Bloom and Anderson & Krathwohl
Bloom and Anderson & Krathwohl
Bloom (1956) has provided us with his taxonomy to assist us to compose questions on
different levels of thinking. This taxonomy ranges from lower to higher levels of cognitive
thinking and have been defined as (1) knowledge, (2) comprehension, (3) application, (4)
analysis, (5) synthesis and (5) evaluation as being the highest level.
It is important too keep both levels in mind as uncertainty and inexperience could lead to
negative feelings towards ICT and the development of barriers to higher cognitive levels
of thinking leading to lower self-efficacy – negative beliefs in their capabilities of
performing at a designated level (See Bandura, 1977, 1997 and Schunk, 2004 for more
on self-efficacy). Raising self-efficacy should be our aim.
According to Bandura (1997) and Schunk (2004), self-efficacy can be provided at four
levels, namely (1) successful performance accomplishments or personal mastery
(experiencing success in completing a task), (2) vicarious experience (observing people
or people/social modeling in practice), (3) verbal or social persuasion (I/we know you can
do this!) and (4) emotional arousal (helping people to believe that things causing anxiety
or fear do not affect them internally). Therefore it is important to assist teachers towards
personal mastery and through social persuasion to experience success as positive
experiences could lead to greater adoption of cyberhunts in the future. Therefore, start
on a level where you as designer feel comfortable and don’t be afraid to ask for
assistance, even if it means that you have to observe those who have experience, in
action. The same of the above will apply when learners start to design cyberhunts on a
topic.
REFERENCES
Bandura, A., (1977). Social Learning Theory. Englewood Cliffs, NJ: Prentice Hall.
Schunk, D.H. (2004). Learning Theories: An educational perspective (4th ed.). Upper
Saddle River, NJ: Merrill/Prentice Hall.
Anderson is one of Bloom’s former students and Kratwohl is one of Bloom’s original
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partners who worked with him on the cognition project (Wilson, 2005).