Computer Graphics Multimedia Syllabus
Computer Graphics Multimedia Syllabus
Unit-I Introduction to raster scan displays, Pixels, frame buffer, Vector & Character
generation, random scan systems, Graphics Primitives, Display devices, Display file
structure, ScanConversion techniques, line drawing: simple DDA, Bresenham’s
Algorithm, Circle Drawing Algorithms. Scan line polygon fill algorithm, boundary-fill and
flood-fill algorithms
Unit-IV Basic Illumination Model, Diffuse reflection, Specular reflection, Phong Shading
Gourand shading, ray tracing, color models like RGB, YIQ, CMY, HSV.
References:-
LIST OF PRACTICAL