Kong Hero - Platformer Controller Game Kit
Kong Hero - Platformer Controller Game Kit
Simple gameplay, nice graphic, funny monsters and sound, classical controller,
very funny and very interesting, you can help him slide, jump, fire, attack
FEATURES:
+ 4 Worlds
+ 36 Levels
+ 4 Big Bosses
+ 2 Characters and custom more
+ Shop system
+ Nice sound and graphics
+ Classic platform game controller
+ Easy to reskin with sprite sheet
+ Addictive gameplay
+ Total C#, Easy to play, easy to learn, easy to reskin
TUTORIAL VIDEO ONLINE
I. Gameplay
1. Add Platformer: https://youtu.be/wKUuoAXqazI
2. Add Block: https://youtu.be/g04Sx7XBpAs
3. Add helper: https://youtu.be/wt3KmWLWklc
4. Add Items: https://youtu.be/OAXrpFymkRM
5. Checkpoint and Camera Bound: https://youtu.be/_hjfsQCJYz8
6. Add Monsters: https://youtu.be/tmOsyj8m268
7. Add new world: https://youtu.be/1ysNF1iEht8
8. Add new level: https://youtu.be/QlwGDpcjKiQ
2. Game Controller
Main folder:
- Animation: Holds the animation clips made with Unity’s built-in
animation system.
- Resource: Holds all the prefabs used in the game. These are distributed
to various folders for easier access.
- Scenes: The first scene that runs in the game is Menu. From this scene
you can get to the Game scene and goto levels.
- Scripts: Holds all the scripts used in the game. Each prefab contains one
or more of these scripts.
- Audio: Holds all the sounds used in the game. Jump, Click, etc
- Sprite: Holds all the textures used in the game which are used as sprites
in Unity.
Main Controller gamplay:
a. Game Manager
Level Manager:
- Is Last Level Of World:
check this box if this the the last level
of the world
- Level Name: name of
this level
- Next Level Name: the
next level scene must be loaded when
the player complete this level or press
next level button
- Timer: the amount of
time allow player alive
- Alarm Time Less: play
alarm sound when timer is less than
this value
- Sound Checkpoint:
play this sound when player reach to
checkpoint
c. Menu
This is main GUI of game, it control all child in
there:GUI, GameOver, Game Pause, Game finish,…
Place all items in it to setup correctly.
d. Controller: Support for both Mobile and PC
- Mobile: Move left, right, jump, melee attack, range attack
What he can does: walk, jump, sliding on the wall, melee attack, range attack
Range Attack:
- Fire Delay: delay a time
to sync with the action fire of
animation, it depend on your attack
animation, it can set to 0
- Fire rate: the delay of the
next fire
Melee Attack:
- Multi Damage: hit
enemies per attack
- Push Object: push the
enemy back
3. Introduce Monsters and other things
1. Monsters
a. BOSS
He will attack you by drop the monsters from sky in front of player.
Eyes: The boss’s eyes, they will look at player
Drop Monster Point: the position drop monsters
Monsters: random choose the monster to drop in this list, you can add more
Sound Drop: play sound when drop monster
Min Attack Time, Max Attack Time: random choose the time between that value to
delay before drop another monster
Offset Player: keep the distance with the player
b. Air Monsters
He will fly when he show up, so he should be placed in Monster Trigger object
He will patrol left and right and chase the player when he detect the player
Traps
c. Monster Ground
e. Monster Fish
He are waiting for you, when you get to his range, he will jump on you suddenly
Jump Force: the force applied when he jump
Rotate: He will rotate 60” before he jump
Delay Attack: After he rotate 60”, he will wait this time before he jump out of the water
Sound Attack: play when he jump
Sound Dead: play this sound when he get killed
Dead Fx: The smoke FX when he dead
Score Rewarded: add score when he dead
f. Monster Trigger
It is used a lot in this game. This object will disable all monsters when start the game
and when it detect the player then it will enable all the Monsters.
Just drag the monster that you want to trigger
4. Unity Ads Reward
You need to create a new game on https://dashboard.unityads.unity3d.com/ to
get Android and iOS ID.
Open Window/Services tab
6. You are asked for password. Enter your password of this keystore and hit enter.
Then you get key hash ending with "="
7. Copy key hash,enter in your facebook app setting page and save changes.
When you done setup facebook ID and fill the Key Hashes then you can invite
your facebook friends.
If you want to allow everyone test this feature , goto your app on dev facebook
then choose App Review and press make “your game name” public.
Okay, That’s it! If you have any questions please contact me:
[email protected]
Skype: phanbanhut