Introduction To Programming - CSE101 Assignment - 4 Rubric & Grading Sheet Demo 1
Introduction To Programming - CSE101 Assignment - 4 Rubric & Grading Sheet Demo 1
Assignment - 4
Rubric & Grading Sheet
DEMO 1
a. Grid Class 1 1
b. Obstacle 1 1
c. Player 1 1
d. Reward 1 1
4. Check if the player is at the boundary, if the player 1 1
moves towards the boundary, then the player should
appear at the opposite side of the boundary. Try this
case yourself.
TOTAL MARKS 15 14
e. Grid Class 1 1
f. Obstacle 1 1
g. Player 1 1
h. Reward 1 1
TOTAL MARKS 15 15