Dios Es La Existencia
Dios Es La Existencia
Dios Es La Existencia
Ultimate Guide:
by Cymatics
Introduction
Compressors and limiters are amongst some of the most used tools by music producers on a
daily basis. Due to this fact, you could say that learning how to use them is a simple task, and to
be honest, it’s truly not that complicated.
We just believe that compression is a heavily misunderstood topic; That’s a better assessment of
the subject rather than saying that compression is a really complex topic.
So let’s get started!
One of the best ways to think about compression is as volume automation.
You may argue against this by saying that professional producers have found more complex
uses for compression based on how it alters our perception of the audio signal.
Some of these other uses may be gluing drums together, adding harmonic excitement,
fattening sounds, and even accentuating or adding groove.
All of this stands true and those are terms that you might have heard at least once if you have
been producing for a while. However, it gets really challenging trying to understand how that
happens when you haven’t even grasped the fundamental concept to begin with.
Try loading a raw drum loop from any sample pack that was recorded live. A raw vocal
recording might work as well, but drum loops usually work better to illustrate this concept.
If you listen critically, you will notice that some drum hits are louder and some are quieter
(Assuming the drum loop didn’t get processed previously, so it’s worth putting some
emphasis on the word raw).
You could do volume automation with the channel fader or a utility plugin to bring down the
really loud parts and bring up any other elements that may be too quiet.
That is actually a viable solution that allows for surgical precision, but it’s ridiculously time
consuming (as if creating a track from scratch wasn’t hard enough already).
But what if we told you that you could achieve this with a compressor and that this is one of its
fundamental uses?
It’s fair to say that a compressor is just a really smart algorithm that deals with volume, and it
yields similar results as doing time consuming volume automations everywhere where you
might need it.
But how does this algorithm know how to operate? Well, you need speak to it in terms of
volume, as its the only thing it understands. It’s really, really smart, just in that one area.
Compression
Ultimate Guide:
Threshold
“When should the compressor start working?”
You should know by now that any audio signal can go from ‑∞ to 0 dBFS without clipping in the
digital domain, so this is the first fundamental question that you need to answer.
If you set your threshold at ‑20 dB for example. Your compressor will work on any signal that
exceeds that value.
We would like to put a lot of emphasis on making clear that the threshold doesn’t have any effect
on the signal itself, it merely tells the compressor where it’s allowed to work.
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COMPRESSION
THRESHOLD
INPUT LEVEL
Compression
Ultimate Guide:
Ratio
COMPRESSED “How much should the exceeding signal be brought
down?”
Anything below the threshold doesn’t matter, for the
compressor only anything that goes above the threshold is fair
game.
The solution engineers found to this problem was to use ratios
expressed in the form of input:output, as this would solve the
issue of having very dynamic input signals—such as drums—
where it doesn’t really make a lot of sense to have hard set
gain reduction values.
To exemplify this, a 2 1 ratio simply means that any input signal
that exceeds the threshold by 2 dB will only output 1 dB.
So having a ratio would bring different drum hits down
proportionally depending on how much they exceed the
threshold by, instead of just decreasing every single hit by a hard set value, for example, of 2 dB.
If the kick drum in your drum loop exceeds the threshold by 10 dB and your snare exceeds it by 6
dB with a 2 1 ratio, the output would be different and proportionate for both of them.
The compressor would only output 5 dB of the exceeding 10 dB for your kick drum, and it would
only output 3 dB out of 6 for your snare drum.
So, a 10 1 ratio simply means that any input signal that exceeds the threshold by 10 dB will only
output 1 dB above the threshold (9db total of gain reduction).
As you may be infering by now, both the threshold and ratio play major roles on how hard the
compression is.
As a decent rule of thumb, you can think about compression ratios in the following way:
3 1 and values below ‑ mild/soft compression
5 1 ‑ moderate compression
8 1 ‑ strong compression
20 1 to ∞:1 ‑ limiting
Compression
Ultimate Guide:
Ratio (Continued)
Note: A ratio of 1 1 would have
absolutely no effect on the
11 input signal.
Now it’s a good time to talk
about limiting. You may have
21 noticed that even with
moderate compression ratios,
there’s still a small amount of
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Knee
Most compressors have a
knee setting, and it’s also
another control that helps
dictate how hard the
compression is.
The knee setting simply sets
up how abrupt or how
gradual the compression is.
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HARD KNEE
41
What does this mean?
SOFT KNEE A hard knee or a value of 0
makes the compression
binary. It either happens, or it
doesn’t. Anything below the
threshold isn’t affected at all,
INPUT LEVEL only parts of the signal that
exceed the threshold.
However, when you start
increasing the knee value, or have medium or soft knee settings, the compression gets eased
in. It’s just like a color gradient.
If you have an 8 1 ratio for example, mild compression starts to happen in the signal when it’s
below the threshold, with a 2 1 ratio for example.
Once it gets closer and closer to the threshold, the ratio increases until it goes well above and
it’s fully applied. It’s pretty hard to tell how the compression gets eased in with exact values, as
every compressor is designed differently and it depends entirely on the manufacturer.
Pro tip: It’s really good practice to stick to a few compressors in the beginning and
really learn how they sound and affect multiple signals with various settings.
Compression
Ultimate Guide:
Makeup Gain
To have a solid understanding of make up gain, there’s one prerequisite. This prerequisite is
understanding the definition of dynamic range.
In a nutshell, dynamic range is is the difference between the loudest part of your song, and the
quietest part.
Imagine using a beard trimmer with the biggest guide comb available. If your beard is messy, it
will clip those long, messy, and unwanted hairs, but it will leave the rest unaffected.
That is the equivalent of reducing the dynamic range in a song.
Now, imagine you grab a smaller guide comb for your beard trimmer and proceed to cut some
more. Your beard should start getting about the same size pretty much everywhere, and this will
stand true if you keep using smaller and smaller guide combs every time.
This is basically what compression does to your audio with the help of make up gain, and it’s a
two step process unless you do not use make up gain.
UNCOMPRESSED COMPRESSED COMPRESSED
W/ MAKEUP GAIN
First, it will bring down—or cut in our analogy— whatever is going above the threshold, and the
make up gain will bring up in volume everything at the same time.
This is the reason why compression makes things perceivably louder.
Compression
Ultimate Guide:
ATTACK ATTACK
RELEASE RELEASE
A slower attack will allow fast material to come through clearly, such as the aforementioned
transients, before the compressor engages and brings everything down.
This is usually something desirable with input signals such as kick drums. You don’t want to
smash completely the transient so it has a nice and clean attack, but compressing the tail can
yield amazing results.
Most modern compressors have an automatic release time setting, and people tend to agree that
this setting is usually a little bit smarter compared to most automatic make up gain settings.
This is usually a pretty nice starting point, as the compressor analyzes how frequently the signal
is going above the threshold, if there are low frequencies present, and some other variables.
From there, you can tweak and come up with a manual release time that brings you closer to your
desired result.
Pro Tip: Starting with a slow attack and a very fast release should help you come up
with optimal settings for most audio signals.
Compression
Ultimate Guide:
Sidechain Compression
Sidechain compression is arguably one of the most famous techniques in electronic music
production, and even in music production in general across multiple genres.
What this allows the compressor to do is to analyze any audio signal other than the one that lives
in the compressors channel and apply gain reduction based on it.
You may be aware that low frequencies are somewhat delicate and that things can get muddy
down there really quick. Without going into many specifics, it’s fair to say that you can’t have your
kick drum and your bassline happening at the same time.
So, if you put a compressor on your bassline and sidechain compress it to your kick, this would
allow the compressor to analyze the incoming kick drum signal and duck the bassline out of the
way really quickly so your kick can punch through.
You can’t have an elephant and a hippo in the same room, at the same time. It’s one or the other.
There are multiple uses for sidechain compression, and even creative ones, but this is the most
common use for sidechain compression (and the best way to learn it in our opinion).
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Types of Compressors
Now that you know about the underlying principles of compression, we can briefly mention
some of the most common types of compressors out there. Every single producer tends to have
its own preferences on how they use these compressors, or whether they use them at all.
This is primarily focused on shedding some light on how deep the compression rabbit hole can
go, as each type of compressor has unique intricacies that we could spend pages and pages
discussing and talking about.
This is without even mentioning that you will be able to find a plethora of compressors with
unique characteristics that are specific or unique to certain different manufacturers.
So let’s get started!
Final Thoughts
Now that you have a solid understanding of how these dynamic processors work, you can dive
deep into some of the concepts that we initially mentioned on this book. Such as fattening
sounds, enhancing grooves, gluing drums together, and even adding harmonic excitement.
As you can see, it’s hard to explain those concepts or even try to set steps specific steps to
accomplish them, as it is fairly subjective and highly dependant of your input signal.
You now have a solid foundation and logical understanding of how to use compression to
achieve different results, compared to just doing it arbitrarily because some other producer
advised you to.
You now also have general knowledge about the different type of compressors so you can dig
deep and explore them as coloration tools rather than just a form of dynamic control.
After all of these, we hope that you understand why we believe that compression is a highly
misunderstood subject that has unbelievable creative potential, rather than a complex one.
We hope that you take this one step further and do research on your own and develop your own
compression techniques!
Best of luck and happy producing!
Compressors
Best Plugins:
Pros Cons
• If you’re going for straight OTT • Can be a little bit harsh on the high end
compression, this plugin is designed It’s a very focused tool (OTT
specifically for it. It’s quicker than using compression), so it has fairly limited
any other multi‑band compressor. tweaking options.
• Incredibly intuitive in comparison to
other multiband compressors that have
OTT capabilities.