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All content following this page was uploaded by Andreas Holzinger on 10 November 2014.
By Andreas Holzinger
U
sability is most often defined as the
ease of use and acceptability of a
system for a particular class of users
carrying out specific tasks in a specific environ-
ment. Ease of use affects the users’ performance
and their satisfaction, while acceptability affects
whether the product is used [1]. Thus, it is of
great importance that every software practitioner
not only be aware of various usability methods,