Part 1: Analyze The Local Impact of Computing On Individuals, Organizations, and Society
Part 1: Analyze The Local Impact of Computing On Individuals, Organizations, and Society
Introduction
The growing adoption of smart devices, such as smart phones and tablets, is fundamentally
changing the way how business is conducted. New mobile technologies exert a significant
influence on individuals, organizations, and society at large. Our paper provides an analysis of
empirical research on mobile computing in the information systems literature. The mobile
computing paradigm has been used in various contexts, often interchangeably with ubiquitous
and pervasive computing. Confusion surrounds how mobile computing should be delimited from
these related but conceptually different notions, suitable levels of analysis, and appropriate
research methods. Our goal is to reduce this confusion and to guide future research on mobile
computing. We classify extant mobile computing literature and synthesize results. Based on the
analysis, we develop a research agenda that will enable IS researchers to more readily account
for the multi-level nature of mobile computing when investigating its role in everyday life,
Few people disagree with the notion that information is a valuable resource and that increased
availability of information can be beneficial for individuals and organizations alike. However,
into our lives can exceed our capacity to keep up with them, leading to information overload.
Business users are not suffering from the scarcity of data; instead, they are discovering that the
process of finding the information they need in massive collections of documents can be
One of the distinguishing traits of humankind is the continuous quest to find tools and techniques
to replace human work and manual labor. Information technology greatly accelerates this process
and allows machines to perform a variety of complex functions, which, in the past, could be
eliminating the need for human labor. Computerized transaction processing systems, automated
teller machines, intelligent scheduling software, and voice recognition systems illustrate
artificial intelligence and expert systems are now able to perform the work of white-collar
transform societies by influencing such critical factors as the quality of life, the dynamics of
Many people feel a loss of identity, dehumanization, because of computerization; they feel like
“just another number” because computers reduce or eliminate the human element that was
present in the no computerized systems. Some people also feel this way about the Web.
Information Anxiety
Another potential negative impact is information anxiety. This disquiet can take several forms,
such as frustration with our inability to keep up with the amount of data present in our lives.
Information anxiety can take other forms as well. One is frustration with the quality of the
information available on the Web, which frequently is not up-to-date or incomplete. Another is
frustration or guilt associated with not being better informed, or being informed too late
Job Stress: An increase in workload and/or responsibilities can trigger job stress. Although
ever-increasing workload for some employees. Some workers, especially those who are not
proficient with computers, but who must work with them, feel overwhelmed and start feeling
anxious about their jobs and their job performance. These feelings of anxiety can adversely
Repetitive Strain (Stress) Injuries: Other potential health and safety hazards are repetitive
strain injuries such as backaches and muscle tension in the wrists and fingers. Carpal tunnel
syndrome is a painful form of repetitive strain injury that affects the wrists and hands. It has been
Designers are aware of the potential problems associated with prolonged use of computers.
Consequently, they have attempted to design a better computing environment. Research in the
area of ergonomics (the science of adapting machines and work environments to people)
provides guidance for these designers. For instance, ergonomic techniques focus on creating an
environment for the worker that is safe, well lit, and comfortable. Devices such as antiglare
screens have helped alleviate problems of fatigued or damaged eyesight, and chairs that contour
Managerial Issues
Offshore outsourcing: The movement of computing work abroad represents economic risks, but
the fears of job migration far outweigh the reality so far, according to a 2006 study by the
Association for Computing Machinery (ACM, acm.org). The study concluded that dire
predictions of job losses from shifting high-technology work to low-wage nations with strong
Managing and evaluating non present workers: Telecommuting increases the number of
employees working away from the office. To manage these employees, it is vital to place a
Dealing with information overload: The capacity of information systems to collect, generates,
and distributes information has outpaced the ability of human employees to absorb or process it.
The resulting stress or confusion from information overload can negatively impact employees
white-collar jobs, intelligent machines are acquiring the capabilities to perform human tasks
more effectively or efficiently. While this trend is unlikely to result in massive worldwide
managers should be aware of the potentially disruptive technologies that may displace them,
Use of electronic surveillance: The need to defend against computer and white-collar crime
requires employers to monitor their employees, which is typically done with information
technology. While electronic surveillance may reduce the incidence of unlawful activities, it may
Ethical issues: The increasing complexity of the global international business environment
makes ethical decisions more difficult. Globalization has the power to undermine our sense of
moral responsibility because it becomes relatively easy to ignore harm that is being done to
One of the most prominent concerns is the fear that due to technological advances, machines will
replace millions of workers, leading to mass unemployment. Robots and office automation
systems are effectively competing with humans for blue-collar and clerical jobs. It is important
to note that white-collar occupations are not immune to the impact of information technology
community is a group of people with some common interests who interact with one another.
associations, except that people do not meet face-to-face. Instead, community members meet
online using digital tools to communicate and collaborate. Similar to the click-and-mortar e-
commerce model, many physical communities also have an online presence for Internet-related
activities.
Part 2: Analyze the global impact of computing on individuals, organizations, and society?
is redefining the entire concept of time, space, and distance. Proliferation of high-speed data
communication networks that span the globe enables companies to integrate geographically
distant manufacturing and research facilities, link international financial markets, and even
TELECOMMUTING: Broadband Internet access, secure virtual private networks, and mobile
computing technologies are making it possible for many professionals to telecommute, or work
from outside the office. According to some estimates, by the year 2010 more than half of
workers in the United States will spend 2 or more days a week working away from the office.
However, experts estimate that even in 10 years it would be uncommon to find workers who
telecommute 5 days a week, suggesting that telecommuting would not fully eliminate the need
Impacts of Working from Home or Virtual Office: All forms of telecommuting— working
from home (WFH) or a virtual office—give employees greater flexibility in their working
locations and hours. Working in a virtual office is one way an employee can telecommute by
completing job duties virtually anywhere—a car, hotel room, airport, or any hotspot.
Telecommuting (or telework) played a significant role in business continuity and continuity of
operations planning.
The IT revolution may result in many changes in structure, authority, power, and job content, as
INFORMATION QUALITY
As organizations and societies continue to generate, process, and rely on the rapidly increasing
amounts of information, they begin to realize the importance of information quality. Information
quality is a somewhat subjective measure of the utility, objectivity, and integrity of gathered
information. Quality issues affect both the simple collections of facts (data) and the more
complex pieces of processed data (information). To be truly valuable, both data and information
must possess a number of essential characteristics, such as being complete, accurate, up-to-date,
and “fit for the purpose” for which they are used. The value and usability of data and information
Among the most common problems that plague online information sources is omission of
materials. A number of online “full-text” periodicals databases may omit certain items that
appeared in the printed versions of those publications. In addition, online sources of information
leave out older documents, which are not available in digital form. Thus, one cannot be assured
of having access to a complete set of relevant materials. Even materials that are available from
seemingly reputable sources present information quality concerns. Information may have been
reported wrong, whether intentionally or unintentionally, or the information may have become
out of date. These and other information quality issues are contributing to the frustration and
anxiety that for some have become the unfortunate side effect of the Information Age.
SPAM
Spamming, the practice of indiscriminately broadcasting unsolicited messages via e-mail and
over the Internet, is one of the most widespread forms of digital noise. Spam is typically directed
at a person and presents a considerable annoyance, with 70 percent of users indicating that “spam
Bulk unsolicited electronic messages—spam—accounts for more than 66 percent of all e-mail
traffic on the Internet. Some 25.5 billion spam messages were sent in 2004. This volume of
messages significantly impairs the bandwidth of Internet service providers and places excessive
capacity demands on mail servers. In electronic commerce, spam can delay transactions and can
cause problems in supply chains where business data are exchanged through specially configured
e-mail accounts.
Spam hurts businesses even more by lowering the productivity of employees who have to deal
with unwanted messages. Spam can originate in any country, making the anti-spam legislation of
Technologies enabling access to information are not distributed evenly among various groups of
people. For some people, information continues to be a scarce resource, which puts them at a
comparative economic and social disadvantage. The gap in computer technology in general, and
now in Web technology in particular, between those who have such technology and those who
do not is referred to as the digital divide. However, by 2003, nearly 100 percent of the public
schools in the United States had Internet access (National Center for Educational Statistics,
2005). Not only has the divide in terms of access per se been reduced, but the divide in terms of
the quality (or speed) of access has been reduced. By 2003, 95 percent of public schools used
broadband connections to access the Internet, as compared with 80 percent in 2000 and fewer
The issue of security versus privacy is at the forefront of the debate about clashing values that
are heavily influenced by information technology. The terrorist attacks against the United States
on September 11, 2001 demonstrate the tragic consequences of terrorist activities and the critical
threats they present. Violent crime and organized crime inflict enormous pain and suffering on
thousands of victims every year, illustrating another threat to physical safety and security. White-
collar crimes, ranging from accounting irregularities to embezzlement, jeopardize the financial
security of investors and employees of various companies. The collapse of the energy giant,
Enron, the bankruptcy of MCI-WorldCom, and the dissolution of Arthur Andersen exemplify the
Political Contributions
Thanks to the Web site fundrace.org, individuals can investigate the campaign-giving activities
information is supplied by the Federal Election Commission. Using geocoding, the site enables
various searches. For example, by entering your own address, the site will display other
addresses in the area that have made campaign contributions. While the site is based on public
data, most individuals would not easily access this data were it not provided in such a readily
searchable format. Some individuals might have a fear of being harassed if strangers in their
neighborhood with opposite political viewpoints discover their campaign contributions. Others
might worry that their bosses can discover the amount, and recipient, of their political
Freedom of expression is generally regarded as one of the most valuable rights in a democratic
society. Since the passage of the First Amendment to the U.S. Constitution in 1789, Congress
has been prohibited from introducing any laws “abridging the freedom of speech.” The volume
and variety of content accessible through the Internet can be viewed as a triumph for the freedom
of speech. However, this very factor provokes an important question regarding the suitability of
the information found on the Internet for those who can access it.
INTELLECTUAL PROPERTY, PIRACY, AND FAIR USE
One of the fundamental changes that took place at the dawn of the Information Age is the shift in
the nature of outputs produced by individuals and organizations. Instead of tangible goods and
physical objects, a substantial proportion of companies and individual workers are producing
intangible intellectual property. Computer software, books, news articles, music, movies,
paintings, and myriad other forms of intellectual property are becoming the dominant product of
ways in which intellectual property can be used, transmitted, and manipulated. Ironically, the
same technology greatly enhances the possibilities to abuse the information and infringe on the
Schools and universities are finding new ways to keep up with technology, such as the
emergence of iPods on campuses. All levels of education are using this brand of portable media
players, designed and marketed by Apple Computer, as a learning tool. Duke University was one
of the first to embrace this technology. Duke’s provost, Peter Lang, said, “the direct effect of
iPods is they learn better in the classroom.” Duke was awarded a grant to give their freshmen 20-
The results are mixed; about 75 percent of those surveyed at Duke said they use their iPods for
academic work. Half the time, they use the device in ways recommended by the professors. The
positive feedback is that the iPod is similar to the old recording devices used in the past, but with
the ability to store, organize, and access with a click of a couple of buttons. Students do not have
to attend the class to download the materials online or from a fellow student. Some schools feel
that students will skip out on classes and rely on each other’s recordings, or even use the device
to cheat. According to Don McCabe, a Rutgers professor who surveyed nearly 62,000
undergraduates on 96 campuses over four years, two-thirds of the students admitted to cheating.
That is a concern, especially with the compact size, wireless earpieces, and the ability to hold
podcasts—audio recordings that can be distributed over the Internet. But with an abundance of
electronic gadgets, including handheld email devices, wireless access in classrooms to the
Internet, calculators that are preprogrammed with formulas, and pensized scanners used to copy
text or exams for other students, universities have to stay ahead of the curve. Some other
concerns are: How will the lecturer’s words and actions be used for unknown purposes and
when/where is copyright being infringed when students and faculty make their own recordings?
In spite of the worries of skipping class, personal use, and cheating, Apple Computer is behind
the iPod in the education field. Six schools (Duke, Brown, Stanford, the University of Michigan,
recently participated in a pilot program called iTunes U. The program was so popular that Apple
began to offer the program to all colleges for lectures, notes, podcasts, and information in a
Other schools, such as Brearley School, a private school for girls on the Upper East Side of
Manhattan, use iPods predominantly in interactive exercises, such as foreign language classes.
Katherine Hallissy Ayala, the head of the computer education department, says “the hope is that
if students are interested in this, they’ll download and explore on their own without being told
to.” And Jacques Houis, a French teacher at Brearley, feels that “listening to many different
types of French, not just the teacher, is very important.” Students have said that the iPod has
helped their foreign language skills by listening to playbacks, music, and other sources besides
what is taught in the classroom. One thing is for sure, the iPod is changing the academic field
and schools will have to stay ahead of generations born in the ever-changing world of technology
The Alabama Coushatta Indian Tribe Reservation, located 45 miles outside of Houston, Texas, in
Livingston County, has experienced an outmigration of its people to more metropolitan areas in
search of better education, jobs, and health care. Wanting to preserve its race and culture, the
300-member tribe sought ways to make living on the reservation more attractive to its young
members. In partnership with Sam Houston State University (SHSU) and with $350,000 in
funding from the Rural Utilities Services, a network called RESNET was created to bridge the
information and communication gaps for residents of Livingston and surrounding counties.
A fiber-optic network links the medical clinic on the reservation to the University of Texas
Medical Branch in Polk County as well as to the Tyler County Hospital. Tribal members can
now receive more specialized care as two-way consultations between the clinic on the
reservation and the hospital in Polk County or Tyler County are now possible. Individuals with
ailments that might require hospitalization, but about which they are not sure, such as a diabetic
with a concern about a swollen limb, can first check with the medical clinic on the reservation.
Vital signs can be taken and radiology images shared with the specialist physicians at one of the
hospitals, and then informed decisions about whether the patient needs to travel to a hospital can
be made. This helps improve the quality of care as well as saves time both for patients and for
medical staff.
An example to describe the local impact of computing solutions on organizations: using
With growing amounts of rubbish to deal with at Japanese train stations and fewer people willing
to work as cleaners, officials have started turning the dirty work over to robots. Since May 1993,
the Central Japan Railway Company and Sizuko Company, a Japanese machinery maker, have
been using robots programmed to vacuum rubbish. A railway official said the robots, which are
capable of doing the work of 10 people each, have been operating at the Sizuko station in Central
Japan. The robots measure about 1.5 meters wide and 1.2 meters long. The railway and Sizuko
spent 70 million yen to develop the machines and are planning to program them for other tasks,
Cities around the world are transforming themselves to the digital era by replacing copper wires
with fiber-optic cables or by installing fiber optics where there were no wires before. Because
fiber-optic cables are a choice method to deliver high-speed voice and data communication (see
Technology Guide 4), demand for them is expanding. Cities know that in order to attract and
hold on to high-tech business they must provide fiber-optic access to all commercial buildings.
You may have seen this activity many times without realizing it: Workers cut up the street,
creating noise, dust, and traffic problems. But the worst part of it is that the disruption to people
may take weeks, or even months, just to complete one city block. Now, robots are changing it all.
One company that invented a technology to improve the situation is City Net
Telecommunications. The idea is to use the existing sewer system to lay the cables. This way no
trenches need to be dug in the streets. Pioneering work has been done in Albuquerque, New
Mexico, Omaha, Nebraska, and Indianapolis, Indiana. Robots are waterproof and do not have
noses, and so they are not bothered by working in the sewer. They do not complain, nor do they
get sick. As a matter of fact, they work faster than humans when it comes to laying the fiber-
The company claims that laying the fiber-optic cable with robots costs about the same as the old
method. The major advantage is that it can be done 60 percent faster and without disruption to
people lives.
Whereas pre-teen girls in the decades since 1959, when Barbie was first introduced by Mattel,
have enjoyed countless hours playing with Barbie, Ken, and other of their pals, young girls of
today are turning toward an online fantasy play land in which they manipulate an electronic
house and all its members. Psychologists have long argued that children enjoy the empowerment
that comes with making play dolls do or say what they want them to do or say. With electronic
tools at hand and increasing dexterity, children are now able to control the worlds of entire
make-believe families.
Online games such as The Sims invite players to enter a suburban family life. Each character,
known as a Sim, is different—one might be a young boy devoted to sports, one an older man
drawn to business, another a housewife trying to manage a large household. The player decides
The Sims game has become highly popular with both boys and girls from ages 9 to 18 but
particularly so with girls, even in a field, video gaming, that typically appeals to boys and young
men. More than half of the game’s players are female, according to the game’s publisher
(Electronic Arts). Boys tend to be more interested in taking on pretend identities of one of the
characters, whereas girls tend to focus more on creating friends for a Sim.
Parental reactions to the Sims are mixed: Some parents find the game a creative way for their
children to enact and react to different people and personalities, whereas others are troubled by
the sense of control over other people’s lives that the game engenders.
Generations of moviegoers went to movie theaters to enjoy the latest films. They accepted the
idea of paying for their movies. However, movie piracy, which has been greatly accelerated by
information technology, is challenging this notion. Now, movie pirates are bringing the latest
For years, movie studios suffered minor losses due to high-tech piracy (theft of digital content)
that was carried out by people duplicating videotapes and DVDs. The need to produce and
distribute physical media presented a number of technical and logistical difficulties for movie
pirates, which limited the scope of their operations. Thus, picture studios largely ignored these
activities. When Napster.com and other sites began to use the Web and peer-to-peer technologies
to share pirated music, movie producers felt reasonably immune to this trend. After all, it would
take more than a week to download a 5-gigabyte DVD-quality movie using a 56-kilobits-per-
second modem.
Some individuals argue that piracy does not hurt film studios but, rather, makes movies available
to those people who would not be able to enjoy them otherwise. Information technology that
enables movie piracy raises a number of significant issues, such as intellectual property rights,
fair use, and the role of government in regulating these issues. Furthermore, information
technology makes it easier than ever to cross national borders, adding international implications
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