CADD Commands
CADD Commands
Manage Screen
Manage Drawings
Ctrl+N New Drawing
Ctrl+Q Exit
F1 Display Help
F4 Toggle 3DOsnap
F5 Toggle Isoplane
Manage Workflow
ACTSTOP / Stops the Action Recorder and provides the option of saving
ARS
the recorded actions to an action macro file
A, B, C
HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid
BH
fill, or gradient fill
C
D DIMSTYLE / Creates and modifies dimension styles
DCE DIMCENTER / Creates the center mark or the centerlines of circles and arcs
DIVIDE / Creates evenly spaced point objects or blocks along the length or
DIV
perimeter of an object
DSETTINGS / Sets grid and snap, polar and object snap tracking, object snap
DS
modes, Dynamic Input, and Quick Properties
D, E, F
ED DDEDIT / Edits single-line text, dimension text, attribute definitions, and feature con
FSMODE / Creates a selection set of all objects that touch the selected
FS
object
G, H, I
HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid
H
fill, or gradient fill
I
I INSERT / Inserts a block or drawing into the current drawing
IMP IMPORT / Imports files of different formats into the current drawing
J, K, L
LEN LENGTHEN / Changes the length of objects and the included angle of arcs
LTS LTSCALE / Changes the scale factor of linetypes for all objects in a drawing
M, N, O
NEWSHOT / Creates a named view with motion that is played back when
NSHOT
viewed with ShowMotion
P, Q, R
PASTESPEC / Pastes objects from the Clipboard into the current drawing and
PA
controls the format of the data
SURFPATCH / Creates a new surface by fitting a cap over a surface edge that
PATCH
forms a closed loop
PURGE / Removes unused items, such as block definitions and layers, from
PU
the drawing
QCUI QUICKCUI / Displays the Customize User Interface Editor in a collapsed state
REG REGION / Converts an object that encloses an area into a region object
RENAME / Changes the names assigned to items such as layers and dimension
REN
styles
RPREF / Displays or hides the Advanced Render Settings palette for access to
RPR
advanced rendering settings
S, T, U
SPL SPLINE / Creates a smooth curve that passes through or near specified points
T
T MTEXT / Creates a multiline text object
V, W, X
V
VIEW / Saves and restores named views, camera views, layout views, and
V
preset views.
VISUALSTYLES / Creates and modifies visual styles and applies a visual style
VSM
to a viewport.
Y-Z