Imperium A Mobile Parental Control Application To Detect and Monitor Smartphone Activities Among Junior High School Students

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Imperium: A Mobile Parental Control Application to Detect and Monitor

Smartphone Activities Among Junior High School Students

An Information Technology Capstone Project Presented to the Faculty of the


Information Technology Education Program
University of the Immaculate Conception
Father Selga St., Davao City

In Partial Fulfilment of the Academic Requirements for the Degree


Bachelor of Science in Information Technology

Cardiño, Rannie Claire H.


Dayuday, Dante Jr. G.
Francisco, Conrad Jr. P.

October 2018
Information Technology Education Program
APPROVAL SHEET

The capstone project entitled “IMPERIUM: A MOBILE PARENTAL


CONTROL APPLICATION TO DETECT AND MONITOR SMARTPHONE
ACTIVITIES AMONG JUNIOR HIGH SCHOOL STUDENTS” prepared and
submitted by Conrad P. Francisco Jr., Rannie Claire H. Cardiño, and Dante G. Dayuday Jr.
in partial fulfillment of the requirements for the degree of Bachelor of Science in
Information Technology has been examined and is recommended for oral examination,
acceptance and approval.

ERIC JOHN G. EMBERDA, MIM


Adviser

APPROVED by the project committee on oral examination with a grade of PASSED.

JENNO FRED M. VILLARINO KENNETH A. ATILLO


Panel Member Panel Member

CEASAR IAN P. BENABLO, MIT


Chairman of the Panel

ACCEPTED and APPROVED in partial fulfillment of the requirements for the degree of
Bachelor of Science in Information Technology.

ERIC JOHN G. EMBERDA, MIM


Dean – ITE Program
January 2019
i

ABSTRACT

Imperium: A Mobile Parental Control Application To Detect And Monitor


Smartphone Activities Among Junior High School Students.

Cardiño, Rannie Claire H.


[email protected]

Dayuday, Dante Jr. G.


[email protected]

Francisco, Conrad Jr. P.


[email protected]

Technology has developed rapidly over the last decades. The advancement of technology
has dramatically impacted the lives of individuals across the globe. Through this progress,
it created numerous devices that were impossible to have way back before. One of which
is the smartphone, it gave us the ability to perform tasks more efficiently, play games
virtually, communicate quickly and so much more, but along with these benefits, the
complications that these smartphones may bring is a significant problem especially to
children that have access to these devices. The issues range from different facets such as
emotional uncertainty, physical ailments, and mental disorder. With the problems
identified, the researchers created Imperium, an android mobile parental control
application. Its main feature is to detect and monitor applications that a child is using on
his/her through a parent device. It can also block the usage of the device by creating a layer
on top of the child device to prevent it to be used. Aside from that, the application also has
some Geo-fencing capabilities to detect whether a child is leaving his/her assigned location.
Application Testing procedures have also been carried out to ensure that the application is
fully functional based on the objectives determined. Results from the trials show that
Imperium can easily restrict the usage of the child device with a delay of around 10-25
seconds, results have also demonstrated that Imperium can also easily assign tasks to a
child device for the child to perform, and Imperium can monitor the child device’s location
then alerts the parent when a child has left the area. Hence, the researchers can conclude
that the objectives were mostly met and the application itself can still be modified
especially on the sense of the blocking of specific applications.

Keywords: Parental Control, Android, Screen Blocking, Geo-fencing


ii

ACKNOWLEDGMENT

The researchers would like to extend their deepest gratitude to each and everyone

who have offered their knowledge and expertise, as well as their continual support, without

them, this Capstone Project may have been impossible to pursue.

First and foremost, the researchers would like to thank the Almighty God, for giving

them the gift of Wisdom and Knowledge and for guiding and inspiring them to pursue this

Capstone Project.

The researchers would also like to express their heartfelt gratitude to their adviser,

Mr. Eric John G. Emberda, and their Capstone 1 and Capstone 2 Professors, Engr. Maria

Nanette Casquejo, Engr. Harrold U. Beltran, and Engr. Arneda Jean Gonzales, for all the

efforts they have extended towards the group, and with the advice and life-changing lessons,

they have bestowed upon them.

Aside from their Advisor and Professors, the researchers would also like to thank

their panelists, Mr. Ceasar Ian Benablo, Mr. Kenneth Atillo, and Mr. Jenno Fred Villarino

for the insightful comments, tough questions, and encouragements.

Lastly, the researchers also would like to express their sincere gratitude towards

their parents for their kind cooperation, constant support and genuine love they have shown

towards the researchers.


iii

TABLE OF CONTENTS

Page

TITLE

ABSTRACT i

ACKNOWLEDGMENT ii

TABLE OF CONTENTS iii

LIST OF TABLES v

LIST OF FIGURES vi

1 INTRODUCTION

Rationale of the Study 1

Conceptual Framework 7

Scope and Delimitation 8

Objectives of the Study 8

2 METHODS AND MATERIALS

Research Methods 10

Design Procedure 10

Team Composition 20

Work Plan 21

3 RESULTS AND DISCUSSIONS

Testing and/or Implementation Results 23

ACCEPTABILITY OF THE SYSTEM

Performance Expectancy 32

Effort Expectancy 33
iv

Social Influence 34

Facilitating Conditions 35

Behavioral Intention 36

Summary of Constructs Loading and Reliabilities 37

CONCLUSION AND RECOMMENDATIONS

CONCLUSION 40

RECOMMENDATIONS 40

REFERENCES 41

APPENDICES

A. Letter of Permission to Conduct Survey 44

B. Survey Questionnaire 45

C. Grammarly Result 47

D. Ethics Compliance Certificate 48

E. Screenshots of the Application 49


v

LIST OF TABLES

Table Page

1 Application Restriction Test Cases 16

2 Device Restriction Test Cases 16

3 Activity Monitoring Test Cases 17

4 Task Management Test Cases 17

5 Location Monitoring Test Cases 17

6 User Management Test Cases 18

7 User Authentication Test Cases 19

8 Likert Scale, Range Interval and Descriptive Rating 20

9 Team Composition 20

10 Work Breakdown Structure 21

11 Iterative Testing 1 Results 23

12 Iterative Testing 2 Results 25

13 Final Testing Results 28

14 Means and Standard Deviations Regarding Performance 32


Expectancy

15 Means and Standard Deviations Regarding Effort Expectancy 34

16 Means and Standard Deviations Regarding Social Influence 35

17 Means and Standard Deviations Regarding Facilitating 36


Conditions

18 Means and Standard Deviations Regarding Behavioral 37


Intention

19 Construct Reliability and Validity of Pre-Survey 38

20 Construct Reliability and Validity of Post Survey 38


vi

LIST OF FIGURES

Figure Page

1 Conceptual Framework for the Study 7

2 Iterative Process Model 10

3 Black Box Testing Method 15


1

INTRODUCTION

Technology has developed rapidly over the last decades. The advancement of technology

has dramatically impacted the lives of people and business’ alike in which they have

included technology as a critical component in their overall strategy [1]. What once was

futuristic and was difficult to imagine is now part of the day to day life. For example, ten

years ago, there were flip phones that have only the ability to send text messages as a mode

for communication, but as time gone by, newer technologies like Social Media Platforms,

Facebook and Twitter, for example, has provided a more efficient way of communicating

with one another [2]. Technology itself is still constantly changing. The goal of improving

the lives of people has been fueling the development of new technologies ever since. As

more people recognize its value, technology found a way to make it reach to everyone [3].

With the swift improvements of technology over the years, it led to the creation of

new devices which gives the ability to lessen the workload of people who use them [4].

The most notable contributions of modern technology are in terms of mobility and

communications like the invention of Wireless Fidelity (Wi-Fi) and mobile devices, more

specifically smartphones. Being user-friendly and handy, electronic devices like

smartphones provided stable access to the Internet and a wide range of software

applications and mixed media [5], and it dramatically makes people’s lives convenient thus

justifying its rise to popularity [6]. Sixty-seven percent (67%) of children from Bahrain,

Japan, and the Philippines use a mobile phone, Fifty-two percent (52%) uses tablet PCs,

and the Philippines has the highest proportion at Seventy-two percent (72%) [7]. This

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
School Students.
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setting can be perceived as a give and take situation, although it provided us with a mode

for communication, an avenue for learning and a means for entertainment, it then hinders

us in performing our daily activities [8].

The concern towards the numerous problems involving the use of smartphones has long

been present. Specific studies were conducted because people feared that computers like

smartphones would draw away children from traditional and actual activities and can

negatively affect children’s academic performance, social life, and language skills [9].

With social media users in the Philippines having the highest daily use at 3.7 hours, this

suggests social media use has become a significant leisure activity for many, allowing

individuals to connect with one another online irrespective of time and space limitations

[10]. In the Philippines, parents are strictly controlling their children in terms of the

duration used on the internet (29%) [11]. According to a study by Nielsen Philippines,

Filipino Smartphone Users, spend an average of 174 minutes each day on their smartphone

or online. At the same time, the international media and consumer research firm revealed

that three (3) out of four (4) Filipinos who own smartphones now use them as their primary

access point to the Internet [12]. The difficulty of performing household chores could be a

sign of smartphone addiction since children prefer spending more time with their

smartphones rather than fulfilling their roles and responsibilities at home [13] [14] [15].

As smartphones increasingly integrate into our lives, especially to the newer generations,

the pervasiveness of sleep deprivation has risen. Light from the blue spectrum like the ones

emitted by smartphone screens can suppress production of melatonin which leads to

decreased drowsiness and the difficulty of initiating sleep. Lack of sleep has been known

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
School Students.
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to be a risk factor for different disorders or illnesses like obesity, diabetes, cardiovascular

diseases, depression and overall mortality [16]. The obsessive use of smartphones revealed

to be the cause of headaches, stomachaches and eye problems. It also has some health-

related social consequences like poor interpersonal skills that involve communication and

listening skills, attitude and deportment, poorer family interactions and reduced quality of

life. Smartphone addiction can also be considered the cause of mental health problems

including emotional instability, depression, loneliness, anxiety, and impulsivity [17].

Parents perform a significant role in controlling and guiding children when they are

in contact with technology, specifically, smartphones. Parenting Behavior is an essential

factor to consider when conceptualizing ways to decrease children’s obsessive screen time

[18]. While parents believed that the use of smartphones is beneficial, there were also

concerns that have aroused. According to a survey conducted by the asianParent and

Samsung Kids Time, Ninety-two percent (92%) thought that it affects their children’s

health, Ninety percent (90%) believed that it leads their children to smartphone addiction,

and Eighty-eight percent (88%) was concerned that their children accessed inappropriate

content through their smartphones. South-East Asian Parents believed in exercising limits

and boundaries in children’s screen time. Seventy-seven percent (77%) of the parents

personally monitor what their child does on their respective devices, and only Eleven

percent (11%) allow other family members to track their child. With the concerns

aforementioned, Ninety-four percent (94%) of parents in South-East Asia, Ninety-three

percent (93%) specifically for Filipino Parents wished that their devices include parental

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
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control mechanisms with Seventy-four percent (74%) of them wanted a time-limiting

control for children’s device [19].

Over the past years, several researchers and developments were conducted to

identify ways to detect and monitor smartphone activities among children. A method was

developed signifying the steps of a Cell Phone Parental Controls, and it involves a Parent

Device to push rules, a Message Server that verifies the regulations pushed by parents, and

a child device that implements the standards [20]. Another approach identified was the

Simple Parental Control or SPC comprising of a parent device, a server to store data and

lastly a child device. Parents easily generate security rules for their children’s smartphone

device by pushing rules to the server [21]. Android and iOS also have their own built-in

parental control mechanisms. For Android, there are three (3) ways they can implement

parental control, First is by creating a controlled account, second is by ensuring that the

child device can’t download paid-for applications and lastly, by disabling a third-party

application to make sure only authorized applications can be used by the child device [22].

For iOS devices, it provided a functionality called “Restrictions” which provided parents a

way to block access to specific applications or features on a child device as well as blocking

explicit content based on the region on where the device is situated [23], and lastly a

monitoring feature which logs the applications used by the child device [24]. Parental

Control Applications have also been long present in the PlayStore/AppStore, an excellent

example of it is the Mobile Guardian, a mobile application that provides parental control

mechanisms like controlling the device on when it can be used, receive browsing reports,

and view or block device contacts [25]. Another application for both Android and iOS

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
School Students.
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devices is OurPact which shares the same functionality with Mobile Guardian however it

has a unique function called the “Family Locator” which can track the location of the

family members in real time [26].

Given the abovementioned approaches of implementing Parental Control on a child

device, each of it shares its shortcomings, the present parental control approaches either

lack functionalities that can help in monitoring the child’s location and his/her use of

smartphone device as well as inculcating to them the sense of community and responsibility

[27]. The Cell Phone Parental Control utilizes the messaging feature of the phone and

chances are that in some places there might be charges when sending short messages

another thing is that the Android Parental Control is only limited to what has been

mentioned above, it lacks the ability to monitor the activities done by a child which is a

critical feature in a Parental Control, as well as for the iOS devices, it does not monitor e-

mails, text messages and also it does not control the usage time of children on the device

[24].

Taking into consideration the identified risks of smartphone addiction, the

researchers proposed a mobile parental control application that can perform critical

functionalities in mobile parental controls like blocking the usage of the device and specific

applications indefinitely or for a certain period and monitor the device usage. Another

feature that the researchers proposed is a functionality of the application in which a parent

can issue a compelling task like a household chore to a child and in return provides extra

screen time. Performing household chores helped children in developing their sense of

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
School Students.
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community and responsibility [27], it also helps children build up their self-esteem, teaches

them the value of completing an assigned task, and teaches them the importance of

cleanliness [28]. Another feature that will be found on the application is its geo-fencing

capabilities; it is a feature of the application that triggers a response when a child’s device

enters or leaves an area set by the parent. Tracking the location of children is essential

because parents believe that they need to monitor if the child is following his/her schedule

and is on the place they are supposed to be [29]. This proposed application has a massive

advantage with the identified similar applications since it implements all of the features

mentioned and added task issuing to children and geo-fencing capabilities to provide a

more wide-ranging parental control mechanisms for parents.

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Conceptual Framework

Figure 1 Conceptual Framework for the Study

Figure 1 shows the conceptual framework starting with the Input process; the

researchers identified a Mobile Phone Addiction Criteria to determine if a child is

experiencing Mobile Phone Addiction. Next, the researchers identified what relevant tasks

could help children in building up their sense of responsibility to the family and lastly, the

researchers also determined the suggested mobile phone usage duration among children.

In the Process part, the development of a user-friendly User Interface and User Experience

is needed so parents can easily use and manipulate the application, the use of a minimalistic

design was observed and have used themes or colors that are pleasing to the eyes so that

the Parents, who are the primary users of the said application would not have a hard time

in using the application, the development of the back-end application, to provide the

proposed functionalities of the system, was taken in to so much consideration so that the

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
School Students.
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application would be easy to follow and understand, and lastly a System Testing and User

Evaluation was conducted every iteration and after the development to test and take note

of the identified problems or bugs of the application that needs fixing in order to achieve

the desired output, Imperium, A mobile parental control application to counter smartphone

addiction among Junior High School Students.

Scope and Delimitations

This study aims to develop a mobile parental control application that is intended to

block a specific device indefinitely or based on a given period, to provide compelling tasks

to be assigned to a child in exchange for screen time, to monitor a device’s activity by

generating usage reports daily, weekly or monthly, and to trace the location of the child by

using the geofencing capabilities of the application. The application will only be limited

for Android Operating System Version 4.0 up to Android Operating System Version 7.0.

This study is intended for parents with children in the Junior High School level, age ranging

from 12 to 17 years old.

Objectives of the Study

General Objective

The general objective of this study is to develop a mobile application that

provides parental control mechanisms in a child’s device for monitoring and

possibly moderating their screen time.

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
School Students.
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Specific Objectives

1. Conduct Pre-prototyping using Unified Theory of Acceptance and Use of


Technology (UTAUT) constructs.

2. Block access of children to the device or for certain applications indefinitely


or a specific period.

3. Monitor a child’s smartphone activity by providing daily, weekly or


monthly reports.

4. Provide compelling tasks to children, before specific applications can be


unlocked.

5. Monitor the child’s location using Geo-fencing capabilities of the mobile


application.

6. Evaluate the mobile application using UTAUT constructs.

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
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METHODS AND MATERIALS

Research Methods

The researchers had utilized an Iterative Process to develop a Mobile Parental Control

Application; the researchers will work in several phases of developing the said application.

Iterative Process consists of Eight (8) Development stages: Initialization, Planning,

Requirements, Design, Implementation, Testing, Evaluation, and Deployment. The

Iterative Process helped the researchers to make changes in their system by going into

repetitive cycles in a small period which allowed the researchers to develop the system

systematically and conduct testing and evaluation every iteration.

Design Procedure

Figure 2 Iterative Process Model

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
School Students.
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The researchers had used the Iterative Process Model to develop the proposed mobile

application. The process starts with a simple implementation of a subset of the software

requirements and iteratively improves the application until the full working application is

implemented. At each iteration, design modifications are made, and additional functional

capabilities are added to the mobile application. This process is then repeated, having a

new version of the mobile application at the end of each iteration.

Initial Planning

In this phase, the researchers have shared their ideas with one another and

identified essential problems. The researchers have also discussed their target

beneficiaries to whom they have dedicated the whole research itself.

Planning & Requirements

In the initial phase, the researchers have gathered all necessary data through

researching and conducting a survey using the Mobile Phone Addiction Criteria

which are needed to strengthen and support the researchers’ claim specifically

different studies or literature that supports the researcher’s claim, and also the result

of the survey conducted among Junior High School Students to determine if a child

is addicted to smartphone or not. In the first Iteration, the researchers planned to

develop first the Device Restriction, User Management, and User Authentication

modules. On the other hand, on the second Iteration, the researchers opted to create

the remaining modules needed namely, the Application Restriction, Activity

Monitoring, Task Management, and Location Monitoring.

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
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Analysis & Design

In the initial phase, the researchers have analyzed what kind of approach is

the most convenient for the development of the study. The researchers, knowing

that the primary users of the mobile application are parents, have planned for a user-

friendly User Interface and User Experience using Photoshop to create assets such

as the logo, background images and the like. The researchers also utilized and

manipulated the built-in XML Designer of Android Studio to use the constructed

assets. The researchers have also designed a database using Firebase which is based

on the functional requirements of the mobile application specifically, Application

Restriction, which basically restricts the usage of a specified application on the

child device, Device Restriction, which disables the device so that the child cannot

use his/her device definitely, Activity Monitoring, gives the parents the ability to

monitor the applications that the child has installed and has been using, Location

Monitoring, which oversees the child’s location using geo-fencing, Task

Management, issues tasks to a child device for a child to comply before unlocking

his/her device, User Management, manages user accounts on both parent and child

applications, and User Authentication, which adds another layer of security for the

parent device. In the first Iteration, the researchers have analyzed on how to

implement the Device Restriction functionality as well as the User Management

and User Authentication modules. They have also designed the Database structure

based on the need for the features required. For the second Iteration, the researchers

have evaluated the remaining functionalities on how to implement it on the system

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
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and have also updated the database base on the requirements of each remaining

features.

Implementation & Deployment

In the initial phase, the researchers started to implement the results of the

planning, analysis, and designing to form the proposed mobile application. The

development of the mobile application made use of different platforms like Android

Studio, which has been used to organize the Front-end design for the User Interface

(UI) and User Experience (UX) and to develop the back-end application for the

functionalities of the mobile application. Adobe Photoshop, which is used in the

designing of the assets needed for the UI and UX of the mobile application, and

Firebase, a cloud-based database, which will be used as the database of the

application. Data was stored as JSON and was synchronized in real-time to every

connected client. In the first Iteration, the researchers have developed the User

Management module by creating a registration page to handle the first-time users

who would setup their account, the researchers have also developed a Change

Password and Change Pin functionalities for the users. Another feature is the User

Authentication, it was achieved by providing a log-in page and pin entry

functionalities to authenticate the users who would log in to the system, and finally,

for the Device Restriction, the researchers made use of an overlay to lock the device

and make it not usable. On the second Iteration, the researchers first developed the

Location Monitoring module by creating a map activity that retrieves the Current

Location and Assigned Location of a child. Another functionality developed by the

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
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researchers was the Task Management module, an overlay was designed to be

pushed on the top of the screen which will lock the device and display the current

task assigned to the child. The researchers then developed the Activity Monitoring

module by retrieving current running applications on the Child Device. On the other

hand, one specific function of the system was not achieved; namely, the Blocking

of Applications, it is because this kind of functionalities is not possible if the

application is not registered as a “System Application” in which the only system

application available in Android Devices is the Android System itself. Another

reason is that if your application does have the same Process ID of the application

being killed, it will not function at all.

Testing & Evaluation

In this phase, the researchers conducted a thorough evaluation of the mobile

application’s development up to this point. Selected Parents and Junior High School

students had tested the functionalities of the mobile application to test whether or

not it functions correctly. This phase had determined if the mobile application is

ready for deployment and use.

For both Iterations, the researchers conducted a Black-box testing,

specifically a functionality test where the researchers had purposively chosen ten

(10) parents with children aged 12-17 years old to test the mobile application. This

test serves as a method for software testing which analyzes functionalities without

letting the tester see the actual back-end code of the application. The testers for the

functionality testing have been selected through purposive sampling. It is a form of

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
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non-random sampling which is used when the characteristics of a population and

the objective of the study must be addressed [21]. In purposive sampling, the

researchers can decide on how many respondents there would be as long as they

possess the characteristics needed for the study [27].

The testing has been conducted on several locations like in the respective

houses of the respondents, at the University of the Immaculate Conception, Bajada

Campus or other similar public places like malls, parks, etc.

This testing verified if the mobile application will be performing the

expected outcomes and if not, the researchers would take note of it and make

modifications later. After the black box testing, the researchers noted the errors and

recorded the functionalities not met by the system based on the testers’ review.

Figure 3 Black Box Testing Method

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The following tables below show the different test cases that the testers have used to test

the system. The test cases were derived from the functional requirements of the system.

The testers then used a Likert Scale to evaluate the system.

Table 1.

Application Restriction Test Cases

Test Cases Expected Output

Select Application to be blocked: Any Social For 10 minutes, the specified


Media Platform. application is not accessible by the
Duration: 10 minutes. child.

Select Application to be blocked indefinitely: The specified application is not


Any Social Media Platform. accessible on the child device.
Unblock Application based on the schedule After 10 minutes, the specified
application is accessible by the
child.
Unblock Application as a reward for doing tasks. The specified application is
accessible when the child
completes a specific task.

Table 2.

Device Restriction Test Cases

Test Cases Expected Output

Lock the device. For 10 minutes, the device is not


Duration: 10 minutes. accessible by the child.
Lock the device indefinitely. The device is not accessible by the
child indefinitely.

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Table 3.

Activity Monitoring Test Cases

Test Cases Expected Output

Select a child to check activities done The usage activity of the child
via the monitoring module. specified will be displayed in
detail.
Lock the device indefinitely. The device is not accessible by the
child indefinitely.

Table 4.

Task Management Test Cases

Test Cases Expected Output

Select a child to issue tasks. The usage activity of the child


Set issued task: Wash the dishes. specified will be displayed in
detail.
Set an issued task as incomplete. The device is not accessible by the
child indefinitely.
Set an issued task as complete. The issued tasks will be marked as
Issue an additional 10 minutes of device usage. complete and an additional 10
minutes of device usage time will
be given

Table 5.

Location Monitoring Test Cases

Test Cases Expected Output

Set child’s location to: University of the The mobile application will set
Immaculate Conception, Bajada, Davao City. the location of the child to the
With Internet Connection. University of the Immaculate
Conception, Bajada, Davao City.

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
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Test Cases Expected Output


Set child’s location to University of the The user will be prompted that
Immaculate Conception, Bajada, Davao City. the location will not be recorded
Without Internet Connection. and is notified that there is no
internet connection.
Set child’s location to University of the The parent device will be
Immaculate Conception, Bajada, Davao City. prompted that the child is outside
With Internet Connection. Move device location the location.
outside University of the Immaculate Conception,
Bajada, Davao City.

Set child’s location to University of the The parent will not be notified
Immaculate Conception, Bajada, Davao City. that the child moved out of the
Without Internet Connection. location.
Move device location outside University of the
Immaculate Conception, Bajada, Davao City.

Set child’s location to University of the The mobile application will set
Immaculate Conception, Bajada, Davao City. the location of the child to
With Internet Connection. University of the Immaculate
Conception, Bajada, Davao City.

Table 6.

User Management Test Cases

Test Cases Expected Output

Create a new account. The system will verify if the entered


Enter the required information and register information is correct and will record
With Internet Connection it in the database
Create a new account. The user will be prompted that there
Enter the required information and register is no connection to the internet.
Without Internet Connection

Specify a Pin Code The system will record the specified


pin code of the logged in user.

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Test Cases Expected Output

Open Update Pin Code module. The system will change the pin
Update Pin Code code of the current user after
verifying the identity by requiring
the old pin code.

Request for reset password. The reset password link will be sent
Enter a registered e-mail address to the specified e-mail address.

Request for reset password. The system will prompt the user
Enter an unregistered e-mail address. that an unregistered e-mail was
inputted.

Table 7.

User Authentication Test Cases

Test Cases Expected Output

Enter a registered e-mail and password. The system will verify the inputted
credentials and direct the user to the
pin inputting module.

Enter an unregistered e-mail and password. The system will record the
specified pin code for the logged in
account.

Enter Correct Pin code. The system will verify the pin code
and direct the user to the main
menu.

Enter Incorrect Pin code. The system will prompt the user
that an incorrect pin code is
inputted.

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Table 8.

Likert Scale, Range Interval and Descriptive Rating

Point Range Interval Descriptive Description


Score Rating
5 4.20-5.00 Strongly Agree If the respondents agree entirely that
the application’s specified
functionality is working
4 3.40-4.19 Agree If the respondents somewhat agree
that the application’s specified
functionality is working
3 2.60-3.39 Neither Agree If the respondents neither agree nor
or Disagree disagree that the application’s
specified functionality is working
2 1.80-2.59 Disagree If the respondents somewhat disagree
that the application’s specified
functionality is working
1 1.00 – 1.79 Strongly If the respondents disagree entirely
Disagree that the application’s specified
functionality is working

Team Composition

Table 9.

Team Composition

Role Team Member

Technical Writer, Programmer Cardiño, Rannie Claire H.

Assets Designer Dayuday, Dante Jr. G.

Main Programmer, Project Manager Francisco, Conrad Jr. P.

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Work Plan

Table 10

Work Breakdown Structure

Task Name Duration Start Date Finish Date Assigned to Status

Group Formation 1d 04/17/2018 04/17/2018 Team Closed

Task Assignment 1d 04/18/2018 04/18/2018 Team Closed

Conceptualization and 2d 04/19/2018 04/20/2018 Team Closed


Project Planning

Submission of Topic 2d 04/20/2018 04/21/2018 Team Closed

Approval of Topic 3d 04/21/2018 04/23/2018 Team Closed

Statistics Searching 9d 04/23/2018 05/01/2018 Team Closed


and Case Research

Data Gathering via 7d 05/02/2018 05/09/2018 Dayuday Closed


Online Survey

Writing of Proposal 5d 05/02/2018 05/06/2018 Francisco Closed


Manuscript

Plan for Design of 4d 05/03/2018 05/06/2018 Dayuday Closed


System UI/UX

Get Endorsement 2d 05/05/2018 05/06/2018 Cardiño Closed


Approval Letter from
the Adviser

Proposal Defense 1d 05/10/2018 05/10/2018 Team Closed

Manuscript Revision 2d 05/03/2018 05/06/2018 Francisco Closed

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Task Name Duration Start Date Finish Date Assigned to Status

System Development 135d 05/28/2018 10/11/2018 Team Closed

Iteration 1 30d 05/28/2018 07/27/2018 Team Closed

Testing 1d 07/28/2018 07/28/2018 Cardiño Closed

System Modifications 2d 07/29/2018 08/01/2018 Team Closed

Iteration 2 46d 08/01/2018 09/15/2018 Team Closed

Testing 1d 09/16/2018 09/16/2018 Dayuday Closed

System Modifications 2d 09/17/2018 09/20/2018 Team Closed

Evaluation Results and 2d 09/21/2018 09/22/2018 Cardiño Closed


Analysis

Manuscript Revision 1d 10/11/2018 10/11/2018 Team Closed

Final Defense 1d 10/12/2018 10/12/2018 Team Closed

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RESULTS AND DISCUSSION

Testing and/or Implementation Results

On the first iteration, the researchers tested the mobile application on

Android Mobile Devices Versions 4.0 to 7.0. As per tabulated in Table 11, the

Device Restriction Test Cases was found to be working with a little problem due to

a delay in blocking the devices. The User Management Test Cases was found to be

functional with slight bugs and errors. As for the User Authentication Test Cases,

it was also found to be useful with only minor bugs and glitches.

Table 11.

Iterative Testing 1 Results

Test Cases Expected Output Mean Score Remarks

Device Restriction

Lock the device. For 10 minutes, the 3.5 OK


Duration: 10 minutes. device is not
accessible by the
child.
Lock the device The device is not 4.5 OK
indefinitely accessible by the
child indefinitely.

User Management

Create a new account. The system will 4.9 OK


Enter required information verify if the entered
and register. data is correct and
With Internet Connection will record it in the
database.

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Test Cases Expected Output Mean Score Remarks

Create a new account. The user will be 4.8 OK


Enter required information prompted that there
and register. is no connection to
Without Internet Connection the internet.

Specify a Pin code. The system will 5 OK


record the specified
pin code of the
logged in user.
Open Update Pin code module. The system will 5 OK
Update Pin Code. change the pin code
of the current user
after verifying the
identity by requiring
the old pin code.

Request for reset password. The reset password 4.8 OK


Enter a registered e-mail link will be sent to
address. With Internet the specified e-mail
Connection address.

Request for reset password. The system will 4.9 OK


Enter an unregistered prompt the user that
e-mail address. Without an unregistered is
Internet Connection inputted.

User Authentication

Enter a registered e-mail The system will 5 OK


and password verify the inputted
credentials and direct
the user to the pin
inputting module.

Enter an unregistered e-mail The system will 4.8 OK


and password. record the specified
pin code for the
logged in account.

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Test Cases Expected Output Mean Score Remarks

Enter Correct Pin code. The system will 4.6 OK


verify the pin code
and direct the user to
the main menu.

Enter Incorrect Pin code. The system will 4.8 OK


prompt the user that
an incorrect pin code
is inputted.

On the second Iteration, the researchers tested the mobile application on Android Mobile

Devices Versions 4.0 to 7.0. As shown in Table 12, the Application Restriction Test Cases

was found to be not functional by the testers. The Activity Test Cases was found to be

functional with slight bugs and errors. The Task Management Test Case was also found to

be functional with minimal mistakes. As for the Location Monitoring Test Cases, it was

also found to be functional with only slight bugs and errors.

Table 12.

Iterative Testing 2 Results

Test Cases Expected Output Mean Score Remarks

Application Restriction

Select Application to be For 10 minutes, the 1 NOT OK


blocked: Any Social Media specified application is not
Platform. Duration: accessible by the child.
10 minutes.

Select Application to be The specified application 1 NOT OK


blocked indefinitely: Any Social is not accessible on the
Media Platform. child device.

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Test Cases Expected Output Mean Score Remarks

Unblock Application based After 10 minutes, the 1 NOT OK


on the schedule. specified application is
accessible by the child.

Unblock Application as The specified application 1 NOT OK


a reward for doing tasks. is accessible when the
child completes a specific
task.
Activity Monitoring

Select a child to check The usage activity of the 4.7 OK


activities done via the child specified will be
monitoring module. displayed in details.

Task Management

Select a child to issue tasks. The specified child will be 4.8 OK


Set issued task: notified of the issued
Wash the dishes. tasks.

Select a child to issue tasks. The device will be locked 4.6 OK


Set issued task: and will only be accessible
Wash the dishes. after task completion.

Set an issued task as The issued tasks will be 3.9 OK


complete. Issue additional marked as complete and
10 minutes of device usage. an additional 10 minutes
of device usage time will
be given.
Location Monitoring

Set the child’s location to: The mobile application


University of the Immaculate will set the location of 4.9 OK
Conception, Bajada, Davao child to University of the
City. Immaculate Conception,
With Internet Connection. Bajada, Davao City.

Set the child’s location to: The user will be prompted 4.9 OK
University of the Immaculate that the location will not
Conception, Bajada, Davao be recorded and is notified
City. that there is no internet
Without Internet Connection connection.

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Test Cases Expected Output Mean Score Remarks

Set the child’s location to: The parent device will be 4.9 OK
University of the Immaculate prompted that the child is
Conception, Bajada, Davao outside the location.
City.
With Internet Connection. Move
device location outside
University
of the Immaculate Conception,
Bajada, Davao City.

Set the child’s location to: The parent will not be 4.9 OK
University of the Immaculate notified that the child
Conception, Bajada, Davao moved out of the location.
City.
without Internet Connection
Move
device location outside
University
of the Immaculate Conception,
Bajada, Davao City.

On the Final Evaluation of the mobile application, the researchers tested the mobile

application on Android Mobile Devices Versions 4.0 to 7.0. As per tabulated in Table 13,

the Application Restriction Test Cases was found to be still not functional by the testers.

The Device Restriction Test Cases was found to be fully functional. The Activity

Monitoring Test Cases was also found to be functional with minimal errors. As for the

Task Management Test Cases, it was also found to be functional with only slight bugs and

mistakes. For the Location Monitoring, it was found out that it was fully functional. Finally,

the User Management and User Authentication Test Cases were also found to be functional

with only slight errors and bugs.

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Table 13.

Final Testing Results

Test Cases Expected Output Mean Score Remarks

Application Restriction

Select Application to be For 10 minutes, the 1 NOT OK


blocked: Any Social Media specified application is
Platform. Duration: not accessible by the
10 minutes. child.

Select Application to be The specified application 1 NOT OK


blocked indefinitely: Any Social is not accessible on the
Media Platform. child device.

Unblock Application based After 10 minutes, the 1 NOT OK


on the schedule. specified application is
accessible by the child.

Unblock Application as The specified application 1 NOT OK


a reward for doing tasks. is accessible when the
child completes a specific
task.

Device Restriction

Lock the device. For 10 minutes, the 4.2 OK


Duration: 10 minutes. device is not accessible
by the child.
Lock the device The device is not 4.8 OK
indefinitely accessible by the child
indefinitely.

Activity Monitoring

Select a child to check The usage activity of the 4.7 OK


activities done via the child specified will be
monitoring module. displayed in detail.

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Test Cases Expected Output Mean Score Remarks

Task Management

Select a child to issue tasks. The specified child will 5 OK


Set issued task: Wash the dishes. be notified of the issued
tasks.

Select a child to issue tasks. The device will be 4.8 OK


Set issued task: locked and will only be
Wash the dishes. accessible after task
completion.

Set an issued task as The issued tasks will be 4.8 OK


complete. Issue additional marked as complete and
10 minutes of device usage. an additional 10 minutes
of device usage time will
be given.

Location Monitoring

Set the child’s location to: The mobile application 5 OK


University of the Immaculate will set the location of a
Conception, Bajada, Davao City. child to University of the
With Internet Connection. Immaculate Conception,
Bajada, Davao City.

Set the child’s location to: The user will be 4.9 OK


University of the Immaculate prompted that the
Conception, Bajada, Davao City. location will not be
Without Internet Connection recorded and is notified
that there is no internet
connection.

Set the child’s location to: The parent device will be 5 OK


University of the Immaculate prompted that the child is
Conception, Bajada, Davao City. outside the location.
With Internet Connection. Move
device location outside
University
of the Immaculate Conception,
Bajada, Davao City.

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Test Cases Expected Output Mean Score Remarks

Set the child’s location to: The parent will not be 4.9 OK
University of the Immaculate notified that the child
Conception, Bajada, Davao City. moved out of the
without Internet Connection location.
Move
device location outside
University
of the Immaculate Conception,
Bajada, Davao City.

User Management

Create a new account. The system will verify if 4.8 OK


Enter required information the entered information
and register. is correct and will record
With Internet Connection it in the database.

Create a new account. The user will be 4.9 OK


Enter required information prompted that there is no
and register. connection to the
Without Internet Connection internet.

Specify a Pin code. The system will record 4.9 OK


the specified pin code of
the logged in user.

Open Update Pin code module. The system will change 4.9 OK
Update Pin Code. the pin code of the
current user after
verifying the identity by
requiring the old pin
code.

Request for reset password. The reset password link 4.9 OK


Enter a registered e-mail will be sent to the
address. With Internet specified e-mail address.
Connection

Request for reset password. The system will prompt 5 OK


Enter an unregistered the user that an
e-mail address. Without unregistered is inputted.
Internet Connection

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Test Cases Expected Output Mean Score Remarks

User Authentication

Enter a registered e-mail The system will verify 4.9 OK


and password the inputted credentials
and direct the user to the
pin inputting module.

Enter an unregistered e-mail The system will record 4.9 OK


and password. the specified pin code for
the logged in account.

Enter Correct Pin code. The system will verify 5 OK


the pin code and direct
the user to the main
menu.

Enter Incorrect Pin code. The system will prompt 4.9 OK


the user that an incorrect
pin code is inputted.

Acceptability of the System

The researchers made use of the Survey Methodology. The survey has been

constructed based on the questions of UTAUT. This survey is intended for parents with

children in the Junior High School level age ranging from 12 to 17 years old which are

commonly addicted to using their smartphone devices.

The survey instrument has been sent by a shareable link to be sent to Parents with

a Junior High School children with 222 participants as the required sample size for the

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study. The researchers conducted an online survey with the use of Google Forms. The

survey will demonstrate how efficient, useful, informative the created system is, and

hopefully be the solution to the problem.

The acceptability of the mobile application was tested using the extended

Technology Acceptance which includes external variables such as the Performance

Expectancy (PE), Effort Expectancy (EE), Social Influence (SI), Facilitating Conditions

(FI), while the internal variable is the Behavior Intention (BI).

Performance Expectancy

Table 14 summarizes the frequencies and corresponding percentages for the

parent’s perceptions with respects to Performance Expectancy. Notice the table below; the

proponents tend to believe that Imperium is a useful tool for monitoring their children

activities at their phone.

Table 14.

Means and Standard Deviations Regarding Performance Expectancy

Pre-Survey Post Survey


Construct Measurement
M SD VD M SD VD
Instrument

PE PE 1. I find the 4.67 0.63 Strongly 4.77 0.51 Strongly


Mobile Agree Agree
Application
useful in
checking the
smartphone
activities of my
child

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Pre-Survey Post Survey


Construct Measurement
M SD VD M SD VD
Instrument

PE 2. Using the 4.48 0.65 Strongly 4.30 0.75 Strongly


Mobile Agree Agree
Application
helps me to
limit the
applications
my child can
use or access.

PE 3. Using the 4.63 0.63 Strongly 4.64 0.54 Strongly


Mobile Agree Agree
Application
makes me
know the exact
location of my
child.

PE 4. Using the 4.45 0.67 Strongly 4.61 0.62 Strongly


Mobile Agree Agree
Application aid
me in issuing
compelling
tasks for my
children for
them to
perform

Effort Expectancy

Table 15 provides a descriptive analysis of the parent’s perceptions regarding the

Effort Expectancy. It appears that the parents tend to strongly agree that Imperium is clear

and understandable, easy to use, and easy to learn.

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Table 15.

Means and Standard Deviations Regarding Effort Expectancy

Pre-Survey Post Survey


Construct Measurement
M SD VD M SD VD
Instrument

SI EE 1. Learning 4.48 0.78 Strongly 4.46 0.80 Strongly


how to use the Agree Agree
Mobile
Application
is easy for me.

EE 2. My 4.32 0.72 Strongly 4.35 0.77 Strongly


interaction with Agree Agree
the mobile
application is
clear and
understandable.

EE 3. The 4.54 0.69 Strongly 4.50 0.71 Strongly


Mobile Agree Agree
Application has
modernized user
interface and is
user-friendly.

EE 4. Overall, I 4.44 0.71 Strongly 4.45 0.74 Strongly


find the mobile Agree Agree
application easy
to use

Social Influence

Table 16 provides a descriptive analysis of the parent’s perceptions with regards to

Social Influence. It appears that the parents tend to strongly agree that Imperium may

influence others to think they should use Imperium.

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Table 16.

Means and Standard Deviations Regarding Social Influence

Pre-Survey Post Survey


Construct Measurement
M SD VD M SD VD
Instrument

SI SI 1. People who 4.58 0.69 Strongly 4.49 0.71 Strongly


are important to Agree Agree
me think that I
should use the
mobile
application.

SI 2. People who 4.38 0.72 Strongly 4.33 0.67 Agree


influence my Agree
behavior think
that I should use
the mobile
application.

SI 3. I would use 4.53 0.67 Strongly 4.47 0.66 Strongly


the mobile Agree Agree
application if my
friends and
colleagues used
them.

SI 4. Overall, the 4.52 0.70 Strongly 4.45 0.65 Strongly


people important Agree Agree
to me supports
the use of the
mobile
application.

Facilitating Conditions

Table 17 provides a descriptive analysis of the parent’s perceptions with regards to

Facilitating Conditions that they have the necessary resources, and knowledge to use

Imperium.

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Table 17.

Means and Standard Deviations Regarding Facilitating Conditions

Pre-Survey Post Survey


Construct Measurement
M SD VD M SD VD
Instrument

FC FC 1. I have the 4.63 0.66 Strongly 4.42 0.75 Strongly


resources Agree Agree
necessary to use
the mobile
application.

FC 2. I have the 4.31 0.77 Strongly 4.29 0.73 Strongly


knowledge Agree Agree
necessary to use
the mobile
application.
FC 3. The 4.45 0.77 Strongly 4.37 0.82 Strongly
mobile Agree Agree
application is
compatible with
other
technologies I
use.

FC4. I can get 4.48 0.72 Strongly 4.41 0.78 Agree


help from the Agree
manual when I
have difficulties
using the mobile
application.

Behavioral Intention

Table 18 provides a descriptive analysis for Behavioral Intention. The respondents

tend to agree that they intend and predict to use this application in the months to come. To

sum it up, they will use this application.

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Table 18.

Means and Standard Deviations Regarding Behavioral Intention

Pre-Survey Post Survey


Construct Measurement
M SD VD M SD VD
Instrument

BI BI 1. I intend to 4.64 0.66 Strongly 4.09 0.91 Agree


use the mobile Agree
application in
the months to
come.

BI 2. I predict I 4.48 0.69 Strongly 4.12 0.92 Agree


would use the Agree
Mobile
Application
in the months to
come.

BI 3. I plan to 4.58 0.68 Strongly 4.26 0.82 Strongly


use the Agree Agree
application in
the months to
come.

BI 4. In general, 4.60 0.65 Strongly 4.21 0.83 Strongly


I plan to use the Agree Agree
mobile
application
always.

Summary of Construct Loading & Reliabilities

Table 19 represents the reliability analysis of the pre-survey that was conducted

using Cronbach’s Alpha. Cronbach’s Alpha is used to measure the relationship between

items as a group. The scales showing the UTAUT presents to have a reasonable degree.

The table shows that everything is accepted and reliable.

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Table 19.

Construct Reliability and Validity of Pre-Survey

UTAUT Cronbach’s rho_A Composite Average Variance


Construct Alpha Reliability Extracted

Performance Expectancy 0.864 0.874 0.867 0.622

Effort Expectancy 0.903 0.905 0.903 0.700

Social Influence 0.910 0.917 0.912 0.723

Facilitating Conditions 0.913 0.913 0.913 0.724

Behavioral Intention 0.932 0.933 0.932 0.774

Table 20 represents the reliability analysis of the post-survey that was conducted

using Cronbach’s Alpha. Cronbach’s Alpha is used to measure the relationship between

items as a group. The scales showing the UTAUT presents to have a reasonable degree.

The table shows that everything is accepted and reliable.

Table 20.

Construct Reliability and Validity of Post Survey

UTAUT Cronbach’s rho_A Composite Average Variance


Construct Alpha Reliability Extracted

Performance Expectancy 0.640 0.722 0.661 0.354

Effort Expectancy 0.872 0.880 0.875 0.638

Social Influence 0.817 0.840 0.827 0.548

Facilitating Conditions 0.806 0.839 0.821 0.539

Behavioral Intention 0.849 0.882 0.860 0.613

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Implications

Based on the results gathered by the researchers after the testing, the application

works mostly on Android Devices Versions 7 and lower, on Android Version 8(Oreo)

however, the push notifications sometimes do not work correctly, because the way Android

Version 8 manages its pushes notification has been changed. Aside from that, there were

no notable problems with the conflicting versions of Android the respondents have.

Implementing the Firebase database into the system was a challenge because of the

constant changes and updates the Google Developers develops towards its real-time

databases platforms. But since the community of Firebase is continuously adapting to its

changes and sharing their information to the public, this made the researchers’

implementation much easier to understand and apply.

During the testing, the dependency to the internet connection was the most significant

factor to be considered since the application retrieves data from its Firebase Realtime

Database that is why sometimes the application crashes because it can’t recover the needed

information on time for the application to thrive.

The functionality of blocking specific applications was not achieved because based

on the data that the researchers found out, ending processes on Android devices is not

possible unless the Android System permits the application or the application that stops

running processes or applications must have the same UID of the application being killed.

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Conclusion

Based from the results gathered using the UTAUT Constructs and Usability

Testing, the researchers can therefore conclude that they have successfully reached most

of their goals specifically, the application can block access to the child’s device as it can

push an overlay at the top of the screen of the device to make it inaccessible, it can also

monitor the child’s location via its geofencing capabilities as it compares the child’s current

location and assigned location then alerts the parents if the child is deviating from the fence,

it can also monitor the applications used by the child by retrieving the running applications,

and lastly assigning compelling tasks to children for them to do by also creating an overlay

to be pushed on the top of the screen. However, one function of the system namely, the

Blocking of Applications, was not successfully achieved.

Recommendations

After the development of Imperium, even though the researchers reached most of

the expected functionalities, some functionalities were not achieved, it was the application

blocking, and blocking of the device for a period. The researchers then recommend, if ever

another group of researchers would like to pursue this path of research, it is that the

application can perform the functionalities missed by the current researchers. Another point

that the researchers would like to recommend to the future researchers is that that they can

develop a way in which the parent can control the child’s device event without the use of

internet connection and a cloud database. The researchers also recommend that the

application should be able to be run on different platforms like iOS.

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014.pdf

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APPENDIX A

Letter of Permission to Conduct Survey

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
School Students.
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APPENDIX B

Survey Questionnaire

Dear Respondents,

The survey questionnaire is structured to research the users’ viewpoint with regards to the acceptability and
use of the developed Mobile Application entitled “Imperium: Mobile Parental Control Application to
Counter Smartphone Addiction Among Junior High School Students.” The purpose of this study is to
provide parents with a way to monitor and possibly moderate their child’s screen time on smartphones. We
would be very grateful if you could complete the questionnaire, it should only take several minutes of your
time. Rest assured that all information provided will be treated with utmost confidentiality.

PART I: Profile of the Respondent

Name: _____________________________________________________

Gender: ⬜ Male ⬜ Female

Age: ____
Email Address: _____________________________________________

PART II: Please put a check mark on the box that corresponds to your answer.

Rating Scores Categorical Rating Verbal Description

5 Strongly Agree You entirely agree with the statement.


4 Agree You agree for the most part of the statement.
3 Neither You do not know how you feel about the statement or you
do not have enough knowledge to form an opinion about
the statement.
2 Disagree You disagree with the statement for the most part.
1 Strongly Disagree You entirely disagree with the statement.

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
School Students.
46

Description 5 4 3 2 1

Performance Expectancy (PE)

PE 1 I find the Mobile Application useful in checking the smartphone activities of my


child.

PE 2 Using the Mobile Application helps me to limit the applications my child can
user or access.

PE 3 Using the Mobile Application makes me know the exact location of my child.

PE 4 Using the Mobile Application aid me in issuing compelling tasks for my children
for them to perform.

Effort Expectancy (EE)

EE 1 Learning how to use the Mobile Application is easy for me.

EE 2 My interaction with the Mobile Application is clear and understandable.


EE 3 The Mobile Application has modernized user interface and is user friendly.

EE 4 Overall, I find the Mobile Application easy to use.

Social Influence (SI)


SI 1 People who are important to me think that I should use the Mobile Application.
SI 2 People who influence my behavior think that I should use the Mobile
Application.

SI 3 I would use the Mobile Application if my friends and colleagues used them.

SI 4 Overall, the people important to me supports the use of the Mobile Application.

Facilitating Conditions (FC)

FC 1 I have the resources necessary to use the Mobile Application.


FC 2 I have the knowledge necessary to use the Mobile Application.

FC 3 The Mobile Application is compatible with other technologies such as iOS and
Android.

FC 4 I can get help from the manual when I have difficulties using the Mobile
Application.

Behavioral Intentions (BI)

BI 1 I intend the use the Mobile Application in the months to come.

BI 2 I predict I would use the Mobile Application in the months to come.

BI 3 I plan to use the Mobile Application in the months to come.

BI 4 In general, I plan to use the Mobile Application always.

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
School Students.
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APPENDIX C
Grammarly Result

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
School Students.
48

APPENDIX D
Ethics Compliance Certificate

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
School Students.
49

APPENDIX E

Screenshots of the Final Output

Splash Screen Login Screen

Registration Screen Reset Password Screen

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
School Students.
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Enter New Pin Screen Confirm Pin Screen

Main Menu Screen Profile Screen

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
School Students.
51

Navigational Bar Screen Confirmation Dialog Screen

Add Child Screen Device Blocked Screen

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
School Students.
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Device Unblocked Screen Task Selection Screen

Task Assignment to Child Child Locator Screen

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
School Students.
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Child Application First Use Screen Blocked Device Overlay

Task Assignment Overlay

IMPERIUM: A Mobile Parental Control Application to Detect and Monitor Smartphone Activities Among Junior High
School Students.

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