12 Ways To Get Language Learners Talking: Get The Best of Edutopia in Your Inbox Each Week
12 Ways To Get Language Learners Talking: Get The Best of Edutopia in Your Inbox Each Week
12 Ways To Get Language Learners Talking: Get The Best of Edutopia in Your Inbox Each Week
T AL K I N G
1. Who’s Telling the Truth? Have each student write three
facts about themselves that nobody in the class knows on
a piece of paper. Make sure each student includes their
name on the top of the page. Collect the sheets of paper
and bring three students to the front of the room. Read
aloud one of the facts that is true for one of these three
students.
All three claim that the fact is theirs, and the class then
proceeds to question them in an attempt to determine
who is telling the truth and who is lying. Each student is
allowed to ask one question to one of the three
students. After a round of questioning, the students guess
who is telling the truth.
10. Two Truths, One Lie: Each student should write three
statements about themselves on a piece of paper. Two of
them should be true, and one should be a lie. Students
read their three statements, and their
classmates question them to try to determine which
statement is a lie.
Beginners may do a simple version, asking their partners about their family
structure, favorite colors and foods, pets and hobbies. Intermediate students
could use investigative journalist to practice past tense structures by asking
about their interlocutor’s childhood. Advanced students might benefit from a
murder mystery version of the game, where each student is assigned a character
to play and the game concludes with the “murderer” being sussed out as a result
of the questions.
A great way to prepare students for this versatile activity, no matter their level,
is with authentic videos of English conversations. Tools like FluentU offer fun,
real-world English videos they can watch either once you’ve paired them up, or
ahead of class for homework.
The FluentU videos are all organized by level and come with interactive
captions, flashcards and exercises to help students pick up new words as they
watch. Through these supercharged English dialogues, news reports, interviews,
movie clips and more, they’ll get comfortable with the types of basic English
conversations investigative journalist requires.
Have fun with this game, and remember: if you give your students the tools to
succeed, they’ll surprise you!
2. Debate
Debate is another classic that can incorporate pair or group work, depending on
the size of your class. Create groups and assign each group or pair a side of an
argument. Use pair work time to allow students to develop their argument and
conclude with a class-wide debate.
Debate is made even more interesting when you present students with authentic
materials to use as support for their claims.
What’s your secret? is a pair work activity that truly involves the whole class.
In this game, which is a play on investigative journalist, each student writes a
secret down on a piece of paper, things like: “I play the clarinet.” or “I have a
twin.” The papers are placed in a hat and each student draws one: that’s where
the game begins.
What’s your secret? can either be played by allowing students to mill about the
classroom freely or by setting up a speed dating scenario, where each pair has 1
minute to speak before rotating. Students may ask one another yes/no
questions—they may not ask directly if what’s on the piece of paper is true
about them or not.
Students then must guess to whom the secret they drew belongs.
Teach a class! is a fun activity for advanced ESL students. In this activity, you
assign each pair a grammar, vocab or culture point that they’ll have to teach to
the class. The pair works together to prepare activities and lesson plans and
teaches the point to the class.
Unlike many of these other activities, the conclusion portion of this activity is
built right in: when the pair teaches the class, the teacher should play the role of
the student, but you may evaluate the lesson at the end and feel free to correct
any mistakes the “teachers” make!
5. Following Directions
In this game, each student in the pair draws a picture, keeping their paper
shielded from the eyes of their partner. Ideally, pictures should be fairly
geometric. Once the picture is complete, they explain to their partner, using
words only, how to replicate the image.
For example, if a student has drawn the stereotypical square house with a
triangle roof, he might say: “Draw a square in the middle of the paper that’s
about a third of the size of the paper. Draw an equilateral triangle on top of the
square, using the top side of the square as the bottom side of the triangle.”
The goal of this game is for each partner to replicate the other’s drawing going
by these spoken directions.
6. Games! Yes, No
Many pair work activities can feel like games, but sometimes it’s fun to
introduce some real games into the mix.
Yes, no is a game where the only two words that students aren’t allowed to say
are yes and no. Pair students off and play. When a student loses, he or she is out
and the winning partner is paired with another winning partner. In this way, you
can create a tournament of yes, no.
Other versions of the game also forbid “maybe” and “I.” Consider these
versions when the game is lasting too long or students need an extra challenge.
Students draw the name of a famous person out of a hat (you’ll need to prepare
these slips in advance!) and their partner tries to guess who’s on the paper by
asking a series of yes/no questions.
Like yes, no, guess who can be turned into a tournament-style game.