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CADD Commands

This document lists keyboard shortcuts for various commands and functions in AutoCAD. Some key shortcuts include Ctrl+E to toggle the coordinate display, Ctrl+G to toggle the grid, and Ctrl+C to copy objects. The shortcuts are organized into sections for general features, managing the screen, drawings, drawing modes, and workflows.

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Nikkie Minessota
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0% found this document useful (0 votes)
125 views

CADD Commands

This document lists keyboard shortcuts for various commands and functions in AutoCAD. Some key shortcuts include Ctrl+E to toggle the coordinate display, Ctrl+G to toggle the grid, and Ctrl+C to copy objects. The shortcuts are organized into sections for general features, managing the screen, drawings, drawing modes, and workflows.

Uploaded by

Nikkie Minessota
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Toggle General Features

Ctrl+E Toggle coordinate display

Ctrl+G Toggle Grid

Ctrl+E Cycle isometric planes

Ctrl+F Toggle running object snaps

Ctrl+H Toggle Pick Style

Ctrl+Shift+H Toggle Hide pallets

Ctrl+I Toggle Coords

Ctrl+Shift+I Toggle Infer Constraints

Manage Screen

Ctrl+0 (zero) Clean Screen

Ctrl+1 Property Palette

Ctrl+2 Design Center Palette

Ctrl+3 Tool Palette

Ctrl+4 Sheet Set Palette

Ctrl+6 DBConnect Manager

Ctrl+7 Markup Set Manager Palette

Ctrl+8 Quick Calc

Ctrl+9 Command Line

Manage Drawings
Ctrl+N New Drawing

Ctrl+S Save drawing

Ctrl+O Open drawing

Ctrl+P Plot dialog box

Ctrl+Tab Switch to next

Ctrl+Shift+Tab Switch to previous drawing

Ctrl+Page Up Switch to previous tab in current drawing

Ctrl+Page Down Switch to next tab in current drawing

Ctrl+Q Exit

Ctrl+A Select all objects

Toggle Drawing Modes

F1 Display Help

F2 Toggle text screen

F3 Toggle object snap mode

F4 Toggle 3DOsnap

F5 Toggle Isoplane

F6 Toggle Dynamic UCS

F7 Toggle grid mode

F8 Toggle ortho mode

F9 Toggle snap mode


F10 Toggle polar mode

F11 Toggle object snap tracking

F12 Toggle dynamic input mode

Manage Workflow

Ctrl+C Copy object

Ctrl+X Cut object

Ctrl+V Paste object

Ctrl+Shift+C Copy to clipboard with base point

Ctrl+Shift+V Paste data as block

Ctrl+Z Undo last action

Ctrl+Y Redo last action

Ctrl+[ Cancel current command (or ctrl+\)

ESC Cancel current command


A ARC / Creates an arc

ADCENTER / Manages and inserts content such as blocks, xrefs, and


ADC
hatch patterns

AA AREA / Calculates the area and perimeter of objects or of defined areas

AL ALIGN / Aligns objects with other objects in 2D and 3D

AP APPLOAD / Load Application

AR ARRAY / Creates multiple copies of objects in a pattern

ARR ACTRECORD / Starts the Action Recorder

ARM ACTUSERMESSAGE / Inserts a user message into an action macro

ARU ACTUSERINPUT / Pauses for user input in an action macro

ACTSTOP / Stops the Action Recorder and provides the option of saving
ARS
the recorded actions to an action macro file

ATI ATTIPEDIT / Changes the textual content of an attribute within a block

ATT ATTDEF / Redefines a block and updates associated attributes

ATE ATTEDIT / Changes attribute information in a block

A, B, C

B BLOCK / Creates a block definition from selected objects

BC BCLOSE / Closes the Block Editor

BE BEDIT / Opens the block definition in the Block Editor

HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid
BH
fill, or gradient fill

BO BOUNDARY / Creates a region or a polyline from an enclosed area

BR BREAK / Breaks the selected object between two points


C CIRCLE / Creates a circle

CAMERA / Sets a camera and target location to create and save a 3D


CAM
perspective view of objects

CONSTRAINTBAR / A toolbar-like UI element that displays the available


CBAR
geometric constraints on an object

CH PROPERTIES / Controls properties of existing objects

CHA CHAMFER / Bevels the edges of objects

CHK CHECKSTANDARDS / Checks the current drawing for standards violations

CLI COMMANDLINE / Displays the Command Line window

COL COLOR / Sets the color for new objects

CO COPY / Copies objects a specified distance in a specified direction

CT CTABLESTYLE / Sets the name of the current table style

NAVVCUBE / Controls the visibility and display properties of the ViewCube


CUBE
tool

CYL CYLINDER / Creates a 3D solid cylinder

BS BSAVE / Saves the current block definition

BVS BVSTATE / Creates, sets, or deletes a visibility state in a dynamic block

C
D DIMSTYLE / Creates and modifies dimension styles

DAN DIMANGULAR / Creates an angular dimension

DAR DIMARC / Creates an arc length dimension

DIMBASELINE / Creates a linear, angular, or ordinate dimension from the


DBA
baseline of the previous or selected dimension

DBC DBCONNECT / Provides an interface to external database tables

DCE DIMCENTER / Creates the center mark or the centerlines of circles and arcs

DIMCONTINUE / Creates a dimension that starts from an extension line of a


DCO
previously created dimension

DIMCONSTRAINT / Applies dimensional constraints to selected objects or


DCON
points on objects

DDA DIMDISASSOCIATE / Removes associativity from selected dimensions

DDI DIMDIAMETER / Creates a diameter dimension for a circle or an arc

DED DIMEDIT / Edits dimension text and extension lines

DI DIST / Measures the distance and angle between two points

DIVIDE / Creates evenly spaced point objects or blocks along the length or
DIV
perimeter of an object

DJL DIMJOGLINE / Adds or removes a jog line on a linear or aligned dimension

DJO DIMJOGGED / Creates jogged dimensions for circles and arcs

DL DATALINK / The Data Link dialog box is displayed

DATALINKUPDATE / Updates data to or from an established external data


DLU
link

DO DONUT / Creates a filled circle or a wide ring

DOR DIMORDINATE / Creates ordinate dimensions

DIMOVERRIDE / Controls overrides of system variables used in selected


DOV
dimensions
DR DRAWORDER / Changes the draw order of images and other objects

DRA DIMRADIUS / Creates a radius dimension for a circle or an arc

DIMREASSOCIATE / Associates or re-associates selected dimensions to


DRE
objects or points on objects

DRAWINGRECOVERY / Displays a list of drawing files that can be


DRM
recovered after a program or system failure

DSETTINGS / Sets grid and snap, polar and object snap tracking, object snap
DS
modes, Dynamic Input, and Quick Properties

DT TEXT / Creates a single-line text object

DVIEW / Defines parallel projection or perspective views by using a camera


DV
and target

DATAEXTRACTION / Extracts drawing data and merges data from an


DX
external source to a data extraction table or external file

D, E, F

E ERASE / Removes objects from a drawing

ED DDEDIT / Edits single-line text, dimension text, attribute definitions, and feature con

EL ELLIPSE / Creates an ellipse or an elliptical arc

EPDF EXPORTPDF / Exports drawing to PDF

ER EXTERNALREFERENCES / Opens the External References palette

EX EXTEND / Extends objects to meet the edges of other objects

EXIT QUIT / Exits the program

EXP EXPORT / Saves the objects in a drawing to a different file format


EXT EXTRUDE / Extends the dimensions of a 2D object or 3D face into 3D space

F FILLET / Rounds and fillets the edges of objects

FILTER / Creates a list of requirements that an object must meet to be


FI
included in a selection set

FSMODE / Creates a selection set of all objects that touch the selected
FS
object

FLATSHOT / Creates a 2D representation of all 3D objects based on the


FSHOT
current view

G, H, I

G GROUP / Creates and manages saved sets of objects called groups

GEOCONSTRAINT / Applies or persists geometric relationships between


GCON
objects or points on objects

GD GRADIENT / Fills an enclosed area or selected objects with a gradient fill

GEOGRAPHICLOCATION / Specifies the geographic location information


GEO
for a drawing file

HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid
H
fill, or gradient fill

HE HATCHEDIT / Modifies an existing hatch or fill

HI HIDE / Regenerates a 3D wireframe model with hidden lines suppressed

I
I INSERT / Inserts a block or drawing into the current drawing

IMAGEADJUST / Controls the image display of the brightness, contrast, and


IAD
fade values of images

IAT IMAGEATTACH / Inserts a reference to an image file

ICL IMAGECLIP / Crops the display of a selected image to a specified boundary

ID ID / Displays the UCS coordinate values of a specified location

IM IMAGE / Displays the External References palette

IMP IMPORT / Imports files of different formats into the current drawing

INTERSECT / Creates a 3D solid, surface, or 2D region from overlapping


IN
solids, surfaces, or regions

INTERFERE / Creates a temporary 3D solid from the interferences between


INF
two sets of selected 3D solids

IO INSERTOBJ / Inserts a linked or embedded object

J, K, L

J JOIN / Joins similar objects to form a single, unbroken object

JOG DIMJOGGED / Creates jogged dimensions for circles and arcs

L LINE / Creates straight line segments

LA LAYER / Manages layers and layer properties

LAS LAYERSTATE / Saves, restores, and manages named layer states


LE QLEADER / Creates a leader and leader annotation

LEN LENGTHEN / Changes the length of objects and the included angle of arcs

MESHSMOOTHLESS / Decreases the level of smoothness for mesh objects


LESS
by one level

LI LIST / Displays property data for selected objects

LO LAYOUT / Creates and modifies drawing layout tabs

LT LINETYPE / Loads, sets, and modifies linetypes

LTS LTSCALE / Changes the scale factor of linetypes for all objects in a drawing

LWEIGHT / Sets the current lineweight, lineweight display options, and


LW
lineweight units

M, N, O

M MOVE / Moves objects a specified distance in a specified direction

MA MATCHPROP / Applies the properties of a selected object to other objects

ME MEASURE / Joins similar objects to form a single, unbroken object

MEASUREGEOM / Measures the distance, radius, angle, area, and volume of


MEA
selected objects or sequence of points

MI MIRROR / Creates a mirrored copy of selected objects

ML MLINE / Creates multiple parallel lines

MLA MLEADERALIGN / Aligns and spaces selected multileader objects

MLEADERCOLLECT / Organizes selected multileaders that contain blocks


MLC
into rows or columns, and displays the result with a single leader

MLD MLEADER / Creates a multileader object


MLEADEREDIT / Adds leader lines to, or removes leader lines from, a
MLE
multileader object

MLS MLEADERSTYLE / Creates and modifies multileader styles

MO PROPERTIES / Controls properties of existing objects

MESHSMOOTHMORE / Increases the level of smoothness for mesh objects


MORE
by one level

MS MSPACE / Switches from paper space to a model space viewport

MSM MARKUP / Opens the Markup Set Manager

MT MTEXT / Creates a multiline text object

MV MVIEW / Creates and controls layout viewports

GEOGRAPHICLOCATION / Specifies the geographic location information for


NORTH
a drawing file

NEWSHOT / Creates a named view with motion that is played back when
NSHOT
viewed with ShowMotion

NVIEW NEWVIEW / Creates a named view with no motion

O OFFSET / Creates concentric circles, parallel lines, and parallel curves

OBJECTSELECTION LIMIT OPTIONS / Customizes the program settings

SURFOFFSET/ Creates a parallel surface or solid by setting an offset distance


OFFSETSRF
from a surface

OP OPTIONS / Customizes the program settings


SURFOFFSET / Creates a parallel surface or solid by setting an offset
OPENPROJECT
distance from a surface

3DORBIT / Rotates the view in 3D space, but constrained to horizontal and


ORBIT
vertical orbit only

OS OSNAP / Sets running object snap modes

P, Q, R

P PAN / Adds a parameter with grips to a dynamic block definition

PASTESPEC / Pastes objects from the Clipboard into the current drawing and
PA
controls the format of the data

PAR PARAMETERS / Controls the associative parameters used in the drawing

PARAM BPARAMETER / Adds a parameter with grips to a dynamic block definition

SURFPATCH / Creates a new surface by fitting a cap over a surface edge that
PATCH
forms a closed loop

POINTCLOUDATTACH / Inserts an indexed point cloud file into the current


PCATTACH
drawing

PE PEDIT / Edits polylines and 3D polygon meshes

PL PLINE / Creates a 2D polyline

PO POINT / Creates a point object

HIDEPALETTES / Hides currently displayed palettes (including the


POFF
command line)

POL POLYGON / Creates an equilateral closed polyline

PON SHOWPALETTES / Restores the display of hidden palettes

PR PROPERTIES / Displays Properties palette


PRE PREVIEW / Displays the drawing as it will be plotted

PRINT PLOT / Plots a drawing to a plotter, printer, or file

PS PSPACE / Switches from a model space viewport to paper space

PSOLID POLYSOLID / Creates a 3D wall-like polysolid

PURGE / Removes unused items, such as block definitions and layers, from
PU
the drawing

PYR PYRAMID / Creates a 3D solid pyramid

QC QUICKCALC / Opens the QuickCalc calculator

QCUI QUICKCUI / Displays the Customize User Interface Editor in a collapsed state

QUICKPROPERTIES / Displays open drawings and layouts in a drawing in


QP
preview images

QSAVE QSAVE / Saves the current drawing

QVDRAWING / Displays open drawings and layouts in a drawing using


QVD
preview images

QVDRAWINGCLOSE / Closes preview images of open drawings and layouts


QVDC
in a drawing

QVLAYOUT / Displays preview images of model space and layouts in a


QVL
drawing

QVLAYOUTCLOSE / Closes preview images of model space and layouts in


QVLC
the current drawing

R REDRAW / Refreshes the display in the current viewport


RA REDRAWALL / Refreshes the display in all viewports

RENDERCROP / Renders a specified rectangular area, called a crop window,


RC
within a viewport

RE REGEN / Regenerates the entire drawing from the current viewport

REA REGENALL / Regenerates the drawing and refreshes all viewports

REC RECTANG / Creates a rectangular polyline

REG REGION / Converts an object that encloses an area into a region object

RENAME / Changes the names assigned to items such as layers and dimension
REN
styles

REVOLVE / Creates a 3D solid or surface by sweeping a 2D object around an


REV
axis

RO ROTATE / Rotates objects around a base point

RENDERPRESETS / Specifies render presets, reusable rendering parameters,


RP
for rendering an image

RPREF / Displays or hides the Advanced Render Settings palette for access to
RPR
advanced rendering settings

RENDER / Creates a photorealistic or realistically shaded image of a 3D solid


RR
or surface model

RENDERWIN / Displays the Render window without starting a rendering


RW
operation

S, T, U

S STRETCH / Stretches objects crossed by a selection window or polygon

SCALE / Enlarges or reduces selected objects, keeping the proportions of the


SC
object the same after scaling
SCR SCALESCRIPT / Executes a sequence of commands from a script file

SECTION / Uses the intersection of a plane and solids, surfaces, or mesh to


SEC
create a region

SET SETVAR / Lists or changes the values of system variables

SHA SHADEMODE / Starts the VSCURRENT command

SLICE / Creates new 3D solids and surfaces by slicing, or dividing, existing


SL
objects

SN SNAP / Restricts cursor movement to specified intervals

SO SOLID / Creates solid-filled triangles and quadrilaterals

SP SPELL / Checks spelling in a drawing

SPE SPLINEDIT / Edits a spline or spline-fit polyline

SPL SPLINE / Creates a smooth curve that passes through or near specified points

SECTIONPLANE / Creates a section object that acts as a cutting plane through


SPLANE
3D objects

SPLAY SEQUENCEPLAY / Plays named views in one category

SPLIT MESHSPLIT / Splits a mesh face into two faces

SPE SPLINEDIT / Edits a spline or spline-fit polyline

SSM SHEETSET / Opens the Sheet Set Manager

ST STYLE / Creates, modifies, or specifies text styles

STA STANDARDS / Manages the association of standards files with drawings

SUBTRACT / Combines selected 3D solids, surfaces, or 2D regions by


SU
subtraction

T
T MTEXT / Creates a multiline text object

TEXTALIGN / Aligns multiple text objects vertically, horizontally, or


TA
obliquely

TB TABLE / Creates an empty table object

TEDIT TEXTEDIT / Edits a dimensional constraint, dimension, or text object

THICKNESS / Sets the default 3D thickness property when creating 2D


TH
geometric objects

TI TILEMODE / Controls whether paper space can be accessed

TO TOOLBAR / Displays, hides, and customizes toolbars

TOLERANCE / Creates geometric tolerances contained in a feature control


TOL
frame

TOR TORUS / Creates a donut-shaped 3D solid

TP TOOLPALETTES / Opens the Tool Palettes window

TR TRIM / Trims objects to meet the edges of other objects

TS TABLESTYLE / Creates, modifies, or specifies table styles

UC UCSMAN / Manages defined user coordinate systems.

UN UNITS / Controls coordinate and angle display formats and precision.

UNISOLATEOBJECTS / Displays objects previously hidden with the


UNHIDE / UNISOLATE
ISOLATEOBJECTS or HIDEOBJECTS command.

UNI UNION / Unions two solid or two region objects.

V, W, X

V
VIEW / Saves and restores named views, camera views, layout views, and
V
preset views.

VGO VIEWGO / Restores a named view.

VP DDVPOINT / Sets the 3D viewing direction.

VPLAY VIEWPLAY / Plays the animation associated to a named view.

VS VSCURRENT / Sets the visual style in the current viewport.

VISUALSTYLES / Creates and modifies visual styles and applies a visual style
VSM
to a viewport.

W WBLOCK / Writes objects or a block to a new drawing file.

WE WEDGE / Creates a 3D solid wedge.

NAVSWHEEL / Displays a wheel that contains a collection of view navigation


WHEEL
tools.

X EXPLODE / Breaks a compound object into its component objects.

XA XATTACH / Inserts a DWG file as an external reference (xref).

XBIND / Binds one or more definitions of named objects in an xref to the


XB
current drawing.

XCLIP / Crops the display of a selected external reference or block reference


XC
to a specified boundary.

XL XLINE / Creates a line of infinite length.


XR XREF / Starts the EXTERNALREFERENCES command.

Y-Z

ZOOM / Increases or decreases the magnification of the view in the current


Z
viewport.

ANALYSISZEBRA / Projects stripes onto a 3D model to analyze surface


ZEBRA
continuity.

ZIP ETRANSMIT / Creates a Self-Extracting or Zipped Transmittal Package.

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