DragonsEberron 4E Conversion PDF
DragonsEberron 4E Conversion PDF
DragonsEberron 4E Conversion PDF
56 – Arstyvrax
Arstyvrax Level 25 Solo Controller
Huge natural magical beast (aquatic, dragon, undead) XP 35,000
Initiative +15 Senses Perception +20; darkvision R Dominating Gaze (minor; recharge 6 ) F Charm
Death Pall (Psychic) aura 10; whenever Arstyvrax reduces Ranged 10; +28 vs. Will; the target is dominated (save
an enemy in the aura to 0 or fewer hit points, each other ends). Aftereffect: The target is immobilized until the end
enemy in the aura takes 10 psychic damage and takes a –2 of Arstyvrax’s next turn. Arstyvrax can have only one
penalty to all defenses and saving throws (save ends). creature dominated at a time.
HP 900; Bloodied 450; see also bloodied breath C Breath Weapon (standard, recharge 5 6 ) F Acid, Necrotic
Regeneration 10; see also breath weapon Close blast 5; +28 vs. Reflex; 4d8 + 6 acid and necrotic
AC 39; Fortitude 38, Reflex 36, Will 37 damage, and the target takes ongoing 10 acid and necrotic
Immune disease, poison; Resist 25 acid, 15 necrotic; damage and a –2 penalty to Fortitude and AC (save ends
Vulnerable radiant (if Arstyvrax takes radiant damage both). Arstyvrax’s regeneration increases to 15 while any
or is exposed to direct sunlight, his regeneration doesn’t creature is still subject to these effects.
function on his next turn) C Bloodied Breath (free, when first bloodied; encounter)
Saving Throws +5 Breath weapon recharges, and Arstyvrax uses it.
Speed 9, fly 9 (hover), overland flight 12, swim 9 C Frightful Presence (standard; encounter) F Fear
Action Points 2 Close burst 10; targets enemies; +28 vs. Will; the target is
m Sickening Bite (standard; at-will) F Acid, Healing, Necrotic stunned until the end of Arstyvrax’s next turn. Aftereffect:
Reach 3; +30 vs. AC; 2d8 + 9 damage (2d8 + 14 against an The target takes a –2 penalty to attack rolls (save ends).
immobilized target), and the target takes ongoing 5 acid A Tomb’s Darkness (standard; recharges when first bloodied)
and necrotic damage and is immobilized (save ends both). F Necrotic, Zone
If the target is already immobilized, it is also weakened Area burst 3 within 20; +27 vs. Fortitude; 2d10 + 8
until the end of Arstyvrax’s next turn, and Arstyvrax necrotic damage. The burst creates a zone of darkness that
regains 10 hit points. lasts until the end of Arstyvrax’s next turn. The zone blocks
m Claw (standard; at-will) line of sight for all creatures except Arstyvrax. Any creature
Reach 3; +30 vs. AC; 2d6 + 9 damage (2d6 + 14 against that starts its turn in the zone takes 1d10 + 4 necrotic
an immobilized target), and Arstyvrax slides the target 3 damage, and any creature entirely within the zone (except
squares. Arstyvrax) is blinded. Sustain Minor: The zone persists.
M Death’s Fury (standard; at-will) Alignment Evil Languages Argon, Common, Draconic,
Arstyvrax makes a bite attack and two claw attacks. If Giant
possible, he attacks at least two different targets. Skills Arcana +24, History +24, Nature +20, Stealth +25
M Snaking Tail (immediate reaction, when an enemy attack Str 28 (+21) Dex 16 (+15) Wis 17 (+15)
within 3 squares of Arstyvrax misses him; see text; at-will) Con 22 (+18) Int 25 (+19) Cha 26 (+20)
Reach 3; targets the triggering enemy; +30 vs. AC; 2d6 + 9
damage, and the target is grabbed. Sustain Minor: Arstyvrax
repeats the attack against the grabbed target. Arstyvrax
cannot make this attack as an immediate reaction while
he has a creature grabbed in this way, but he can release
the grabbed creature as a free action to make this attack
against another triggering enemy.
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Dragons of Eberron
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Dragons of Eberron
60 – Half-Dragon 61 – Half-Fiend
Rakshasa Dragon
Abyssal Elder Gold Dragon Level 24 Solo Controller
Half-Dragon Rakshasa Level 18 Elite Skirmisher Huge elemental magical beast (dragon) XP 30,250
Medium natural humanoid (dragon) XP 4,000
Initiative +18 Senses Perception +22; darkvision R Eye of Spiraling Doom (minor; recharge 5 6 ) F Fear
Initiative +17 Senses Perception +16; darkvision,
Grasping Abyssal Flames (Fire, Necrotic) aura 2; each enemy Ranged 10; +28 vs. Fortitude; 1d8 + 5 damage, and the
truesight 1
that enters or starts its turn within the aura chooses either abyssal elder gold dragon slides the target 4 squares; if the
HP 346; Bloodied 173
to take 15 damage (roll 1d6: 1–3 fire, 4–6 necrotic) or to target is bloodied, it is slowed and takes ongoing 5 damage
AC 32; Fortitude 33, Reflex 32, Will 31
slide 2 squares and be immobilized until the start of its (save ends both). This ongoing damage stacks with other
Resist 15 poison
next turn. untyped ongoing damage, up to a maximum of 15.
Saving Throws +2
HP 888; Bloodied 444; see also bloodied breath C Breath Weapon (standard; recharge 4 5 6) F Fire,
Speed 6
AC 38; Fortitude 38, Reflex 35, Will 36 Necrotic
Action Points 1
Resist 15 fire, 15 variable (2/encounter) Close blast 5; +26 vs. Reflex; 1d8 + 6 fire damage plus 1d8
m Claws (standard; at-will)
Saving Throws +5; see also chaos’s freedom + 6 necrotic damage, and the target is weakened (save
+23 vs. AC; 2d6 + 9 damage.
Speed 8, fly 12 (hover), overland flight 15 ends). Miss: Half damage.
M Mobile Melee Attack (standard; at-will)
Action Points 2 C Bloodied Breath (free, when first bloodied; encounter)
The half-dragon rakshasa moves its speed and makes two
m Bite (standard; at-will) F Fire, Necrotic Breath weapon recharges, and the abyssal elder gold dragon
claw attacks during the move, each against a different
Reach 3; +29 vs. AC; 2d8 + 9 damage plus 1d8 + 6 fire uses it.
target. It doesn’t provoke opportunity attacks when
damage plus 1d8 + 6 necrotic damage. C Chilling Wrath (standard; encounter) F Cold, Fear
moving away from the target of each attack.
m Claw (standard; at-will) Close burst 10; targets enemies; +26 vs. Will; 2d10 +
M Sidestepping Riposte (immediate reaction, when missed by a
Reach 3; +29 vs. AC; 2d10 + 9 damage. 6 cold damage, and the target is dazed and restrained
melee attack; at-will)
M Double Attack (standard; at-will) until the end of the abyssal elder gold dragon’s next turn.
+23 vs. AC; 1d6 + 4 damage, then the half-dragon rakshasa
The abyssal elder gold dragon makes two claw attacks. Aftereffect: The target is slowed (save ends).
shifts 1 square.
M Chaos Wing Riposte (immediate reaction, when the abyssal Chaos’s Freedom
C Breath Weapon (standard; recharge 6 ) F Poison
elder gold dragon is hit by a creature adjacent to it; at-will) The abyssal elder gold dragon can make one saving throw
Close blast 3; +21 vs. Reflex; 2d8 + 5 poison damage, and
+28 vs. Fortitude; the target is pushed 4 squares and takes at the start of its turn against an effect a save can end.
the target takes ongoing 10 poison damage and is slowed
ongoing 10 damage (save ends). Alignment Evil Languages Abyssal, Common, Draconic
(save ends both). Aftereffect: The target is slowed (save
Skills Arcana +22, Insight +22
ends).
C Hypnotic Flight (move; encounter) Str 28 (+21) Dex 22 (+18) Wis 20 (+17)
Con 22 (+18) Int 20 (+17) Cha 25 (+19)
Close burst 2; +22 vs. Will; the target is dazed until the
end of the half-dragon rakshasa’s turn, and the half-dragon
rakshasa shifts 6 squares. It ignores difficult terrain and
ground-based hazards during this movement.
Draconic Deceptive Veil (minor; at-will) F Illusion
The half-dragon rakshasa can disguise itself to appear as
any Medium humanoid or dragon. A successful Insight
check (opposed by the rakshasa’s Bluff check) pierces the
disguise.
Combat Advantage
A half-dragon rakshasa’s attacks deal 2d6 extra damage to
any target granting combat advantage to it.
Alignment Evil Languages Common, Draconic
Skills Bluff +19, Insight +16, Stealth +20
Str 25 (+16) Dex 22 (+15) Wis 15 (+11)
Con 21 (+14) Int 12 (+10) Cha 21 (+14)
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Dragons of Eberron
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Dragons of Eberron
63 – Inquisitive
Investigator
Kalryni Level 9 Solo Artillery
Large natural magical beast (dragon) XP 2,000
Initiative +7 Senses Perception +11; darkvision R Bloodied Breath (free, when first bloodied; encounter)
HP 380; Bloodied 190; see also bloodied breath Dazzling breath recharges, and Kalryni uses it.
AC 21; Fortitude 22, Reflex 20, Will 21 R Static Snap (immediate reaction, when Kalryni is hit by an
Resist 15 lightning attack from a nonadjacent creature; at-will) F Lightning
Saving Throws +5 Ranged 20; +14 vs. Reflex; 2d6 + 4 lightning damage.
Speed 8, fly 10 (hover), overland flight 15 C Dizzying Roar (standard; encounter) F Charm
Action Points 2 Close burst 5; targets enemies; +13 vs. Will; the target
m Gore (standard; at-will) F Lightning slides 5 squares and is dazed (save ends). Aftereffect: The
Reach 2; +15 vs. AC; 1d6 + 5 damage plus 1d6 + 4 target is knocked prone.
lightning damage. A Charged Terror (standard; recharge 5 6 ) F Fear,
m Claw (standard; at-will) Lightning
Reach 2; +15 vs. AC; 1d6 + 5 damage. Area burst 2 within 20; targets enemies; +13 vs. Will;
M Draconic Fury (standard; at-will) 1d6 + 4 lightning damage, and the target cannot take
Kalryni makes a gore attack and two claw attacks. immediate or opportunity actions (save ends). As its first
R Dazzling Breath (standard; recharge 4 5 6 ) F Lightning action on its next turn, the target uses the run action to
Kalryni targets up to three creatures with her dazzling move away from Kalryni by the safest route possible.
breath; the first target must be within 10 squares of Alignment Unaligned Languages Common, Draconic
Kalryni, the second target within 10 squares of the first, Skills Arcana +9, Diplomacy +13, Insight +11
and the third target within 10 squares of the second; Str 20 (+9) Dex 16 (+7) Wis 15 (+6)
+14 vs. Reflex; 2d8 + 7 lightning damage, and the target Con 15 (+6) Int 10 (+4) Cha 18 (+8)
takes a –2 penalty to attack rolls (save ends). First Failed
Saving Throw: The target takes a –2 penalty to attack rolls
and does not have line of sight to squares more than 3
squares away from it (save ends both). Second Failed Saving
Throw: The target is blinded (save ends). Miss: Half damage,
and the target takes a –2 penalty to attack rolls until the
end of Kalryni’s next turn. This attack does not provoke
opportunity attacks.
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Dragons of Eberron
64 – Memory of the
Prophecy
Memory of the Prophecy Level 20 Solo Soldier
Huge natural magical beast (dragon, undead) XP 14,000
Initiative +12 Senses Perception +19; darkvision, C Breath Weapon (standard; recharge 4 5 6 ) F Fire,
truesight 3 Necrotic
Spirit Lock aura 5; enemies cannot teleport into or out of the Close blast 5; +25 vs. Reflex; 2d12 + 8 fire and necrotic
aura, and they cannot use phasing while within the aura. damage, and ongoing 10 necrotic damage (save ends). Miss:
HP 532; Bloodied 266; see also bloodied breath Half damage.
AC 34; Fortitude 34, Reflex 31, Will 32 C Bloodied Breath (free, when first bloodied, encounter)
Immune disease, poison; Resist 15 fire, 15 necrotic, Breath weapon recharges, and Memory of the Prophecy
insubstantial; Vulnerable 10 radiant uses it.
Saving Throws +5 C Fear of Flames (standard; encounter) F Conjuration, Fear,
Speed fly 10 (hover); phasing Fire
Action Points 2 Close burst 10; targets enemies; +25 vs. Will; the target is
m Bite (standard; at-will) F Fire, Necrotic stunned until the end of Memory of the Prophecy’s next
Reach 4; +25 vs. Fortitude; 2d10 + 8 fire and necrotic turn. Effect: Memory of the Prophecy conjures a wall of
damage, and ongoing 10 fire and necrotic damage (save flames within the burst that lasts until the end of her next
ends). turn. The wall is 10 squares long and 6 squares high. It
m Claw (standard; at-will) F Necrotic blocks line of sight, and its space is lightly obscured. Any
Reach 3; +25 vs. Reflex; 2d8 + 8 necrotic damage, and the creature that starts its turn adjacent to the wall takes 5 fire
target is marked until the end of Memory of the Prophecy’s damage, and any creature that enters a square of the wall
next turn. or starts its turn there takes 15 fire damage. Sustain Minor:
M Draconic Fury (standard; at-will) The wall persists.
Memory of the Prophecy makes two claw attacks and one Prophesied Doom (free, when Memory of the Prophecy hits
bite attack. with a natural attack roll of 18–20; recharges when first
M Withering Tail (immediate interrupt, when an enemy within bloodied)
3 squares of and marked by Memory of the Prophecy leaves The attack becomes a critical hit, dealing 4d6 extra
a square or makes an attack that doesn’t include Memory of damage.
the Prophecy as a target; at-will) F Necrotic Alignment Unaligned Languages Common, Draconic,
Reach 3; +25 vs. Fortitude; 2d8 + 8 necrotic damage, and Elven, Giant, Primordial
the target slides 2 squares, ends its movement, and is Skills Arcana +20, History +20, Insight +19
weakened until the end of Memory of the Prophecy’s next Str 26 (+18) Dex 10 (+10) Wis 19 (+14)
turn. Con 22 (+16) Int 20 (+15) Cha 22 (+16)
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Dragons of Eberron
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Dragons of Eberron
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Dragons of Eberron
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Dragons of Eberron
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Dragons of Eberron
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Dragons of Eberron
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Dragons of Eberron
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Dragons of Eberron
153 – Zartarxis
Replace Zartarxis with an adult green dragon (MM
80), and replace his breath weapon as follows.
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