Ergonomics Activities in The Product Development Process: August 2017
Ergonomics Activities in The Product Development Process: August 2017
Ergonomics Activities in The Product Development Process: August 2017
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Cecilia Berlin
Chalmers University of Technology
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Ergonomics and human factors (E/HF) has an important role throughout the whole
product development process, but the scope and content of E/HF work differs
depending on the phase of the project. The aim of this paper is to describe
ergonomics activities in the product development process, with special focus on the
purpose of ergonomics activities in different parts of the process. As a base for the
description the ACD³-framework is used.
1. Introduction
During the development process of a product, a variety of design variables are
gradually determined to constitute the final design. For products that require input
from many different types of expertise, the development process must be led and
structured so that this expertise can be involved in a timely manner and with the
appropriate level of influence over design decisions. In many design decisions, and
consequently in many design activities, ergonomics and human factors (E/HF)
professionals have an important role to ensure effective and safe human use. Therefore,
the involvement of E/HF expertise has great potential to support the development of
useful, usable products, thanks to the discipline’s overall goal to improve both human
well-being and system performance in parallel.
Design decisions drive the development process and can be made at different
levels of detail - from higher system-level issues like the intended use and technical
principles, down to low-level specifics like the colour of buttons and size of screws.
Depending on the nature of the product development project, some of these design
decisions may not be actively made – as examples at both extremes, not all projects will
aim to change the product’s overall purpose or use, while others will not call into
question the assumption that the product can be built of anything other than standard-
supplier components. But in all development projects, an awareness of the fact that
design decisions should actively be made can be a great benefit to design teams. To
prepare for and to make these decisions, the design process involves different types of
design activities (such as analysis, synthesis and evaluation) that support the process of
making design decisions at all detail levels.
Many methods and tools to support a user perspective exist within the E/HF field
– these vary in scope, focus and detail level as the product development nears the
realization stage. Within the process, E/HF work results in increased knowledge of the
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users’ needs, the interaction with the product’s interfaces, and enablers and pitfalls that
may support or hinder access to the product’s intended functionalities. However, it is
all too common that E/HF expertise is involved too little or too late, resulting in
suggestions for change that come too late to be deemed economically or practically
feasible, and thus limited leverage of the expertise. To gain appropriate influence, E/HF
professionals must foster a strong collaboration with other roles and professionals
involved in the product development process. It must therefore be clarified how E/HF
fits into product development work and what benefits it can give to the project as a
whole.
To this end, this paper argues that the product development process must be
described in a way that clarifies how E/HF work can be integrated with the other parts.
This is to avoid the risk of separate parallel design processes with lack of
communication (aka “silo thinking”). To support this description, an existing systems-
theory based framework for product development, ACD³, is used to provide a
language for the different conceptual parts of the main process and how the E/HF
expertise at each stage must shift in scope and character across the phases of the
product development process. Table 1 provides explanations of the terminology used
in this paper.
Table 1. Terms used in this paper to clarify the relation between E/HF activities and the product
development process
Term Definition
Design Specific goal-oriented activities carried out by designers/developers for the purpose of
activities identifying, assigning value to and communicating design variables.
Design A design variable is a property related to the product that can be specified from the point
variables of view of the designer.
Design A design decision is made when the possible value of a design variable is constrained.
decisions A design decision eliminates other solution variants once the choice is made.
Development The gradual formation of a product, technical system or service, with its starting point in
work a defined problem or a need. Development work is performed in a development process.
E/HF The use of ergonomics and human factors-related knowledge, methods and tools to
activities optimize the use- and user aspects of the product development.
Machine Term from the ACD3 framework signifying any human-made artefact, such as a product,
tool, production system, workplace, IT system, vehicle, clothes, furniture, etc.
System view Viewing of the product as a system at a specific level of abstraction, focusing on the
relation between objects on that level.
Technical The portion of product development that is purely concerned with setting and fulfilment
development of requirement specifications to optimize technical performance.
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framework visualises a clear structure for where certain design decision types belong,
but allows flexibility in the work sequence so as not to inhibit the product development
team’s innovation and creativity. The three main objectives are:
Clarify which design variables need to be considered
Provide a coherent and structured overview of the development work
Liberate human resources for creative work by clarifying the decision-making
Even though the process is described in distinct phases, the work at different
detail levels is often carried out iteratively and in parallel. This means that activities in
several phases can and should take place in parallel rather than sequentially, and
should be iterated both within and between the phases to arrive at well-grounded
design decisions that fits into the product as a coherent whole at that particular detail
level. When partial design decisions to be made early within the phase are dependent
on design decisions made later in the same phase, iterations may be necessary to
ensure internal coherence. This kind of iteration within a phase is also a good way to
use ACD3 in a project managed with milestones, i.e. when it is more difficult to iterate
between the phases. Iteration between the phases may also be needed, since new
information emerge later in the process that creates a need to be reconsidered earlier
made design decisions (hard to know everything from the beginning).
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3.1. Needfinding
The purpose of the first phase of the ACD³ process is to investigate and determine how
the context and surrounding environment place demands on the solution and how the
solution in turn will affect the context (i.e. design the effect). Another purpose is to
investigate and determine what the user values and requires of the solution, which
leads to the formulation of a high-level requirement specification.
The focus is on the effects that the user wants to achieve and the problems the
user has in reaching them, thus the development work is user-centred. This phase
considers the entire socio-technical system that the product will be introduced into,
with a particular focus on the users of the solution (where “users” refers both to those
who directly use the solution, and those who indirectly benefit from its effects). The
main design output from the phase is the formulation of the desired effect that the
solution is intended to achieve in its context, while the main requirements from the
phase specify the needs that the human-machine system must fulfil.
The main objectives for E/HF professionals in this phase are to identify
requirements from the users and the use situation, how the environment affects and
places demands on the future product and how the product should affect its
environment. The output is then to formulate system effect goals from a user
perspective. Furthermore, ergonomics approaches can support the development e.g. by
evaluating existing products as a form of benchmarking.
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The focus in this phase is on the use activity, making the work use-centred and
the system level view is the human-machine system as a whole (i.e. this phase “zooms
in” relative to the previous socio-technical system). The main design output from this
phase is the intended use of the machine, while the main requirements from the phase
specify requirements stemming from the use that are needed to reach the system goals
(and consequently attain the effects).
The main objectives for E/HF professionals in this phase are to specify the tasks
that the user performs when using the product and to define requirements based on
the intended use (which may include usability and aesthetic aspects).
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The focus in this phase is the inside of the machine and the system under
scrutiny is the machine's totality of internal subsystems. The main design output from
the phase is a complete technical design specification of the machine and base for setup
of manufacturing in the form of e.g. drawings, assembly instructions, etc.
The main objectives for E/HF professionals here are to support the development
work by testing prototypes appropriately to ensure correct ergonomics and
functionality and to assess the performed activities in relation to principles for good
ergonomics and human factors.
Table 3. Specific tasks for E/HF professionals to take part in and/or lead during the ACD³-process
Phase Tasks for E/HF professionals Focus and outputs
Need- - investigate and describe main problems that justify the The users of the solution
finding product’s existence - Description of the intended
- investigate the delimitations of the development work effects of the machine
- investigate and describe stakeholders - Specification of needs that
- investigate existing machines the machine must meet
- investigate existing use and users
- describe intended use and users
- set system goals (effect goals)
- investigate and identify needs from use and users
Design of - perform in-depth analysis of system goals The use
use - design the intended use of the machine - Design of the use
- explore ideas for interaction, aesthetics and forms - Overarching technical
- investigate and specify use and user requirements principle
- develop guidelines for usability and aesthetics
- evaluate the design use with users
Overall - analyze what is needed to enable the intended use The technical architecture
design clarify central design variables for the machine - Description of the machine
- generate suggestions for the interaction overall in parts
- specify system requirements for the machine as a whole - Specification of
- develop design guidelines for detailed design requirements that must be met
- evaluate overall design with users to afford the intended use
Detailed - design the human-machine interaction, i.e. The interaction
design - design the physical form and the user interfaces - Description of the user
- design the manuals and technical documentation interfaces and physical form
- design the training (for use) - Specification of
- evaluate detailed design with users requirements on interacting
machine parts
Structural - test of the structural design The machine’s subsystems
design - verification of the structural design - Complete technical design
- final risk analysis of the structural design specification
- validation of the structural design - Specification of
- evaluation of the completed E/HF-work manufacturing requirements
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4. Discussion
The purpose and scope of E/HF activities vary throughout the development process. At
the beginning the focus is on understanding the user and the use, in the middle on
supporting the design of the solutions, and in the end on testing and evaluating
solutions from an E/HF perspective. This paper has used a framework (the ACD³) to
clarify how and when E/HF work can be integrated throughout the product
development process, by matching the outcomes of E/HF-activities to decision-support
needs in the development work. Identifying and clarifying the purpose of E/HF
activities is meant to raise the awareness of how E/HF work supports the planning and
the implementation of the development work as a whole; both in terms of helping to
clarify the possible space of design solutions, and in order to ensure explicit definition
of how the design possibilities are gradually constrained towards a final solution. But
to enable a development project to get the greatest leverage from E/HF expertise,
additional aspects need to be considered, as discussed in the following sections.
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integration of the results; e.g. software developers should be involved in the design
decision regarding the user interface to ensure acceptance of the underlying reasons.
5. Concluding remarks
Clarifying the need for and purpose of E/HF activities, increasing opportunities to raise
awareness of E/HF benefits and integrating E/HF work into development work mean
that more competences can be effectively involved, that user- and use-centered
decision support is better utilized, and that duplication of work can be avoided. To
achieve this, it is important to have sufficient E/HF competences and staffing in the
organization, and to recognise the guiding nature of E/HF activities. It is also important
to regard E/HF as one of the engineering competencies, since E/HF helps with ensuring
system performance and efficiency. In the end, doing this means that better machines
(that reach the intended goals) can be developed more efficiently.
References
Berlin, C. & Bligård, L. O. (2016) An activity centered design framework for determining
design decision levels in production systems. Advances in Intelligent Systems and
Computing.
Bligård, L.-O. (2015) Utvecklingsprocessen ur ett människa-maskinperspektiv - ACD3-
procesen, Göteborg, Chalmers tekniska högskola.
Bligård, L. O., Simonsen, E. & Berlin, C. (2016) ACD3 - A new framework for activity-
centered design. Proceedings of NordDesign, NordDesign 2016.
Institoris, M. & Bligård, L.-O. (2014) Human Factors Engineering as a supportive tool for Lean
Product Development. NordDesign 2014. Espoo.
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