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Rule Making in Abstract Reasoning

This document discusses abstract reasoning and rule making. It explains that rules can be based on intrinsic features of objects like shape properties or extrinsic features like relationships between objects. Specific intrinsic features of shapes discussed include texture, outline, angles, lines of symmetry, and number of sides. Extrinsic features can include the number of shapes, their size, position, and orientation. The document provides examples of different rule types involving numbers, shapes, colors, positions, orientations, and sizes. It suggests strategies for when analyzing abstract reasoning problems, such as comparing the simplest frames or checking for prime numbers. More advanced rules can use numerical values or require frames to sum to a specific number.

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0% found this document useful (0 votes)
253 views2 pages

Rule Making in Abstract Reasoning

This document discusses abstract reasoning and rule making. It explains that rules can be based on intrinsic features of objects like shape properties or extrinsic features like relationships between objects. Specific intrinsic features of shapes discussed include texture, outline, angles, lines of symmetry, and number of sides. Extrinsic features can include the number of shapes, their size, position, and orientation. The document provides examples of different rule types involving numbers, shapes, colors, positions, orientations, and sizes. It suggests strategies for when analyzing abstract reasoning problems, such as comparing the simplest frames or checking for prime numbers. More advanced rules can use numerical values or require frames to sum to a specific number.

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Abstract Reasoning – UCAT

Rule Making in Abstract Reasoning:


- Intrinsic Features (properties of an object)
- Extrinsic Features (relationships between objects)

Intrinsic Features of Shapes:


- Texture within a shape: empty
- Outline of a shape: straight
- Types of angles: Right Angled
- Lines of Symmetry: 4
- Number of Sides: 4

SCANS:
S – Shape
C – Color / Fill
A – Arrangement / Angles
N – Number
S – Symmetry

Extrinsic Features of Shapes:


- Number of Shapes
o Absolute Numbers
o Odd / Even Numbers
o More than / Less than
o At least one

- Size of Shapes:
o Position in-box (always at highest or lower / bottom left or right / always left)
o Arrow Directions (Pointed away or towards a shape ex.)

In A, B, or neither; The rules are always mutually exclusive. (Odd in A Even in B)

Look at the 2 SIMPLEST frames in Set A and COMPARE

Abstract Reasoning – Subtypes:

Number
Shape Features – Number of Sides or Angles
Number of lines (if present)
Number of Intersections
Number of Overlaps

Color
Specific shapes have a particular color (curved edges are black etc. / Larger shapes black)
Color is found in particular location (all shaded shapes on one side) / (always in one corner)
Specific Number of Shaded / Unshaded Shapes
Shape
The presence of a specific shape (being in same color and location in box)
The presence of intrinsic shape features (curved sides, right angle, irregular edges)
Symmetry (all shapes in set A vertical symmetry / set B horizontal symmetry)

Position Rules
Specific shape in a specific location in each frame
Specific Types of Shape (specific color, size, or shape types positioned in a specific way)
Relative Positioning (One above other relative to color and / or size of the shapes)

- Check the corners of frame for a specific shape. Then compare 2 frames seeing if any
shapes in similar position are relative to other shapes.

Orientation
(All) Arrows pointing in a particular direction
Arrows pointing towards an object (relative from / to a specific shape)
Equal number of arrows pointing up / down (left / right)

Size
Objects of different size (with specific color or positioning or shape type)
Only applicable when there are different shapes (not same)
Shape being consistently bigger / smaller than other shapes.

When Stuck:
- Prime Numbers (Check Number List and Compare)

Advanced: Formulaic Rules

- Each object or aspect of an object has a specific numerical value, e.g. square = 1 pt.
- Each frame in set sums to a specific number or type of number e.g. even or multiples

Other Options:
- Color into consideration (Shaded counts as double)
- Aspect of shape (ex. Number of sides in combination with another factor e.g. the
value for number of sides is doubled in shaded shapes.

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