0% found this document useful (0 votes)
144 views3 pages

Computer Graphics and Animation

This document outlines an examination for a Computer Graphics and Animation course, providing 5 sections with multiple choice and short answer questions. Section A includes 4 questions to answer briefly on topics like penetration techniques, display types, and scanning a circle. Sections B through E each contain 3 questions to choose 2 from, covering topics such as LCD displays, line digitization algorithms, transformation matrices, and animation techniques. Students are instructed to attempt all questions over the course of the 70 point, 3 hour exam.

Uploaded by

Rajeev Gairola
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
144 views3 pages

Computer Graphics and Animation

This document outlines an examination for a Computer Graphics and Animation course, providing 5 sections with multiple choice and short answer questions. Section A includes 4 questions to answer briefly on topics like penetration techniques, display types, and scanning a circle. Sections B through E each contain 3 questions to choose 2 from, covering topics such as LCD displays, line digitization algorithms, transformation matrices, and animation techniques. Students are instructed to attempt all questions over the course of the 70 point, 3 hour exam.

Uploaded by

Rajeev Gairola
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 3

Roll No. …………………..

BCA–501
B. C. A (Fifth Semester)
EXAMINATION, 2016-17
COMPUTER GRAPHICS AND ANIMATION
Time : Three Hours
Maximum Marks : 70
Note : All questions have to be attempted.
Section—A
1
1. Explain any four questions in brief : 32 each
(i) List out the merits and demerits of Penetration
techniques.
(ii) What are the features of Inkjet printers ?
(iii) Differentiate between Raster-scan and Random-
scan display.
(iv) Differentiate between shading and rendering.
(v) What steps are required to scan-convert a circle
using Bresenham’s algorithem ?
(vi) Describe at least four input device used in
computer graphics.
Section—B
2. Attempt any two of the following : 7 each
(i) Describe the construction and working of liquid
crystal display.
[2] BCA–501

(ii) Write short notes on the following :


(a) Interlacing
(b) CRT
(iii) What do you mean by posting and unposting of a
segment ? Explain.
3. Attempt any two of the following : 7 each
(i) Digitize a line from (10, 12) to (15, 15) on a
raster screen using Bresenham’s straight line
algorithm.
(ii) Find the form of the matrix for reflection about a
line L with slope m and y intercept (0, b).
(iii) What are the new co-ordinates of the point
P (2, − 4) after the rotation by 30 degrees ?
4. Attempt any two of the following : 7 each
(i) Obtain a transformation matrix for rotating an
object about a specified Pivot point.
(ii) Consider a raster system with resolution of
640 × 480. What size of frame buffer (in bytes) is
needed to store 12 bits per pixel ?
(iii) Distinguish between seed filling and scan line-
filling algorithm. Apply any of these algorithms
to fill the polygon defined by (1, 1), (1, 5) and
(5, 2).
5. Attempt any two of the following : 7 each
(i) Compare and contrast Frame by Frame animation
technique with Real Time animation technique.
[3]

(ii) Explain the Cohen-Sutherland polygon clipping


algorithm with an example.
(iii) Write shot notes on the following :
(a) Positioning techniques
(b) Animation tools

BCA–501 70

A-48

You might also like