César Andrés Gerace
iOS Developer
Summary
Self taught iOS Developer. I started to work with Objective-C and iOS 4, then switched to
swift 1.2 when it came out and stayed in Swift to this day (Swift 4.x). I have a strong ability
to adapt to any kind of work methodology and a big stubbornness when it comes to
achieving a goal. Fluent English. Always looking to improve my professional and personal
skills to satisfy the client and myself.
Work Experience
GlobalLogic (2018 – Current date)
iOS Technical Leader
Technical leader of iOS projects.
Project : “Five Network”
Act as an iOS technical leader. This project was made from scratch by me written all iOS Native in
Swift 4.2.
Project Highlights:
• Multiple user roles app.
Technologies:
• Swift 4.2.
• REST.
• Cognito authentication.
• AWS S3 Integration.
• CI with Jenkins and Fastlane.
• Universal link.
• Push notifications / In app notifications.
Project : “Gulfstream”
Act as an iOS developer. This project was written all iOS Native in Objective-C.
Project Highlights:
• Universal UI adaptation with size classes.
Technologies:
• Objective-C
Inaka Labs & Erlang Solutions(2013 – 2017)
iOS Developer
Part of different teams and projects as an iOS developer.
Project : “Modabound”
Act as an iOS developer. This project was built from the scratch along with another developer, all
iOS Native in Objective-C.
Project Highlights:
• AFNetworking to connect to server and retrieve/send data.
• Data stored in Core Data.
• Facebook SDK to login/signup, share and invite friends.
• iOS 6 / 7 support.
• Push Notifications.
• Deep Links to open app from email.
• Take pictures and add filters.
• GPS to find people near to user.
• HTML files to show texts with format inside the app.
• SMS and Email to invite people.
Technologies:
• Objective-C
• Core Data
• REST
Project : “Godish”
Development of new features, maintenance of existing functionalities inside the app and bug
fixing.
Project Highlights:
• AFNetworking to connect to server and retrieve/send data.
• Push Notifications.
• Deep Links to open the app in specific places.
• GPS to show near places.
• QR code implementation.
Technologies:
• Objective-C
• REST
Project : “ZombiePics”
This project was built from the scratch along with another developer. all iOS Native in Objective-C.
Project Highlights:
• Camera implementation with a sheet of stickes above it to apply them to a picture
• Core Animation for layer management on images and video
Technologies:
• Objective-C
• Core Animation
Project : “IKJayma”
Act as main iOS developer. This project was built from the, all iOS Native in Objective-C.
Project Highlights:
• REST helper.
• Repositories design pattern.
• Open Source.
• TDD/Unit Testing.
• https://github.com/inaka/IKJayma
Technologies:
• Objective-C
• REST
Project : “Wannago”
Development of new features, maintenance of existing functionalities inside the app and bug
fixing.
Project Highlights:
• Maps with GPS integration
Technologies:
• Objective-C
• Core Data
• GPS
• Maps
• REST
Project : “Slick Deals - Black Friday”
Redesign of the entire app.
Project Highlights:
• -
Technologies:
• Objective-C
• Photoshop
Project : “Hyper”
Development of new features, maintenance of existing functionalities inside the app and bug
fixing.
Project Highlights:
• Core Data to cache and show offline content.
Technologies:
• Objective-C
• Core Data
• REST
Project : “Kideos”
Bug fixing and conversion from Objective-C to Swft 1.2
Project Highlights:
• Youtube videos integration.
Technologies:
• Objective-C
• Swift 1.2
• Core Data
• REST
Project : “SQOR Sports”
This project was built from the scratch along with several developers, all iOS Native in Swift.
Project Highlights:
• REST connection to server.
• First project made entirely in Swift.
• Facebook SDK to login/signup, share and invite friends.
• Instagram integration
• Push Notifications.
• Deep Links to open app in different posts.
• Timeline with support to GIFs, Videos, Hashtags, Mentions and pictures.
• 1 to 1 Chat functionality.
• Group chat functionality.
• Notifications and real time news about specific matches or teams on group chats.
• Support to validated users and non validated users.
• TDD/Unit Testing.
• Core Animation for visual effects on timeline and profiles.
Technologies:
• Swift 1.2
• Core Animation
• XMPP
• SSE
• REST
Project : “PictureMasterView”
Act as main iOS developer. This project was built from the scratch, all iOS Native in Swift.
Project Highlights:
• Open Source.
• TDD/Unit Testing.
• https://github.com/inaka/PictureViewMaster
• Touchable image thumbnails
• Interactive images.
Technologies:
• Swift 1.4
• Auto Layout
Project : “OTEC”
Act as main iOS developer. This project was built from the scratch, all iOS Native in Swift.
Project Highlights:
• Open Source.
• TDD/Unit Testing.
• https://github.com/inaka/Otec
• Integration of other two Open Source projects : https://github.com/inaka/Jayme and
https://github.com/inaka/canillita
Technologies:
• Swift 2.0
Project : “Beam Challenge - Elixir Conference"
This project was built from the scratch, all iOS Native in Swift.
Project Highlights:
• REST connection to server.
• Validation of event guests with QR codes.
Technologies:
● Swift 2.1
Project : “Happy Tail”
Bug fixing, addition of new features and improvement of old ones.
Project Highlights:
• REST connection to server.
• Facebook SDK to login/signup, share and invite friends.
• Push Notifications.
• GPS and maps Integration.
Technologies:
• Swift 3.0
• GPS
• MAPS
• REST
Project : “House Happy”
Development from scratch, all iOS native.
Project Highlights:
• REST connection to server.
• Account validation with email or SMS.
• Push Notifications.
Technologies:
• Swift 3.0 -> Migrated to Swift 4.0 when it came out
• REST
Project : “Inaka Pong”
Game development from scratch, all iOS native.
Project Highlights:
• REST connection to server to store scores and progress.
• Core Animation for visual effects.
• Game Kit for game development.
Technologies:
• Swift 4.0
• REST
• Core Animation
• Game Kit
Zeppelin Games (2011 – 2013)
iOS developer - Cocos2d developer.
Senior dame developer for iPhone/iPad games at my own company. Acting as an Objective-C
developer, designer, game concept creator.
Project : “Red Land”
Created concept, designs, music, sound effects and developed the game.
Project Highlights:
• AI for enemies.
• Double joystick for aiming and moving.
• Only for iPad.
Technologies:
• Objective-C
• Cocos 2d
• Photoshop
• Guitar Pro
Project : “Escape Area 51”
Created concept, designs, music, sound effects and developed the game.
Project Highlights:
• Game Center leaderboards.
• Score and achievements share on facebook.
• Multi device.
Technologies:
• Objective-C
• Cocos 2d
• Photoshop
• Guitar Pro
Project : “Animal Babies and Homes”
Developed from scratch.
Project Highlights:
• Multi language.
• Multi device.
Technologies:
• Objective-C
• Cocos 2d
Infinix Soft (2010 – 2011)
iOS Developer
Game development for startups.
Project : “Doodle Grub”
Bug fixing. iPad version.
Project Highlights:
• iPod and iPod support.
• Accelerometer-type joystick.
Technologies:
• Objective-C
• Cocos2d
• Accelerometer
Project : “The Phantom Clickerist”
Interactive digital book for kids.
Project Highlights:
• Each page of the book had different user interaction.
• Psychics engine applied to several pages.
Technologies:
• Objective-C
• Cocos2d
• Accelerometer
• Chipmunk
• Space Manager
Project : “Cool School”
Game Center like application.
Project Highlights:
• Parental control.
Technologies:
• Objective-C
Education
• Tecnicatura Superior en Programación at “Universidad Tecnologica Nacional”
Languages
• Spanish (native speaker)
• English (advanced level)
Skills
• Swift - 4.5 years working on company, open source and personal projects.
• X-Code - 8.5 years working on company, open source and personal projects.
• Objective-C - 5 years working on company, open source and personal projects.
• C - 6 months on university.
• C++ - 6 months on university.
• C# - 6 months on university.
• HTML, CSS, Javascript, PHP, MySQL - 6 months on university
• Ruby - 3 months working on internal company projects.
• SQL - 6 months on company projects.
• Java - 4 months working on a personal Android project.
• Erlang - 3 months learning the basics to review pull requests.
• Photoshop - 2.5 years working on personal and company projects.
• Linux - 1 year working on software distribution.
• Shell Script - 1 year writing scripts for software distribution.
• Cocos 2d - 3.5 years working on personal and company projects.
• Postman - 3 years working on company projects.
Contact Info
• Phone: +54 9 11 3040 9359
• Email: [email protected]
• Skype: andresgerace
• Youtube Channel: https://goo.gl/RvZths
• Github : https://github.com/agerace