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Arduino Basics

Arduino programs can be divided into three main parts - structure, values (variables and constants), and functions. The document then lists and describes the various components that make up each of these parts, including common functions for digital and analog I/O, data types, operators, and more.
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0% found this document useful (0 votes)
49 views

Arduino Basics

Arduino programs can be divided into three main parts - structure, values (variables and constants), and functions. The document then lists and describes the various components that make up each of these parts, including common functions for digital and analog I/O, data types, operators, and more.
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Arduino programs can be divided in three main parts: structure, values (variables and constants), and functions.

Structure Variables Functions

 setup() Constants Digital I/O


 loop()
 HIGH | LOW  pinMode()
Control Structures  INPUT | OUTPUT| INPUT_PULLUP  digitalWrite()
 true | false  digitalRead()
 if  integer constants
 if...else  floating point constants Analog I/O
 for
 switch case Data Types  analogReference()
 while  analogRead()
 do... while  void  analogWrite() - PWM
 break  boolean
 continue  char Due only
 return  unsigned char
 goto  byte  analogReadResolution()
 int  analogWriteResolution()
Further Syntax  unsigned int
 word Advanced I/O
 ; (semicolon)  long
 {} (curly braces)  unsigned long  tone()
 // (single line comment)  short  noTone()
 /* */ (multi-line comment)  float  shiftOut()
 #define  double  shiftIn()
 #include  string - char array  pulseIn()
 String - object
Arithmetic Operators  array Time

 = (assignment operator) Conversion  millis()


 + (addition)  micros()
 - (subtraction)  char()  delay()
 * (multiplication)  byte()  delayMicroseconds()
 / (division)  int()
 % (modulo)  word() Math
 long()
Comparison Operators  float()  min()
 max()
 == (equal to) Variable Scope & Qualifiers  abs()
 != (not equal to)  constrain()
 < (less than)  variable scope  map()
 > (greater than)  static  pow()
 <= (less than or equal to)  volatile  sqrt()
 >= (greater than or equal to)  const
Trigonometry
Boolean Operators Utilities
 sin()
 && (and)  sizeof()  cos()
 || (or)  tan()
 ! (not)
Random Numbers
Pointer Access Operators
 randomSeed()
 * dereference operator  random()
 & reference operator
Bits and Bytes
Bitwise Operators
 lowByte()
 & (bitwise and)  highByte()
 | (bitwise or)  bitRead()
 ^ (bitwise xor)  bitWrite()
 ~ (bitwise not)  bitSet()
 << (bitshift left)  bitClear()
 >> (bitshift right)  bit()

Compound Operators External Interrupts

 ++ (increment)  attachInterrupt()
 -- (decrement)  detachInterrupt()
 += (compound addition)
 -= (compound subtraction) Interrupts
 *= (compound multiplication)
 /= (compound division)  interrupts()
 &= (compound bitwise and)  noInterrupts()
 |= (compound bitwise or)
Communication

 Serial
 Stream

USB (Leonardo and Due only)

 Keyboard
 Mouse

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