0% found this document useful (0 votes)
105 views4 pages

Chapter (1) Introduction To Multimedia, Its Components and Requirements

This document provides an introduction to multimedia and its components. It defines multimedia as the computer-controlled integration of various media types including text, graphics, audio, video and animation. Hypertext is defined as text containing links to other texts, while hypermedia extends this to include links between different media types. A multimedia system is characterized by its ability to process, store, generate, manipulate and render multimedia information digitally. Key challenges for multimedia systems include maintaining temporal relationships between different media streams and dealing with large data requirements. Desirable features of a multimedia system include high processing power, specialized file systems and hardware/software to support real-time delivery of multimedia. The basic components include capture, storage, communication, computer and display devices

Uploaded by

free5050
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
105 views4 pages

Chapter (1) Introduction To Multimedia, Its Components and Requirements

This document provides an introduction to multimedia and its components. It defines multimedia as the computer-controlled integration of various media types including text, graphics, audio, video and animation. Hypertext is defined as text containing links to other texts, while hypermedia extends this to include links between different media types. A multimedia system is characterized by its ability to process, store, generate, manipulate and render multimedia information digitally. Key challenges for multimedia systems include maintaining temporal relationships between different media streams and dealing with large data requirements. Desirable features of a multimedia system include high processing power, specialized file systems and hardware/software to support real-time delivery of multimedia. The basic components include capture, storage, communication, computer and display devices

Uploaded by

free5050
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 4

Electrical Engineering Technical College

Computer Engineering Technology


4th Stage
Multimedia Computing

Chapter One
Introduction to Multimedia, its
components and requirements

Setup By: Eng. Hussein AL-Naeimy


1| Chapter (1): Introduction to Multimedia, its components and requirements
Q\ What is (Multimedia)?
Multimedia can have many definitions:
 A computer system perspective definition: it's a computer information can be
represented through audio, video, and animation in addition to traditional media
(i.e., text, graphics/drawings, images).
 A good general working definition for this module is: it's the field concerned with
the computer controlled integration of text, graphics, drawings, still and moving
images (video), animation, audio, and any other media where every type of
information can be represented, stored, transmitted and processed digitally.
Q\ What is (Hyper Text) and (Hyper Media)?
Hypertext: a text which contains links to other texts (invented by Ted Nelson at1965).
 Hyper Text Navigation: Traversal through pages of hypertext is therefore usually
non-linear, this has implications in layout and organization of material and depends
a lot on the application at hand.
Hyper Media definition: is not constrained to be text-based. It can contain links to
other media (graphics, images, and especially continuous media - sound and video).
Q\ What is meant by the terms: Multimedia and Hypermedia? Distinguish between
these two concepts.
 Multimedia: is the field concerned with the computer-controlled integration of
[text, graphics, drawings, still and moving images (Video), animation, audio], and
any other media where every type of information can be represented, stored,
transmitted and processed digitally.
 Hypermedia: an application which uses associative relationships among
information contained within multiple media data for the purpose of facilitating
access to/and manipulation of, the information encapsulated by the data.
 Hypermedia contrasts with the broader term multimedia, which may include non-
interactive linear presentations as well as hypermedia.
Q\ Give 4 Examples of Hypermedia Applications.
2| Chapter (1): Introduction to Multimedia, its components and requirements
 The World Wide Web (WWW) is a clear example of the hypermedia application.
 PowerPoint.
 Adobe Acrobat (or other PDF software).
 Adobe Flash.

Q\ Define multimedia system and list its four basic characteristics.


Multimedia Systems: is a system capable of processing multimedia data and
applications. A Multimedia System is characterized by the processing, storage,
generation, manipulation and rendition of Multimedia information.
A Multimedia system has four basic characteristics:
 Multimedia systems must be computer controlled.
 Multimedia systems are integrated.
 The information they handle must be represented digitally.
 The interface to the final presentation of media is usually interactive.

Q\ Explain the Challenges for Multimedia Systems.


 Distributed Networks.
 Temporal relationship between data.
 Render different data at same time - continuously.
 Sequencing within the media: playing frames in correct order/time frame in video.
 Synchronization: inter-media scheduling.
 E.g. Video and Audio -Lip synchronization is clearly important for humans to
watch playback of video and audio and even animation and audio.
Q\ What key issues or problems does a multimedia system have to deal with when
handling multimedia data?
 How to represent and store temporal information.
 How to strictly maintain the temporal relationships on play back/retrieval
 What processes are involved in the above?
 Data has to be represented digitally – Analog/Digital Conversion, sampling etc.
 Large Data Requirements - bandwidth, storage, data compression is Mandatory.

3| Chapter (1): Introduction to Multimedia, its components and requirements


Q\ What are the Desirable Features for a Multimedia System?
 Very High Processing Power: needed to deal with large data processing and real
time delivery of media. Special hardware commonplace.
 Multimedia Capable File System: needed to deliver real-time media
[e.g. Video/Audio Streaming].
 Special Hardware/Software needed: e.g. RAID technology.
 Data Representations: File Formats that support multimedia should be easy to
handle yet allow for compression/ decompression in real-time.
 Efficient and High I/O: input and output to the file subsystem needs to be efficient
and fast. Needs to allow for real-time recording as well as playback of data
[e.g. Direct to Disk recording systems].
 Special Operating System: to allow access to file system and process data
efficiently and quickly. Needs to support direct transfers to disk, real-time
scheduling, fast interrupt processing, I/O streaming etc.
 Storage and Memory: large storage units and large memory. Large Caches also
required and high speed buses for efficient management.
 Network Support: Client-server systems common as distributed systems.
 Software Tools: user friendly tools needed to handle media, design and develop
applications, and deliver media.
Q\ List the Basic Components of a Multimedia System.
 Capture devices: Video Camera, Video Recorder, Audio Microphone,
Keyboards, mice, graphics tablets, 3D input devices, tactile sensors, VR devices.
Digitizing Hardware.
 Storage Devices: Hard disks, CD-ROMs, DVD-ROM, etc.
 Communication Networks: Local Networks, Intranets, Internet, Multimedia or
other special high speed networks.
 Computer Systems: Multimedia Desktop machines, Workstations,
MPEG/VIDEO/DSP Hardware.
 Display Devices: CD-quality speakers, HDTV, SVGA, Hi-Res monitors, Colour
printers etc.
4| Chapter (1): Introduction to Multimedia, its components and requirements

You might also like