Introduction To Empowerment Technology: Names
Introduction To Empowerment Technology: Names
Names:
Bernadette O. Abejar
Bill Mananquil
1. What is ICT?
According to Margaret Rouse, ICT, or information and communications technology (or technologies), is
the infrastructure and components that enable modern computing. Although there is no single, universal definition of
ICT, the term is generally accepted to mean all devices, networking components, applications and systems that
combined allow people and organizations (i.e., businesses, nonprofit agencies, governments and criminal
enterprises) to interact in the digital world.
According to Maricel Baldomero De Lara (2016) Philippines as the “ICT Hub of Asia” huge growth of ICT
related jobs around the country, one of which is call center or BPO (Business Process Outsourcing) centers. The
Philippine ICT industry is expected to continue its upward trajectory due to opportunities from the financial,
telecommunications, Business Process Management (BPM), and health IT sectors. Increased consumer spending,
low PC penetration, and small and medium enterprise (SME) modernization will also contribute to its
growth. Business Monitor International (BMI) forecasts total IT spending for 2016 to be US$4.4 billion, an 8.3
percent increase from 2015. BMI expects the annual growth rate in this sector to increase to 10.6 percent and reach
US$6.6 billion in total spending by 2020.
3. What is WWW? What are the different online platforms of World Wide Web?
An information system on the Internet that allows documents to be connected to other documents by hypertext
links, enabling the user to search for information by moving from one document to another.
According to Rice University Humanities Research Center, Platforms have been defined either as the
“hardware and software framework that supports other programs” or as “a system that can be programmed and
therefore customized by outside developers—users—and in that way, adapted to countless needs and niches that the
platform's original developers could not have possibly contemplated, much less had time to accommodate." In
essence, web platforms are programmable by third parties and must connect to other platforms through Application
Programming Interfaces (APIs), which are at the heart of “ecosystems” that consist of mutually dependent
communities of developers and users, all working symbiotically with the platform. Since their inception in the
1970s, APIs have spurred the creation of new industries yet they have also threatened the existence of others. A
whole slew of applications is, for example, now possible because of the Google Maps platform yet social media
platforms might well put an end to the newspaper, magazine or cable news industries as we knew them. In its more
recent reliance on vast arrays of servers, ubiquitous computing, and the enormity of the World Wide Web, such a
general-purpose technology now promises not only large-scale change, but also significant losses, especially if left
scrutinized.
4. What are the features of Web 2.0?
Folksonomy- Traditional Web like Yahoo Directory and DMOZ uses a pre-defined classification
of Information like category & sub category. On the other hand, Web 2.0 without sticking to the
existing framework of classification, allows user create free classification/ arrangement of
information. This is also known as Social tagging. T. For example, the photo sharing site Flickr
and Social Bookmarking of del.icio.us
Rich User Experiment- Traditional web are built with HTML and CSS, CGI and had been
offered as a static page. On the other hand, Web 2.0 uses Ajax (Asynchronous JavaScript + XML),
HTML5 (for interactive video and audio) presenting dynamic, rich user experience to users. These
technologies substitute old fashioned SWF Flash media and provide webmasters with ability to
insert dynamic video right into HTML code. If everything is done right, videos will work in any
web-browser and on any device, for example with the help of this video converter with HTML5
support. Since Web 2.0 doesn’t limit webmasters with tools, modern user experience becomes
reaches that ever. For example, Google Provided Google Maps and Google Suggest.
User as Contributor- In tradition web, the information is often provided by the site owner and the
user is always the receiver. The information model was one way. On the other hand, Web 2.0 user
also contributes to the content by means of Evaluation, Review & Commenting. The typical
example is the Amazon.com – customer review section & Google’s Page Rank mechanism.
Long Tail- The traditional web was like a retail business the product is sold directly to user and
the revenue generated. But in web 2.0 the niche product is not sold directly but offered as a service
on demand basis and income is generated as monthly fee and pay per consumption. The typical
example is sales force CRM services and Google Apps.
User Participation- In traditional web the contents are solely provider by the web site owner or
company, but in web 2.0 the users participate in content sourcing. This is also known as Crowd
sourcing.
Basic Trust- In traditional web the contents are protected under Intellectual Property Rights but
on the other hand, in web 2.0 the contents are made available to share, reuse, redistribute and edit.
The typical examples Wikipedia & Creative Common
Dispersion- In traditional web, the contents were delivered as direct site to home. But in web 2.0,
the content delivery uses multiple channel include file sharing & permalinks.
Cloud computing is the on-demand delivery of compute power, database storage, applications, and other IT
resources through a cloud services platform via the internet with pay-as-you-go pricing.
Infrastructure-as-a-service (IaaS)
Platform as a service (PaaS)
Software as a service (SaaS)
FaaS (functions as a service)