Community, Content and Esports

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Community, Content and Esports

www.gamingmonk.com
www.gamingmonk.com 2

COMPANY
DESCRIPTION 13-34 yrs PC, Console,
Target Audience
Mobile
Platforms

ESPORTS CONTENT COMMUNITY


Held across major cities Engaging content to build Programs to enable recognition
Offline and online awareness & engagement & careers in gaming
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ESPORTS
Esports i.e. competitive gaming runs at the core of our organization. From Online
multiplayer events to offline large scale events, we have hosted many esports events
catering to 1,000-10,000 users at a single event

Apr-19

Games Tournaments Portal Users Userbase Esports Participation Cash Prizes

4 249 1,73,437 4,28,537 1,44,942 ₹ 3,63,866


www.gamingmonk.com 4

ESPORTS PORTAL
Competitive Tournaments

Play from the comfort


of your home, office or college

Take part in daily tournaments


at win cash prizes

Play for pro points or cash prizes.


Rank up and win more prizes on
monthly leaderboards
www.gamingmonk.com 5

ESPORTS
ONLINE PORTAL

500,000 Subscribers
+5000 daily

400+ Events
Every Month

5000+ players/month
Winning cash prizes

10 Lakhs in prizes
Awarded Each Month
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ESPORTS
OFFLINE EVENTS

Our offline events keep us


close to the community &
helps us build our brand
with the gamers. Key Properties:

1. Pepsico - Dew Arena Launch


2. ESWC FIFA India Event
3. Video Game Fest - BNG & PUNE
4. GEC - FIFA, COD, CSGO & DOTA
5. PUBG India Open
6. HP Omen India Launch
7. Overgame Academy

And many more...


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CONTENT
Another strong pillar in our foundation in the gaming industry is content, where we believe
awareness about the gaming market plays an important role in acquisition and retention of
the audience. We host tech shows, game guides, walkthroughs, tournament live-streams...

Apr-19

Games Products Articles Videos Unique Views Watch Time

52 244 78 42 43,32,700 70,54,800


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CONTENT
ENGAGEMENT

Full content library with


thousands of photos and videos
of products and games

User livestreams, articles,


gameplays and production series
from in-house studio

Dedicated pages for games,


tournaments, platforms, streamers,
influencers etc.

More ways for players and viewers


to engage directly and interact live
with players
www.gamingmonk.com 9

COMMUNITY
There has been no portal established ever without a community. Community is essential to
our brand building, and we have initiated many projects to set up this stronghold. Look into
our academy programs as an example, where we promote careers in gaming.

Apr-19

Avg.
FB Users YT Users Engagements Sessions Impressions Streamers Video Views
Time

2,47,600 7,500 4,12,242 5,21,634 1,02,88,182 5:06 40 1,97,32,700


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USER PROFILE
Typical user of GamingMonk

13-17 yrs | 20%


18-24 yrs | 53%
82 % Male 25-34 yrs | 24 %

Hinglish language
30% Returning

High engagement sessions

Top Locations : Metros +


Pune, Jaipur, Indore
91% Android Users
www.gamingmonk.com 11

BRAND PARTNERS
PUBLISHERS ADVERTISERS OR SPONSORS VENUE PARTNERS
www.gamingmonk.com 12

INDIAN GAMING
MARKET
Online gamers in India grew 52% to 278
million in 2018
● 8-12% of gamers paid to play real money games.Multi-player gaming
will continue to grow significantly
● Time spent on gaming increased to over 5 hours per month on average
● 67% of smartphone owners play games, 86% played games on their
mobile phones whereas 31% played on laptops
● Reasons for playing games : 85% Entertainment / 73% Stress Relief
● 45% of users played games post dinner, whereas 62% played games
during work breaks

Source : A billion screens of opportunity - EY - March 2019


LET’S PLAY

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