Info Agile Programming PDF
Info Agile Programming PDF
• Stability and power of tools - the newer and more powerful the development
tool, the smaller the pool of skilled professionals and the more unstable the
tool functionality
• Effectiveness of methods - what modelling, testing, version control, and
design methods are going to be used, and how effective, efficient, and proven
are they
• Domain expertise - are skilled professionals available in the various domains,
including business and technology
Modelling these Software Development Process Attributes
Can we create a Model to take care of these attributes???
Attempts to model this development process have encountered the following
problems.
• Many of the development processes are uncontrolled
• The inputs and outputs are either unknown or loosely defined
• The transformation process lacks necessary precision
• Quality control is not defined. Testing processes are an example.
Managing Current Development Processes
And, the current Management & development processes handle all these problems
….. Do they???
Currently, most software management & development is considered a “chaotic”
activity, better known as “code and fix”. This means software is written without much
of an underlying plan, and the design of the software system is cobbled together.
However, there has always been an alternative to this chaotic development by using
methodologies (Fowler, 2000).
These methodologies are typically known as “heavy” or “monumental”. Examples of
them include the waterfall, spiral, etc. They impose a strong emphasis on process
especially upfront planning. Even though they have been around for quite some time,
they are not noted for being very successful or popular (Fowler, 2000).
The unpopularity of these “heavy” methodologies is a result of the massive effort
required throughout the process which can actually slow down development.
Introducing Agile Management and Development Method
And, Now Ladies And Gentlemen, the Distinguished Agile Management &
Development Method!!
What is Agile Management and Development Method
Agile Management & Development Method is one of a growing number of
alternatives to traditional, process-centric software management methods with a focus
on people, results, minimal methods and maximum collaboration. It is geared to the
high speed and high change of today’s ebusiness projects. (Highsmith, 2000).
6. You are delivering models and/or documentation to another team who will
then evolve the system further. In other words you are “handing off” your
work in a serial manner
(Ambler, 2001)
Agile Management Method Analogy
Er… Can you give me an analogy between Agile management methods and the
normal heavy weight software development method ….
Let us assume that you are designing a custom coffee maker. With Agile
Development methods you will
1. Meet with the customer; create a high level list of features the coffee maker
will do. Get sign-off on the requirements
1. Chunk these into features that could be delivered in six-week intervals
2. Ask the customer to prioritize the list
3. Create a detailed plan to implement the first feature including a detailed user
acceptance test case
4. Implement the plan for the first feature (for example, make coffee using coffee
grounds and cold water). Deliver the feature to the customer, involving them
with questions whenever necessary
5. First feature is delivered, and approved by the customer. The time it took to
deliver is used for a baseline to predict the sizing of future features. The
customer is asked again to reprioritize, and pick the next feature to be
delivered in six weeks based on the new estimates
6. Repeat steps 3, redoing existing features as necessary to add new features until
the entire solution is in place
(Russell, 2002)
In the case of a normal heavy weight software Management & development process,
you will
1. Meet with the customers
2. Model the processes required for the custom coffee maker
3. Get sign-off on the requirements to ensure that the customer does not change
their minds
4. Create a detailed project plan of the entire project, and assign resources to
tasks. Begin
5. Project progresses. Different individuals working on different
pieces may contact customer with similar or different questions. Difficult
to assess overall status as plan is challenged with normal disruptions
and surprises. Schedule problems early are addressed by shortening
future tasks, like testing
6. Complete project. Customer requests many modifications. Project becomes a
maintenance project rather than a development project
(Russell, 2002)
O.k., fine…what are the currently available Agile development processes, which are
available for an user?
Extreme Programming
eXtreme Programming is a new approach to software management which takes a
code-centric view of the activity. XP offers several compelling features:
• Comprehensive unit tests,
• Short release cycles,
• Adding only what’s needed for the current task,
• Collective code ownership,
• Continual improvement, and
• Adding features in the order of importance
(Chromatic, 2001)
The development environment in an Organization which uses XP is characterized by
these procedures:
• Customer lists the features that the software must provide
• Programmers break the features into stand-alone tasks and estimate the work
needed to complete each task
• Customer chooses the most important tasks that can be completed by the next
release
• Programmers choose tasks, and work in pairs
• Programmers write unit tests
• Programmers add features to pass unit tests
• Programmers fix features/tests as necessary, until all tests pass
• Programmers integrate code
• Programmers produce a released version
• Customer runs acceptance tests
• Version goes into production
• Programmers update their estimates based on the amount of work they've done
in release cycle
(Chromatic, 2001)
SCRUM:
• Scrum is an agile, lightweight process to manage and control development
work.
• Scrum is a wrapper for existing engineering practices.
• Scrum is a team-based approach to iteratively, incrementally develop systems
and products when requirements are rapidly changing
• Scrum is a process that controls the chaos of conflicting interests and needs.
• Scrum is a way to improve communications and maximize co-operation.
• Scrum is a way to detect and cause the removal of anything that gets in the
way of developing and delivering products.
• Scrum is a way to maximize productivity.
• Scrum is scalable from single projects to entire organizations. Scrum has
controlled and organized development and implementation for multiple
interrelated products and projects with over a thousand developers and
implementers.
• Scrum is a way for everyone to feel good about their job, their contributions,
and that they have done the very best they possibly could
(Control Chaos, 2002)
Crystal
The crystal family of lightweight SDLC methodologies was created by Alistair
Cockburn. Crystal is a family of human-powered and adaptive, ultralight, "shrink-to-
fit" software Management & development methodologies.
• "Human-powered" means that the focus is on achieving project success
through enhancing the work of the people involved (other methodologies
might be process-centric, or architecture-centric, or tool-centric, but Crystal is
people-centric).
• "Ultralight" means that for whatever the project size and priorities, a Crystal-
family methodology for the project will work to reduce the paperwork,
overhead and bureaucracy to the least that is practical for the parameters of
that project.
• "Shrink-to-fit" means that you start with something possibly small enough,
and work to make it smaller and better fitting.
Crystal is non-jealous, meaning that a Crystal methodology permits substitution of
similar elements from other methodologies (Cockburn, 2001)
DSDM
The Dynamic Systems Development Method (DSDM) is a lightweight software
methodology which has its origins in the U.K. In traditional approaches the focus has
been on satisfying the contents of a requirements document and conforming to
previous deliverables, even though the requirements are often inaccurate. The
previous deliverables may be flawed and the business needs may have changed since
the start of the project. In addition, time and resources are often allowed to vary
during development.
In DSDM, the exact opposite is true, time is fixed for the life of a project, and
resources are fixed as far as possible. This means that the requirements that will be
satisfied are allowed to change (DSDM, 2001).
DSDM has underlying principles that include active user interaction, frequent
deliveries, empowered teams, testing throughout the cycle. Like other agile methods
they use short time boxed cycles of between two and six weeks. There's an emphasis
on high quality and adaptivity towards changing requirements (Fowler, 2001).
Wisdom
The Whitewater Interactive System Development with Object Models (Wisdom)
addresses the needs of small development teams who are required to build and
maintain the highest quality interactive systems (Nunes & Cunha, 2000). The Wisdom
methodology has three key components:
1. A software process based on user-centered, evolutionary, and rapid-
prototyping model
2. A set of conceptual modeling notations that support the modeling of functional
and nonfunctional components
3. A project management philosophy based on tool usage standards and open
documentation
(Wolak, 2001)
Users of Agile Management Methods
Are there any companies which are using Agile Management methods ???
I found these companies making use of Agile development methods:
• Northrop Grumman Commercial Aircraft division
• Texas Instrument
• Marlow
• Loral Vought Systems
• Center for Collaborative Manufacturing
• E-systems
• Tracor, Inc (UTA, date not mentioned).
Escrow.com also uses agile development methods. Escrow.com has documented the
results of their success with agile development methods in this table:
The data in the table speaks for the success of the company with Agile development
methods.
Advantages of Agile Development
What are the advantages of Agile Management & development methods???
The benefits are significant and include:
• Shortened development cycle-time of 75%
• Higher stability of work-loads
• Higher utilization of work-load, that is, developing large-scale, software
systems with a fixed number of developers,
• Higher flexibility to change of Management & development plans,
• Higher quality by earlier feedback from the customers.
(Ayoma, 2000)
Limitations of Agile Development
What are the limitations of Agile development methods???
The limitations of Agile Management methods are:
• Agile development methods do not scale. Due to the integrative approach, it is
hard for some to understand exactly where the project stands. In a typical
environment, upper management wants to know when each phase is completed
such as design, code, or test. Thus, due to the various iteration steps, it can be
hard to understand if the project is on track
• Agile management methods do not handle large teams well. The approach
only works for small to medium-sized teams
• Agile development requires highly skilled and highly motivated individuals,
which may not always be existent. Agile places a premium on having premium
people
Personal View on Agile Development Methods
My two cents on Agile development methods!!!
I immensely like the short development cycles prescribed in all of the Agile
development methods. This is very practical and is true in many organizations. I
have also observed in my professional experience in the software industry that having
short development cycles of 15 days to one month, and going for a review of the
entire project after that really is very pragmatic.
Now for the darker side of Agile development methods. Agile development methods
place too much premium on people. It expects highly motivated people. It also
expects colleagues to interact in a very close manner, everyday, without disagreement,
emotions or bias. This will just not happen. It is very tough to work very closely with
a group or people and get along with them. People will have disagreements everyday,
which will affect the way in which future interactions with clients and fellow
developers will be affected. If the heavy emphasis on people is not sorted out, Agile
may end up being a very bold experiment.
Conclusion
Agile methods are light weight software methods. Agile development methods are
very pragmatic in understanding the fact that requirements in a business environment
changes constantly. Highly creative people who have understood the shortcomings of
normal software management processes are using agile development methods in
organizations. Many organizations all around the world are trying out the various
available Agile development methods.
References:
AgileAlliance .(2001, February). History: The Agile Manifesto. Retrieved Sept 22
2004, from the World Wide Web: http://agilemanifesto.org/history.html
Amber, Scott. (2002). When and when aren’t you Agile Modeling? Retrieved Sept 22
2004, from the World Wide Web:
http://www.agilemodeling.com/essays/whenAreYouAgileModeling.html
Aoyama, Mikio. (1998, November). IEEE Software: Web-based Agile Software
Development. Retrieved Sept 22 2004, from the World Wide Web: http://rockfish-
cs.cs.unc.edu/COMP290-S02/Aoyama-98.pdf
Aoyama, Mikio. ( ????). Summary of Progress-Implementation Projects. Retrieved
Sept 22 2004, from the World Wide Web:
http://delivery.acm.org/10.1145/310000/302164/p3-
aoyama.pdf?key1=302164&key2=1550017101&coll=portal&dl=ACM&CFID=20741
72&CFTOKEN=30174701
Chromatic. (2001, May). O’Reilly Open Source Convention: An Introduction to
Extreme Programming. Retrieved Sept 22 2004, from the World Wide Web:
http://linux.oreilly.net.com/pub/a/linux/2001/05/04/xp_intro.html
Cockburn, Alisair., Highsmith, Jim . (2001, September). Agile Software
Development: The people Factor. Retrieved Sept 22 2004, from the World Wide
Web: http://www.adaptivesd.com/Articles/IEEEArticle2Final.pdf
Cockburn, Alistair. (2001, October). Philosophy of crystal Methodologies. Retrieved
Sept 22 2004, from the World Wide Web:
http://crystalmethodologies.org/philosophy.html
Control Chaos. (2001). SCRUM software Development process. Retrieved Sept 22
2004, from the World Wide Web: http://www.controlchaos.com/scrumwp.htm
Control Chaos. (2002). What is Scrum? Retrieved Sept 22 2004, from the World
Wide Web: http://www.controlchaos.com/scrumo.htm
Disaster. ( 2001, July). Recipes for Disaster. Retrieved Sept 22 2004, from the World
Wide Web: http://www.cio.com/archive/070101/secret_sidebar_2_content.html
DSDM. (2001). Overview: Why is DSDM different. Retrieved Sept 22 2004, from the
World Wide Web: http://www.dsdm.org/en/about/overview.asp
Fowler, M. (2000, December). Put your process on a diet software development.
Retrieved Sept 22 2004, from the World Wide Web:
http://www.sdmagazine.com/articles/2000/0012/0012a/0012a.htm
Fowler, Martin. (2001, November). The New Methodology. Retrieved Sept 22 2004,
from the World Wide Web:
http://www.martinfowler.com/articles/newmethodology.html
Fowler, Martin., Highsmith, Jim. (2001, August). The Agile Manifesto. Retrieved
Sept 22 2004, from the World Wide Web:
http://www.sdmagazine.com/documents/x=844/sdmo108a/0108a.htm
Highsmith, Jim. (2001). Adaptive Software Development. Retrieved Sept 22 2004,
from the World Wide Web: http://www.chc-
3.com/cs511/fall2001/talks/team2_asd.ppt
Hodgetts, Paul., Phillips, Denise. (2000). Extreme Adoption experiences of a B2B
startup. Retrieved Sept 22 2004, from the World Wide Web:
http://www.agilelogic.com/files/extremeAdoptioneXperiencesofaB2Bstartup.pdf
Interaction Design. Using XP to develop context-sensitive Adverts for the web.
Retrieved Sept 22 2004, from the World Wide Web: http://www.id-
book.com/casestudy-xp.html
Marick, Brian. (2001, Febraury). Agile Methods and Agile Testing. Retrieved Sept 22
2004, from the World Wide Web: http://www.testing.com/agile/agile-testing-
essay.html
Maurer, Frank. (2002). XP in detail: University of Calgary. Retrieved Sept 22 2004,
from the World Wide Web:
http://sern.ucalgary.ca/courses/SENG/609.24/W2002/slides/XP2.ppt
Nelson, Elden. (2002, January). Extreme Programming vs Interaction Design.
Retrieved Sept 22 2004, from the World Wide Web:
http://www.fawcette.com/interviews/beck-cooper/
Nunes, N., Cunha, J. (2000). Wisdom: A software engineering method for small
software development companies IEEE software, September/October 2000, 113- 119.
Pickering, Chris. (2001, June). Agile Is In. Retrieved Sept 22 2004, from the World
Wide Web:
http://itmanagement.earthweb.com/columns/ecomm/article/0,,2791_7_8031,00.html
Roger, K.J., Whitman, Larry., Underdown,Ryan. (1998). The Enterprise Integration
issues Encountered with Agile Process Introduction. Retrieved Sept 22 2004, from the
World Wide Web: http://arri.uta.edu/eif/rogersfaim98.pdf
Russell, Lou. (2001). AGILE Development: A Tale of Two Cooks Retrieved Sept 22
2004, from the World Wide Web:
http://www.russellmartin.com/articles/agile%20development.htm
UTA. Summary of Progress-Implementation Projects. Retrieved Sept 22 2004, from
the World Wide Web: http://arri.uta.edu/aamrc/2_3_1.html
Wolak, Chaelynne. (2001, July). Extreme Programming ( XP) uncovered. Retrieved
Sept 22 2004, from the World Wide Web:
http://www.scisstudyguides.addr.com/papers/cwdiss725paper4.pdf
Wolak, Ronald. ( 2001, April). DISS 725-System Development: Research Paper1
SDLC on a Diet: Retrieved Sept 22 2004, from the World Wide Web:
http://www.scisstudyguides.addr.com/papers/rwDISS725researchpaper1.pdf
The Author:
Addicam Sanjay has over 7 years experience in the Consumer Electronics Industry in
Technical as well as Management positions. His primary focus is in producing Home
networking software with quick turn around time and with engineers spread in
multiple geos. Sanjay received his Masters in Information technology from
University of Maryland. His other works are available at
http://members.cox.net/asanjay
Project Perfect:
Project Perfect sell “Project Administrator” software, which is a tool to assist
organisations better manage project risks, issues, budgets, scope, documentation
planning and scheduling. They also created a technique for gathering requirements
called “Method H”, and sell software to support the technique. For more
information on Project tools or Project Management visit www.projectperfect.com.au