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Section 1: Engineering Mathematics

The document outlines 10 sections covering various topics in computer science including engineering mathematics, digital logic, computer organization and architecture, programming and data structures, algorithms, theory of computation, compiler design, operating systems, databases, and computer networks.

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Nava Reena
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0% found this document useful (0 votes)
50 views2 pages

Section 1: Engineering Mathematics

The document outlines 10 sections covering various topics in computer science including engineering mathematics, digital logic, computer organization and architecture, programming and data structures, algorithms, theory of computation, compiler design, operating systems, databases, and computer networks.

Uploaded by

Nava Reena
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Section 1: Engineering Mathematics

Discrete Mathematics: Propositional and first order logic. Sets, relations, functions,
partial orders and lattices. Groups. Graphs: connectivity, matching, coloring.
Combinatorics: counting, recurrence relations, generating functions.

Linear Algebra: Matrices, determinants, system of linear equations, eigenvalues and


eigen vectors, LU decomposition.

Calculus: Limits, continuity and differentiability. Maxima and minima. Mean value
theorem. Integration.

Probability: Random variables. Uniform, normal, exponential, poisson and binomial


distributions. Mean, median, mode and standard deviation. Conditional probability and
Bayes theorem.

Section 2: Digital Logic


Boolean algebra. Combinational and sequential circuits. Minimization. Number
representations and computer arithmetic (fixed and floating point).

Section 3: Computer Organization and Architecture


Machine instructions and addressing modes. ALU, data‐path and control unit.
Instruction pipelining. Memory hierarchy: cache, main memory and secondary storage;
I/O interface (interrupt and DMA mode).

Section 4: Programming and Data Structures


Programming in C. Recursion. Arrays, stacks, queues, linked lists, trees, binary search
trees, binary heaps, graphs.

Section 5: Algorithms
Searching, sorting, hashing. Asymptotic worst case time and space complexity.
Algorithm design techniques: greedy, dynamic programming and divide‐and‐conquer.
Graph search, minimum spanning trees, shortest paths.
Section 6: Theory of Computation
Regular expressions and finite automata. Context-free grammars and push-down
automata. Regular and contex-free languages, pumping lemma. Turing machines and
undecidability.

Section 7: Compiler Design


Lexical analysis, parsing, syntax-directed translation. Runtime environments.
Intermediate code generation.

Section 8: Operating System


Processes, threads, inter‐process communication, concurrency and synchronization.
Deadlock. CPU scheduling. Memory management and virtual memory. File systems.

GATE 2020 Syllabus for Computer Science and Information Technology Section 9

Section 9: Databases
ER‐model. Relational model: relational algebra, tuple calculus, SQL. Integrity
constraints, normal forms. File organization, indexing (e.g., B and B+ trees).
Transactions and concurrency control.

GATE 2020 Syllabus for Computer Science and Information Technology Section 10

Section 10: Computer Networks


Concept of layering. LAN technologies (Ethernet). Flow and error control techniques,
switching. IPv4/IPv6, routers and routing algorithms (distance vector, link state).
TCP/UDP and sockets, congestion control. Application layer protocols (DNS, SMTP,
POP, FTP, HTTP). Basics of Wi-Fi. Network security: authentication, basics of public
key and private key cryptography, digital signatures and certificates, firewalls.

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