Lect 1
Lect 1
CS F342
Introduction
Rapidly changing field:
vacuum tube -> transistor -> IC -> VLSI
doubling every 1.5 years:
memory capacity
processor speed (due to advances in technology
and hardware organization)
Moore’s Law Core 2 Duo (Conroe)
P4 Extreme Ed. 291 millions, July
IBM POWER5 has 178 millions w/ 2MB L3 2006
276 million transistors
control
High Level
main() {
int i,b,c,a[10];
Delving into the depths
for (i=0; i<10; i++)…
Language a[2] = b + c*i;
reveals more information
}
An abstraction omits unneeded
detail,
Compiler helps us cope with complexity
What are some of the details
ISA … that appear in these familiar
lw r2, mem[r7]
add r3, r4, r2
st r3, mem[r8]
abstractions?
Assembler
Inside the Processor
AMD Barcelona: 4 processor cores
The Instruction Set: a Critical Interface
software
instruction set
hardware
Instruction Set Architecture
A very important abstraction:
interface between hardware and low-level software
standardizes instructions, machine language bit patterns,
etc.
advantage: allows different implementations of the same
architecture
disadvantage: sometimes prevents adding new innovations
Computer Architecture =
Instruction Set Architecture +
Machine Organization
What is Computer Architecture?
Better (More Detailed) Answer
Application
Operating
System
Compiler Firmware
Instruction Set
Architecture
Instr Set Proc. I/O system
Datapath & Control
Digital Design
Circuit Design
Layout
Forces on Computer Architecture
Technology Programming
Languages
Applications
Computer
Architecture
Operating
Systems
History
Where we are headed
Performance issues
A specific instruction set architecture
Arithmetic and how to build an ALU
Constructing a processor to execute our instructions
Pipelining to improve performance
Memory: caches and virtual memory
I/O
Patterson & Hennessy book
18
Components
Comprehensive :85
The Role of Performance
Performance
Performance is the key to understanding underlying motivation
for the hardware and its organization
Measure, report, and summarize performance to enable users to
make intelligent choices
BAC/Sud BAC/Sud
Concorde Concorde
Douglas Douglas DC-
DC-8-50 8-50
0 100 200 300 400 500 0 2000 4000 6000 8000 10000
BAC/Sud BAC/Sud
Concorde Concorde
Douglas Douglas DC-
DC-8-50 8-50
CPU time
doesn't count waiting for I/O or time spent running other programs
can be divided into user CPU time and system CPU time (OS calls)
CPU time = user CPU time + system CPU time
elapsed time = user CPU time + system CPU time + wait time
Our focus: user CPU time (CPU execution time or, simply, execution
time)
time spent executing the lines of code that are in our program
Definition of Performance
For some program running on machine X:
PerformanceX / PerformanceY = n
Clock Cycles
Instead of reporting execution time in seconds, we often use
cycles. In modern computers hardware events progress cycle by
cycle: in other words, each event, e.g., multiplication, addition,
etc., is a sequence of cycles
seconds cycles seconds
program program cycle
Clock ticks indicate start and end of cycles:
cycle time
tick
tick
equivalently
2nd instruction
3rd instruction
1st instruction
4th
5th
6th
...
time
time
Clock cycles(A)=40x109
6=1.2x 40x109/Clock rate(B)
Clock rate (B)=8GHz
Terminology
A given program will require:
some number of instructions (machine instructions)
some number of cycles
some number of seconds
We have a vocabulary that relates these quantities:
cycle time (seconds per cycle)
clock rate (cycles per second)
(average) CPI (cycles per instruction)
a floating point intensive application might have a higher
average CPI
MIPS (millions of instructions per second)
this would be higher for a program using simple
instructions
Performance Measure
Performance is determined by execution time
# of instructions in program?
CPU execution time Instruction count average CPI Clock cycle time
=
for a program for a program
B I 600ps 1.2
CPU Time
CPU Time I 500ps …by this much
A
CPI in More Detail
If different instruction classes take different
numbers of cycles
n
Clock Cycles (CPIi Instruction Count i )
i1
Relative
frequency
CPI Example
Alternative compiled code sequences using
instructions in classes A, B, C
Class A B C
CPI for class 1 2 3
IC in sequence 1 2 1 2
IC in sequence 2 4 1 1
Sequence 1: IC = 5 Sequence 2: IC = 6
Clock Cycles Clock Cycles
= 2×1 + 1×2 + 2×3 = 4×1 + 1×2 + 1×3
= 10 =9
Avg. CPI = 10/5 = Avg. CPI = 9/6 = 1.5
2.0
MIPS Example
Two different compilers are being tested for a 4 GHz. machine
with three different classes of instructions: Class A, Class B,
and Class C, which require 1, 2 and 3 cycles (respectively).
Both compilers are used to produce code for a large piece of
software.
Compiler 1 generates code with 5 billion Class A instructions, 1
billion Class B instructions, and 1 billion Class C instructions.
Compiler 2 generates code with 10 billion Class A instructions, 1
billion Class B instructions, and 1 billion Class C instructions.
Performance depends on
Algorithm: affects IC, possibly CPI
Programming language: affects IC, CPI
Compiler: affects IC, CPI
Instruction set architecture: affects IC, CPI, Tc
Benchmarks
Performance best determined by running a real application
use programs typical of expected workload
or, typical of expected class of applications
e.g., compilers/editors, scientific applications, graphics, etc.
Benchmark suites
Perfect Club: set of application codes
Livermore Loops: 24 loop kernels
Linpack: linear algebra package
SPEC: mix of code from industry organization
SPEC (System Performance Evaluation
Corporation)
Sponsored by industry but independent and self-managed –
trusted by code developers and machine vendors
Clear guides for testing, see www.spec.org
Regular updates (benchmarks are dropped and new ones added
periodically according to relevance)
Specialized benchmarks for particular classes of applications
SPEC History
First Round: SPEC CPU89
10 programs yielding a single number
Second Round: SPEC CPU92
SPEC CINT92 (6 integer programs) and SPEC CFP92 (14 floating
point programs)
compiler flags can be set differently for different programs
Third Round: SPEC CPU95
new set of programs: SPEC CINT95 (8 integer programs) and SPEC
CFP95 (10 floating point)
single flag setting for all programs
Fourth Round: SPEC CPU2000
new set of programs: SPEC CINT2000 (12 integer programs) and
SPEC CFP2000 (14 floating point)
single flag setting for all programs
programs in C, C++, Fortran 77, and Fortran 90
CINT2000 (Integer component of SPEC
CPU2000)
Program Language What It Is
164.gzip C Compression
175.vpr C FPGA Circuit Placement and Routing
176.gcc C C Programming Language Compiler
181.mcf C Combinatorial Optimization
186.crafty C Game Playing: Chess
197.parser C Word Processing
252.eon C++ Computer Visualization
253.perlbmk C PERL Programming Language
254.gap C Group Theory, Interpreter
255.vortex C Object-oriented Database
256.bzip2 C Compression
300.twolf C Place and Route Simulator
CFP2000 (Floating point component of
SPEC CPU2000)
Program Language What It Is
168.wupwise Fortran 77 Physics / Quantum Chromodynamics
171.swim Fortran 77 Shallow Water Modeling
172.mgrid Fortran 77 Multi-grid Solver: 3D Potential Field
173.applu Fortran 77 Parabolic / Elliptic Differential Equations
177.mesa C 3-D Graphics Library
178.galgel Fortran 90 Computational Fluid Dynamics
179.art C Image Recognition / Neural Networks
183.equake C Seismic Wave Propagation Simulation
187.facerec Fortran 90 Image Processing: Face Recognition
188.ammp C Computational Chemistry
189.lucas Fortran 90 Number Theory / Primality Testing
191.fma3d Fortran 90 Finite-element Crash Simulation
200.sixtrack Fortran 77 High Energy Physics Accelerator Design
301.apsi Fortran 77 Meteorology: Pollutant Distribution
SPEC CPU2000 reporting
Refer SPEC website www.spec.org for documentation
Single number result – geometric mean of normalized ratios for
each code in the suite
Report precise description of machine
Report compiler flag setting
SPEC CPU Benchmark
SPEC CPU2006
Elapsed time to execute a selection of programs
Negligible I/O, so focuses on CPU performance
Normalize relative to reference machine
Summarize as geometric mean of performance ratios
CINT2006 (integer) and CFP2006 (floating-point)
n
n
Execution time ratio
i1
i
CINT2006 for Opteron X4 2356
Name Description IC×109 CPI Tc (ns) Exec time Ref time SPECratio
perl Interpreted string processing 2,118 0.75 0.40 637 9,777 15.3
bzip2 Block-sorting compression 2,389 0.85 0.40 817 9,650 11.8
gcc GNU C Compiler 1,050 1.72 0.40 724 8,050 11.1
mcf Combinatorial optimization 336 10.00 0.40 1,345 9,120 6.8
go Go game (AI) 1,658 1.09 0.40 721 10,490 14.6
hmmer Search gene sequence 2,783 0.80 0.40 890 9,330 10.5
sjeng Chess game (AI) 2,176 0.96 0.40 837 12,100 14.5
libquantum Quantum computer simulation 1,623 1.61 0.40 1,047 20,720 19.8
h264avc Video compression 3,102 0.80 0.40 993 22,130 22.3
omnetpp Discrete event simulation 587 2.94 0.40 690 6,250 9.1
astar Games/path finding 1,082 1.79 0.40 773 7,020 9.1
xalancbmk XML parsing 1,058 2.70 0.40 1,143 6,900 6.0
Geometric mean 11.7
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SPEC ‘95
Does doubling the clock rate double the performance?
Can a machine with a slower clock rate have better performance?
10 10
9 9
8 8
7 7
6 6
SPECfp
SPECint
5 5
4 4
3 3
2 2
1 1
0 0
50 100 150 200 250 50 100 150 200 250
Clock rate (MHz)
Clock rate (MHz) Pentium Pentium
Pentium Pro Pentium Pro
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Specialized SPEC Benchmarks
I/O
Network
Graphics
Java
Web server
Transaction processing (databases)
Amdahl's Law
Time before
Improvement
Time after
Improvement
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Amdahl’s Law
Speed-up = 1
Perfnew / Perfold =Exec_timeold / Exec_timenew = f
(1 f )
P
Performance improvement from using faster mode is limited by the fraction
the faster mode can be applied.
Told
(1 - f) f
Tnew
(1 - f) f/P
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Example
"Suppose a program runs in 100 seconds on a machine, with multiply
responsible for 80 seconds of this time. How much do we have to
improve the speed of multiplication if we want the program to run 4
times faster?"
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Remember
Performance is specific to a particular program/s
Total execution time is a consistent summary of performance
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