GATE SYLLABUS:
COMPUTER SCIENCE & INFORM ATION TECHNOLOGY - CS
ENGINEERING M ATHEM ATICS
Mathematical Logic: Propositional Logic; First Order Logic.
Probability: Conditional Probability; Mean, Median, Mode and Standard Deviation;
Random Variables; Distributions; uniform, normal, exponential, Poisson, Binomial.
Set Theory & Algebra: Sets; Relations; Functions; Groups; Partial Orders; Lattice;
Boolean Algebra.
Combinatorics: Permutations; Combinations; Counting; Summation; generating
functions; recurrence relations; asymptotics.
Graph Theory: Connectivity; spanning trees; Cut vertices & edges; covering;
matching; independent sets; Colouring; Planarity; Isomorphism.
Linear Algebra: Algebra of matrices, determinants, systems of linear equations,
Eigen values and Eigen vectors.
Numerical Methods: LU decomposition for systems of linear equations; numerical
solutions of non-linear algebraic equations by Secant, Bisection and Newton-
Raphson Methods; Numerical integration by trapezoidal and Simpsons rules.
Calculus: Limit, Continuity & differentiability, Mean value Theorems, Theorems of
integral calculus, evaluation of definite & improper integrals, Partial derivatives, Total
derivatives, maxima & minima.
COMPUTER SCIENCE AND INFORMATION TECHNOLOGY
Digital Logic: Logic functions, Minimization, Design and synthesis of
combinational and sequential circuits; Number representation and computer
arithmetic (fixed and floating point).
Computer Organization and Architecture: Machine instructions and addressing
modes, ALU and data-path, CPU control design, Memory interface, I/O interface
(Interrupt and DMA mode), Instruction pipelining, Cache and main memory, Secondary
storage.
Programming and Data Structures: Programming in C; Functions, Recursion,
Parameter passing, Scope, Binding; Abstract data types, Arrays, Stacks, Queues,
Linked Lists, Trees, Binary search trees, Binary heaps.
Algorithms: Analysis, Asymptotic notation, Notions of space and time complexity, Worst
and average case analysis; Design: Greedy approach, Dynamic programming, Divide-
and-conquer; Tree and graph traversals, Connected components, Spanning trees,
Shortest paths; Hashing, Sorting, Searching. Asymptotic analysis (best, worst, average
cases) of time and space, upper and lower bounds, Basic concepts of complexity
classes - P, NP, NP-hard, NP-complete.
Theory of Computation: Regular languages and finite automata, Context free
languages and Push-down automata, Recursively enumerable sets and Turing
machines, Undecidability.
Compiler Design: Lexical analysis, Parsing, Syntax directed translation, Runtime
environments, Intermediate and target code generation, Basics of code optimization.
Operating System: Processes, Threads, Inter-process communication, Concurrency,
Synchronization, Deadlock, CPU scheduling, Memory management and virtual memory,
File systems, I/O systems, Protection and security.
Databases: ER-model, Relational model (relational algebra, tuple calculus), Database
design (integrity constraints, normal forms), Query languages (SQL), File structures
(sequential files, indexing, B and B+ trees), Transactions and concurrency control.
Information Systems and Software Engineering: information gathering, requirement
and feasibility analysis, data flow diagrams, process specifications, input/output design,
process life cycle, planning and managing the project, design, coding, testing,
implementation, maintenance.
Computer Networks: ISO/OSI stack, LAN technologies (Ethernet, Token ring), Flow
and error control techniques, Routing algorithms, Congestion control, TCP/UDP and
sockets, IP(v4), Application layer protocols (icmp, dns, smtp, pop, ftp, http); Basic
concepts of hubs, switches, gateways, and routers. Network security basic concepts of
public key and private key cryptography, digital signature, firewalls.
Web technologies: HTML, XML, basic concepts of client-server computing.