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BTM200 Unit 2 Definitions 2

This document discusses input and output hardware for computers. It describes input hardware as devices that translate data like words, numbers, sounds and pictures into binary code for processing by computers. Keyboards, mice and scanners are some common input devices. Keyboards convert characters to electrical signals by detecting key presses. Pointing devices like mice, trackballs and touchpads control the cursor on screen and allow selection. Output hardware translates processed binary code back into forms humans can understand, like words, numbers and pictures displayed on screens.

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0% found this document useful (0 votes)
111 views3 pages

BTM200 Unit 2 Definitions 2

This document discusses input and output hardware for computers. It describes input hardware as devices that translate data like words, numbers, sounds and pictures into binary code for processing by computers. Keyboards, mice and scanners are some common input devices. Keyboards convert characters to electrical signals by detecting key presses. Pointing devices like mice, trackballs and touchpads control the cursor on screen and allow selection. Output hardware translates processed binary code back into forms humans can understand, like words, numbers and pictures displayed on screens.

Uploaded by

Sainz M
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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Input hardware

 Devices that translate data into a form the computer can


process.
 Translate words, numbers, sounds and pictures into binary 0s
and 1s (off or on electrical signals or light pulses)
Output hardware
 Devices that translate information processed by the computer
into form humans can understand.
 Translates binary code into words, numbers and pictures

Three major input hardware are keyboards, pointing devices


(mouse) and source-data entry devices (scanners)

Keyboards convert characters into electrical signs


Keyboards differ depending on the language

How they work:


1. You press a key
2. The current flowing through the circuits is interrupted
3. Processor determines where the break occurs
4. It compares the location of the break with the (x,y) character
map for the language on the keyboard’s ROM chip
5. A character is stored in keyboard memory
6. This gets sent to PC as data stream via wire or wireless
connection
7. OS interprets its own operating-system-specific commands and
sends the others to the application for interpretation
8. Most keyboards are QWERTy
9. Keyboards are either tactile (psysical) or touch screen (virtual)

Types of keyboards:

 104-108 keys desktop standard


 80-85 keys for laptops
 Wired (connect to CPU via a serial or USB port
 Wireless: IR (infrared), RF (radio frequency) Bluetooth

Terminal types

 Dumb Terminals:
o AKA : Video Display Terminal (VDT)
o Has display screen and keyboard
o Can do input and output only- no data processing
 Intelligent terminals
o Has screen, processor, keyboard and memory
o Can perform some independent functions
o Automated teller machine; point-of-sale terminal; mobile
data terminal

Pointing devices control the position of the cursor or pointer on the


screen and allow the user to select options displayed on the screen.
 Mouse is the principal pointing device
o Mechanical mouse has a ball that rolls when the
mouse touches the desktop surface
o Optical mouse uses laser
o It controls the mouse pointer on the screen
o When the cursor changes for an I-beam means text
can be entered
o The mouse has one to give buttons used for various
functions (clicking, dragging etc)
 Trackball
o Movable ball mounted on top of a stationary device
o Good for locations where mouse can’t be moved
around.
 Touchpad
o Used by sliding the finger over the small flat surface
o Click by tapping you finger on the surface
o May require more practice to use than a mouse
o Used on laptops
 Pointing stick
o Located between the keyboard, pointing stick is a
pressure sensitive device that allows the user to
control the pointer with one finger
 Touch screens
 Multitouch Screens
o Touch screens that allow more than one fingers or
other gestures
 Pen Input
o Uses stylus.
o Uses handwriting recognition
 Light pen
o Light sensitive-pen like device that used wired
connection to a computer terminal
o Used by graphical artist and engineers.
 Digitizer
o Uses an electronic pen or puck to convert drawings
and photos to digital data
o Digitizing tablets are often used in architecture
 Digital pen
o Writing instruments, can write on paper
o Tiny camera in the pen tip captures writing
o A microchip in the pen converts it into digital ink
o The writing is sent as an image to the computer.
(may require special paper)

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