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Reeeerr

The document details the initialization of an engine version and loading of assembly files. It lists the graphics device, directX version, and loaded files. It also notes potential memory leaks in job allocation.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
67 views8 pages

Reeeerr

The document details the initialization of an engine version and loading of assembly files. It lists the graphics device, directX version, and loaded files. It also notes potential memory leaks in job allocation.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 8

Initialize engine version: 2017.1.

0p4 (892c0f8d8f8a)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel(R) HD Graphics (ID=0xf31)
Vendor: Intel
VRAM: 912 MB
Driver: 10.18.10.3366
Begin MonoManager ReloadAssembly
Platform assembly: F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\UnityEngine.dll (this
message is harmless)
Loading F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\UnityEngine.dll into Unity
Child Domain
Platform assembly: F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\Assembly-CSharp-
firstpass.dll (this message is harmless)
Loading F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\Assembly-CSharp-
firstpass.dll into Unity Child Domain
Platform assembly: F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\Assembly-CSharp.dll (this
message is harmless)
Loading F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\Assembly-CSharp.dll into
Unity Child Domain
Platform assembly: F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\Assembly-UnityScript.dll
(this message is harmless)
Loading F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\Assembly-UnityScript.dll
into Unity Child Domain
Platform assembly: F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\UnityEngine.UI.dll (this
message is harmless)
Loading F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\UnityEngine.UI.dll into
Unity Child Domain
Platform assembly: F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\UnityEngine.Networking.dll
(this message is harmless)
Loading F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\UnityEngine.Networking.dll
into Unity Child Domain
Platform assembly: F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\UnityEngine.Timeline.dll
(this message is harmless)
Loading F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\UnityEngine.Timeline.dll
into Unity Child Domain
Platform assembly: F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\UnityEngine.Analytics.dll
(this message is harmless)
Loading F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\UnityEngine.Analytics.dll
into Unity Child Domain
Platform assembly: F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\Logger.dll (this message
is harmless)
Loading F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\Logger.dll into Unity
Child Domain
Platform assembly: F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\System.Drawing.dll (this
message is harmless)
Loading F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\System.Drawing.dll into
Unity Child Domain
Platform assembly: F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\System.Web.dll (this
message is harmless)
Loading F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\System.Web.dll into Unity
Child Domain
Platform assembly: F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\System.Web.Services.dll
(this message is harmless)
Loading F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\System.Web.Services.dll
into Unity Child Domain
Platform assembly: F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\System.dll (this message
is harmless)
Platform assembly: F:\usuarios\alumno\Escritorio\algunas boludeces\videos
para\Slime.Rancher.v1.1.0b\x64\SlimeRancher_Data\Managed\System.Core.dll (this
message is harmless)
- Completed reload, in 0.100 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 3.580164 ms
Setting up 1 worker threads for Enlighten.
Thread -> id: a68 -> priority: 1
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 46.566459 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 2009.
Total: 8.296970 ms (FindLiveObjects: 0.744320 ms CreateObjectMapping: 0.550400 ms
MarkObjects: 6.812168 ms DeleteObjects: 0.186240 ms)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 42.073013 ms
Joystick Names:

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

InputManager.Platform WINDOWS 8.1 PRO 64BIT BUILD 9600

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INFO] [Culture=en]
[INFO] [Culture=en]
[WARNING] No profile file found. [Path=C:/Users/alumno/AppData/LocalLow/Monomi
Park/Slime Rancher\slimerancher.prf]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INFO] [Culture=en]

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 86080.
Total: 352.409411 ms (FindLiveObjects: 26.802594 ms CreateObjectMapping: 21.170587
ms MarkObjects: 287.465327 ms DeleteObjects: 16.967701 ms)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)


Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)


Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 371)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 143.312823 ms
[INFO] [Culture=en]
[INFO] [Culture=en]
[WARNING] SECTR_AudioSystem.System Not Found.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[WARNING] SECTR_AudioSystem.System Not Found.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[WARNING] SECTR_AudioSystem.System Not Found.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[WARNING] No profile file found. [Path=C:/Users/alumno/AppData/LocalLow/Monomi


Park/Slime Rancher\slimerancher.prf]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INFO] [Culture=en]
[WARNING] No profile file found. [Path=C:/Users/alumno/AppData/LocalLow/Monomi
Park/Slime Rancher\slimerancher.prf]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INFO] [Culture=en]

Unloading 1471 unused Assets to reduce memory usage. Loaded Objects now: 450959.
Total: 1940.355123 ms (FindLiveObjects: 141.502261 ms CreateObjectMapping:
25.569312 ms MarkObjects: 654.279237 ms DeleteObjects: 1119.000472 ms)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INFO] [Culture=es]
[INFO] Resetting profile.

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