you beat him, you are lead into a room with a route to the gym leader and a teleporter
that will take you back to the entrance. It is advisable to do this! The trials will not reset as
you have completed them. Once you're ready, talk to the Acolyte again and you will face the
gym leader, Vaeryn, who specializes in Dragon and Ice type Pokémon. This is a difficult
battle so make sure your Pokémon are tough enough.

Warning: Directly after the battle with the gym leader Theo challenges you to a battle,
so be prepared!
Once you beat him, he gives you the Mega Bracelet, which allows selective Pokémon to use
Mega Evolution in battle! He will also give you a free Mega Stone for an eligible Pokémon
of your choice in your party. These Mega Evolutions can only be used once per battle, but
can be used an infinite amount of times!

Return to Silverport Town → Venesi City → Route 14 →


Gym #8 (Tsukinami Village)
Now it's time to head back south and onward to Tsukinami Village for your last gym battle!
Head back to the entrance to Snowbank Town and Professor Bamb'o will upgrade your
Pokédex, as well as give you HM08 (Dive). Although he says you need to go to Angelure
Town he actually means Tsukinami Village as it was replaced by the latter when the game
was released. From here backtrack to Silveport Town. Head down to the small beach, where
there is a boat captain waiting at the wooden port. Soon, you will realize he is actually a
pirate and you will battle him. Once defeated, the real captain will come and offer to take you
to Venesi City.

Note: At this point you could go and obtain the Gold Fossil in The Labyrinth

Surf Spot toward Tsukinami VillageFrom Venesi City

From Venesi City you will be surfing east and south to Tsukinami and diving underwater so
make sure you have a Pokémon who has learned the newly acquired Dive ability, you'll need
it. Start by going up to the Pokémon Center, healing your Pokémon, and getting in the water
from the pathway beside it. Surf east and dive at either dark water spot to go deep
underwater.
Bell Island (Come back after becoming Champion!)

This is Route 14 and it includes a few notable things. First, at one of the dive spots (when
you're underwater) you can surface to an island with a bell on it. This bell serves no purpose
now, but after becoming the Champion you can return here to fight Pokémon trainer Paul for
a Syrentideite stone (one of the Mega Evolution stones). Also, breaking the coral down
underwater gives a chance at obtaining a shard (yellow, red, or green), a heart scale, or a
damp rock.

Once you go as far south as possible and surface, you'll be attacked by two pirates (one of
them is your old friend Jack from before). Afterwords, surf all the way over to Tsukinami
Village (Your last gym!).

Tsukinami Village Dojo

Tsukinami Village is home to two ninja clans and a couple of places worth visiting before the
gym. First, visiting the hotel has a girl and her mother in the far left room where showing her
a Minicorn will prompt her to give you a Kiricornite (one of the mega-evolution stones). In
the next room over is Fennel, a scientist who specializes in dream technology. Speaking to
her results in her leaving right away to Venesi City to the sleeping girls house. (See:
Sidequests for more information) . At the top NW corner is a museum, and in the middle are
a bunch of stores selling balls, battle items, and rare delicacy's. Of those three, the stand with
the balls is of most interest because the heavy balls they sell help tremendously for catching
bigger Pokémon, including the upcoming Legendary Pokémon. Lastly, you'll want to visit the
house on the far right corner of the town as it houses training dojo where you can complete
the Ninja Reunion Sidequest. You don't need to do it now, but after you complete it you can
return there to battle an unlimited number of times and raise Pokémon EV's for free.

Once you're done exploring, head up to the Tsukinami Village Gym. The Tsukinami Gym is
led by Hinata and Kaito and works a little differently than the other gyms. To beat them you
have to either start with Hinata or Kaito and beat that individual and the other, respectively,
immediately after. The Pokémon used here are of no specific type, but are light and dark
themed.

Warning: This gym has had bugs so make sure that when you enter the first area the
black bar appears at the top of your screen showing the number of white/black tiles and
when you step on them you only activate one at a time. If not, exit the gym and re-enter.
Gym 3rd Pattern (Yours may vary)

Before that, though, you must solve the gym puzzles. To solve the puzzles, make the number
of black and white tiles equal in each area by walking on them. Stepping on a white tile turns
it black, and vice versa. This appears to change on every game-load so the pictures serve only
as examples. You'll have to walk around and figure out the pattern for each section. Use the
numbers as a guide and try to get them as close together as possible. The goal is to make
some sort of pattern on the floor that it wants.

Once you beat both Hinata and Kaito, you will get a call from Professor Bamb'o and
subsequently will hear sirens go off as the Rangers evacuate Tsukinami Village and fly you
to Nuclear Plant Omicron.

Nuclear Plant Omicron → Nuclear Plant Zeta → Victory


Road → Championship
Once you get dropped off you are at Nuclear Plant Omicron. This area is very short and
consists of you battling several sets of nuclear Pokémon attacking the Rangers. If at any point
you are low on health, or arrived with low health, speak to the nurse at the entrance to heal
your Pokémon. Defeat all the Pokémon and trigger the cutscene with CURIE and Urayne as
the Nuclear Plant explodes.

After this cutscene you'll obtain HM02 (Fly) from Professor Bamb'o. Shortly after he will
give you a ride to the Ranger Station's Bealbeach HQ. After the scenes here, exit Bealbeach
City going south and return to the west dock (Where the Tandor Luxury Cruise was). From
here they will transport you to the Hazard Zone so equip the suit and follow the Nuclear Plant
Zeta guide to finish this section or simply follow the order of events yourself. Be sure to
catch a Hazma while you are here. Once you complete the area you will be teleported back
to Bealbeach Ranger HQ.

Once back at Bealbeach Ranger HQ, go upstairs and talk to your father. After the discussion
he hints that you may want to go downstairs and see what they found. Turns out the Hazma
helps to clear the radiation from a Pokémon - turning them back to normal. So, if you have
any Nuclear Pokémon you can take them here and return them to normal if you wish.

Note: You will need Strength and Surf to Navigate Victory Road!
Route to Victory Road (Pokèmon Championship)

Victory Road Cave Entrance

CURIE and Gamma Urayne

After all is done, either take the transit back to Legen town or use your new ability to fly
there. Once you arrive head south to the gate station and head towards Victory Road. This
road has multiple sections including an outdoor area, a cave section, and a volcano section
(Mt. Actan). Take the time to explore around here a while as it does hold some good items
and trainers. The path towards the Cave Entrance is pretty easy to navigate. Just follow the
path around and you'll eventually end up at the cave entrance as depicted in the picture.

After successfully navigating Victory Road, you will be at the Championship Site. The way
this works is different to the typical Pokémon Leagues. Once you start you will draw from a
pool of the first 7 previous gym leaders you battled as well as 3 other trainers. Once you beat
4 of them, you begin the Championship Match. However, upon the first time here instead of
fighting Theo you will fight Actan who was corrupted by CURIE and Urayne.
Note: In version 1.0.1, Nuclear Actan is catchable. However, it will not be saved in the
PC. See Actan's Trivia.

After your battle with Actan, you will once again fight CURIE but this time with Gamma
Urayne, with Actan aiding you during the fight. After they are defeated, Theo forfeits the
match, Actan returns to its lair and you become Tandor Champion! Urayne then pleads with
the player to travel with them and joins you in its Alpha Form, holding the Uranium Core.

After entering the Hall of Fame and the credits, you will appear back in Moki Town at your
house. Go downstairs, and read the letter on the table from Tsukinami Village.

Note: The Letter from Tsukinami quest has currently not been implemented.

Afterwards, head over to Theo's house and you will obtain HM07 (Waterfall)

End Game
See: Sidequests, Legendary Pokémon, Mega Evolution, Gold Fossil

Once you have become Tandor Champion and completed the game you have a few things to
do if you want. First, you could capture Actan and Lanthan - The Legendary Pokémon, or do
any of the numerous side quests such as the Ninja Reunion Sidequest, gathering the Mega
Evolution stones, or the Crying Boy Sidequest. Otherwise, you could complete your PokéDex
or even challenge the Pokémon Championship a second time!

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