C Tutorials
C Tutorials
on
PROGRAMMING IN “C”
B. Com. Sem. 1 & 2
COURSE: CS - 1 & CS - 2
Prepared By
Credit:
- 1 lecture = 1 hour = 1 credit and 2 practical = 2 hours = 1 credit
- Total 45 hours of theory teaching work per semester and additional 60 hours of
practical per semester.
- Theory 3 Hours/week = 3 credits and additional practical 4 hours/week = 2
credits. Total credit is 5.
Examination:
- Theory Examination - Total marks 70 (50 marks of university examination and
20 marks of internal).
- University examination: 2 Hours
- Practical Examination - Total Marks 30 (No Internal Marks).University
Examination: 2 Hours
Passing Standard:
- Student must obtain minimum 40% marks in theory and practical both
- Theory: Minimum 40% (minimum 20 marks in University examination and
minimum 8 marks in internal)
- Practical: Minimum 40% (Minimum 12 marks in University examination)
Program
There is a close analogy between learning English language and learning C language. The
classical method of learning English is to first learn the alphabets used in the language, then
learn to combine these alphabets to form words, which in turn are combined to form sentences
and sentences are combined to form paragraphs. Learning C is similar and easier. Instead of
straight-away learning how to write programs, we must first know what alphabets, numbers and
special symbols are used in C, then how using them constants, variables and keywords are
constructed, and finally how are these combined to form an instruction. A group of instructions
would be combined later on to form a program. So
1 ) Comment line
2) Pre-processor directive (Linkage section and Definition section)
3 ) Global variable declaration
4) main function( )
{
Local variables;
Statements;
}
User defined function
{
}
Comment line
It indicates the purpose of the program. It is represented as
Comment line is used for increasing the readability of the program. It is useful in explaining the
program and generally used for documentation. It is enclosed within the delimiters. Comment
line can be single or multiple line but should not be nested. It can be anywhere in the program
except inside string constant & character constant.
Preprocessor Directive:
#include <stdio.h> tells the compiler to include information about the standard
input/output library. It is also used in symbolic constant such as
#define PI 3.14
Global Declaration:
This is the section where variable are declared globally so that it can be access by all the
functions used in the program. And it is generally declared outside the function :
main()
It is the user defined function and every function has one main() function from where actually
program is started and it is encloses within the pair of curly braces.
The main( ) function can be anywhere in the program but in general practice it is placed in the
first position.
Syntax :
void main()
{
……..
……..
……..
}
int main( )
{
return 0;
}
The main function does not return any value when void (means null/empty) as
Output: C language
The program execution start with opening braces and end with closing brace.
And in between the two braces declaration part as well as executable part is mentioned. And
at the end of each line, the semi-colon is given which indicates statement termination.
#include <stdio.h>
#include <conio.h>
void main ()
{
clrscr();
printf ("welcome to c Programming language.\n");
getch();;
}
Output:
Character set
A character denotes any alphabet, digit or special symbol used to represent information.
Valid alphabets, numbers and special symbols allowed in C are
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Identifiers (Variables)
Identifiers are user defined word used to name of entities like variables, arrays, functions,
structures etc. Rules for naming identifiers are:
1) name should only consists of alphabets (both upper and lower case), digits and
underscore ( _ ) sign.
2) first characters should be an alphabet.
3) name should not be a keyword
4) since C is a case sensitive, the upper case and lower case considered differently,
for example code, Code, CODE etc. are different identifiers.
5) identifiers are generally given in some meaningful name such as value, net_salary,
age, data etc. An identifier name may be long, some implementation recognizes only first
eight characters, most recognize 31 characters. ANSI standard compiler recognize 31
characters. Some invalid identifiers are 5cb, int, res#, avg no etc.
Keyword
There are certain words reserved for doing specific task, these words are known as reserved
word or keywords. These words are predefined and always written in lower case or small letter.
These keywords can’t be used as a variable name as it assigned with fixed meaning. Some
examples are int, short, signed, unsigned, default, volatile, float, long, double, break,
continue, typedef, static, do, for, union, return, while, do, extern, register, enum, case, goto,
struct, char, auto, const etc.
A variable declared to be of type int can be used to contain integral values only—that is,
values that do not contain decimal places. A variable declared to be of type float can be used for
storing floating- point numbers (values containing decimal places). The char data type can be
used to store a single character, such as the letter a, the digit character 6, or a semicolon similarly
A variable declared char can only store character type value.
The size and range of the different data types on a 16 bit machine is given
below:
Constants
Numeric constant: Numeric constant consists of digits. It required minimum size of 2 bytes
and max 4 bytes. It may be positive or negative but by default sign is always positive. No
comma or space is allowed within the numeric constant and it must have at least 1 digit. The
allowable range for integer constants is -32768 to 32767.
Real constant is also called floating point constant. To construct real constant we must
follow the rule of ,
-real constant must have at least one digit.
-It must have a decimal point.
-It could be either positive or negative.
-Default sign is positive.
-No commas or blanks are allowed within a real constant.
Ex.: +325.34
426.0
-32.76
To express small/large real constant exponent(scientific) form is used where number is written
in mantissa and exponent form separated by e/E. Exponent can be positive or negative integer
but mantissa can be real/integer type, for example 3.6*10 5=3.6e+5. By default type of floating
point constant is double, it can also be explicitly defined it by suffix of f/F.
Character constant
String constant
Set of characters are called string and when sequence of characters are enclosed within a double
quote (it may be combination of all kind of symbols) is a string constant. String constant has
zero, one or more than one character and at the end of the string null character(\0) is
automatically placed by compiler. Some examples are “,sarathina” , “908”, “3”,” ”, “A” etc. In
C although same characters are enclosed within single and double quotes it represents different
meaning such as “A” and ‘A’ are different because first one is string attached with null
character at the end but second one is character constant with its corresponding ASCII value is
65.
Variables
Variable is a data name which is used to store some data value or symbolic names for storing
program computations and results. The value of the variable can be change during the
execution. The rule for naming the variables is same as the naming identifier. Before used in
the program it must be declared. Declaration of variables specify its name, data types and range
of the value that variables can store depends upon its data types.
Syntax:
int a;
char c;
float f;
Variable initialization
When we assign any initial value to variable during the declaration, is called initialization of
variables. When variable is declared but contain undefined value then it is called garbage
value. The variable is initialized with the assignment operator such as
Expressions
An expression is a combination of variables, constants, operators and function call. It can be
arithmetic, logical and relational for example:-
Operator
This is a symbol use to perform some operation on variables, operands or with the constant.
Some operator required 2 operand to perform operation or Some required single operation.
Several operators are there those are, arithmetic operator, assignment, relational, logical,
shorthand assignment, increment , decrement, conditional, size of , bitwise and others.
1. Arithmetic Operator
This operator used for numeric calculation. These are of either Unary arithmetic operator, Binary
arithmetic operator. Where Unary arithmetic operator required
only one operand required. Binary arithmetic operator on other hand required two operand and
its operators are +(addition), -(subtraction), *(multiplication), /(division), %(modulus). There are
no exponent operator in c. Unary (+) and Unary (-) is different from addition and subtraction.
When both the operand are integer then it is called integer arithmetic and the result is always
integer. When both the operand are floating point then it is called floating arithmetic and when
operand is of integer and floating point then it is called mix type or mixed mode arithmetic . And
the result is in float type.
2.Assignment Operator
A value can be stored in a variable with the use of assignment operator. The assignment
operator(=) is used in assignment statement and assignment expression. Operand on the left hand
side should be variable and the operand on the right hand side should be variable or constant or
any expression. When variable on the left hand side is occur on the right hand side then we can
avoid by writing the compound statement. For example,
int x= y;
int Sum=x+y+z;
The Unary operator ++, --, is used as increment and decrement which acts
upon single operand. Increment operator increases the value of variable by one
.Similarly decrement operator decrease the value of the variable by one. And these
operator can only used with the variable, but cann't use with expression and
constant as ++6 or ++(x+y+z).
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It again categories into prefix post fix . In the prefix the value of the variable
is incremented 1st, then the new value is used, where as in postfix the operator
is written after the operand(such as m++,m--).
EXAMPLE
let y=12;
z= ++y;
y= y+1;
z= y;
Similarly in the postfix increment and decrement operator is used in the operation .
And then increment and decrement is perform.
EXAMPLE
let x= 5;
y= x++;
y=x;
x= x+1;
4.Relational Operator
a.(a>=b) || (b>20)
c. 0(b!=7)
5. Conditional Operator
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It sometimes called as ternary operator. Since it required three expressions as
operand and it is represented as (? , :).
SYNTAX
Here exp1 is first evaluated. It is true then value return will be exp2 . If false then
exp3.
EXAMPLE
void main()
printf(“value is:%d”);
Output:
Value is:10
6. Comma Operator
int i, j, k, l;
for(i=1,j=2;i<=5;j<=10;i++;j++)
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7. Sizeof Operator
Size of operator is a Unary operator, which gives size of operand in terms of byte
that occupied in the memory. An operand may be variable, constant or data type
qualifier.
Generally it is used make portable program(program that can be run on different
machine) . It determines the length of entities, arrays and structures when their
size are not known to the programmer. It is also use to allocate size of memory
dynamically during execution of the program.
EXAMPLE
main( )
int sum;
float f;
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Lecture Note: 6
8. Bitwise Operator
Bitwise operator permit programmer to access and manipulate of data at bit level.
Various bitwise operator enlisted are
one's complement (~)
bitwise OR (|)
These operator can operate on integer and character value but not on float and
double. In bitwise operator the function showbits( ) function is used to display the
binary representation of any integer or character value.
In one's complement all 0 changes to 1 and all 1 changes to 0. In the bitwise OR its
value would obtaining by 0 to 2 bits.
As the bitwise OR operator is used to set on a particular bit in a number. Bitwise
AND the logical AND.
It operate on 2operands and operands are compared on bit by bit basic. And hence
both the operands are of same type.
Logical or Boolean Operator
Operator used with one or more operand and return either value zero (for false) or
one (for true). The operand may be constant, variables or expressions. And the
expression that combines two or more expressions is termed as logical
expression. C has three logical operators :
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Operator Meaning
&& AND
|| OR
! NOT
Where logical NOT is a unary operator and other two are binary operator. Logical
AND gives result true if both the conditions are true, otherwise result is false. And
logial OR gives result false if both the condition false, otherwise result is true.
[] array subscript
arrow operator
. dot operator
---------------------------------------------------------------------------------------------------
+ unary plus 2 right to left
- unary minus
++ increment
-- decrement
! logical not
~ 1’s complement
* indirection
& address
(data type) type cast
sizeof size in byte
* multiplication 3 left to right
/ division
% modulus
----------------------------------------------------------------------------------------------------
+ addition 4 left to right
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- subtraction
----------------------------------------------------------------------------------------------------
<< left shift 5 left to right
>> right shift
----------------------------------------------------------------------------------------------------
<= less than equal to 6 left to right
>= greater than equal to
< less than
> greater than
----------------------------------------------------------------------------------------------------
== equal to 7 left to right
!= not equal to
----------------------------------------------------------------------------------------------------
& bitwise AND 8 left to right
----------------------------------------------------------------------------------------------------
^ bitwise XOR 9 left to right
---------------------------------------------------------------------------------------------------
| bitwise OR 10 left to right
&& logical AND 11
|| logical OR 12
?: conditional operator 13
----------------------------------------------------------------------------------------------------
=, *=, /=, %= assignment operator 14 right to left
&=, ^=, <<=
>>=
---------------------------------------------------------------------------------------------------
, comma operator 15
----------------------------------------------------------------------------------------------------
Lecture Note: 7
Control Statement
Loops in C
1.While loop
3.for loop
While loop
Syntax:-
while(condition)
Statement 1;
Statement 2;
Or while(test condition)
Statement;
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The test condition may be any expression .when we want to do something a
fixed no of times but not known about the number of iteration, in a program then
while loop is used.
Here first condition is checked if, it is true body of the loop is executed else, If
condition is false control will be come out of loop.
Example:-
#include<stdio.h>
void main()
int p=1;
While(p<=5)
printf(“Welcome to C\n”);
P=p+1;
Output: Welcome to C
Welcome to C
Welcome to C
Welcome to C
Welcome to C
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So as long as condition remains true statements within the body of while loop
will get executed repeatedly.
do while loop
This (do while loop) statement is also used for looping. The body of this loop may
contain single statement or block of statement. The syntax for writing this
statement is:
Syntax:-
Do
Statement;
while(condition);
Example:-
#include<stdio.h>
void main()
int X=4;
do
Printf(“%d”,X);
X=X+1;
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}whie(X<=10);
Printf(“ ”);
Output: 4 5 6 7 8 9 10
Here firstly statement inside body is executed then condition is checked. If the
condition is true again body of loop is executed and this process continue until the
condition becomes false. Unlike while loop semicolon is placed at the end of
while.
There is minor difference between while and do while loop, while loop test the
condition before executing any of the statement of loop. Whereas do while loop
test condition after having executed the statement at least one within the loop.
If initial condition is false while loop would not executed it’s statement on other
hand do while loop executed it’s statement at least once even If condition fails for
first time. It means do while loop always executes at least once. Notes:
Do while loop used rarely when we want to execute a loop at least once.
Lecture Note: 8
for loop
In a program, for loop is generally used when number of iteration are known in
advance. The body of the loop can be single statement or multiple statements. Its
syntax for writing is:
Syntax:-
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for(exp1;exp2;exp3)
Statement;
Or
Statement;
void main()
int i;
for(i=1;i<10;i++)
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Printf(“ %d ”, i);
Output:-1 2 3 4 5 6 7 8 9
Nesting of loop
When a loop written inside the body of another loop then, it is known as nesting of
loop. Any type of loop can be nested in any type such as while, do while, for. For
example nesting of for loop can be represented as :
void main()
int i,j;
for(i=0;i<2;i++)
for(j=0;j<5; j++)
Output: i=0
j=0 1 2 3 4
i=1
j=0 1 2 3 4
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Break statement(break)
Sometimes it becomes necessary to come out of the loop even before loop
condition becomes false then break statement is used. Break statement is used inside
loop and switch statements. It cause immediate exit from that loop in which it
appears and it is generally written with condition. It is written with the keyword as
break. When break statement is encountered loop is terminated and control is
transferred to the statement, immediately after loop or situation where we want to
jump out of the loop instantly without waiting to get back to conditional state.
When break is encountered inside any loop, control automatically passes to
the first statement after the loop. This break statement is usually associated
with if statement.
Example :
void main()
int j=0;
for(;j<6;j++)
if(j==4)
break;
Output:
0123
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Continue statement is used for continuing next iteration of loop after skipping
some statement of loop. When it encountered control automatically passes through
the beginning of the loop. It is usually associated with the if statement. It is useful
when we want to continue the program without executing any part of the program.
The difference between break and continue is, when the break encountered loop is
terminated and it transfer to the next statement and when continue is encounter
control come back to the beginning position.
In while and do while loop after continue statement control transfer to the test
condition and then loop continue where as in, for loop after continue control
transferred to the updating expression and condition is tested.
Example:-
void main()
int n;
if(n==4)
continue;
printf(“%d”, n);
Printf(“out of loop”);
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Lecture Note: 9
if statement
Statement execute set of command like when condition is true and its syntax is
If (condition)
Statement;
The statement is executed only when condition is true. If the if statement body is
consists of several statement then better to use pair of curly braces. Here in case
condition is false then compiler skip the line within the if block.
void main()
int n;
scanf(“%d”,&n);
If (n>10)
Output:
Enter a number:12
Number is greater
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if…..else ... Statement
it is bidirectional conditional control statement that contains one condition & two
possible action. Condition may be true or false, where non-zero value regarded
as true & zero value regarded as false. If condition are satisfy true, then a single
or block of statement executed otherwise another single or block of statement is
executed.
Its syntax is:-
if (condition)
Statement1;
Statement2;
else
Statement1;
Statement2;
Example:-
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void main()
int n;
If (n%2==0)
else
printf(“odd number”);
odd number
Lecture Note: 10
Nesting of if …else
if (condition)
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If (condition)
Statement1;
else
statement2;
Statement3;
If….else LADDER
In this type of nesting there is an if else statement in every else part except the last
part. If condition is false control pass to block where condition is again checked
with its if statement.
Syntax is :-
if (condition)
Statement1;
else if (condition)
statement2;
else if (condition)
statement3;
else
statement4;
This process continue until there is no if statement in the last block. if one of the
condition is satisfy the condition other nested “else if” would not executed.
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But it has disadvantage over if else statement that, in if else statement whenever
the condition is true, other condition are not checked. While in this case, all
condition are checked.
Lecture Note: 11
ARRAY
Array is the collection of similar data types or collection of similar entity stored
in contiguous memory location. Array of character is a string. Each data item of
an array is called an element. And each element is unique and located in separated
memory location. Each of elements of an array share a variable but each element
having different index no. known as subscript.
An array can be a single dimensional or multi-dimensional and number of
subscripts determines its dimension. And number of subscript is always starts with
zero. One dimensional array is known as vector and two dimensional arrays are
known as matrix.
ADVANTAGES: array variable can store more than one value at a time where
other variable can store one value at a time.
Example:
int arr[100];
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int mark[100];
DECLARATION OF AN ARRAY :
Its syntax is :
int arr[100];
int mark[100];
int a[5]={10,20,30,100,5}
The declaration of an array tells the compiler that, the data type, name of the array,
size of the array and for each element it occupies memory space. Like for int data
type, it occupies 2 bytes for each element and for float it occupies 4 byte for each
element etc. The size of the array operates the number of elements that can be
stored in an array and it may be a int constant or constant int expression.
We can represent individual array as :
int ar[5];
Symbolic constant can also be used to specify the size of the array as:
INITIALIZATION OF AN ARRAY:
Example:
in ar[5]={20,60,90, 100,120}
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Array subscript always start from zero which is known as lower bound and upper
value is known as upper bound and the last subscript value is one less than the
size of array. Subscript can be an expression i.e. integer value. It can be any
integer, integer constant, integer variable, integer expression or return value from
functional call that yield integer value.
So if i & j are not variable then the valid subscript are
ar [i*7],ar[i*i],ar[i++],ar[3];
The array elements are standing in continuous memory locations and
the amount of storage required for hold the element depend in its size & type.
Total size in byte for 1D array is:
int [20];
#include<stdio.h>
int main()
int arr[5],i;
for(i=0;i<5;i++)
scanf(“%d”,&arr[i]);
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printf(“the array elements are: \n”);
for (i=0;i<5;i++)
printf(“%d\t”,arr[i]);
return 0;
OUTPUT:
Example: From the above example value stored in an array are and occupy its
memory addresses 2000, 2002, 2004, 2006, 2008 respectively.
Example 2:
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/* Write a program to add 10 array elements */
#include<stdio.h>
void main()
int i ;
int sum=o;
OUTPUT:
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Enter a value for arr[4] =25
Sum = 275
int marks[]={99,78,50,45,67,89};
If during the initialization of the number the initializers is less then size of array,
then all the remaining elements of array are assigned value zero .
For example:-
int marks[5]={99,78};
Here the size of the array is 5 while there are only two initializers so After this
initialization, the value of the rest elements are automatically occupied by zeros
such as
Marks[0]=99 , Marks[1]=78 , Marks[2]=0, Marks[3]=0, Marks[4]=0
Then the all the element of the array will be initialized to zero. If the number of
initializers is more than the size given in brackets then the compiler will show
an error.
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For example:-
int arr[5]={1,2,3,4,5,6,7,8};//error
we cannot copy all the elements of an array to another array by simply assigning
it to the other array like, by initializing or declaring as
int a[5] ={1,2,3,4,5};
int b[5];
b=a;//not valid
(note:-here we will have to copy all the elements of array one by one, using for
loop.)
#include<stdio.h>
void main()
int arr[10],i;
for(i=0;i<10;i++)
scanf(“%d”,&arr[i]);
check(arr[i]);
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void check(int num)
if(num%2=0)
else
Lecture Note: 12
Two dimensional array is known as matrix. The array declaration in both the array
i.e.in single dimensional array single subscript is used and in two dimensional
array two subscripts are is used.
Its syntax is
Or we can say 2-d array is a collection of 1-D array placed one below the other.
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Total no. of elements in 2-D array is calculated as row*column
Example:-
int a[2][3];
For example:-
20 2 7
8 3 15
00 01 02
10 11 12
20 2 7 8 3 15
For processing 2-d array, we use two nested for loops. The outer for loop
corresponds to the row and the inner for loop corresponds to the column.
For example
int a[4][5];
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for(i=0;i<4;i++)
for(j=0;j<5;j++)
scanf(“%d”,&a[i][j]);
for(i=0;i<4;i++)
for(j=0;j<5;j++)
printf(“%d”,a[i][j]);
2-D array can be initialized in a way similar to that of 1-D array. for example:-
int mat[4][3]={11,12,13,14,15,16,17,18,19,20,21,22};
These values are assigned to the elements row wise, so the values
of elements after this initialization are
Mat[0][0]=11, Mat[1][0]=14, Mat[2][0]=17 Mat[3][0]=20
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While initializing we can group the elements row wise using inner
int mat[4][3]={{11,12,13},{14,15,16},{17,18,19},{20,21,22}};
And while initializing , it is necessary to mention the 2nd dimension where 1st
dimension is optional.
int mat[][3];
int mat[2][3];
int mat[][];
If we initialize an array as
int mat[4][3]={{11},{12,13},{14,15,16},{17}};
Then the compiler will assume its all rest value as 0,which are not defined.
Such as
#define ROW 2;
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#define COLUMN 3;
int mat[ROW][COLUMN];
String
char name[]={‘j’,’o’,’h’,’n’,’\o’};
Here each character occupies 1 byte of memory and last character is always
NULL character. Where ’\o’ and 0 (zero) are not same, where ASCII value of ‘\o’
is 0 and ASCII value of 0 is 48. Array elements of character array are also stored
in contiguous memory allocation.
From the above we can represent as;
J o h N‘\o’
The terminating NULL is important because it is only the way that the
function that work with string can know, where string end.
String can also be initialized as;
char name[]=”John”;
Here the NULL character is not necessary and the compiler will assume it
automatically.
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A string constant is a set of character that enclosed within the double quotes
and is also called a literal. Whenever a string constant is written anywhere in a
program it is stored somewhere in a memory as an array of characters terminated
by a NULL character (‘\o’).
Example – “m”
“Tajmahal”
The string constant itself becomes a pointer to the first character in array.
1000 1001 1002 1003 1004 1005 1006 1007 100 1009
T a j M A H a l \o
It is called base address.
Lecture Note: 13
There are several string library functions used to manipulate string and the
prototypes for these functions are in header file “string.h”. Several string
functions are
strlen()
This function return the length of the string. i.e. the number of characters in the
string excluding the terminating NULL character.
It accepts a single argument which is pointer to the first character of the string.
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For example-
strlen(“suresh”);
int i=0;
while(str[i]!=’\o’)
i++;
return i;
Example:-
#include<stdio.h>
#include<string.h>
void main()
char str[50];
print(”Enter a string:”);
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gets(str);
Output:
strcmp()
This function is used to compare two strings. If the two string match, strcmp()
return a value 0 otherwise it return a non-zero value. It compare the strings
character by character and the comparison stops when the end of the string is
reached or the corresponding characters in the two string are not same.
strcmp(s1,s2)
return a value:
=0 when s1=s2
The exact value returned in case of dissimilar strings is not defined. We only know
that if s1<s2 then a negative value will be returned and if s1>s2 then a positive
value will be returned.
For example:
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/*String comparison…………………….*/
#include<stdio.h>
#include<string.h>
void main()
char str1[10],str2[10];
gets(str1);
gets(str2);
if(strcmp(str1,str2)==0)
else
strcpy()
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This function is used to copying one string to another string. The function
strcpy(str1,str2) copies str2 to str1 including the NULL character. Here str2 is the
source string and str1 is the destination string.
The old content of the destination string str1 are lost. The function returns a pointer
to destination string str1.
Example:-
#include<stdio.h>
#include<string.h>
void main()
char str1[10],str2[10];
printf(“Enter a string:”);
scanf(“%s”,str2);
strcpy(str1,str2);
strcpy(str,”Delhi”);
strcpy(str2,”Bangalore”);
strcat()
61 *Under revision
This function is used to append a copy of a string at the end of the other string. If
the first string is “”Purva” and second string is “Belmont” then after using this
function the string becomes “PusvaBelmont”. The NULL character from str1 is
moved and str2 is added at the end of str1. The 2nd string str2 remains unaffected.
A pointer to the first string str1 is returned by the function.
Example:-
#include<stdio.h>
#include<string.h>
void main()
char str1[20],str[20];
gets(str1);
gets(str2);
strcat(str1,str2);
strcat(str1,”-one”);
Output
Base
62 *Under revision
First string: database second string: database
Lecture Note: 14
FUNCTION
1. Library function
The user defined functions defined by the user according to its requirement
System defined function can’t be modified, it can only read and can be used.
These function are supplied with every C compiler
Source of these library function are pre complied and only object code get used by
the user by linking to the code by linker
Here in system defined function description:
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Function declaration : In header file with or function prototype.
Syntax:-
Return type name of function (type 1 arg 1, type2 arg2, type3 arg3)
So when user gets his own function three thing he has to know, these are.
Function declaration
Function definition
Function call
function(arg1,arg2,arg3);
Statement;
Return value;
64 *Under revision
Function declaration:-
Function declaration is also known as function prototype. It inform the compiler
about three thing, those are name of the function, number and type of argument
received by the function and the type of value returned by the function.
While declaring the name of the argument is optional and the function prototype
always terminated by the semicolon.
Function definition:-
Function definition consists of the whole description and code of the function.
It tells about what function is doing what are its inputs and what are its out put
Syntax:-
return type function(type 1 arg1, type2 arg2, type3 arg3) /*function header*/
Statement 1;
Statement 2;
Return value
The return type denotes the type of the value that function will return and it is
optional and if it is omitted, it is assumed to be int by default. The body of the
function is the compound statements or block which consists of local variable
declaration statement and optional return statement.
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The local variable declared inside a function is local to that function only. It can’t
be used anywhere in the program and its existence is only within this function.
The arguments of the function definition are known as formal arguments.
Function Call
When the function get called by the calling function then that is called, function
call. The compiler execute these functions when the semicolon is followed by the
function name.
Example:-
function(arg1,arg2,arg3);
The argument that are used inside the function call are called actual argument
Ex:-
Actual argument
The arguments which are mentioned or used inside the function call is knows
as actual argument and these are the original values and copy of these are
actually sent to the called function
It can be written as constant, expression or any function call like
Function (x);
Function(2,3,sum(a, b));
Formal Arguments
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These arguments are used to just hold the copied of the values that are sent by
the calling function through the function call.
These arguments are like other local variables which are created when the function
call starts and destroyed when the function ends.
The basic difference between the formal argument and the actual argument are
1) The formal argument are declared inside the parenthesis where as the
local variable declared at the beginning of the function block.
2). The formal argument are automatically initialized when the copy of actual
arguments are passed while other local variable are assigned values through the
statements.
Order number and type of actual arguments in the function call should be
match with the order number and type of the formal arguments.
Return type
It is used to return value to the calling function. It can be used in two way as
return
Or return(expression);
return (a*b);
return (a*b+c);
Here the 1st return statement used to terminate the function without returning
any value
Ex:- /*summation of two values*/
main()
67 *Under revision
{
int a,b;
scanf(“%d%d”,&a,&b);
int S=sum(a,b);
printf(“summation is = %d”,s);
int z=x1+y1;
Return z;
Advantage of function
By using function large and difficult program can be divided in to sub programs
and solved. When we want to perform some task repeatedly or some code is to be
used more than once at different place in the program, then function avoids this
repeatition or rewritten over and over.
Due to reducing size, modular function it is easy to modify and test
Notes:-
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Any function can be called by another function even main() can be called by
other function.
main()
{
function1()
function1()
Statement;
function2;
function 2()
A function can be called from other function but a function can’t be defined in
another function
Lecture Note: 15
Category of Function based on argument and return
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Function that have no argument and no return value is written
as:-void function(void);
main()
void function()
Statement;
Example:-
void me();
main()
me();
printf(“in main”);
void me()
printf(“come on”);
Output: come on
inn main
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ii) Function with no argument but return value
Syntax:-
int fun(void);
main()
int r;
r=fun();
int fun()
reurn(exp);
Example:-
int sum();
main()
int b=sum();
int sum()
int a,b,s;
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s=a+b;
return s;
Here called function is independent and are initialized. The values aren’t passed by
the calling function .Here the calling function and called function are
communicated partly with each other.
Lecture Note: 16
Here the function have argument so the calling function send data to the called
function but called function dose n’t return value.
Syntax:-
main()
int (a,b);
Statement;
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Here the result obtained by the called function.
Here the calling function has the argument to pass to the called function and the
called function returned value to the calling function.
Syntax:-
fun(int,int);
main()
int r=fun(a,b);
int fun(intx,inty)
return(exp);
Example:
main()
int fun(int);
int a,num;
printf(“enter value:\n”);
scanf(“%d”,&a)
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int num=fun(a);
int fun(int x)
++x;
return x;
There are two way through which we can pass the arguments to the function
such as call by value and call by reference.
1. Call by value
In the call by value copy of the actual argument is passed to the formal argument
and the operation is done on formal argument.
When the function is called by ‘call by value’ method, it doesn’t affect content of
the actual argument.
Changes made to formal argument are local to block of called function so when the
control back to calling function the changes made is vanish.
Example:-
main()
int x,y;
change(int,int);
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printf(“enter two values:\n”);
scanf(“%d%d”,&x,&y);
change(x ,y);
int k;
k=a;
a=b;
b=k;
23
2. Call by reference
Instead of passing the value of variable, address or reference is passed and the
function operate on address of the variable rather than value.
Here formal argument is alter to the actual argument, it means formal arguments
calls the actual arguments.
Example:-
void main()
75 *Under revision
{
int a,b;
change(int *,int*);
scanf(“%d%d”,&a,&b);
change(&a,&b);
int k;
k=*a;
*a=*b;
*b= k;
32
So here instead of passing value of the variable, directly passing address of the
variables. Formal argument directly access the value and swapping is possible
even after calling a function.
76 *Under revision
Lecture Note: 17
Local variable:-
variables that are defined with in a body of function or block. The local
variables can be used only in that function or block in which they are
declared. Same variables may be used in different functions such as
function()
int a,b;
function 1();
function2 ()
int a=0;
b=20;
Global variable:-
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the variables that are defined outside of the function is called global variable. All
functions in the program can access and modify global variables. Global variables
are automatically initialized at the time of initialization.
Example:
#include<stdio.h>
void function(void);
void function1(void);
void function2(void);
int a, b=20;
void main()
function();
function1();
function2();
function()
function 1()
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prinf(“inside function a=%d,b=%d\n”,a,b);
function 2()
Static variables: static variables are declared by writing the key word static.
-syntax:-
static int a;
-the static variables initialized only once and it retain between the function call.
If its variable is not initialized, then it is automatically initialized to zero.
Example:
void fun1(void);
void fun2(void);
void main()
fun1();
fun2();
void fun1()
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int a=10, static int b=2;
printf(“a=%d, b=%d”,a,b);
a++;
b++;
Output:a= 10 b= 2
a=10 b= 3
Recursion
When function calls itself (inside function body) again and again then it is
called as recursive function. In recursion calling function and called function are
same. It is powerful technique of writing complicated algorithm in easiest way.
According to recursion problem is defined in term of itself. Here statement with in
body of the function calls the same function and same times it is called as circular
definition. In other words recursion is the process of defining something in form
of itself.
Syntax:
main ()
rec();
rec();
int fact(int);
void main()
80 *Under revision
{
int num;
printf(“enter a number”);
scanf(“%d”,&num);
f=fact(num);
printf(“factorial is =%d\n”f);
If (num==0||num==1)
return 1;
else
return(num*fact(num-1));
Lecture Note: 18
Monolithic Programming
The program which contains a single function for the large program is called
monolithic program. In monolithic program not divided the program, it is huge
long pieces of code that jump back and forth doing all the tasks like single thread
of execution, the program requires. Problem arise in monolithic program is that,
when the program size increases it leads inconvenience and difficult to maintain
81 *Under revision
such as testing, debugging etc. Many disadvantages of monolithic
programming are:
Modular Programming
82 *Under revision
· A single procedure can be developed for reuse, eliminating the need to
retype the code many times.
· Programs can be designed more easily because a small team deals with
only a small part of the entire code.
· Modular programming allows many programmers to collaborate on the
same application.
· The code is stored across multiple files.
· Code is short, simple and easy to understand and modify, make simple to
figure out how the program is operate and reduce likely hood of bugs.
· Errors can easily be identified, as they are localized to a subroutine or
function or isolated to specific module.
· The same code can be reused in many applications.
· The scoping of variables and functions can easily be controlled.
Disadvantages
However it may takes longer to develop the program using this technique.
Storage Classes
Storage class in c language is a specifier which tells the compiler where and how to
store variables, its initial value and scope of the variables in a program. Or
attributes of variable is known as storage class or in compiler point of view a
variable identify some physical location within a computer where its string of bits
value can be stored is known as storage class.
The kind of location in the computer, where value can be stored is either in the
memory or in the register. There are various storage class which determined, in
which of the two location value would be stored.
Syntax of declaring storage classes is:-
There are four types of storage classes and all are keywords:-
1 ) Automatic (auto)
83 *Under revision
2 ) Register (register)
3) Static (static)
4 ) External (extern)
Examples:-
extern int x;
register char c;
static int y;
If initial value not assigned, then what value taken by uninitialized variable.
3) Scope of the variable:-what would be the value of the variable of the program.
Its features:-
Storage-memory location
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Scope:-local to the block or function in which variable is defined.
Life time:-Till the control remains within function or block in which it is defined.
It terminates when function is released.
The variable without any storage class specifier is called automatic variable.
Example:-
main( )
auto int i;
printf(“i=”,i);
Lecture Note: 19
Storage:-CPU register.
Life time :-till controls remains within function or blocks in which it is defined.
Register variable don’t have memory address so we can’t apply address operator
on it. CPU register generally of 16 bits or 2 bytes. So we can apply storage
classes only for integers, characters, pointer type.
85 *Under revision
Variable stored in register storage class always access faster than,which is always
stored in the memory. But to store all variable in the CPU register is not possible
because of limitation of the register pair.
And when variable is used at many places like loop counter, then it is better
to declare it as register class.
Example:-
main( )
register int i;
for(i=1;i<=12;i++)
printf(“%d”,i);
Storage:-memory location
Life time:- value of the variable persist or remain between different function call.
Example:-
main( )
86 *Under revision
{
reduce( );
reduce( );
reduce ( );
reduce( )
printf(“%d”,x);
x++;
Output:-10,11,12
Features are:-
Scope :- global
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Declaration does not create variables, only it refer that already been created
at somewhere else. So, memory is not allocated at a time of declaration and
the external variables are declared at outside of all the function.
Example:-
int i,j;
void main( )
printf( “i=%d”,i );
receive( );
receive ( );
reduce( );
reduce( );
receive( )
i=i+2;
reduce( )
i=i-1;
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Output:-i=0,2,4,3,2.
When there is large program i.e divided into several files, then external variable
should be preferred. External variable extend the scope of variable.
Lecture Note: 20
POINTER
Here * before pointer indicate the compiler that variable declared as a pointer.
e.g.
When pointer declared, it contains garbage value i.e. it may point any value in the
memory.
89 *Under revision
Two operators are used in the pointer i.e. address operator(&) and indirection
operator or dereference operator (*).
Indirection operator gives the values stored at a particular address.
Example:
void main()
int i=105;
int *p;
p=&i;
printf(“value of i=%d”,*p);
printf(“value of i=%d”,*/&i);
printf(“address of i=%d”,&i);
printf(“address of i=%d”,p);
printf(“address of p=%u”,&p);
Pointer Expression
Pointer assignment
int i=10;
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Here declaration tells the compiler that P will be used to store the address of
integer value or in other word P is a pointer to an integer and *p reads the value at
the address contain in p.
P++;
printf(“value of p=%d”);
We can assign value of 1 pointer variable to other when their base type and data
type is same or both the pointer points to the same variable as in the array.
Int *p1,*p2;
P1=&a[1];
P2=&a[3];
We can assign constant 0 to a pointer of any type for that symbolic constant
‘NULL’ is used such as
*p=NULL;
Pointer Arithmetic
91 *Under revision
But in case of array it is possible, since there data are stored in a
consecutive manner.
Ex:-
void main( )
int *p,*p1;
P=&a[1];
P1=&a[6];
printf(“%d”,*p1-*p);
printf(“%d”,p1-p);
Example
int i=100;
int *p;
92 *Under revision
p=&i;
p=p+2;
p=p+3;
p=p+9;
pointer’*/ Ex:-
int i=22;
*p1=&a;
p1=p1-10;
p1=p1-2;
iii- Subtraction of one pointer to another is possible when pointer variable point to
an element of same type such as an array.
Ex:-
in tar[ ]={2,3,4,5,6,7};
int *ptr1,*ptr1;
ptr1=&a[3]; //2000+4
ptr2=&a[6]; //2000+6
Lecture Note: 21
93 *Under revision
Precedence of dereference (*) Operator and increment operator and
decrement operator
The precedence level of difference operator increment or decrement operator
is same and their associatively from right to left.
Example :-
int x=25;
int *p=&x;
Equivalent to *(p++)
Since the operator associate from right to left, increment operator will applied to
the pointer p.
i) int y=*p++; equivalent to *(p++)
p =p++ or p=p+1
ii) *++p;→*(++p)→p=p+1
y=*p
equivalent to ++(*p)
p=p+1 then *p
y=*p then
P=p+1 ;
Pointer Comparison
94 *Under revision
Pointer variable can be compared when both variable, object of same data type
and it is useful when both pointers variable points to element of same array.
Moreover pointer variable are compared with zero which is usually expressed as
null, so several operators are used for comparison like the relational operator.
==,!=,<=,<,>,>=, can be used with pointer. Equal and not equal operators used to
compare two pointer should finding whether they contain same address or not and
they will equal only if are null or contains address of same variable.
Ex:-
void main()
int *x,*y;
x=&a[5];
y=&(a+5);
if(x==y)
printf(“same”);
else
printf(“not”);
Lecture Note: 22
95 *Under revision
Pointer to pointer
Syntax:-
int x=22;
int *p=&x;
int **p1=&p;
printf(“value of x=%d”,x);
printf(“value of x=%d”,*p);
printf(“value of x=%d”,*&x);
printf(“value of x=%d”,**p1);
printf(“value of p=%u”,&p);
printf(“address of p=%u”,p1);
printf(“address of x=%u”,p);
printf(“address of p1=%u”,&p1);
printf(“value of p=%u”,p);
printf(“value of p=%u”,&x);
P 2000
X 1000
p1 22
96 *Under revision
3000
Pointer vs array
Example :-
void main()
char*p=”Rama”;
In the above example, at the first time printf( ), print the same value array and
pointer.
Here array arr, as pointer to character and p act as a pointer to array of
character . When we are trying to increase the value of arr it would give the error
because its known to compiler about an array and its base address which is
always printed to base address is known as constant pointer and the base address
of array which is not allowed by the compiler.
printf(“size of (p)”,size of (ar));
97 * Under revision
Sructure
struct tagname
………
………
};
OR
struct
98 *Under revision
Data type member3;
………
………
};
OR
struct tagname
struct element 1;
struct element 2;
struct element 3;
………
………
struct element n;
};
struct student
int age;
char name[20];
char branch[20];
99 *Under revision
}; struct student s;
Like primary variables structure variables can also be initialized when they are
declared. Structure templates can be defined locally or globally. If it is local it can
be used within that function. If it is global it can be used by all other functions of
the program.
We cant initialize structure members while defining the structure
struct student
int age=20;
char name[20]=”sona”;
}s1;
struct student
int age,roll;
char name[20];
If initialiser is less than no.of structure variable, automatically rest values are
taken as zero.
Dot operator is used to access the structure elements. Its associativety is from left
to right.
structure variable ;
s1.name[];
s1.roll;
s1.age;
#include<stdio.h>
#include<conio.h>
void main()
char branch;
} s1,s2;
s2.roll=s1.roll;
printf(“%d”, s2.roll);
Unary, relational, arithmetic, bitwise operators are not allowed within structure
variables.
Lecture Note:24
Size of structure-
Size of structure can be found out using sizeof() operator with structure variable
name or tag name with keyword.
sizeof(struct student); or
sizeof(s1);
sizeof(s2);
Array of structures
#include<string.h>
struct student
char branch[25];
int roll;
};
void main()
int i;
s[i].roll=i+1;
for(i=0;i<200;i++)
branch:"); scanf("%s",s[i].branch);
printf("\n");
for(i=0;i<200;i++)
puts(s[i].name);
printf("\nBranch:");
puts(s[i].branch);
struct student
char name[30];
int roll,age,marks[5];
Nested structure
element 1;
element 2;
………
………
struct student1
member 1;
member 2;
}variable 1;
……….
……….
element n;
}variable 2;
It is possible to define structure outside & declare its variable inside other
structure.
struct date
int date,month;
};
struct student
int roll;
struct date d;
{“ram”,201, {12,11}};
int hr,min;
};
struct day
int date,month;
};
struct student
char nm[20];
struct day d;
Lecture Note: 25
We can pass each element of the structure through function but passing individual
element is difficult when number of structure element increases. To overcome this,
we use to pass the whole structure through function instead of passing individual
element.
#include<stdio.h>
#include<string.h>
void main()
struct student
char name[30];
char branch[25];
int roll;
}struct student s;
printf("\nEnter roll:");
scanf("%d",&s.roll);
printf("\nEnter branch:");
gets(s.branch);
display(name,roll,branch);
#include<stdio.h>
#include<string.h>
struct student
char name[30];
int age,roll;
};
void main()
display(s1);
display(s2);
display(struct student s)
Output: name=sona
roll=16
Lecture Note: 26
UNION
Union is derived data type contains collection of different data type or dissimilar
elements. All definition declaration of union variable and accessing member is
similar to structure, but instead of keyword struct the keyword union is used, the
main difference between union and structure is
Syntax of union:
union student
datatype member1;
datatype member2;
};
Datatype member1;
}var1;
Union members can also be accessed by the dot operator with union variable and if
we have pointer to union then member can be accessed by using (arrow) operator
as with structure.
struct student
int i;
char ch[10];
};struct student s;
Lecture Note:27
Nested of Union
When one union is inside the another union it is called nested of union.
Example:-
union a
int i;
int age;
};
union b
char name[10];
union a aa;
}; union b bb;
Example:-
void main()
struct a
int i;
char ch[20];
};
struct b
int i;
char d[10];
};
union z
struct a a1;
struct b b1;
z1.b1.j=20;
z1.a1.i=10;
z1.a1.ch[10]= “ i“;
z1.b1.d[0]=”j “;
printf(“ “);
If number of values to be stored is less than the size of memory, there would be
wastage of memory.
If we would want to store more values by increase in size during the execution on
assigned size then it fails.
Allocation and release of memory space can be done with the help of some library
function called dynamic memory allocation function. These library function are
called as dynamic memory allocation function. These library function prototype
are found in the header file, “alloc.h” where it has defined.
Function take memory from memory area is called heap and release when
not required.
Pointer has important role in the dynamic memory allocation to allocate memory.
malloc():
returns the pointer to the 1st byte and allocate memory, and its return type is void,
which can be type cast such as:
int *p=(datatype*)malloc(size)
If memory location is successful, it returns the address of the memory chunk that
was allocated and it returns null on unsuccessful and from the above declaration
a pointer of type(datatype) and size in byte.
And datatype pointer used to typecast the pointer returned by malloc and this
typecasting is necessary since, malloc() by default returns a pointer to void.
Example int*p=(int*)malloc(10);
So, from the above pointer p, allocated IO contigious memory space address of
1st byte and is stored in the variable.
We can also use, the size of operator to specify the the size, such as
*p=(int*)malloc(5*size of int) Here, 5 is the no. of data.
Moreover , it returns null, if no sufficient memory available , we should always
check the malloc return such as, if(p==null)
printf(“not sufficient memory”);
Example:
void main()
int n , avg,i,*p,sum=0;
scanf(“%d”,&n);
p=(int *)malloc(n*size(int));
if(p==null)
printf(“not sufficient”);
exit();
for(i=0;i<n;i++)
scanf(“%d”,(p+i));
for(i=0;i<n;i++)
Printf(“%d”,*(p+i));
sum=sum+*p;
avg=sum/n;
printf(“avg=%d”,avg);
Lecture Note: 28
calloc()
Similar to malloc only difference is that calloc function use to allocate multiple
block of memory .
two arguments are there
Example:-
realloc()
The function realloc use to change the size of the memory block and it alter the
size of the memory block without loosing the old data, it is called reallocation
of memory.
It takes two argument such as;
If new size is larger than the old size, then old data is not lost and newly allocated
bytes are uninitialized. If old address is not sufficient then starting address contained
in pointer may be changed and this reallocation function moves content of old block
into the new block and data on the old block is not lost.
Example:
#include<stdio.h>
#include<alloc.h>
void main()
int i,*p;
if(p==null)
exit();
printf(“enter 5 integer”);
for(i=0;i<5;i++)
scanf(“%d”,(p+i));
int*ptr=(int*)realloc(9*size of (int) );
if(ptr==null)
printf(“not available”);
exit();
for(i=5;i<9;i++)
scanf(“%d”,(p+i));
for(i=0;i<9;i++)
printf(“%d”,*(p+i));
free()
void(*ptr)
Or
free(p)
Lecture Note: 29
Dynamic array
Pointer notation
Example:
#include<alloc.h>
void main()
scanf(“%d”,&n);
p=(int*)malloc(n*size of int);
If(p==null)
exit();
for(i=0;i<n;i++)
printf(“enter an integer”);
scanf(“%d”,&p[i]);
for(i=0;i<n;i++)
printf(“%d”,p[i]);
File handling
File Operation
opening a file:
Before performing any type of operation, a file must be opened and for this
fopen() function is used.
syntax:
example:
FILE *fp=fopen(“ar.c”,”r”);
If fopen() unable to open a file than it will return NULL to the file pointer.
File-pointer: The file pointer is a pointer variable which can be store the address of
a special file that means it is based upon the file pointer a file gets opened.
Declaration of a file pointer:-
FILE* var;
Modes of open
Syntax:
character_variable=getc(file_ptr);
file puts(character-var,file-ptr);
ClOSING A FILE
fclose(file-ptr);
File Operation
(3)writing a file
(4)closing a file
If fopen() unable to open a file then it will return NULL to the file-pointer.
Lecture Note: 30
Syntax:
Syntax:
fputc(character,file_pointer);
#include<stdio.h>
void main()
FILE *fs,*fd;
char ch;
If(fs=fopen(“scr.txt”,”r”)==0)
return;
If(fd=fopen(“dest.txt”,”w”)==0)
fclose(fs);
return;
while(ch=fgets(fs)!=EOF)
fputc(ch,fd);
fcloseall();
Syntax:
gets(file pointer);
Syntax:
fputs(integer,file_pointer);
#include<stdio.h>
#include<stdlib.h>
void main()
FILE *fp;
int word;
fp=fopen(“dgt.txt”,”wb”);
If(fp==NULL)
exit(1);
word=94;
putw(word,fp);
If(ferror(fp))
else
printf(“Successful write\n”);
fclose(fp);
fp=fopen(“dgt.txt”,”rb”);
If(fp==NULL)
exit(1);
word=getw(fp);
If(ferror(fp))
else
printf(“Successful read:word=%d\n”,word);
/*clean up*/
fclose(fp);
Lecture Note: 31
file Syntax:
Syntax:
fputs(string,file_pointer);
#include<string.h>
#include<stdio.h>
void main(void)
FILE*stream;
char msg[20];
stream=fopen(“DUMMY.FIL”,”w+”);
fwrite(string,strlen(string),1,stream);
fseek(stream,0,SEEK_SET);
fgets(msg,strlen(string)+1,stream);
printf(“%s”,msg);
fclose(stream);
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