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02 Sampling Quantization Interpolation

The document discusses digital image processing concepts including sampling, quantization, and interpolation. It explains that sampling is the digitization of spatial coordinates, quantization is the digitization of amplitude into a finite number of gray levels (such as 256 levels for 8-bit images). Interpolation techniques like nearest neighbor and bilinear are used to estimate pixel values when resizing or transforming images. Examples are provided to illustrate these concepts and their impact on image quality.
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0% found this document useful (0 votes)
63 views49 pages

02 Sampling Quantization Interpolation

The document discusses digital image processing concepts including sampling, quantization, and interpolation. It explains that sampling is the digitization of spatial coordinates, quantization is the digitization of amplitude into a finite number of gray levels (such as 256 levels for 8-bit images). Interpolation techniques like nearest neighbor and bilinear are used to estimate pixel values when resizing or transforming images. Examples are provided to illustrate these concepts and their impact on image quality.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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National University of Sciences and

Technology (NUST)
School of Electrical Engineering and Computer Science
(SEECS)

Digital Image Processing

1 Khawar Khurshid
Sampling
Quantization
Interpolation

2 Khawar Khurshid
Sampling and Quantization
Sampling:
Digitization of the spatial coordinates (x,y)

Quantization:
Digitization in amplitude (also known as gray
level quantization)

• 8 bit quantization: 28 =256 gray levels

(0: black, 255: white)

• 1 bit quantization: 21 = 2 gray levels

(0: black, 1: white)


3 Khawar Khurshid
Sampling

4 Khawar Khurshid
Sampling

5 Khawar Khurshid
Quantization – (Example)

Return change using only


these notes
6 Khawar Khurshid
Quantization – (Example)

50
For Rs. 3 Return 5 45

Change you return


40
For Rs. 7 Return 5
35

For Rs. 9 Return 10


30
25

For Rs. 12 Return 10 20


15

For Rs. 23 Return 25 10


5
… … 0
0 5 10 15 20 25 30 35 40 45 50

Actual change

7 Khawar Khurshid
Quantization – (Example)

Discrete color output

Continuous colors mapped to a


finite, discrete set of colors.

Continuous color input

8 Khawar Khurshid
Quantization – (Example)

16 million colors

16 colors

9 Khawar Khurshid
Sampling and Quantization

Pixel Grid

Real Image Sampled Quantized Sampled &


Quantized

10
Khawar Khurshid
Sampling and Quantization

11
Khawar Khurshid
Sampling and Quantization

12
Khawar Khurshid
Sampling and Quantization

256x256 128x128 64x64 32x32


256 gray levels

16 gray levels 8 gray levels 4 gray levels Binary Image

13 Khawar Khurshid
Interpolation

14 Khawar Khurshid
Interpolation

Why?

• Changing Perspective
• Rotation
• Resizing
• Warping

15
Khawar Khurshid
Nearest Neighbor Replacement

Simply Replicate the value from neighboring


pixels.
1 0 1

1 0 1
1 1 0 1 1 0
1 0 1

1 0 1
16
Khawar Khurshid
Nearest Neighbor Replacement

Adds blocky effect.

1 1 0 0 0 1 1
1 1 0 0 0 1 1
1 0 1 1 1 1 1 1 0 0
1 1 0 1 1 1 1 1 0 0
1 0 1 1 1 1 1 1 0 0
1 1 0 0 0 1 1
1 1 0 0 0 1 1
17
Khawar Khurshid
1-D Interpolation

Interpolation works by using known data to


estimate values at unknown points.

18
Khawar Khurshid
1-D Interpolation

Linear Interpolation: Fit a linear function piecewise


between the points.

19
Khawar Khurshid
1-D Interpolation

Quadratic: Fit a Quadratic Polynomial between the three


points.

20
Khawar Khurshid
1-D Interpolation

Fitting Polynomial to data points.

21
Khawar Khurshid
1-D Interpolation
Degree Polynomial How it looks Req. Pts.
Zero
f(x) = 0 None
Polynomial
horizontal line
0 f(x) = a0 with y-intercept 1
a0
an oblique line
1 (Linear) f(x) = a0 + a1x with y-intercept 2
a0 and slope a1
2 Parabola
f(x) = a0 + a1x + a2x2 3
(Quadratic)
4
f(x) = a0 + a1x + a2x2+
3 (Cubic) Spline
a3x3

• No. of unknowns in a polynomial of degree n-1 = n


• Select n nearest known neighbours to generate n equations
• Solve the linear system of equations to estimate the constants
• Simply put the unknown x value and interpolate the y value
22
Khawar Khurshid
Linear Interpolation

• Equation of a line

y1  y0
y x  x0   y0
x1  x0

• Interpolation using Linear Polynomial


– y = a0 + a1x
– Requires two unknowns
23
Khawar Khurshid
Bi-linear Interpolation

• Key Points:

– Q11 = (x1, y1), Q12 = (x1, y2),


– Q21 = (x2, y1), Q22 = (x2, y2).

• Linear interpolation in the x-


direction followed by linear
interpolation in y-direction

24
Khawar Khurshid
Interpolation

Nearest Neighbor

Bi-Linear

25
Khawar Khurshid
Interpolation

215

128

26
Khawar Khurshid
Interpolation

27
Khawar Khurshid
Interpolation – (Comparison)

We’ll enlarge this image


by a factor of 4 …

… via bilinear interpolation


and compare it to a nearest
neighbor enlargement.

28
Khawar Khurshid
Interpolation – (Comparison)

Original
Image

To better see what happens, we’ll look at the parrot’s eye.

29
Khawar Khurshid
Interpolation – (Comparison)

Pixel replication Bilinear interpolation

30
Khawar Khurshid
Interpolation – (Comparison)

Pixel replication Bilinear interpolation

31
Khawar Khurshid
Interpolation – (Non Integer)

Zoom in on a
section for a
closer look at
the process

Example:
resize to 3/7
of the original
32
Khawar Khurshid
Interpolation – (Non Integer)

3/7 resize

Zoom in for a
better look

33
Khawar Khurshid
Interpolation – (Non Integer)

3/7 resize

Outlined in
blue: 7x7
pixel squares

34
Khawar Khurshid
Interpolation – (Non Integer)

3/7 resize

In yellow: 3 pixels
for every 7 rows,
3 pixels for every
7 cols.

35
Khawar Khurshid
Interpolation – (Non Integer)

3/7 resize

Keep the
highlighted
pixels…

36
Khawar Khurshid
Interpolation – (Non Integer)

3/7 resize

… don’t keep
the others.

37
Khawar Khurshid
Interpolation – (Non Integer)

3/7 resize

Copy them into


a new image.

38
Khawar Khurshid
Interpolation – (Non Integer)

3/7 resize

Copy them into


a new image.

39
Khawar Khurshid
Interpolation – (Non Integer)

3/7 times the


linear dimensions
of the original

40
Khawar Khurshid
Interpolation – (Non Integer)

Original
image

Detail of
resized image

Resize to 3/7 of
the original dims.

41
Khawar Khurshid
Interpolation – (Non Integer)

7/3 resize

Original
image
Pixels spread out … then filled in.
for a 7/3 resize …

42
Khawar Khurshid
Interpolation – (Non Integer)

7/3 resize

Each 3x3 block … is spread out over


of pixels from a 7x7 block here
here …

Original
image Detail

43
Khawar Khurshid
Interpolation – (Non Integer)

7/3 resize

3x3 blocks
distributed over
7x7 blocks

44
Khawar Khurshid
Interpolation – (Non Integer)

7/3 resize

Empty pixels filled


with color from non-
empty pixel

45
Khawar Khurshid
Interpolation – (Non Integer)

7/3 resize

Empty pixels filled


with color from non-
empty pixel

46
Khawar Khurshid
Interpolation – (Non Integer)

Original
image
7/3 resized

47
Khawar Khurshid
Interpolation
• Non-adaptive algorithms

– Examples
• nearest neighbour, bilinear, bicubic, spline etc.
– Depending on their complexity, these use different number of adjacent
pixels when interpolating.
– The more adjacent pixels they include, the more accurate they can become,
but this comes at the expense of much longer processing time.

• Adaptive algorithms

– Many of these apply a different version of their algorithm (on a pixel-by-


pixel basis) when they detect the presence of an edge-- aiming to minimize
unsightly interpolation artifacts in regions where they are most apparent.

– These algorithms are primarily designed to maximize artifact-free detail in


enlarged photos, so some cannot be used to distort or rotate an image.

48
Khawar Khurshid
End
Sampling, Quantization,
Interpolation

49 Khawar Khurshid

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