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Maya Color Management Issue

The document provides solutions to resolve an error message when launching Maya through a remote render node or traditional startup. The error prevents rendering on headless machines or individual machines. The solutions include using different remote monitoring software instead of Windows Remote Desktop, setting the viewport renderer to DirectX instead of OpenGL, and setting specific environment variables in the system or Maya configuration file.
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0% found this document useful (0 votes)
2K views3 pages

Maya Color Management Issue

The document provides solutions to resolve an error message when launching Maya through a remote render node or traditional startup. The error prevents rendering on headless machines or individual machines. The solutions include using different remote monitoring software instead of Windows Remote Desktop, setting the viewport renderer to DirectX instead of OpenGL, and setting specific environment variables in the system or Maya configuration file.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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Issue:

When launching Maya, either through a remote render node, or through traditional application
startup, the following error is displayed:

// Error: line 1: Failed to apply color management settings on file open:


Failed to finalize the color transform.

This error can cause an issue with headless machines in render farms, which prevents them from
rendering fully. This can also prevent rendering on individual machines.

Environment:
Windows 10, Linux CentOS 7.2 or higher.

Solution:
To avoid this error, please try the following workarounds:
1. Use a different remote PC monitoring software, such as Team Viewer or RealVNC
1. Note: If logging into the render node using Windows Remote Desktop, the software will show a
"virtualized desktop" representation of that render node's operating system. The OpenGL viewport
display setting drivers do not provide all of the extensions that Maya requires.
2. Set viewport renderer to be DirectX not OpenGL
0. To change this setting, navigate to Windows > Settings/Preferences > Preferences > Display > Scroll
down, and select DirectX from the Rendering Engine drop-down menu
1. Note: Direct X is not supported by Linux devices.
To view a larger version of the image, right click on the picture and select "Open in new tab"
3. Set the following Environment Variables either through a system variable or through the maya.env file
found in the preferences folder:
1. MAYA_CM_DISABLE_ERROR_POPUPS=1
2. MAYA_COLOR_MGT_NO_LOGGING=1
o On Windows, locate the .env file by navigating
to C:/Users/USERNAME/Documents/maya/VERSION/Maya.env
o On Linux, the .env files can still be found within the .../Maya folder directory.
o Clicking on the file will open a blank document (unless other variables are already set). Copy and
paste the above variables into the file and re-save the file.

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=================================================================

Re: Maya Failed to finalize the color transform error


Hi @maya.glick and welcome to the community!

I'm not sure where you read about remote control, but we have an article on this error here!

It looks like there's two things you can to try:

 Set viewport renderer to be DirectX not OpenGL

 Set the following Environment Variables either through a system variable or


through the maya.env file found in the preferences folder:
MAYA_CM_DISABLE_ERROR_POPUPS=1
MAYA_COLOR_MGT_NO_LOGGING=1

Please let me know if either of these steps help solve your issue or if you need any more assistance!

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