1538864410018
1538864410018
1538864410018
emulate the mechanics of TSR era D&D but allow for game settings
outside of the fantasy genre.
What is the OSR?
The Old School Renaissance focuses on systems, modules and
Science-Fiction:
gameplay based around the early TSR era editions of Dungeons
• Stars Without Number
& Dragons, namely OD&D (LBB or 0e), D&D Basic/Expert
• Machinations of the Space Princess
(B/X), the Rules Cyclopedia (RC) and AD&D (1e and 2e).
Horror/Occult:
From Wikipedia: “The general ethic of OSR-style play
• Silent Legions
emphasizes spontaneous rulings from the referee, or Game
• Dark Places & Demogorgons
Master, over set rules found in a book. The idea is for the players
to engage with the fantasy as much as possible, and have the
Post-Apocalyptic:
referee arbitrate the outcomes of their specific actions in real
• Mutant Future
time.
• Other Dust
The idea of game balance is also de-emphasized in favor of a
• Ruinations
system which tests players skill and ingenuity in often strange or
unfair situations. The players should expect to lose if they merely
Feudal Japan:
pit their numbers against the monsters, and should instead
• Ruins and Ronins
attempt to outwit or outmaneuver challenges placed in their way.
Keeping maps comes highly recommended.”
Stone Age:
• Wolfpacks & Winter Snow
OSR games emphasize dungeon and wilderness exploration, with
resource management (in the form of rations, light sources and
Steampunk:
spells) and time-keeping being vital to proper gameplay.
• Engines & Empires
Superhero:
• Hideouts & Hoodlums
• Mystery Men
Western:
• Boot Hill
• Trove #1
• Trove #2
• OSR Sandbox
• OSR Tools and Resources
• OSR Blogs