Impulse and Momentum
Impulse and Momentum
Momentum…
o is a quantity that describes an object's resistance to
p = mv
J = F̅ Δt
J = Δp
F̅ Δt = mΔv
F dt = m dv + v dm
second.
o These units of impulse and momentum are equivalent.
[N s = kg m/s]
I II
inertia momentum
1st law
m p = mv
force law impulse-momentum theorem
2nd law
F = ma J = Δp
action-reaction conservation of momentum
3rd law
+F1 = −F2 ∑p = ∑p0
Related concepts of dynamics
Specific Impulse
o is a measure of the efficacy of rocket propellants.
rate)
IMPULSE AND MOMENTUM
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Impulse
These concepts are merely an outgrowth of Newton's second law as discussed in an
earlier unit. Newton's second law (Fnet = m • a) stated that the acceleration of an object
is directly proportional to the net force acting upon the object and inversely
proportional to the mass of the object. When combined with the definition of
acceleration (a = change in velocity / time), the following equalities result.
F=m•a
or
F = m • ∆v / t
If both sides of the above equation are multiplied by the quantity t, a new equation
results.
F • t = m • ∆v
This equation represents one of two primary principles to be used in the analysis of
collisions during this unit. To truly understand the equation, it is important to
understand its meaning in words. In words, it could be said that the force times the
IMPULSE AND MOMENTUM
time equals the mass times the change in velocity. In physics, the quantity Force • time
is known as impulse. And since the quantity m•v is the momentum, the quantity m•Δv
must be the change in momentum. The equation really says that the
Impulse = Change in momentum
One focus of this unit is to understand the physics of collisions. The physics of collisions
are governed by the laws of momentum; and the first law that we discuss in this unit is
expressed in the above equation. The equation is known as the impulse-momentum
change equation. The law can be expressed this way:
In a collision, an object experiences a force for a specific amount of time that results in
a change in momentum. The result of the force acting for the given amount of time is
that the object's mass either speeds up or slows down (or changes direction). The
impulse experienced by the object equals the change in momentum of the object. In
equation form, F • t = m • Δ v.
In a collision, objects experience an impulse; the impulse causes and is equal to the
change in momentum. Consider a football halfback running down the football field and
encountering a collision with a defensive back. The collision would change the
halfback's speed and thus his momentum. If the motion was represented by a ticker
tape diagram, it might appear as follows:
At approximately the tenth dot on the diagram, the collision occurs and lasts for a
certain amount of time; in terms of dots, the collision lasts for a time equivalent to
approximately nine dots. In the halfback-defensive back collision, the halfback
experiences a force that lasts for a certain amount of time to change his momentum.
Since the collision causes the rightward-moving halfback to slow down, the force on the
halfback must have been directed leftward. If the halfback experienced a force of 800 N
for 0.9 seconds, then we could say that the impulse was 720 N•s. This impulse would
cause a momentum change of 720 kg•m/s. In a collision, the impulse experienced by
an object is always equal to the momentum change.
Vector Diagram
Velocity-Time Graph
See Answer
Use the impulse-momentum change principle to fill in the blanks in the following
rows of the table. As you do, keep these three major truths in mind:
The impulse experienced by an object is the force•time.
The momentum change of an object is the mass•velocity change.
The impulse equals the momentum change.
There are a few observations that can be made in the above table that relate to the
computational nature of the impulse-momentum change theorem. First, observe that
the answers in the table above reveal that the third and fourth columns are always
equal; that is, the impulse is always equal to the momentum change. Observe also that
if any two of the first three columns are known, then the remaining column can be
computed. This is true because the impulse=force • time. Knowing two of these three
quantities allows us to compute the third quantity. And finally, observe that knowing
IMPULSE AND MOMENTUM
any two of the last three columns allows us to compute the remaining column. This is
true since momentum change = mass • velocity change.
There are also a few observations that can be made that relate
to the qualitative nature of the impulse-momentum change
theorem. An examination of rows 1 and 2 show that force and
time are inversely proportional; for the same mass and velocity
change, a tenfold increase in the time of impact corresponds to
a tenfold decrease in the force of impact. An examination of rows 1 and 3 show that
mass and force are directly proportional; for the same time and velocity change, a
fivefold increase in the mass corresponds to a fivefold increase in the force required to
stop that mass. Finally, an examination of rows 3 and 4 illustrate that mass and velocity
change are inversely proportional; for the same force and time, a twofold decrease in
the mass corresponds to a twofold increase in the velocity change.
∆s
v=
∆t
100 m
v=
5.85 s
v = 17 m/s
IMPULSE AND MOMENTUM
p = mv
p = (450 kg)(17 m/s)
p = 7,700 kgm/s
c. Momentum is the product of mass and velocity, which
makes the two quantities inversely proportional. Mass goes
down when we replace the 1,000 pound grizzly bear with a
250 pound man. To keep the momentum constant, the man
will have to run faster — faster by an amount that is
inversely proportional to the decrease in weight. Since our
hypothetical man has ¼ the mass of a grizzly, he needs to
run 4 times faster to have the same momentum. With
numbers this simple, you should be able to compute the
answers without a calculator.
p = mv ⇒ p = (¼m)(4v)
vman = 4vbear
vman = 4(17 m/s) = 68 m/s
vman = 4(41 mph) = 164 mph
e. Use reasoning similar to part c. Mass goes up when we
replace the 1,000 pound grizzly bear with a 4,000 pound car.
Four times the mass needs ¼ the speed to have the same
momentum. Once again, the numbers are simple.
p = mv ⇒ p = (4m)(¼v)
IMPULSE AND MOMENTUM
vcar = ¼vbear
vcar = ¼(17 m/s) = 4.25 m/s
vcar = ¼(41 mph) = 10.25 mph
1. When hit, the velocity of a 0.145 kg baseball changes from +20 m/s to
−20 m/s. What is the magnitude of the impulse delivered by the bat to the
ball?
2. A falling rubber ball of mass 0.025 kg strikes the ground traveling straight
down at 4.0 m/s. Find the magnitude of the impulse that the ground gives to
the ball if…
a. the ground is soft and the ball stops dead
b. the ground is hard and the ball bounces straight up at 2.0 m/s
3. A model rocket has mass of 1.5 kg. The engine exerts an effective upward
thrust of 120 N for 3.2 seconds. (Assume a negligible amount of air resistance
and no change in mass while the rocket is ascending.)
. Draw a free body diagram showing all the forces acting on the model rocket.
Determine…
b. the weight of the rocket
c. the net force on the rocket while the engine was running
d. the net impulse on the rocket while the engine was running
e. the speed of the rocket when the engine stopped
f. the height of the rocket above the ground when the engine stopped
After the engine shuts down, the rocket is still moving upward.
g. Draw a free body diagram showing all the forces acting on the model
rocket.
h. What is the acceleration of the rocket after the engine shut down?
i. What maximum height above the ground did the rocket reach?
IMPULSE AND MOMENTUM