Technology Integration Template-Collaboration

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Technology Integration Form – COLLABORATION

GENERAL INFORMATION
Selected Technology/Resource Name: Age/Grade Level: Technology/Resource Type:

Linoit 7th Application Software Device Website


Source: (Web address, company name, etc.)

http://linoit.com

Associated Learning Standard(s): The resource may be generally applicable, if so, simply state that. List any ISTE-S standards that
seem to naturally align with the selected resource.

7b) Students use collaborative technologies to work with others, including peers, experts or community members, to examine
issues and problems from multiple viewpoints.

3d) Students build knowledge by actively exploring real-world issues and problems, developing ideas and theories and pursuing
answers and solutions

RESOURCE DESCRIPTION
Give a brief description of the technology/resource.

Linoit is a digital way to collaborate and communicate using “sticky notes” to ask and answer different questions pertaining to the
lesson. It allows you to create a canvas with different videos, images, and information to display a lesson and have students work
together to accomplish a goal.

INTEGRATION IDEA - COLLABORATION


How might you integrate this resource in a lesson plan to promote collaboration among students in your classroom, or among
students and others outside of the classroom?

I would use Linoit as an enter and exit ticket. It will be displayed on the board in the beginning of class and students would work in
their pairs to answer the questions pertaining to the lesson that day. It will be used so I can measure how much students know
about the subject before beginning my lesson. It also gives students the opportunity to work with others and connect their ideas
in order to come to a consensus regarding the information. Using it as an exit ticket will also be beneficial as a closing of the
lesson where students can use their knowledge and how much information they retained from that lesson.

Value-Added Rating Scale

3 2 1

The integration idea described: The integration idea described: The integration idea described:

• aligns to content standards • aligns to content standards • aligns to content standards

• transforms a lesson in a way that would


be impossible or very difficult without it;
very likely to increase student engagement • enhances a lesson; likely to • serves as a nice supplement to a lesson
and contribute to mastery of the increase student engagement and but wouldn’t necessarily play a critical
concept(s) support mastery of the concept(s) role within the lesson

• optimal in a student-centered • will most likely be used by the • will most likely be used by the teacher
environment where students are active students directly during a lesson (e.g., a demonstration)
and engaged in learning content

VALUE-ADDED EXPLANATION
 Based on the “value-added rating scale” above, how would you rate the technology integration you described, using the
selected resource?
 Explain your rating based on the rubric indicators.

I think Linoit would be a 2 since a lesson can occur without the tool, but it is an easier way to display information and enhance a
lesson where students would be more likely to engage. Linoit is also student oriented since I will only place the headings of the
topics on the board, and students would need to collaborate in order to fill in the information. It also aligns to the content
standards.

This template has been adapted from the following resources:


Christie, A., (2007). Dr. Alice Christie’s 6C Model for Evaluating Apps. Retrieved from
http://www.kathyschrock.net/uploads/3/9/2/2/392267/evalipad_content.pdf
ISTE, (2012). iste.nets•s Advancing Digital Age Learning. Retrieved from
http://www.iste.org/docs/pdfs/nets-s-standards.pdf?sfvrsn=2.
LearnZillion, Inc. (July 2014). TeachFest Guide | Mathematics. Retrieved from http://ctcorestandards.org/wp-
content/uploads/2014/08/Math_TeachFest_SA_Guide

book.pdf.
Schrock, K., (2011-14). Critical Evaluation of a Content-Based IPAD/IPOD APP. Retrieved from
http://alicechristie.org/6C/6C.pdf.

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