Freaky Forest Freaky Forest
Freaky Forest Freaky Forest
A spooky trip in the dark woods for 3 to 6 players A spooky trip in the dark woods for 3 to 6 players
Overview Overview
After an evening of trick-or-treating you all take a After an evening of trick-or-treating you all take a
shortcut through the scary woods by your homes. In a shortcut through the scary woods by your homes. In a
fright you lose your candy. Will you venture far back fright you lose your candy. Will you venture far back
into the forest and retrieve lots of candy or will you get into the forest and retrieve lots of candy or will you get
scared and lose it again? Each turn you’ll have to decide scared and lose it again? Each turn you’ll have to decide
how far to go. In the end the one with the most candy how far to go. In the end the one with the most candy
wins! wins!
Contents Contents
Your game box should include 11 cards numbered 2 Your game box should include 11 cards numbered 2
through 12, a set of 2 dice, 60 plastic chips and this rule through 12, a set of 2 dice, 60 plastic chips and this rule
sheet. sheet.
Setup Setup
Form a pool of chips in the middle of the table. The Form a pool of chips in the middle of the table. The
chips represent the candy you’ll find in the forest. The chips represent the candy you’ll find in the forest. The
pool should have 10 chips for each player in the game. pool should have 10 chips for each player in the game.
So, for example, four players would use a pool of 40 So, for example, four players would use a pool of 40
chips. chips.
The oldest player will take on the role of the dealer. The oldest player will take on the role of the dealer.
The bravest player will take the first turn. The bravest player will take the first turn.
This process of getting a card, then rolling continues This process of getting a card, then rolling continues
until one of these things happen: until one of these things happen:
You may decide to end your turn right after You may decide to end your turn right after
you roll a “safe” number. When you do this, you roll a “safe” number. When you do this,
take a number of chips from the pool equal to take a number of chips from the pool equal to
the number of candy icons the all the cards on the number of candy icons the all the cards on
the table. If there aren’t enough chips in the the table. If there aren’t enough chips in the
pool then take all of them that are there. pool then take all of them that are there.
You might “freak out” by rolling a total that You might “freak out” by rolling a total that
is printed on one of the cards revealed on the is printed on one of the cards revealed on the
table. If this happens, you don’t get any chips. table. If this happens, you don’t get any chips.
In fact, you’ll have to give some away! Start In fact, you’ll have to give some away! Start
passing out chips to your left from those you’ve passing out chips to your left from those you’ve
taken (if you have any), one player at a time, taken (if you have any), one player at a time,
until you’ve given away the same number of until you’ve given away the same number of
chips as you have cards on the table. So if three chips as you have cards on the table. So if three
cards were revealed on your turn and you cards were revealed on your turn and you
freaked out, you’d pass out three chips to freaked out, you’d pass out three chips to
players. Don’t ever give yourself a chip and players. Don’t ever give yourself a chip and
some players may receive more than others. If some players may receive more than others. If
you have to give out more chips than you have, you have to give out more chips than you have,
just give away all that you can. Hint: Cards just give away all that you can. Hint: Cards
with the most candy (like numbers 6, 7 and 8) with the most candy (like numbers 6, 7 and 8)
are more likely to be rolled, so don’t get too are more likely to be rolled, so don’t get too
greedy when you see lots of candy icons! greedy when you see lots of candy icons!
It’s also possible you’ll have a “mix up” by It’s also possible you’ll have a “mix up” by
revealing two cards that have a bag icon on revealing two cards that have a bag icon on
them. If you have a mix up, don’t roll the dice. them. If you have a mix up, don’t roll the dice.
This is the only time you don’t have to roll after This is the only time you don’t have to roll after
seeing a new card. Instead, take chips from the seeing a new card. Instead, take chips from the
pool equal to the number of candy icons on all pool equal to the number of candy icons on all
revealed cards. However, you won’t get to keep revealed cards. However, you won’t get to keep
them! Instead, every player must now pass his them! Instead, every player must now pass his
or her collection of chips to the player to the left. or her collection of chips to the player to the left.
When one player’s turn ends the next player to the When one player’s turn ends the next player to the
left takes a turn. This continues until the pool is empty. left takes a turn. This continues until the pool is empty.
At that time the game ends and the player with the most At that time the game ends and the player with the most
chips wins. If two or more players are tied they share chips wins. If two or more players are tied they share
the victory. the victory.
All rules and artwork on the cards © 2008 Michael All rules and artwork on the cards © 2008 Michael
Petty. Thanks to Megan, Alex and Kendra for helping Petty. Thanks to Megan, Alex and Kendra for helping
with the game! with the game!