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Topics: Getting Started in Sketchup

The document outlines various topics for getting started with and using SketchUp, including selecting templates, exploring the interface, creating models, setting units and measurements, drawing shapes, applying colors and materials, customizing preferences, communicating designs, importing and exporting file types, troubleshooting issues, and accessibility features for color blindness. Specific topics covered are creating a first 3D model, organizing models, developing components, setting up workspaces, animating scenes, and using SketchUp data with other modeling programs.
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0% found this document useful (0 votes)
40 views4 pages

Topics: Getting Started in Sketchup

The document outlines various topics for getting started with and using SketchUp, including selecting templates, exploring the interface, creating models, setting units and measurements, drawing shapes, applying colors and materials, customizing preferences, communicating designs, importing and exporting file types, troubleshooting issues, and accessibility features for color blindness. Specific topics covered are creating a first 3D model, organizing models, developing components, setting up workspaces, animating scenes, and using SketchUp data with other modeling programs.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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TOPICS

Getting Started in SketchUp 2


 Selecting a template

 Exploring the SketchUp interface

 Learning how to use SketchUp tools

 Viewing the Quick Reference Card

 Creating your first 3D model in SketchUp

 Saving and reopening a model

Managing Units of Measurement 1


 Understand templates

 Set units and precision in the Model Info window

 Discover other measurement tools

Creating a 3D Model 3
 Drawing Lines, Shapes, and 3D Objects Viewing a Model

 Choosing a Style

 Applying Colors, Photos, Materials, and Textures

 Adding Premade Components and Dynamic Components

 Inspecting an Entity

 Organizing a Model

 Developing Components and Dynamic Components


 Classifying Objects

 Placing Movie Cameras in a Model of a Production Set

 Modeling Terrain and Other Rounded Shapes

Customizing SketchUp 2
 Setting Software and File Preferences

 Customizing Your Workspace

 Customizing Your Keyboard and Mouse

 Setting Up Templates

 Improving Performance

 Developing Tools with the SketchUp Ruby API and Console

Communicating Your Designs 4


 Managing models using Trimble Connect

 Sending a SketchUp Model to LayOut

 Slicing a Model to Peer Inside

 Walking through a Model

 Creating Scenes

 Animating Scenes

 Casting Real-World Shadows

 Viewing Your Model in Google Earth

 Using the Credits feature

 Watermarking a Model
 Printing Views of a Model in Microsoft Windows

 Printing Views of a Model in Mac OS X

 3D Printing a Model

 Print to Scale

Using SketchUp Data with Other Modeling Programs or Tools 4


 Importing and Exporting CAD Files

 Starting with a CAD File in SketchUp

 Importing and Exporting Image Files

 Importing and Exporting STL Files for 3D Printing

 Importing and Exporting COLLADA Files

 Importing DEM Files for Terrain

 Importing and Exporting 3DS Files

 Exporting FBX Files

 Exporting KMZ Files for Google Earth

 Exporting OBJ Files

 Exporting VRML Files

 Exporting XSI files

 Solving a Blank Dialog or SDK Error When Exporting

 Using the Photo Point Tool

Fixing an Issue in SketchUp 1

SketchUp Hardware and Software Requirements 1


Color Blindness Features 2

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