Week 1 - Usability
Week 1 - Usability
“The tutorials were by far the most enjoyable of my degree so far, X our tutor was passionate and
very helpful with the content and made it highly enjoyable. The content was relevant to my degree
and was interesting. ”
Student Feedback
“I was one of the students in the middle of my degree when the restructure
happened for the IT degree through rmit and oua. It wasn't that much of a concern
for me, and it doesn't really matter what I'm doing, I always get something out of it.
But I gotta say, I totally agree that this subject is a foundation for an IT degree.
Whether you're going to be a networking guy, or build computers, or be a
developer, or whatever, understanding why people are going to be using a
system is a fundamental thing that crosses all of them.
Can't believe this type of thing wasn't there before, but it goes to show that IT is
more than just programming things these days, and that definitely came across in
the course.”
Today’s Learning Objectives
•To understand what is User Centred Design (UCD)
•To understand where does it fit in the usability sphere.
•To understand its relevance in the industry.
Why is UCD important
https://www.nngroup.com/articles/usability-101-introduction-to-usability/
Nielsen’s Components of Usability
•Learnability: How easy is it for users to accomplish basic tasks
the first time they encounter the design?
•Efficiency: Once users have learned the design, how quickly can
they perform tasks?
•Memorability: When users return to the design after a period of
not using it, how easily can they re-establish proficiency?
•Errors: How many errors do users make, how severe are these
errors, and how easily can they recover from the errors?
•Satisfaction: How pleasant is it to use the design?
https://www.nngroup.com/articles/usability-101-introduction-to-usability/
Steve Krug’s Attributes of Usability
•Useful: Does it do something people need done?
•Learnable: Can people figure out how to use it?
•Memorable: Do they have to relearn it each time they use
it?
•Effective: Does it get the job done?
•Efficient: Does it do it with a reasonable amount of time
and effort?
•Desirable: Do people want it?
•Delightful: Is using it enjoyable, or even fun?
Let’s make a distinction
•Usability is not UCD
•Usability is a result, goal, a field (UE, UX)
•UCD is a methodology
•Usability is an outcome of UCD process
Some definitions
From Lowdermilk’s book, User-centered design:
•HCI focuses specifically on humans interacting with
computing products.
•UCD is a methodology used by developers and
designers to ensure they’re creating products that
meet users’ needs.
•UX is one of the many focuses of UCD. It includes
the user’s entire experience with the product,
including physical and emotional reactions.
In short
Usability
How well a product communicates with the user on:
to
to
Empower
How well do you understand my role in achieving
your goal.
Overall Process
Identify Goal
Identify
requirements
Personas and
Scenarios
Speak to
users at every Wireframes
stage.
Prototyping
Prototyping
Analysing user behaviours
The chicken and egg of UX and UI
https://www.youtube.com/watch?v=2wZUTe70w1Y
Why do we care?
http://asmarterplanet.com/mobile-enterprise/blog/2014/06/5-reasons-
cant-afford-ignore-mobile-app-quality.html
About mobile app but it’s more general
– Competition
– First impressions
– No compartmentalize quality
– Apps are everywhere
– Quality is not IT only
Usability is critical to success in a way it just wasn’t until recently
Facebook
Has a huge team for UX and invests a lot of resources in this sector. Why
do you think?
Facebook Reactions
We put into practice what we learn, via theory, guidelines and lessons
learnt.
We understand the language, and take this into account whenever you
are building anything, for clients or as a hobby.
Shifting the focus
Users
https://www.youtube.com/watch?v=yY96hTb8WgI
Norman Doors
Norman doors don’t signify the right affordance .
Start to submit these to my email with the subject “Interface Hall of Fame or Shame”
and I’ll pick one for each lecture to discuss.
Interface Hall of Fame or Shame?
Interface Hall of Fame or Shame?
So to recap…
To understand what is User Centred Design (UCD)
To understand where does it fit in the usability sphere.
To understand its relevance in the industry.
How do you open this door?