S.no. University Programmes Sign.
1 Create a java program to implement stack and
queue concept.
2 Write a java package to show dynamic polymorphism
and interfaces.
3 Write a java program to show multithreaded producer
and consumer application.
4 Write a java program to show multithreaded producer
and consumer application.
5 Convert the content of a given file into the
uppercase content of the same file.
6 Develop an analog clock using applet.
7 Develop a scientific calculator using swings.
8 Create an editor like MS-word using swings.
1.Create a java program to implement stack and queue concept.
Programme to implement Stack:
public class MyStack {
private int maxSize;
private long[] stackArray;
private int top;
public MyStack(int s) {
maxSize = s;
stackArray = new long[maxSize];
top = -1;
}
public void push(long j) {
stackArray[++top] = j;
}
public long pop() {
return stackArray[top--];
}
public long peek() {
return stackArray[top];
}
public boolean isEmpty() {
return (top == -1);
}
public boolean isFull() {
return (top == maxSize - 1);
}
public static void main(String[] args) {
MyStack theStack = new MyStack(10);
theStack.push(10);
theStack.push(20);
theStack.push(30);
theStack.push(40);
theStack.push(50);
while (!theStack.isEmpty()) {
long value = theStack.pop();
System.out.print(value);
System.out.print(" ");
}
System.out.println("");
}
}
Programme to implement Queue:
import java.util.*;
class Queue
{
private int arr[]; // array to store queue elements
private int front; // front points to front element in the
queue private int rear; // rear points to last element in the
queue private int capacity; // maximum capacity of the queue
private int count; // current size of the queue
Queue(int size)
{
arr = new int[size];
capacity = size;
front = 0;
rear = -1;
count = 0;
}
// Utility function to remove front element from the queue
public void dequeue()
{
// check for queue underflow
if (isEmpty())
{
System.out.println("UnderFlow\nProgram Terminated");
System.exit(1);
}
System.out.println("Removing " + arr[front]);
front = (front + 1) % capacity;
count--;
}
// Utility function to add an item to the queue
public void enqueue(int item)
{
// check for queue overflow
if (isFull())
{
System.out.println("OverFlow\nProgram Terminated");
System.exit(1);
}
System.out.println("Inserting " + item);
rear = (rear + 1) % capacity;
arr[rear] = item;
count++;
}
// Utility function to return front element in the queue
public int peek()
{
if (isEmpty())
{
System.out.println("UnderFlow\nProgram Terminated");
System.exit(1);
}
return arr[front];
}
// Utility function to return the size of the queue
public int size()
{
return count;
}
// Utility function to check if the queue is empty or not
public Boolean isEmpty()
{
return (size() == 0);
}
// Utility function to check if the queue is empty or not
public Boolean isFull()
{
return (size() == capacity);
}
// Queue implementation in java
public static void main (String[] args)
{
// create a queue of capacity 5
Queue q = new Queue(5);
q.enqueue(1);
q.enqueue(2);
q.enqueue(3);
System.out.println("Front element is: " + q.peek());
q.dequeue();
System.out.println("Front element is: " + q.peek());
System.out.println("Queue size is " + q.size());
q.dequeue();
q.dequeue();
if (q.isEmpty())
System.out.println("Queue Is Empty");
else
System.out.println("Queue Is Not Empty");
}
}
2. Write a java package to show dynamic polymorphism and interfaces.
class Animal{
void eat(){System.out.println("eating...");}
}
class Dog extends Animal{
void eat(){System.out.println("eating bread...");}
}
class Cat extends Animal{
void eat(){System.out.println("eating rat...");}
}
class Lion extends Animal{
void eat(){System.out.println("eating meat...");}
}
class TestPolymorphism3{
public static void main(String[] args){
Animal a;
a=new Dog();
a.eat();
a=new Cat();
a.eat();
a=new Lion();
a.eat();
}
}
Java program to demonstrate working of Interface
import java.io.*;
interface in1
{
// public, static and final
final int a = 10;
void display();
}
class testClass implements in1
{
// Implementing the capabilities of
// interface.
public void display()
{
System.out.println("Geek");
}
// Driver Code
public static void main (String[] args)
{
testClass t = new testClass();
t.display();
System.out.println(a);
}
}
3. Write a java program to show multithreaded producer and consumer application.
import java.util.LinkedList;
public class Threadexample
{
public static void main(String[] args)
throws InterruptedException
{
// Object of a class that has both produce()
// and consume() methods
final PC pc = new PC();
// Create producer thread
Thread t1 = new Thread(new Runnable()
{
@Override
public void run()
{
try
{
pc.produce();
}
catch(InterruptedException e)
{
e.printStackTrace();
}
}
});
// Create consumer thread
Thread t2 = new Thread(new Runnable()
{
@Override
public void run()
{
try
{
pc.consume();
}
catch(InterruptedException e)
{
e.printStackTrace();
}
}
});
// Start both threads
t1.start();
t2.start();
// t1 finishes before t2
t1.join();
t2.join();
}
// This class has a list, producer (adds items to list
// and consumber (removes items).
public static class PC
{
// Create a list shared by producer and consumer
// Size of list is 2.
LinkedList<Integer> list = new LinkedList<>();
int capacity = 2;
// Function called by producer thread
public void produce() throws InterruptedException
{
int value = 0;
while (true)
{
synchronized (this)
{
// producer thread waits while list
// is full
while (list.size()==capacity)
wait();
System.out.println("Producer produced-"
+ value);
// to insert the jobs in the list
list.add(value++);
// notifies the consumer thread that
// now it can start consuming
notify();
// makes the working of program easier
// to understand
Thread.sleep(1000);
}
}
}
// Function called by consumer thread
public void consume() throws InterruptedException
{
while (true)
{
synchronized (this)
{
// consumer thread waits while list
// is empty
while (list.size()==0)
wait();
//to retrive the ifrst job in the list
int val = list.removeFirst();
System.out.println("Consumer consumed-"
+ val);
// Wake up producer thread
notify();
// and sleep
Thread.sleep(1000);
}
}
}
}
}
4.Create a customized exception and also make use of all the 5 exception keywords.
// Java program to demonstrate working of throws
class ThrowsExecp {
// This method throws an exception
// to be handled
// by caller or caller
// of caller and so on.
static void fun() throws IllegalAccessException
{
System.out.println("Inside fun(). ");
throw new IllegalAccessException("demo");
}
// This is a caller function
public static void main(String args[])
{
try {
fun();
}
catch (IllegalAccessException e) {
System.out.println("caught in main.");
}
}
}
// Java program to demonstrate working of try,
// catch and finally
class Division {
public static void main(String[] args)
{
int a = 10, b = 5, c = 5, result;
try {
result = a / (b - c);
System.out.println("result" + result);
}
catch (ArithmeticException e) {
System.out.println("Exception caught:Division by zero");
}
finally {
System.out.println("I am in final block");
}
}
}
5. Convert the content of a given file into the uppercase content of the same file.
import java.util.Scanner;
import java.io.*;
public class UppercaseFileConverter2
{
public static void main(String[] args)throws IOException
{
String filename;
String message;
String filename2;
//Create a Scanner object for keyboard input.
Scanner keyboard = new Scanner(System.in);
//Get the filename.
System.out.print("Enter the filename: ");
filename = keyboard.nextLine();
//Open the file.
FileWriter fwriter = new FileWriter(filename);
PrintWriter outputFile = new PrintWriter(fwriter);
//Get the message to be written in the file.
System.out.println("Enter a message: ");
message = keyboard.nextLine();
//Write the message to the file.
outputFile.println(message);
//Close the file.
outputFile.close();
//Get the second file's name.
System.out.println("Enter the name of the second file: ");
filename2 = keyboard.nextLine();
//Open an input file.
FileReader freader = new FileReader(filename2);
BufferedReader inputFile = new BufferedReader(freader);
String str;
//Read the first item.
str = inputFile.readLine();
//If the item was read, display it in UpperCase.
while (str != null)
{
System.out.println(str);
String upper = message.toUpperCase();
str = inputFile.readLine(upper);
}
//Close the file.
inputFile.close();
}
}
6. Develop an analog clock using applet.
import java.applet.*;
import java.awt.*;
import java.util.*;
import java.text.*;
public class MyClock extends Applet implements Runnable {
int width, height;
Thread t = null;
boolean threadSuspended;
int hours=0, minutes=0, seconds=0;
String timeString = "";
public void init() {
width = getSize().width; height
= getSize().height;
setBackground( Color.black );
}
public void start() {
if ( t == null ) {
t = new Thread( this );
t.setPriority( Thread.MIN_PRIORITY );
threadSuspended = false;
t.start();
}
else {
if ( threadSuspended ) {
threadSuspended = false;
synchronized( this ) {
notify();
}
}
}
}
public void stop() {
threadSuspended = true;
}
public void run() {
try {
while (true) {
Calendar cal = Calendar.getInstance();
hours = cal.get( Calendar.HOUR_OF_DAY );
if ( hours > 12 ) hours -= 12;
minutes = cal.get( Calendar.MINUTE );
seconds = cal.get( Calendar.SECOND );
SimpleDateFormat formatter
= new SimpleDateFormat( "hh:mm:ss", Locale.getDefault() );
Date date = cal.getTime();
timeString = formatter.format( date );
// Now the thread checks to see if it should suspend itself
if ( threadSuspended ) {
synchronized( this ) {
while ( threadSuspended ) {
wait();
}
}
}
repaint();
t.sleep( 1000 ); // interval specified in milliseconds
}
}
catch (Exception e) { }
}
void drawHand( double angle, int radius, Graphics g ) {
angle -= 0.5 * Math.PI;
int x = (int)( radius*Math.cos(angle) );
int y = (int)( radius*Math.sin(angle) );
g.drawLine( width/2, height/2, width/2 + x, height/2 + y );
}
void drawWedge( double angle, int radius, Graphics g ) {
angle -= 0.5 * Math.PI;
int x = (int)( radius*Math.cos(angle) );
int y = (int)( radius*Math.sin(angle) );
angle += 2*Math.PI/3;
int x2 = (int)( 5*Math.cos(angle) );
int y2 = (int)( 5*Math.sin(angle) );
angle += 2*Math.PI/3;
int x3 = (int)( 5*Math.cos(angle) );
int y3 = (int)( 5*Math.sin(angle) );
g.drawLine( width/2+x2, height/2+y2, width/2 + x, height/2 + y );
g.drawLine( width/2+x3, height/2+y3, width/2 + x, height/2 + y );
g.drawLine( width/2+x2, height/2+y2, width/2 + x3, height/2 + y3 );
}
public void paint( Graphics g ) {
g.setColor( Color.gray );
drawWedge( 2*Math.PI * hours / 12, width/5, g );
drawWedge( 2*Math.PI * minutes / 60, width/3, g );
drawHand( 2*Math.PI * seconds / 60, width/2, g );
g.setColor( Color.white );
g.drawString( timeString, 10, height-10 );
}
}
Code for applet
myapplet.html
<html>
<body>
<applet code="MyClock.class" width="300" height="300">
</applet>
</body>
</html>
7. Develop a scientific calculator using swings.
// Java program to create a simple calculator
// with basic +, -, /, * using java swing elements
import java.awt.event.*;
import javax.swing.*;
import java.awt.*;
class calculator extends JFrame implements ActionListener {
// create a frame
static JFrame f;
// create a textfield
static JTextField l;
// store oprerator and operands
String s0, s1, s2;
// default constrcutor
calculator()
{
s0 = s1 = s2 = "";
}
// main function
public static void main(String args[])
{
// create a frame
f = new JFrame("calculator");
try {
// set look and feel
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
}
catch (Exception e) {
System.err.println(e.getMessage());
}
// create a object of class
calculator c = new calculator();
// create a textfield
l = new JTextField(16);
// set the textfield to non editable
l.setEditable(false);
// create number buttons and some operators
JButton b0, b1, b2, b3, b4, b5, b6, b7, b8, b9, ba, bs, bd, bm, be, beq, beq1;
// create number buttons
b0 = new JButton("0"); b1
= new JButton("1"); b2 =
new JButton("2"); b3 =
new JButton("3"); b4 =
new JButton("4"); b5 =
new JButton("5"); b6 =
new JButton("6"); b7 =
new JButton("7");
b8 = new JButton("8");
b9 = new JButton("9");
// equals button
beq1 = new JButton("=");
// create operator buttons
ba = new JButton("+"); bs
= new JButton("-"); bd =
new JButton("/"); bm =
new JButton("*"); beq =
new JButton("C");
// create . button
be = new JButton(".");
// create a panel
JPanel p = new JPanel();
// add action listeners
bm.addActionListener(c);
bd.addActionListener(c);
bs.addActionListener(c);
ba.addActionListener(c);
b9.addActionListener(c);
b8.addActionListener(c);
b7.addActionListener(c);
b6.addActionListener(c);
b5.addActionListener(c);
b4.addActionListener(c);
b3.addActionListener(c);
b2.addActionListener(c);
b1.addActionListener(c);
b0.addActionListener(c);
be.addActionListener(c);
beq.addActionListener(c);
beq1.addActionListener(c);
// add elements to panel
p.add(l);
p.add(ba);
p.add(b1);
p.add(b2);
p.add(b3);
p.add(bs);
p.add(b4);
p.add(b5);
p.add(b6);
p.add(bm);
p.add(b7);
p.add(b8);
p.add(b9);
p.add(bd);
p.add(be);
p.add(b0);
p.add(beq);
p.add(beq1);
// set Background of panel
p.setBackground(Color.blue);
// add panel to frame
f.add(p);
f.setSize(200, 220);
f.show();
}
public void actionPerformed(ActionEvent e)
{
String s = e.getActionCommand();
// if the value is a number
if ((s.charAt(0) >= '0' && s.charAt(0) <= '9') || s.charAt(0) == '.') {
// if operand is present then add to second no
if (!s1.equals(""))
s2 = s2 + s;
else
s0 = s0 + s;
// set the value of text
l.setText(s0 + s1 + s2);
}
else if (s.charAt(0) == 'C') {
// clear the one letter
s0 = s1 = s2 = "";
// set the value of text
l.setText(s0 + s1 + s2);
}
else if (s.charAt(0) == '=') {
double te;
// store the value in 1st
if (s1.equals("+"))
te = (Double.parseDouble(s0) + Double.parseDouble(s2));
else if (s1.equals("-"))
te = (Double.parseDouble(s0) - Double.parseDouble(s2));
else if (s1.equals("/"))
te = (Double.parseDouble(s0) / Double.parseDouble(s2));
else
te = (Double.parseDouble(s0) * Double.parseDouble(s2));
// set the value of text
l.setText(s0 + s1 + s2 + "=" + te);
// convert it to string
s0 = Double.toString(te);
s1 = s2 = "";
}
else {
// if there was no operand
if (s1.equals("") || s2.equals(""))
s1 = s;
// else evaluate
else {
double te;
// store the value in 1st
if (s1.equals("+"))
te = (Double.parseDouble(s0) + Double.parseDouble(s2));
else if (s1.equals("-"))
te = (Double.parseDouble(s0) - Double.parseDouble(s2));
else if (s1.equals("/"))
te = (Double.parseDouble(s0) / Double.parseDouble(s2));
else
te = (Double.parseDouble(s0) * Double.parseDouble(s2));
// convert it to string
s0 = Double.toString(te);
// place the operator
s1 = s;
// make the operand blank
s2 = "";
}
// set the value of text
l.setText(s0 + s1 + s2);
}
}
}
8. Create an editor like MS-word using swings.
import java.awt.*;
import javax.swing.*;
import java.io.*;
import java.awt.event.*;
import javax.swing.plaf.metal.*;
import javax.swing.text.*;
class editor extends JFrame implements ActionListener {
// Text component
JTextArea t;
// Frame
JFrame f;
// Constructor
editor()
{
// Create a frame
f = new JFrame("editor");
try {
// Set metl look and feel
UIManager.setLookAndFeel("javax.swing.plaf.metal.MetalLookAndFeel");
// Set theme to ocean
MetalLookAndFeel.setCurrentTheme(new OceanTheme());
}
catch (Exception e) {
}
// Text component
t = new JTextArea();
// Create a menubar
JMenuBar mb = new JMenuBar();
// Create amenu for menu
JMenu m1 = new JMenu("File");
// Create menu items
JMenuItem mi1 = new JMenuItem("New");
JMenuItem mi2 = new JMenuItem("Open");
JMenuItem mi3 = new JMenuItem("Save");
JMenuItem mi9 = new JMenuItem("Print");
// Add action listener
mi1.addActionListener(this);
mi2.addActionListener(this);
mi3.addActionListener(this);
mi9.addActionListener(this);
m1.add(mi1);
m1.add(mi2);
m1.add(mi3);
m1.add(mi9);
// Create amenu for menu
JMenu m2 = new JMenu("Edit");
// Create menu items
JMenuItem mi4 = new JMenuItem("cut");
JMenuItem mi5 = new JMenuItem("copy");
JMenuItem mi6 = new JMenuItem("paste");
// Add action listener
mi4.addActionListener(this);
mi5.addActionListener(this);
mi6.addActionListener(this);
m2.add(mi4);
m2.add(mi5);
m2.add(mi6);
JMenuItem mc = new JMenuItem("close");
mc.addActionListener(this);
mb.add(m1);
mb.add(m2);
mb.add(mc);
f.setJMenuBar(mb);
f.add(t);
f.setSize(500, 500);
f.show();
}
// If a button is pressed
public void actionPerformed(ActionEvent e)
{
String s = e.getActionCommand();
if (s.equals("cut")) {
t.cut();
}
else if (s.equals("copy")) {
t.copy();
}
else if (s.equals("paste")) {
t.paste();
}
else if (s.equals("Save")) {
// Create an object of JFileChooser class
JFileChooser j = new JFileChooser("f:");
// Invoke the showsSaveDialog function to show the save dialog
int r = j.showSaveDialog(null);
if (r == JFileChooser.APPROVE_OPTION) {
// Set the label to the path of the selected directory
File fi = new File(j.getSelectedFile().getAbsolutePath());
try {
// Create a file writer
FileWriter wr = new FileWriter(fi, false);
// Create buffered writer to write
BufferedWriter w = new BufferedWriter(wr);
// Write
w.write(t.getText());
w.flush();
w.close();
}
catch (Exception evt) {
JOptionPane.showMessageDialog(f, evt.getMessage());
}
}
// If the user cancelled the operation
else
JOptionPane.showMessageDialog(f, "the user cancelled the operation");
}
else if (s.equals("Print")) {
try {
// print the file
t.print();
}
catch (Exception evt) {
JOptionPane.showMessageDialog(f, evt.getMessage());
}
}
else if (s.equals("Open")) {
// Create an object of JFileChooser class
JFileChooser j = new JFileChooser("f:");
// Invoke the showsOpenDialog function to show the save dialog
int r = j.showOpenDialog(null);
// If the user selects a file
if (r == JFileChooser.APPROVE_OPTION) {
// Set the label to the path of the selected directory
File fi = new File(j.getSelectedFile().getAbsolutePath());
try {
// String
String s1 = "", sl = "";
// File reader
FileReader fr = new FileReader(fi);
// Buffered reader
BufferedReader br = new BufferedReader(fr);
// Initilize sl
sl = br.readLine();
// Take the input from the file
while ((s1 = br.readLine()) != null) {
sl = sl + "\n" + s1;
}
// Set the text
t.setText(sl);
}
catch (Exception evt) {
JOptionPane.showMessageDialog(f, evt.getMessage());
}
}
// If the user cancelled the operation
else
JOptionPane.showMessageDialog(f, "the user cancelled the operation");
}
else if (s.equals("New")) {
t.setText("");
}
else if (s.equals("close")) {
f.setVisible(false);
}
}
// Main class
public static void main(String args[])
{
editor e = new editor();
}
}